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About Marco AdanteBackground and personality
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Marco Adante is the son of a drunk and abussive father, who neglected him through most of his childhood. He started hanging around some of the street gangs, and quickly bonded with one gang leader who he saw as the father figure he had never known. When his father discovered his involvement in the street crime, he gave him a beating like never before and shipped him off to military school. At military school he was a constant torn in his teachers eyes. He lacked the dicipline of a warrior and wouldn't follow the fighting manuveurs they were taught, but instead he would fight with big movements and flamboyant rutines.
After one such night he woke with a shock in his bed at a loud knocking on his door. To his surprise he was covered in blood. He did remember taking a heavy punch to his jaw last night, but he couldn't remember being cut.
He was found guilty and sentenced to public beating and lifetime on a prison island.
He is a cocky young man with a disarming smile and a swagging walk. He is reputed to be quite the charmer, and his love of fine women and equally fine alcohol is challenged by few - a love that has cost him quite a few problems in the past, and will no doubt cost him some more in the future.
He is dressed in a tight fitted black studded leather armor with his two short swords strapped across his back in a cross. Both his ears are pierced with golden earings as well as his tounge. He wears his darts all around his body. One at each of his boots, 4 in a bracer on his wrist and the last to on his hips. Defence
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AC 20, Touch 16, Flat-Footed 16 HP 58 (3d6+3d10+1d10) Fort +6, Ref +10, Will +1
Attack
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Speed 30 ft Initiative +4 Base Attack +6/+1 +1 Shortsword +11/+6 (1d6+6 19-20/x2) Two handed +9/+4 1d6+6 and +9/+4 (1d6+5) mw dart, thrown +11/+6 (1d4+5/x2) 20ft
Skills
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Balance 14 (9 + 4 + 2 tumble synergy - 1 armor penalty) Bluff 11 (9 + 2) Diplomacy 15 (9 + 2 + 2 bluff synergy + 2 sense motive synergy) Disable Device 10(6 + 4) Slight of hand 11 (6 + 4 + 2 bluff synergy - 1 armor penalty) Hide 9 (6 + 4 - 1 armor penalty) Move silently 9 (6 + 4 - 1 armor penalty) Jump 12 (10 + 1 + 2 Tumble synergy - 1 armor penalty) Tumble 14 (9 + 4 + 2 jump synergy - 1 armor penalty) Sense motive 8 (9 - 1) Search 10 (6 + 4) Climb 10 (10 + 1 - 1 armor penalty)
Feats and class feats
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Feats: Quickdraw Two weapon fighting Combat expertise Improved two weapon fighting Flick of the wrist (complete warrior) Classfeats:
Weapon Finesse
Equipment
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Magic 2 +1 shortswords 4000 headband of intellect 4000 gloves of dexterity 4000 +1 ring of protection 2000 +1 amulet of natural armor 2000 +1 studded leather 2000 3 universal solvent 150 Mundane
Total: 18765 Gold: 235
Links
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