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Malik looks about, unsure and on his feet, but still notices nothing.
"I'll be ready" he whispers back.
Readying an Energy Ray (Acid) against an attack from behind.
Malik brushes nonexisting dust from his robes as he listens to Reth's compliment.
"I was alarmed by the amount of damage Ward had taken. That's why the skeletons needed to be taken down as fast as possible. I will be there, when push comes to shove, but my resources are limited. I will not, emm, take away the spotlight from you all."
Is there by chance a little showoff hidden beneath the doldrums of his lost fiancee?.... Nahhh!
"Burn, you unliving fiends..!" Malik cries out in fear and a small globe of fire comes into existence behind the skeletons, rolling towards one of the undead.
Flaming Sphere rolls towards one of the undead that is not directly in melee. Dealing Flaming Sphere (3d6+1=14) damage. Reflex Save DC 16.
Working on level up to 3rd
Malik checks if everything is in order and follows the others.
1d20+3=6
"They'll spot us, soon. Better get her behind these crates, so we can properly 'speak' to her." Then he turns back to the bound blond. "Or do you want us to give you to them?"
Malik tries to keep up with the running bard. He jumps to the next part of the roofs, tumbles through the crates packed on this part, but his speed is too high as to dodge everything for a second jump. He breaks before the roof ends, but doesn't see the others in the melee further on.
Acrobatics (1d20+3=14)
Two Squares, Acrobatics(Tumble) check above.
Busy weekend...daughter was visiting.
Malik stands up from the edge of the building and moves to the next building, this time very much more carefully.
Standing up = Move action, moving to the next square - second move action.
Malik tries to follow Cal as good as he can, but he measures his own competence in scaling those roofs not very high. He jumps to the first roof and tries to tumble through the cluttered crates on top of the building to have enough momentum to reach the second building.
Tumble Check DC 10 (1d20+3=5)
At the edge of the cluttered parts of the roof Malik bumps hard with his shoulder into a stack of crates and stumbles onward.
Malik looks around, his knees are shaking, but better to be out there, than let the mob find him in this room. So, he climbs out to the ledge and presses himself against the building. "And now?"
Init (1d20+3=6)
Happy new year, everybody. This year will cut in deeply into my free time, as we are going to buy a house... but that is not a farewell message, only a disclaimer, that things might get spotty. I will always try to post from work, though.
"I thought a bit of order has been reinstated in the city. You can always count on my protection when trouble might come a'calling. Let's go through the Shingles then."
"But we sure need to notify her of this. Perhaps the Adadamae can defuse this one."
Malik catches the box, and sets it down... very carefully.
"There is also a spell on the man, but I am not sure, which one. Something that either makes him a target of a rapier, or let's him hit something better."
"Ath, leave it shut. Nothing good will come out of this box. It feels like death and disease. Better keep it closed."
Hearing Atherton rummaging in the wagon Malik takes a look, what is taking the "rogue" so long. He steps to him and says... "Wait a sec. Let me help. If it's magical, you'd better search for safeties, before tinkering with something like this."
Malik's casting Detect Magic on the box.
Malik gets out of his cover and looks at the man, who is so sure of himself.
"It does not need much, to take someone, who thinks he owns the world, and bring him down, so that he has to flee and go undercover from the city watch. Happened to me on trumped up charges. If there are enough witnesses available, that testify against you, the law can be used against you, same as it was used against me. So, get down from your high and mighty approach and tell us what's really going on."
Malik doesn't need to bluff this.
"Nah, he was hoping his guys would escape. We let him have this hope."
Malik is still staying behind the cart, watching the "leader" sweating.
When the two come into the clearing he waves from his cover.
"Hi, you two. What took you so long?"
Malik tries to get into the cover of the wagon and aims to get as many opponents in his Colorful spray as possible without interfering with Cal, Ward or the others.
"To demand is not a nice word, but I'll go nevertheless. I'll see to the needs of the city."
"Come on, let's go, friends. I am bursting with energy and want to help the city how I can."
Malik's gonna scribe 2 scrolls for every 1st level spell he knows, but doesn't normally prepare.
2 each of:
---------
Grease (1st level)
Mage Armor (1st level)
Cause Fear (1st level)
Expeditious Retreat (1st level)
Malik says to the others, "I will try to create some scrolls of the spells i know, but don't have prepared usually."
I know full well about the coffer from Lamm's hideout and that Cal and Ath have it stored somewhere. Since fate has led this Pharasma cleric away and the Paladin found his brother, that only leaves three of us for the cash.
I do not know yet what to do with my money. I can try to start scribing some scrolls. And I know that it will get very expensive to transfer spells into my spellbook once we find any spellbooks from other casters.
"This kind of amusement is a bit hollow to me. It is bought, not earned. And it harps a bit on old wounds." says Malik to Reth as he stands up and follows his companion.

"A child was once living in the home of a butcher, but its mother was dead. So the child had much time on its hand and looked forsomething to play with. But the butcher did not want the child to play outside as it was a rough neighbourhood. So the child had no friends to play with. So it went down to the rooms where its father was working and sneaked into the room where the father stored the offals and bones. And it took some bones with it upstairs and used them as dolls and imaginary friends. The first days everything was fine, but it was summer and the days were hot. and the bones began to stink, but the child hid the bones in a box in the evening and opened the windows to bring in fresh air. The next days the child became very ill. Its father was very caring and a doctor was sent for. He found out that something from the old dead things from the bones was poisoning the child and nearly killed it. And the butcher was furious with his child why it had done such a thing. and it said. 'But paps, those are my only friends...'"
"You, you have each other as friends. So you don't need to play with dead things or you may become as ill as the child of the story had become. Play with a ball or draw some shapes with stones on the cobbles and try to jump in them."
He fumbles in his pocket and pulls out a copper for each of them. "Now run, you rascals... get something to eat."
"Sure, but I will up you one... first I will to tell you a story about dead things, sounds cool?"
Malik is keeping up a cheerful guise to the new guy Talon. Telling him of his time when he was an acolyte at the Acedamia. But his face changes, lookin a bit downtrodden as those two have left the group.
Wow, Arcane Duelist (page 51) sounds NICE, but is not available for me, as it is only for students of the academy in Absalom. (btw. one day off can give me a scroll of one nice spell, hmmm...)
"I'll go with you all. This devil of Cheliax needs to be shown his limits."
Malik is preparing a Poem of Goodbye for Vivienne. It will help him to get over the loss of his fiancee.
Malik's stomach has no place for food at the moment. Two things have happened to chase away any appetite he may have felt. The results of their exploration in the night and morning was one and the other's definitely more painful right now. He looks at the dagger in his hands and takes a deep breath. At least I will have a look at the weapon we found.
Appraise (1d20 9=12)
Malik tries to ascertain the qualities of the dagger they've found, but his thoughts are elsewhere.
"Move, you louts." Malik begins to herd the captured ex-guards out of the building.
If they try to escape... Color spray... then we will need to haul them in a wagon, properly bound and not able to move.
Sense Motive (1d20=13)
"Reth, the evidence speaks for itself. This was a murdering lot and we will bring them in. Bring, not haul the carcasses. And justice will run its course. That is why we are part of the system now. To help it forward, bring order to the city."
Malik's dinner is now in the pit. As the realization of the deeds of the butchers has dawned on him, his stomach heaved and brought forth anything he ate that evening. "Those murderers. What have they done? Who gave them the orders? If those are going free by the law, I will personally see those guys will meet their just end, and their instigators."
Again Malik uses the obsidian wand, as the second clowed eel is in melee with the other two humans.
"IGNO" (1d4+1=5) is the muttered word, the others can hear and a magic missile hammers into the clawed beast.
Malik reaches for the obsidian wand in his belt and readies it for casting. "Igno" he mutters and a Magic Missile streaks towards the clawing monstrosity.
IGNO (1d4 1=3)
spot (1d20=18)
As he spots the other reefclaw rising from below, Malik shouts out. "Another one's coming." and makes a step back to make room for Ward to defend the pit.
I can do it several times...and then some more. If Ward or Reth do not want to go in there...
"Wait a second. I can try to lift something up magically and we can examine it. Then we drop it back in and I lift the next thing. No need to get in there."
Casting Mage Hand
Attracted by the noise Malik joins the others. "Ewww. That smells horrible. Do you really want to go in there?" Malik casts Presti to make the smell not so daunting for him and the others.
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