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Jhofre Vascari

Malcolm d'Varre's page

24 posts. Alias of PoorWanderingOne.


Full Name

Malcolm d'Varre

Race

Human

Size

Medium

Age

26

Special Abilities

None yet

Deity

lip service to asmodeus, favores Iori

Location

in a bar

Languages

Common. Varisian.

Occupation

Soldier

Strength 16
Dexterity 12
Constitution 12
Intelligence 13
Wisdom 8
Charisma 10

About Malcolm d'Varre

Background, Appearance and personality:

Appearance.

Personality.

Background.
The d'Varre family has a long and noble history in Cheliax. They have provided generals and fine officers to the army since time out of mind. Recent generations however have been less successful and the family has faded into the kind of genteel rural, impoverished, nobility that is so lampooned in the theaters of post-Thrune Cheliax.
This was the world Malcolm was born into, the world of the manor farm, the village and the countryside. Malcolm is the second son, third if you count the brother who died as an infant. His elder brother Rykert is being groomed to become Lord of the manor leaving Malcolm to pursue what career he can find. Growing up as he did amongst the histories and relics of a noble past a military path seemed the most likely. So young Malcolm spent his time training with the sword and reading what histories and manuals of tactics had survived in the family library.

Finally there came a time for him to leave. His father had helped a man when he was younger. A simple soldier who later became Sir Nicolo Cosma. Though they had long ago lost contact the d'Varre name was remembered fondly enough for Sir Nicolo to arrange a post in Kintargo as an arminger in a command loosely connected to his Order. Malcolm served for a year but was ultimately unsuited to the harshly ordered life of a Hellknight in training and is currently on an 'extended leave' to as his commander put it 'decide if he is an asset in the service of Cheliax, or a problem for it to overcome.'

Combat stats:

Perception -1

Saves:
Fortitude (2 +1 con), +3
Reflex (0 +1 dex), +1
Will (0 -1Wis +2 iron will), +1

AC/Flatfoot AC 16/15
Touch AC 11
CMB +4
CMD 16

Hit Points:12

BAB +1
Initiative +1

Speed 30/20

Class and special abilities:

none yet.

Traits and Feats:

Traits: N/A

Feats:
Human: Fast Learner +1hp & +1skill /level
Level one: Iron Will +2 will saves

Skills:

(4+1int+1human+1fast learner) 7pts
*class skill. -armor check (-2)
-Acrobatics I, +2
Appraise, +1
Bluff , 0
*-Climb, +3
*Craft Painting, +1
*Diplomacy, 0
-Disable device -
Disguise, 0
-Escape Artist, +1
-Fly, +1
*Handle Animal 0
Heal, -1
*Intimidate, 0
Knowledge Arcane, +1
*Knowledge Dungeon, +1
*Knowledge Engineering, +1
*Knowledge Geography I, +5
knowledge History, +1
Knowledge Local, +1
*Knowledge Nobles I, +5
Knowledge Planes, +1
Knowledge Religion, +1
*Linguistics -
Perception, -1
-Perform Strings, 0
*Profession, Soldier 0
*Ride I, +7
*Sense Motive I, +3
-Slight of hand +1
Spellcraft -
-Stealth, +1
*Survival I, +3
*-Swim I, +7

Weapons:

Club +4 1d6+3 x2 B +2 10'
Dagger +4 1d4+3 19x +2 P/S +3 10'
Flail +4 1d8+3/4 x2 B Disarm, Trip
Short bow +2 1d6 x3 P 60' 20 arrows
Unarmed strike +4 1d3+3 x2 B Nonlethal

Armor and Shield:

Studded leather +3ac +5max dex -1check
Buckler +1ac -1check

Expendable magic and Alchemical items:

Magic gear:

None yet, drat!

Mundane gear:

-Cash 70 gold

Explorers outfit, worn.

Unassigned party loot
Nothing yet.

Places to go, people to see.:


Notes:


Level by level:

Level one,
~HP (10+1con+1level)12
~Skills (4+1int+1human+1level)7
~~Acrobatics, kn geog, kn nobles, ride, sense motive, survival, swim
Feats fast learner, iron will

Level two,

Level three,



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