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lots of sensible things
I can perfectly understand the OP.
I discovered pathfinder at the end of beta test and then bought the CRB straight away.
I loved Pathfinder back then. No more 3.5 zillions splat books, a new start, I loved the way they changed 3.5 for the best. Easy for reference and so on.
Specially as now I'm working, I have kids, my time is extremely precious and I have very little time for out of game PF.
I loved the AP I read (ROTRL) and I thought it corresponded rather well to my style. Nice graphics, good ideas, good forum for new ideas and mature content and a rather simple ruleset.
Again I play once every 2 weeks and my time is precious.
We started playing RotRL and stopped at the end of book 5 a bit fed up.
I realised It was much much too heavy. Combats were not so much fun as it ended up with iterative attacks, too much maths and finally combat lasted one or even 2 hours for some.
That's what made us stop.
Too much roll play, too many rules and some flaws in PF are really core flaws (iterative attacks, too many bonuses of too many types take too long)...
At low level it's quite easy but the power is quite dull, at high level you're god like but it's hardly manageable unless you have plenty of time and rule lawyers.
That's why so many people talk about the sweet spot (say between lvl 5
and 10) where things arn't too complicated but can do real cool things.
Now don't tell me I can house rule the lot. It would require too much time to do so. and again as a profesionnal my time is precious.
I understand that we all have different opinions on that. Some don't want to throw all in the bin again...
Now I'm really in the same mood as the author of the OP (I think ...).
I love Pathfinder as a company, I love the way they do a lot of things (specially their AP), but I'm fed up with all these splat books again. Same as 3.5, probably better but still same flaws ... due to backward compatibility probably.
Is it too hard to keep the same level of complexity with more simple combats?