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Pathfinder Module: Masks of the Living God (PFRPG)
**( )( )( ) by Damalon01

Pathfinder Module: Feast of Ravenmoor (PFRPG)
**( )( )( ) by Damalon01

New Paths #1: The Expanded Spell-less Ranger (PFRPG) PDF
***** by judas 147

A21: Snow White, Part Two (PFRPG) PDF
***** by Megan Robertson

Pathfinder Pawns: Skull & Shackles Adventure Path Pawn Collection
****( ) by judas 147

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Mordenkainen

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Goblin Squad Member. Pathfinder Campaign Setting Charter Superscriber; Pathfinder Roleplaying Game, Comics Subscriber; GameMastery Superscriber. FullStarFullStarFullStar Pathfinder Society GM. 4,588 posts (4,760 including aliases). 13 reviews. 3 lists. 1 wishlist. 9 Pathfinder Society characters. 3 aliases.

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*****

Delicious


I just finished reading this a few days ago and was very impressed. This is an exciting romp with fantastic dialogue, great visuals, and a classic plot that still keeps you guessing.

Bravo to Tim for taking up the challenge of living up to Fritz Leiber's legacy, and a far more immersive effort than City of the Fallen Sky. Like the best of murder mysteries, nothing is hidden from the reader and the clues are there but you still can't be sure what is going on until the very very end.




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Disappeared a Disappointment


I got to play this one last Thursday and ended up heavily disappointed that:

Spoiler:
the deciding factor of whether the paracountess was rescued or not was party based instead of character based. I was playing a halfling former slave of Cheliaxians, and had absolutely no interest in aiding the rescue of the paracountess. But out-of-character I ended up being the one to figure out the puzzle and not helping with that would have been a huge jerk move.

Well-built (if quite short) scenario, but that part left me more disappointed than any scenario I've ever played.




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*****

High Quality, beautiful glass


I got two of these beauties, and ended up making it a matching set of 8. They're a great commemoration of the Con, but they are also *really* solid glasses. No chips or cracks, dishwasher safe - not even any wear on the artwork.

I'm very pleased with these, and plan to keep them quite a long time.




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****( )

A Good Romp


I found this to be a good introductory adventure, with a diverse set of encounters and layouts, with tactical issues to consider (especially for a group of 7 as I had).

The story has a broad range of responses possible, based on the group you have (from pure hack n' slash to lots of roleplaying), encouraged by the missions.

None of the missions were contradictory to each other, but at least one could be difficult for the group to swallow should they notice - I like that.

See Product Discussion notes for two slight #'s issues.




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*****

Puzzle me this!


I was really looking forward to playing this module, having had an Osirian faction character who had never managed to adventure in Osirion itself.

Rebel's Ransom was worth waiting for! In a delightfully unexpected turn, this scenario is heavy on puzzles that will challenge players and PCs alike, and there is also more roleplaying to this dungeon than most.

A great start for the new season!


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