Death Initiate

Mai Sagara's page

424 posts. Alias of Azure_Zero.


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Sir Alfric, The Green Knight wrote:
If it weren't for the Psionic dimension, I might have taken a crack at it. But I can't handle it as a DM.

This.

I might of taken over as GM, but I am strictly, NO Psionics.
So not putting this on my take over list.


Ikshvaku pretty much said what i wanted to say


I'm curious on the VMC with every class,
and the new skill systems.


"I did not see it."


"I was busy following a gnome theif."


Acro: 1d20 + 8 ⇒ (18) + 8 = 26


Mai looks for blood or a trail of of some kind

Perception: 1d20 + 9 ⇒ (17) + 9 = 26


Mai tries to figure out whether he when under or into the wagon.

WIS Check: 1d20 + 2 ⇒ (16) + 2 = 18


Perception:: 1d20 + 9 ⇒ (12) + 9 = 21


Still here


Mai will keep on the Gnome.
and if possible do a capture of gnome.


Mai thinks
"Found ya, ya little bugger."

Mai stealthly moves towards him
Stealth: 1d20 + 8 ⇒ (8) + 8 = 16


Is it the same Gnome?


I might have the side module, but need it's name.


Should we consider an Co-GM Option?
To off load some of the work on the GM.


Perception: 1d20 + 9 ⇒ (13) + 9 = 22


"Found our thief"

"Does he leave behind tracks, that I could follow?"
"And could I use the previous INT(anticipate) for figuring out where he is going."


Mai follows, Stealthily as possible (using Vanishing Trick) and tries to anticipate where the fella is going.

INT(anticipate): 1d20 + 1 ⇒ (19) + 1 = 20
Stealth: 1d20 + 8 ⇒ (17) + 8 = 25

Mai has Land Speed 60ft, so she'll get him quickly.


Mai checks the Caravan, and any other caravans that might be leaving so someone small joining them.

Dip: 1d20 + 13 ⇒ (15) + 13 = 28


Sense: 1d20 + 9 ⇒ (13) + 9 = 22

"They'll want the book out of here, and a caravan is the way to do just that."


"I'd say, Very likely.
It's hard to find or id one you can't see.
But it also limits the list."


Why are you giving the info to Shalelu, when Mai is doing the hunting.
That and we don't know if Shalelu is with us in the thief hunt.


"So given what we know so far we are dealing with a short thief, who knows either alchemy or someone who does."


I find Elementary a good show to watch.
The mysteries are a good puzzle to solve.


Anyone else going to roll perpertion or Arcana?


Don't have Know(Arcana), I rolled perception above


Any checks we could do to get more info on book and or thief?

perception: 1d20 + 9 ⇒ (19) + 9 = 28


"If it's a rare book that covers magic the only folks who would want it are book collectors and those who use magic."

"If anyone came here and showed even the slightest interest in the book should be checked out."


"What other information is there, other than someone stole a book.
Like What he or she looks like, possible reasons for wanting the book, etc."


"Let's be careful with the book, since it left proof it was trapped."


I've got my ACG PDF,
so if guys are looking for something ask and I'll see if it's there.


Have fun at the Con, and hopefully mother nature is cooperative.


Dip: 1d20 + 13 ⇒ (4) + 13 = 17
DD: 1d20 + 8 ⇒ (1) + 8 = 9
Kn(Local): 1d20 + 5 ⇒ (14) + 5 = 19


"Sounds like a good place to start."


"Stolen Goods,
I could possibly find it and retrieve it."


She'll be with onee-sama shopping for a bit, then go look at the clothes.


Mai goes shopping for clothes and useful things with Shalelu.


"I little shopping won't hurt. I'm curious about what's available here."

Mai takes 10 on her Dip checks Get's 23


"Agreed, Let's get out of here."


Crap my post was eaten

"If he comes after us again, at that point I would not mind giving him a little present."


"I think that is the max a goblin tribe can try to keep out of trouble."


Mai Goes full tilt on the gob
Atk1: 1d20 + 4 - 2 ⇒ (13) + 4 - 2 = 15
Dam1: 1d8 + 3 ⇒ (3) + 3 = 6
Atk2: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17
Dam2: 1d8 + 3 ⇒ (5) + 3 = 8

"Who's Laughing now."


Mai goes and attacks the closest Goblin
Atk: 1d20 + 4 ⇒ (2) + 4 = 6
Dam: 1d8 + 3 ⇒ (3) + 3 = 6


Mai goes after Goblin#5 who shot her.

Atk: 1d20 + 4 ⇒ (9) + 4 = 13
Dam: 1d8 + 3 ⇒ (2) + 3 = 5


"You mean the buggers are setting up a thought out ambush?"


"That might have been a thunder stone and not a firework, as fireworks tend to have a shreak or hissing sound before they go off."


"Scouting them out is not a bad idea, though I would not mind giving them a good scare."


"If the Goblins attack it would make for great practice and we could see any easy weak points in the caravan."


"The 'White Wolf' is a strong, albino Ulfin, who was likely driven out due to his condition."


Know(Local): 1d20 + 5 ⇒ (15) + 5 = 20

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