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Shag Solomon

Marc Radle's page

Pathfinder Society Member. 6,332 posts (6,388 including aliases). 9 reviews. No lists. No wishlists. 1 Pathfinder Society character. 2 aliases.


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Liberty's Edge

1 person marked this as a favorite.

Say it with me:
Paladin

Liberty's Edge

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For a dedicated full-BAB, might I suggest the Skin-Changer from the New Paths Compendium?

In fact, the New Paths Compendium has quite a few new classes for Pathfinder and has been quite well-reviewed! It's worth checking out :)

Liberty's Edge

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The Skinchanger from the New Paths Compendium!

Liberty's Edge

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You know, since this book (this series, actually) is made up almost entirely of material created and published by Paizo and other third party companies, it would be nice if the product description at least listed what 3PP are represented, perhaps even giving credit for what elements come from what 3PP.

Not to criticize, but it kind of seems like the least you could do ...

Liberty's Edge

2 people marked this as a favorite.

Wow, interesting thread! :)

LazarX wrote:


The White Necromancer was created for the Midgard setting. It's a problematic duck for the standard assumptions of Golarion.

Quick point of clarification ... the white necromancer class was definitely NOT created specifically for the Midgard setting. It was created and conceived as a setting neutral class.

The white necromancer class is from Kobold press and that class is most certainly represented in the Midgard setting, so I understand the misunderstanding, but I think the distinction is important.

I do agree that the white necromancer class might be a bit problematic in the Golarian setting, especially if played in a 100% canonical way as it pertains to undead. However, plenty of folks use homebrew worlds in which a white necromancer fits just fine, and even more folks that use Golarian can, and most certainly do, modify aspects of the setting to fit their needs. So, unless you use the Golarian setting AND are very strict about adhering to the Golarian 'rule' about non-evil undead, the white necromancer class can fit quite esily into your game.

Liberty's Edge

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My heart is human, my blood is boiling, my brain I.B.M.

Liberty's Edge

2 people marked this as a favorite.

My heart is human, my blood is boiling, my brain I.B.M.

Liberty's Edge

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This series would also probably be a great resource for anyone running, say ... a giant-themed AP ... :)

Liberty's Edge

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This series can be used with just about any setting, published or homebrew.

Basically, if you have giants in your game, this series is for you!

Liberty's Edge

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Very cool! This is a great series!

Liberty's Edge

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chaoseffect wrote:
Marc Radle wrote:
For what it's worth, Deep Magic was nominated for Best RPG Supplement of 2014 by the Escapist :)
I'm not trying to say Deep Magic is bad, so much as I'm saying that at times the editing could have been better and some options were perhaps not as thoroughly thought out as they could have been. The book has a lot of nice things and cool ideas, but I don't feel everything is balanced enough for me as a DM to allow all options in it without reviewing them first on a case by case basis.

Oh sure! Of course, that's a good rule for ANY new product, even one from Paizo! :)

Liberty's Edge

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Brother Fen wrote:


If you're an old school fan, you should check out Raging Swan Press' Shadowed Keep on the Borderland for a fun old school module.

Absolutely! That adventure is excellent!!! Creighton is an amazing adventure writer!

Another very well-reviewed adventure from Raging Swan worth checking out is The Sunken Pyramid. As an added bonus, the person who wrote it is a heck of a guy! :)

Liberty's Edge

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bookrat wrote:

Ok, after talking with my players, here's what they would like to see more of:

... new balanced feats, and new balanced classes.

I'll just echo what others here have said ... you should give the New Paths Compendium from Kobold Press a look!

Liberty's Edge

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How soon do you need this? If you can wait for a few months, then BOY do I have the products for you! :)

Southlands

* Southlands Core Hardcover in Full Color
* Southlands Bestiary in Full Color
* Arabian Nights adventure anthology
* Heck, you can even get a limited edition set of Southlands dice!

What more could you ask for? :)

Best of all, it's from Kobold Press and Wolfgang Baur (fans of Al Qadim should certainly know that name!)

Liberty's Edge

1 person marked this as a favorite.

Yep, Jiggy's right - that's how the spell works. I've honestly never seen anyone ever have any confusion or other interpretation.

To the original poster: the spell is actually pretty clear, I think you are just over thinking it or something

Liberty's Edge

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Very rewarding to see Deep Magic from Kobold Press receive so many mentions!

Pretty awesome that the New Paths Compendium (also Kobold Press) has received some nods!

Liberty's Edge

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Blackerose wrote:
I am always tinkering with Ranger/Rogue mixes..so Mouser it is for me

Ranger+rogue=Spell-less Ranger from Kobold Press for the win :)

Liberty's Edge

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... no empire! :)

Liberty's Edge

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I don't think a single movie would have done it justice but I certainly agree that 3 was too many.

In my opinion, doing the Hobbit as 2 movies would have been by far the best. Enough space to fit everything you needed in but no extra space needing long bits of padding and other nonsense.

Liberty's Edge

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Calling all White Necromancer fans :)

I had the pleasure of being asked to write a new white necromancer archetype for Southlands which I think turned out pretty darn cool! :)

Liberty's Edge

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Perhaps not unsurprisingly, we tend to see lots of Kobold Press classes and other material in our games :)

Liberty's Edge

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I was WAAAAAY into Battle of the Planets and Star Blazers as a kid ...

Liberty's Edge

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Nice!

Liberty's Edge

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Which happened first? Did they immediately charge the demon so you asked for initiative rolls OR did you ask for initiative rolls as soon as the demon appeared so they charged it?

I think this point is critical

Liberty's Edge

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Mythraine wrote:

I have yet to be proven wrong by EZG, and my two favourite purchases due to his reviews are magnificent - The Expanded Spell-less Ranger ...

Thank you - that just made my day! :)

Liberty's Edge

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Gambit wrote:

Been thinking about Deep Magic, the Midgard campaign setting, and possibly the new updated Freeport book.

Go for it! :)

Liberty's Edge

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Well, it is, afterall, a teaser trailer. By its very definition, it's just suposed to 'tease' us with a few hints and quick glimpses to get us excited and talking about the movie. Given that, I'd say this first teaser trailer was just about perfect.

The first full trailer, when it comes out, will surely have all the additional things some folks are compaining they didn't get to see.

Again, this is only a teaser trailer...

Liberty's Edge

1 person marked this as a favorite.

There's going to be a TON of Egyptian themed material for Pathfinder, including necromancer stuff, cities of the dead, lost tombs etc in the
Southlands book from Kobold Press.

If you want lots of cool Egyptian stuff (and Arabian and African stuff as well) for your Pathfinder game, it'll be worth checking out! :)

Liberty's Edge

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Endzeitgeist wrote:

Thank you, everyone, for the kind words and encouragement - you don't know how much all of this means to me.

Oh, and ladies and gentlemen, while I have your attention - it is thanks to Thanael you'll see a Deep Magic review. I was utterly broke when the KS ran and he jumped in and pledged for me until I could scrounge the bucks together. *bows*

Hear hear!!! End does an amazing job and his reviews are pretty much THE go-to resource on 3PP material. A big Thanksgiving THANK YOU to you End:)

Oooh, looking forward to your thoughts on Deep Magic!

Liberty's Edge

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This is a pretty great sale. In fact, for those that don't have the Sunken Pyramid adventure yet, this would be a fantastic time to pick it up at a great price!

From what I hear, the Sunken Pyramid is a way cool aquatic adventure that's received numerous positive reviews. That's just what I hear, of course :)

Liberty's Edge

2 people marked this as a favorite.

The Back in Black reference is very clever, given Raging Swan's covers - well played Paizo Store Blog ... well played!

This is a pretty great sale. In fact, for those that don't have the Sunken Pyramid adventure yet, this would be a fantastic time to pick it up at a great price! :)

Liberty's Edge

1 person marked this as a favorite.

Love the Star Trek Enterprise shout out!!!

Liberty's Edge

1 person marked this as a favorite.

Nice to see Creichton Broadhurst mentioned - he's definitely a great adventure writer.

I know I sure learned a lot from him!

Liberty's Edge

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Malwing wrote:
Marc Radle wrote:
Malwing wrote:
I don't really see it until the Battle Scion starts shooting blasts at will. I will say that I'm surprised that it doesn't. I found the blasts not particularly powerful with it's limit. I mostly use it for ghosts and when I cant do anything else. I see him more like a buff Magus than anything else.

Certainly interesting points. I don't think giving the core Battle Scion class at-will force blasts is in the cards - the Battle Scion has to be the base line balance-wise and many folks do not like at unlimited, at-will combat abilities.

HOWEVER, I could *absolutely* see a feat that 'upgrades' a Battle Scion's force blasts to at-will. Maybe I can work something like that up for a future printing of the NPC ...

Or just more things that key off or modify the blasts. When reading the class my first problem was that the blasts don't particularly do anything and aren't particularly useful to solve a problem that I couldn't by hitting it. My first instinct was to scour the feat section to see if there were modifications for it. Perhaps in the future you could make a product where the Battle Scion could take Blast Talents in place of it's bonus feats (like a wizard discovery) and do things like buff it to d6s, make ranged combat maneuvers, use it in melee to make an explosion, make it fire damage or whatever. U

TL;DR: I'm totally all in for buying a product with force blast upgrades.

Great ideas - writing them down!

Sounds like the Force Blaster archetype for the Battle Scion is more what you are looking for ...

I'll definitely work on a few force blast related feats, including the one above and we'll see what happens!

Liberty's Edge

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Malwing wrote:
I don't really see it until the Battle Scion starts shooting blasts at will. I will say that I'm surprised that it doesn't. I found the blasts not particularly powerful with it's limit. I mostly use it for ghosts and when I cant do anything else. I see him more like a buff Magus than anything else.

Certainly interesting points. I don't think giving the core Battle Scion class at-will force blasts is in the cards - the Battle Scion has to be the base line balance-wise and many folks do not like at unlimited, at-will combat abilities.

HOWEVER, I could *absolutely* see a feat that 'upgrades' a Battle Scion's force blasts to at-will. Maybe I can work something like that up for a future printing of the NPC ...

Liberty's Edge

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Any ETA on the big ACG errata/FAQ dump?

Liberty's Edge

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Driver_325yards wrote:

This is not worth a FAQ. I generally hit FAQ just about whenever someone ask me too, but I just don't see why here.

Point is, it is just not a question that is even worth answering even if a million people hit the FAQ.

I'd argue if a million people hit the FAQ button, then that topic kind of IS worth answering, unless your 1 voice/opinion is somehow more important than those other million.

In any case, you've expressed your opinion, so thanks for that. Other folks clearly don't agree and feel the question might be worth some clarification.

Liberty's Edge

1 person marked this as a favorite.

Alchemist, you clearly have a strong opinion on this, and that's cool, but let's try not to let this thread devolve into back and forth arguing.

Remember, the original question wasa) how does everyone else handle this, and b) has there ever been any kind of official ruling on this one way or the other? Not, who is right and who is wrong, OK?

Once again, PLEASE click the FAQ link so we can all hopefully get some clarification

Thanks!

Liberty's Edge

13 people marked this as FAQ candidate. 1 person marked this as a favorite.

Normally I see folks play that you can use all three of an Efficient Quiver's compartments to hold arrows. Just how many arrows the other 2 compartments can hold is usually up for debate although typically I see people go with each compartment holding up to 60 arrows

My question is a) how does everyone else handle this, and b) has there ever been any kind of official ruling on this one way or the other?

Thanks!

Liberty's Edge

1 person marked this as a favorite.
LuxuriantOak wrote:

I haven't read up on any of the options - I don't usually play casters.

but when I read the name "White Necromancer" (that's the name right?) gears started turning in my head - first though was: "yeah, that sound interesting."
The concept gives me ideas for characters and stories, is the class any good/fun?

Edit: after a quick search I find that the only class with that name is a 3pp one that seems a bit boring. Maybe I was thinking about the arcanist archetype White Mage? who knows ...

Personally I like the idea of a wizard with the necromancy/undead school, the image suits my tastes better than the cleric.
the gravewalker witch is also cool.

then again, in my games all the full spellcasters have to deal with ASF and none of them start with armor proficiency. so ymmw.

Boring!?!?! How DARE you sir! :)

Just kidding.

White Necromancer from Kobold Press has received 7 out of 7 5-Star reviews, including a 5-Star review from the great Endzeitgeist himself.

In addition to the class itself, there are also two archetypes: the Necrotic Healer, which gets greatly increased healing capabilities, and Grave-Bound, which gains an intelligent undead companion that scales up in power as the character does.

The White Necromancer is also one of the 7 new classes in the New Paths Compendium, also from Kobold Press :)

Liberty's Edge

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DungeonmasterCal wrote:
Would the shaman spells from Deep Magic be useful or even able to be used by the Shaman class from the ACG? I actually don't have a problem with using both versions at the same time. I was just curious.

I think that's gotta be a GM call. On the one hand, I'd say sure (see my comment a little up stream). On the other hand I believe the new ACG shaman uses mostly arcane spells drawn from the witch spell list, while the original Kobold Press shaman's spells have a bit more of a druid / nature / spirit world feel

Liberty's Edge

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Hey DM! Long time no see! :)

Liberty's Edge

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Less than $800 to go to add Necrology of the Mummy by Mr. Richard Pett to the Southlands Core book AND add Advanced Races: Werelion to the growing pile of bobus PDFs!

Oh, and less than 40 more backers needed to unlock the custom Southlands set of dice.

Update 17.

And speaking of dice:
Confessions of a Dice Geek :)

Liberty's Edge

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Thanks to our more than 700 backers, the Southlands project has unlocked more than 30 stretch goals. It’s a bit difficult to see all the details from the project page, so here's a list of everything we've added so far.

Added to the Core Book
So far, we've added 15 items to the core Southlands hardcover. They include:

  • A big city guide section on Per-Bastet, the City of Cats, which is a crossroads city of the region, plus a map of the area.
  • The City of Gnoll Raiders, a hidden stronghold full of scoundrels and slavers.
  • A big expansion for the Southlands pantheon, with details on more than 15 gods.
  • Additional maps and art for the book.
  • The Bastet priesthood, with new domains, NPCs, and spells, by Amanda Hamon Kunz.
  • The Lost City of the Serpent Crown.
  • Lotus Magic and details about the Well of Urd.
  • New player societies by Steve Kenson, Ari Marmell, and C.A. Suleiman.
  • Ramag, the Monolith Kingdom, by Brian Suskind.
  • The Floating Village, by Paizo developer Adam Daigle.
  • The Great Hive of Arbeyach,a city of the tosculi insectfolk, by Wolfgang Baur.
  • A second round of additional art and maps for the core book, including regional maps.
  • New art commissioned from Fred Fields.
  • Ishadia, the celestial kingdom of the aasimar.
  • The City of Crimson Pillars, a place of ancient horrors, by Wolfgang Baur.
  • 8 Bonus PDFs

That's an AWESOME list, and there's even more to come (including a TENTH adventure added to the Arabian Nights Adventure collection and an AWESOME set of custom Southlands dice!) ... but there's only five days left! This week is the FINAL week!

Learn lots more by checking out the latest update:
Southlands Update 16

Liberty's Edge

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Well, it's not a sequel to Courts of the Shadow Fey, but there will be a new Pathfinder RPG adventure from Kobold Press in early 2014 that will involve the shadow few ... or, more accurately, one specific and rather mysterious shadow fey ...

I know the author very well and he assures me the adventure will be really cool :)

Liberty's Edge

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So, who likes awesome maps?

Check this out!

Wow, just ... wow!

Liberty's Edge

1 person marked this as a favorite.

Speaking of maps by Anna Meyer ...

Wow, just ... wow!

Liberty's Edge

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Serpent wrote:


4 Oct: Southlands Kickstarter *NEW*

Interesting interview! Hopefully folks learned a bit more about Kobold Press and the Southlands project!

Liberty's Edge

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Designer Stephen Radney-MacFarland talks about the jinnborn, which are featured in the Southlands Kickstarter.

“One who leaves the path belongs to the jackals.”
— An ancient sab siraati saying.

Really interesting article - check it out!

Path of the Jinnborn

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