Berserker Cannibal

Malack the Accursed's page

67 posts. Alias of Meditation.


Full Name

Malack the Accursed

Race

Human

Classes/Levels

AC:15 F:+6 R:+1 W:-1 HP:14

Gender

Male

Age

30-40

Alignment

Chaotic Neutral

Occupation

Badass

Strength 18
Dexterity 12
Constitution 16
Intelligence 10
Wisdom 8
Charisma 10

About Malack the Accursed

Malack the pirate years
Human (Kellid) Fighter 1
CN Medium Humanoid (human)
Init +3; Senses Perception -1
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Defense
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 14 (1d10+3)
Fort +6 (+4 vs. hot or cold environments, +4 vs. suffocation), Ref +1, Will -1
Resist Fortified Drinker
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Offense
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Speed 20 ft.
Melee Brass knuckles +4 (1d3+7/x2) and
Greatsword +4 (2d6+9/19-20/x2)
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Statistics
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Str 18, Dex 12, Con 16, Int 10, Wis 8, Cha 10
Base Atk +1; CMB +5; CMD 16
Feats Diehard, Endurance, Power Attack -1/+2
Traits Dockside Brawler, Fortified Drinker, Reactionary
Skills Acrobatics -2, Climb +5, Escape Artist -2, Fly -2, Intimidate +4, Ride -2, Stealth -2, Swim +5
Languages Common, Hallit
Combat Gear Brass knuckles, Greatsword, Hide armor;
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Special Abilities
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Diehard You are stable and can choose how to act when at -1 to -9 HP.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Fortified Drinker +2 save vs. mind-affecting for 1h after drinking alchohol.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.