thejeff wrote:No, but it's not really carried over from 4E either, since it was carried from 3.x to 4E. It's not a new design philosophy. It's something like 14 years old at this point.
Actually no on this also.
3e = healing be UMD/Wand of CLW
4e = healing is triggered internally/tied to character
5e = healing is tied to character via HD
Eliminating the need for a dedicated healer was a side affect of the terri-bad, class ability stomping UMD. It could have been a deliberate design consideration - but considering how badly 3rd ed was designed without any long term considerations/repercussions of 2e-3e changes I seriously doubt this (hp outpacing damage, terrible save paradigms, DC abuse, skills being useless class features and easily gamed, meta/numerical spikes taking characters wildly out of CR for each encounter, etc).
Self-healing in 4e was a deliberate design consideration.
I don't really agree with this. In 4e games, having a healer that can give others the option to spend a healing surge without eating an action was kind of important.