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Cheese?!?!?!!!??!! Destroyer is a great album!!
Awesome that Rush was your first concert. I've seen them many tomes over the years - such a great band!
scary harpy wrote:
Ha! As it turns out, about 70 gp is what lands on the ground!
Starting Wealth: 2d6 × 10 gp (average 70 gp).
We'll be sure to get that added to the PDF asap :)
Yep. The great Gygax, along with most other gamers of the time, were huge fans of wargaming, and played on large sand tables. Things like troop movement and weapon spreads were measured in inches on the sand table. In fact, this is where the term "sandbox" comes from (as in, the opposite of a railroad type of campaign). D&D grew out of this and is why early editions of the game maintained measurement in inches.
If you really want to learn more about the early history of D&D and the people, games, books, and environment that created D&D, I highly recommend two books:
Playing at the World by Jon Peterson and Empire of Imagination: Gary Gygax and the Birth of Dungeons & Dragons by Michael Witwer
Here is an AWESOME video shot by Jon Peterson that literally takes you to the town of Lake Geneva where Gygax lived, created the game, and where TSR was located. You get to see the location of the first GenCon and it even takes you into the Gygax home and down into Gygax's basment where they have a recreation of Gygax's sand table. Truly an amazing video!
I've been on a kick lately of reading about the history of D&D and RPG gaming.
So far, I've read (and highly recommend):
I've heard (and therefore have ordered) good things about Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It by David M. Ewalt
Are there any other really good histories of D&D and RPG gaming anyone can recommend?
The Priest is considered to have prepared the appropriate cure or inflict spell in addition to the spells he prepares due to his level, very much like an Oracle (note the bold portion in the text you quoted above).
The cure or inflict spells aren't 'swapping out' like a cleric. Remember that the Priest's casting mechanic is similar to the Arcanist, although modified somewhat. The Priest prepares his spells each day, choosing from the full Cleric/Oracle spell list just like a Cleric. However, the Priest then can spontaneously cast any of those spells he has prepared, in any order and/or number of times, as long as he has spell slots available, just like an Oracle.
Allowing the Priest to have those cure or inflict spells prepared as bonus spells simply means he has them available to cast if/when needed.
So, at each spell level, a Priest prepares the number of spells as indicated on the 'Priest Spells Prepared' table. He also prepares the appropriate cure or inflict spell as an additional bonus spell, and 1 or 2 bonus domain spells. He is still limited to the number of spells he can cast each day, as shown on the 'Spells per Day' table
Does that help?
Thank you sir!
Hayato Ken wrote:
For that matter, many of the writers and designers from the larger 3PP companies also do work for Paizo (and Wizards of the Coast).
It's almost like saying if Jason Buhlman or James Jacobs wrote or designed something for a 3PP, suddenly it's not good enough ...
Possible typo, check the 20th level Priest Spells Prepared table. From 19th level to 20th level we somehow lose one domain spell of 8th level spells.
No, no. You see, as a divine representative of the Gods within the mortal realm, the Priest must make certain sacrifices as he approaches the highest levels of ...
OK, yeah - that's a typo. It should absolutely be 4+2 instead of 4+1.
We'll get that fixed up post haste!
Cole Deschain wrote:
Wonderful!Would you please consider posting a review if you are so inclined? :)
Justin Franklin wrote:
You're right!I was subtracting 1968 from 2017 ... math is not my strong suit!
New Paths 9: The Priest from Kobold Press!
Your Faith Shall Be Your Weapon.
Like a cleric, a priest is called to serve divine powers. But unlike a cleric, a priest enters the field of battle armed only with the divine might of her god. A priest’s connection to her deity forms the very core of her being—and through this unwavering reverence, she gains her power and her strength.
New Paths 9: The Priest brings a non-battle, caster-only servant of the divine to the Pathfinder Roleplaying Game!
Let clerics have their hierarchies and temples: a priest ultimately answers only to her god. It is both a freedom and a heavy burden—but with it comes great power!
For those looking for a cleric/divine type of class with low BAB and HD, full 9th level cleric casting, simple weapons, no armor, better channeling, and other interesting divine abilities ...
I'd like to present the just released New Paths 9: The Priest from Kobold Press!
Features things like:
For those looking for this type of class, please consider checking it out. Thanks - and apologies for the slight thread jack!
A number of folks felt that the archetype should really have been two separate archetypes, and after much consideration, I decided I agreed. So, we have released one final revision to the Trickster today that does exactly that!
Hope everyone like it!
Oh, be on the lookout for a NEW New Paths class very soon ... it's sure to be divinely awesome ... :)
Hey! Awesome to see Ranging Swan has put out a 5E version of this!
Thanks for the shout out for my Sunken Pyramid adventure! That one is very near and dear to my heart :)
I would LOVE to see a 5E version of that adventure!
Creighton, if you're reading this, please shoot me an e-mail if you'd like to talk about maybe making that happen!!!
Heck, the Tome of Beasts even features a 5E version of the Sharkjaw Skeleton! :)
So, your players went off on a tangent?
Hey, we’ve all been there: you wrote pages and pages of brilliant adventure plots, monsters, NPCs, and treasure, and the party just walked… right… by.
Now what do you do?
The answer: Get Prepared!
Prepared! offers quick solutions to keep the game moving and your players entertained while you figure out your next move. Here are mini-adventures for every environment, from lofty mountain peaks to the ruins of a haunted village, and a seat at the bar in the Most Dangerous Tavern in the World.
Available in PDF and Print! Order Your Copy Today!
Theliah Strongarm wrote:
That's great, but I want everything posted here.
It's a nice idea in theory, but there are literally *hundreds* of 3PP products. There is no way they could all be listed here, and even if you somehow could ... what would be the point?
Honestly, I'm ALL for promoting Third Party publishers but there are much better ways to do it, and much better resources, some very good examples of which have already been mentioned here in this thread
Am I the only one that has to remind myself that people actually play these at tables and not everyone plays with people in different states and countries?
No idea, but I have the reverse problem ...I always play RPGs in person at the table - I've actually never played online etc. To me personally, RPGs were meant to be, and are best when, played "live" in person at a table.
Nothing at all against those who play differently, but for me, I can't imagine *not* playing at a table! So, I guess I sometimes need to remind myself that there are actually folks out there who don't play in person at a table ...
@The Dosh King - nope, it's *much* more than that!!
Second, while it does include all new 5E versions of many of the monsters from the Midgard Bestiary and the Southlands Bestiary, the Tome of Beasts also includes numerous monsters from throughout Kobold Press's history - from adventures, source books etc. And, in addition to all that, the Tome of Beasts also has a large number of brand new, never seen before monsters created especially for the book!
@Nightterror - awesome!!! Can we look forward to a review in the furture? :)
“The village of Olsha is in need. And we’re the only ones that can do something about it. Apparently, the entire village is being kept awake by the noises coming from inside these halls. Are you all ready? Let’s get this—”
“Dear gods, what is that smell…!”
Just released - this is gross whimsy at its absolute finest :)
Kobold Playtest: Macabre Substitutions in Barovia
Very cool article!
"This summer, I decided to run The Curse of Strahd for my three players. The party consists of a fighter and a pair of rangers. Aside from low-level ranger spellcasting, the party has almost no access to magic. The intent of this campaign is to set a tone of truly Gothic horror from the first encounter on. As this is a sunless, colorless, and soulless land, I needed monsters that created paranoia, fear—and, ultimately, horror. Part of this lies in the deadliness of encounters when there is no healing magic; the other part lies in using effective monsters.
At the same time as we initiated play, my Tome of Beasts arrived! Upon reading the stories of several monsters, it struck me that I could piece them together in my own version of Barovia as they are perfect for creating Gothic horror. The monsters are: the mylings, the beggar ghouls, and the drowned maiden…"
Mark Carlson 255 wrote:
Like I said, those are called signatures. They do indeed get folded down, bound, and then trimmed into the final book. The actual size of the signature depends on things like press size, print run, etc. 8-page signatues are pretty typical for a standard offset print run. Larger sigs are also common in larger print runs and huge presses. 4-page sigs (i.e) 2 printer-spread pages on an 11x17 or 12x18 sheet, front and back) is more common with smaller print runs - often on digital presses such as are used for print on demend services.
In printing, those are call 'signatures'. Typically books are printed in 4-page, 8-page, or 32-page signatures.
Thomas Seitz wrote:
Questionable attempts at humor aside, don't come down on Mila Kunis! She's an excellent actress and is very good in comedies. In fact, she's great in one of my favorite comedies, Forgetting Sarah Marshall
A base class mystic theurge with options that include several spell lists.
If you are ok with third party content and are looking for a single class theurge, might I suggest that you check out the New Paths Compendium from Kobold Press.
One of the new base classes within is, you guessed it, The Theurge :)