About Malvic Trist
AC 20|Flat-Footed 12|Touch 18|
Masterwork Silken Ceremonial Armor +1
BAB 2|CMB 3|CMD 17|
dice=Black Blade (Whip)]1d20+2+4+1
Spell DC: 10 + Spell Level + 4 (INT)
For some elves, their long, slender limbs and large pupils evoke not attraction, but unease in other humanoids. Non-elf humanoids take a –1 penalty on saving throws against spells these elves cast that cause confusion or fear. In addition, elves with this trait gain a +2 racial bonus on Intimidate checks to demoralize. This racial trait replaces elven magic.
Signature Spell: Frostbite
Pick one spell when you choose this trait—from this point on, whenever you cast that spell, you do so at +1 caster level.
Weapon Focus: Whip:
Alertness (When wielding Black Blade):
Magus Class Abilities:
At 1st level, the magus gains a reservoir of mystical arcane energy that he can draw upon to fuel his powers and enhance his weapon. This arcane pool has a number of points equal to 1/2 his magus level (minimum 1) + his Intelligence modifier. The pool refreshes once per day when the magus prepares his spells.
At 1st level, a magus can expend 1 point from his arcane pool as a swift action to grant any weapon he is holding a +1 enhancement bonus for 1 minute. For every four levels beyond 1st, the weapon gains another +1 enhancement bonus, to a maximum of +5 at 17th level. These bonuses can be added to the weapon, stacking with existing weapon enhancement to a maximum of +5. Multiple uses of this ability do not stack with themselves.
At 5th level, these bonuses can be used to add any of the following weapon properties: dancing, flaming, flaming burst, frost, icy burst, keen, shock, shocking burst, speed, or vorpal.
Adding these properties consumes an amount of bonus equal to the property’s base price modifier. These properties are added to any the weapon already has, but duplicates do not stack. If the weapon is not magical, at least a +1 enhancement bonus must be added before any other properties can be added. These bonuses and properties are decided when the arcane pool point is spent and cannot be changed until the next time the magus uses this ability. These bonuses do not function if the weapon is wielded by anyone other than the magus.
A magus can only enhance one weapon in this way at one time. If he uses this ability again, the first use immediately ends.
Wand of CLW
0-Level:Acid Splash; Arcane Mark; Dancing Lights; Daze; Detect Fiendish Presence; Detect Magic; Disrupt Undead; Flare; Ghost Sound; Light; Mage Hand;
Open/Close; Prestidigitation; Ray of Frost; Read Magic; Spark;
1-Level:Auditory Hallucination; Burning Hands; Color Spray; Enlarge Person; Expeditious Retreat; Frostbite; Grease; Infernal Healing; Monkey Fish; Shield; Shocking Grasp;
An older elf with a lithe frame built for speed over strength. Brown hair streaked with grey is pulled tightly back into a ponytail settling between his shoulder-blades. Deep eyes are focused on a single goal...there is always a goal to reach.
Equal parts enthusiasm and arrogance when given the opportunity to showcase his skill-set. He wields a whip given to him during his training as a Spire Defender. It is said to move with a mind of its own as it pulls enemies of the Mordant elves off their feet.
Born to a once prestigious house of elves in Kyonin, House Cerin. Arcane researchers that took on the mission of seeking out the treasures of their kin at the Mordant Spire. The house was left weakened as many members chose to stay delving further into the depths of the Azlanti ruins. With his house weakened by their absence Malvic tossed aside the name and traveled to confront his family who he viewed as abandoning their home.
The rage he felt was redirected when upon arrival he was informed many members of his old house were lost in an excavation. Unsatisfied with the account he pressed on interrogating researchers and archaeologist with force if needed. On one occasion it led him to cross blades with the Spire Defenders who apprehended him. He would receive his answers but could still not quench his rage.
Altovin Lanrel, a Spire Defender, recounted the events of the expedition where his family including his parents were lost. Within a new wing discovered deep under the spire they were looking to retrieve old tomes preserved with magic. While preparing the items for transport an Aboleth caved in the hallway adjacent to the library trapping the researchers. The defenders unable to get through the rubble looked for a way around but found it too late and the remaining elves had been taken further below.
Malvic vowed to strike out at the Aboleths and not fail as their defenders had. He spent countless years in research growing cold and determined. When not in the libraries he was his martial skills eventually catching the eyes of the Spire Defenders once again resulting in his brief acceptance among their ranks. However between his disdain for their failure to stop his family from being taken and his thirst for revenge he would soon be pushed out of the order.