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Mordenkainen

Majuba's page

Goblin Squad Member. Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game, Tales Subscriber. FullStarFullStarFullStarFullStar Pathfinder Society GM. 7,498 posts (7,718 including aliases). 28 reviews. 3 lists. 1 wishlist. 14 Pathfinder Society characters. 4 aliases.



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*****


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Everything, but everything you could want in a Pathfinder Tale!

*****

Lord of Runes is simply marvelous, especially for anyone who fell in love with Varisia, or played or ran any of the first three adventure paths.

Runelord, check! Korvosa and Kaer Maga, check! A certain Pathfinder known to roam the area, check!

Action, Magic, Character struggles and triumphs, check check check! A terrible last joke, check!

Could not put this one down!


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Vivid Adventure and Real Characters

*****

Howard Andrew Jones has placed this incredible story exactly halfway between a pirate's search for loot and a noble tale of sacrifice to preserve a culture (or two!)

Every character rippled off the pages with life - keep these coming!


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Startlingly good

*****

I thoroughly enjoyed the original Pathfinder Legends for Rise of the Runelords. This arc begins with the same core characters, Merisiel, Ezren, Harsk, and Valeros, now gone to Osirion.

The story takes and trims judiciously from the adventure, using several of the potential plot points and role-playing opportunities in a delightfully natural, game-like feel. The balance of action felt better in this as well (a bit fewer sword-fights for fighting's sake). The story also keeps up the pace with an inventive story-telling convention not typically employed by a tabletop group.

I'm very happy to report that 'The Half-Dead City' is spoiler-free for future books in the Adventure Path (not quite true of Rise of the Runelords). In fact, since the book offers so many potential hooks, it almost feels like you could play this for a group before running them through it without giving too much away. Almost.

Top notch voice-acting, although I personally have trouble telling apart the voice-actors for Merisiel and Velrianna (they *are* different, I checked). However they're rarely in the same scene fortunately.

I really can't wait to share this with my group half-way through the AP, both to enjoy and to remind them of some of the earlier plot points they may have forgotten.


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Well-done and cinematic, but...

****( )

This hour of the production was very well produced, suspenseful, fun, and used some of the most intriguing ways that the story can move forward (based on the original adventure). Five stars all the way by those measures.

I just had to take one star off for the vastly untouched swath of the last section of the AP. There was no time for it, but I missed it still.


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