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Barl Breakbones

Magma Iron Clan's page

672 posts. No reviews. No lists. No wishlists. 1 alias.


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Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Level 8 Fighter
Ability DEX +1
Climb +1
Armor Craft +1
Weapon craft +1
Perception +1

Hit points 1d10 + 1 + 1 + 6 + 92 ⇒ (8) + 1 + 1 + 6 + 92 = 108
Fighter + 1 level +1 toughness +6 con + base hit points


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

i agree with Epik let go to temple Iomedae and ask for Jenya

Bowing before Jenya i say

We went with songs to the battle, We are young.
Straight of limb, true of eyes, steady and aglow.
We were staunch to the end against odds uncounted,
There fell Samuel Against an Evil Cleric without fear.

We shall grow old, and tell tales of out deeds to the young:
Age shall not weary us, nor the years condemn.
At the going down of the sun and in the morning,
We will remember the evil that we vanquish.

We ask for your help to return Samuel to us;
So we can be laughing comrades again;
To sit at more familiar tables of home;
We still have more Evil to Vanquish

We ask you to help us raise Samuel to do battle again


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Pay the tax and go with Dalamus to raise Sam


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

If we are resting, I will switch my armor when we leave


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Rest yes
Force March yes
Move further away from KT temple, find defensible position yes


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

We should rest the 8 hours and then we can push all the way to the cauldron


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

how long did it take us to go from madman to evil kt temple? and what time is it?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

I know that there's a spell that can hold his spirit but I would need rest to have the spell


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Anybody want to help


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

1d20 + 5 ⇒ (14) + 5 = 19 religion


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

What is the Plan? Are we staying here at our cave site or moving on?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

elder do you think the armor is curse? may be that is the reason Zenith was leading that evil race


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

What time is it?

Are we taking Zenith Armor off?

are we resting for night before pushing on?

Elder what do you think?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Do we rest in the cave before pushing on?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

I start rowing the boat to shore


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

i will get the boat ready Nemoris come we will have to be ready when they arrive


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Elder Please, arn't the prisoners right over there?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

We can't leave the prisoners Torag would not approve


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Acrobatics1d20 + 0 ⇒ (18) + 0 = 18


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

what are we doing about the prisoners?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

I am follow the Elder. I will hand the wand to Nemoris ready my weapon and walk into the circle


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Brother good to see you back on your feet. this was a tough battle.

healing dalamus
3d8 + 5 ⇒ (2, 4, 4) + 5 = 15

Should take Zenith armor?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Healing

Epik
3d8 + 5 ⇒ (7, 8, 6) + 5 = 26

Dalamus
3d8 + 5 ⇒ (7, 2, 7) + 5 = 21

Zenith
3d8 + 5 ⇒ (7, 6, 6) + 5 = 24

Healing should stop the Bleeding on Zenith correct?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

I will heal the wounded


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

i have not been wounded in this battle, it's okay if i fall into the pit. this will allow you and nemoris to heal Epik and Dalamus


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Sorry miss it


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

How much falling damage on the dwarf


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

ooc: Is Nowzai before or after for holding his action or was that the end of round 5?

Round 6
Attack Zenith
1d20 + 14 ⇒ (20) + 14 = 34 damage 2d6 + 11 ⇒ (2, 4) + 11 = 17

critical confirm
1d20 + 14 ⇒ (7) + 14 = 21 damage 4d6 + 22 ⇒ (5, 5, 2, 1) + 22 = 35

do i have any flanking bonus on the confirm?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Do we have a map?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Round 5
move to attack Zenith
1d20 + 14 ⇒ (16) + 14 = 30 damage 2d6 + 11 ⇒ (6, 2) + 11 = 19


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

AoO
1d20 + 14 ⇒ (3) + 14 = 17 damage 2d6 + 11 ⇒ (5, 5) + 11 = 21


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

i don't have any healing surges left to heal Epik without droping my guard


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Round 3
Attack1d20 + 14 ⇒ (10) + 14 = 24 damage 2d6 + 11 ⇒ (4, 3) + 11 = 18


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Round 3
Attack
1d20 + 14 ⇒ (3) + 14 = 17damage 2d6 + 11 ⇒ (1, 6) + 11 = 18


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Round 2
Longhammer
1d20 + 14 ⇒ (8) + 14 = 22 dam 2d6 + 11 ⇒ (2, 5) + 11 = 18


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Round 1
i am going to attack Zenith to soften him up for Epik Grapple

1d20 + 14 ⇒ (7) + 14 = 21 damage 2d6 + 11 ⇒ (1, 2) + 11 = 14


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

i am moving as close to zenith as i can. Elder stay close to Nemoris


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

1d20 + 2 ⇒ (20) + 2 = 22


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Brother Epik take the opposite side


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Traveling down the right. Elder follow me


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

perception
1d20 + 14 ⇒ (1) + 14 = 15
after everyone is in the room i am going to close the door.

Elder Zenith why are yo in this evil city?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

if i can
knowledge nobility
1d20 + 2 ⇒ (4) + 2 = 6

everybody get through the door


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Bar the door behind us, we don't want portal creature showing up.


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

I will bring up the rear. Dalamus check the door

Epik be ready when we open the door


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)
Magma Iron Clan wrote:

i need to make sure on the +1 mithral Armor

AC +10 max dex is 3 and amror check penality is -3

Which would change my AC from 24 to 28

did i modify the Full plate correctly?

Tike did i do this right?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Perception
1d20 + 14 ⇒ (4) + 14 = 18

Survival
1d20 + 7 ⇒ (18) + 7 = 25


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Epik do you need healing?


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

block the door we just came through just in case anything comes thru that portal


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

Go to the other door is everyone at full HP i will take the armor if there is no objections


Male Stonechild Stonechild 4 / Fighter 3/ Cleric 1 (HP 108 AC 28) (Fort 16 Reflex 9 Will 10)

percption
1d20 + 14 ⇒ (2) + 14 = 16

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