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Kobold Playtest: Macabre Substitutions in Barovia
Very cool article!
"This summer, I decided to run The Curse of Strahd for my three players. The party consists of a fighter and a pair of rangers. Aside from low-level ranger spellcasting, the party has almost no access to magic. The intent of this campaign is to set a tone of truly Gothic horror from the first encounter on. As this is a sunless, colorless, and soulless land, I needed monsters that created paranoia, fear—and, ultimately, horror. Part of this lies in the deadliness of encounters when there is no healing magic; the other part lies in using effective monsters.
At the same time as we initiated play, my Tome of Beasts arrived! Upon reading the stories of several monsters, it struck me that I could piece them together in my own version of Barovia as they are perfect for creating Gothic horror. The monsters are: the mylings, the beggar ghouls, and the drowned maiden…"