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Dragon

Mactaka's page

Pathfinder Adventure Path Charter Subscriber; Companion Subscriber. Pathfinder Society Member. 960 posts (971 including aliases). 5 reviews. No lists. No wishlists. 1 Pathfinder Society character. 1 alias.

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Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Name: Innara
Race: Changeling
Classes/levels: lvl 1 Witch
Adventure: Haunting of Harrowstone
Location: Harrowstone Grounds
Catalyst: 2Haunts and Burning Skeletons emerging from the pool

Spoiler:
The Gory Details: The party triggered the slamming door haunt in the entry room, abandoning Innara outside. I rolled a random encounter to see if anything else would be attracted to the noise. Another haunt manifested (the Rapping Spirit haunt)and caused her to flee in fright. Randomly, she ended up fleeing into the murky pool, and by the time she emerged, cold and fatigued from swimming in the near-freezing water (the campaign starting in early Calistril in Ustalav), the skeletons had arrived. The rest of the party could not escape the slamming door room in time to rescue Innara who perished after a valiant but futile effort to take down the skeletons single-handedly. Once they turned to fire, it was all over. Two of her companions arrived 1 round to late to stabilize her.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Maybe, I'm used to playing/running investigative-type adventures from the CoC genre, because to me, the hooks are pretty obvious compared to how they hide in other games and unlike in CoC where they can be obscure or ToC where putting together clues can be challenging. Is the d20/Pathfinder engine not conducive to investigative-heavy games? How do you GMs run the skill checks involved? Do players generally get bored when forced into non-combat situations?

In KM, there are two camps of players in my current game: the diplomats and the killers. The diplomats love the various intrigues and NPC interactions while the killers tend to get bored. I wonder if the players will draw up along those lines in CC as well.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

4d6 drop the lowest, three sets to choose from character creation.

Total Party Wipe (4 PCs -- Oracle of Life, Gunslinger, Monk (martial artist), Fighter) also to Tsutamu. A wakazashi crit took down the martial artist monk after he had charged Tsumatu, and then the skeletal champion preceded to take down the other three PCs piecemeal starting with the healer.

I will probably start the next batch of PCs at lvl 2, hired by the principal NPCs to find out what happened to the previous party (two took younger sibling..to Shae and Ameiko).

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Our FLGS got an advance copy. Very good production value and it is a very pretty book. It also makes me more interested in the Gumshoe rules set

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

How does the Dervish Dancer bard archetype factor in?

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon
Louis Agresta wrote:
amethal wrote:

For the benefit of anyone else out there risking serious facial injury, I meant to say that I have ordered a copy of Snows of an Early Winter, a Call of Cthulhu supplement written by Louis Agresta and published by Super Genius Games.

Aww, thanks my man. What did you think?

I thought it was very good.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Which would be unfortunate :(

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

We had a queen who was one of the PCs.

Spoiler:
She was killed by one of the lich's henchmen

Now the king is looking for a new queen, but is still gun-shy though prospects have been some of the bachelorettes among the Brevoyan nobility.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

We are on year four since the beginning of the original charter and are about 1/3 of the way through Blood for Blood.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon
Russell Morrissey wrote:

I promise to stop spamming this thread after this post!

The free Player's Guide has been uploaded to Paizo and is awaiting approval. If you can't wait that long, it can also be downloaded from the ZEITGEIST website over at EN World.

I really enjoyed what I saw in both the Player's and Campaign guide. Then again, I signed up as a subscriber because of the previews of both this and Santiago.

However, with the different religious set up, I did not see Domains for clerics. Will those be offered/suggested somewhere in the future?

thanks!

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Great map!

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Name: Magnus the Red, Marshall of Wulfenstein,
Race: Dwarf
Class/Level: Cleric of Torag 9
Adventure: Varnhold Vanishing
Location: Valley of the Dead
Catalyst: Dread Zombie Cyclops munches brains!

The Gory Details

Magnus tried to get in front of the column to try and support General Torkemada who was fighting one dread zombie with two other party members, including the Duchess Sendara. Before Duke Yuri could intervene, the second dread cyclops charged the dwarf, then the next round got full attack actions, by the time the bite came up, poor Magnus was already dying and helpless. His brain was subsequently eaten after a low Fort save. He (well his positive channels) will be missed.

Spoiler:
Sindri, the Grand Diplomat was also almost killed by the soul eater who decided to attack at this time, and later Arnor the Counselor was nearly carried off and eaten by a wyvern near Vordakai's Tomb. The GM had a lot of fun today!

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon
Robert Miller 55 wrote:
The smitter wrote:
anyone know when this is coming out, should be soon Right.
Some time this month.

December has come and gone...is this out yet?

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon
Tem wrote:
lots of good stuff

Used this for the clearing of Candlemere Tower!

Of course the witch who found the dagger the first time, now wants to use this as personal tower...and learn more about these Old Ones

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon
Jubbly wrote:


In fact, with a very slow drip feed of information, I have found it heightens the suspense when players realise they have heard a name before - whats the connection, without really knowing much more. Foreshadowing in this AP is just awesome and never fails to hit home. Depends on your players I guess.
On the other hand, Council of Thieves, I think is a neat idea, but I just know my players will be turned off at certain points - the theatre play for instance. I like the concept, but it needs a certain type of player I think.
Thats not to take anything away - I like that Paizo are clearly experimenting with the format and pushing boundaries. You get ups and downs, but its the only way to really improve.

That's what my players love about CoT. The building of the story with reoccurring names and villains. They unlike Jubbly's group loved the play.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon
Robert Brambley wrote:

This sounds fantastic and would work perfectly with my Kingmaker campaign

Specifically
** spoiler omitted **

I have a question: how is art within? Is it full color or b&w, and how many pages is the book?

Thanks.
Robert

Yes, I plan to use it there as well.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

This looks very cool, but the "best of all: no card-gaming element added" sounds a little mean.

I like WHFRP 3rd with all its action cards, etc.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

In RotRL -- no deaths..just starting Hookmountain
In CotCT -- no deaths..at the beginning of Seven Days
In Savage Tide -- 1 death up through Tides of Dread

CoT and Kingmaker have been different beasts;

In CoT -- only 1/6 characters is still one of the original who started 'Bastards' is alive. We had only lost two characters (the same player with the same poor tactical choices and bad luck), until Nessian Spiral, and then things went south with a multiple encounter pull and the party being separated.

In Kingmaker -- only 1/6 characters is still one of the original charter members remains, and that character just had to be raised.

Maybe, Pathfinder adventures are a bit more brutal that APs that were done in 3.5. The GM definitely has more options with the abilities that different adversaries can use.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Name: Sindri {RAISED}
Race: Human
Classes/levels: wizard (diviner) 8
Adventure: Rivers Run Red
Location: Near the Lair of the Forest Drake
Catalyst: The Forest Drake

The Gory Details: The party was ambushed and the forest drake got the drop on them with a well placed acid cloud. Sindri failed his Fortitude save. The Forest Drake took to the air using a swift action after charging the party priest and I rolled a '1' for its acid recharge. Even after a fireball caught the drake, Sindri could not predict that the drake would retaliate nor that he would fail to save versus the acid ball a second time. He fell, drowned by the caustic liquid as it filled his lungs and burned his skin. A few rounds later, the party were able to taunt the drake to ground and put it down, but Sindri was dead by then.

However, the party kept him under gentle repose and then was able to procure a raise dead scroll from Restov. As the last of the original members of the Stolen Lands Charter, and their irreplaceable Grand Diplomant, the rest of the party felt that they had to bring him back.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon
Ice Titan wrote:

Name: Bigby (DEAD)

Lots of cool stuff here!

Great Report! Sounds really fun. Can't wait until my players are there!

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

The soften earth&stone makes the 10x10 area like quicksand where on a failed reflex save anyone moving through there or caught in it is stuck for 1d2 rds. The FX sounded like 'quick-drying cement/concrete' to me so I ran with it. The PCs liked it too. She wanted to not let the remaining beat'em up (dwarven barbarian) get close. It worked. He botched his reflex saves...twice. Her bestow curse failed on the barbarian earlier, but he couldn't make a save vs the imp's poison a few times and it cost him. And she hasn't used her dispel or sound burst. Was going to use one of those to 'inflict' but never got the chance.

Now she's blind and in room 12, holing up to rest and try and cure her wounds (7hpts) and blindness. Faerith drove her away though so I did give him full xp.

My philosophy is to play named NPCs like a PC. My PCs bring their A-games and 'tiltaweights' so why shouldn't the NPCs? Fortunately, my PCs like winning by the skin of their teeth. The mage player survived with some quick-thinking and pre-planning...he was resistant to fire from resist energy and had cast pro' evil on himself since he was tired of charm attempts by bad guys. The player lamented not casting pro'evil on others since it also helped against the hellfire. And he made key rolls when they were needed.

Spoiler:

Faerith is now trying to find her with the new heroes before she can get a rest&recover. They just knocked the vulpinal agathion unconscious and secured her for her own good (after much convincing to the cleric of Cayden C.), after recognizing what she was, and connecting her brokeness to Vheed's tortures. I really hope they can rescue her.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Names: Tanner McTavish, Ghim, Seras
Races: dwarf male, dwarf male, human female
Classes/levels: barbarian 8, cleric of Torag 8, Paladin 4/Monk4
Adventure: Infernal Syndrome
Location: Nessian Spiral
Catalyst: Avahzi Serafian and Novankia and fellow-party member Faerith
The Gory Details: You read above that the group triggered three encounters as they allowed the Thieves in the Guardroom to open both the doors their fellow thieves and the cerberi to bring reinforcements into the battle.** Sleeping Bear, the human male barbarian had already been killed. Avahzi hellfire-channeled and dropped Seras and Ghim. Tanner charged, and slipped in the grease that the imp Novankia had cast in front of his master, and to add insult to injury he missed his attack from prone. Recovering the Morrowfall artifact from his downed body, the mage/cleric Faerith triggered its powers driving Avahzi back with a sunbeam. His black tentacle caught and damaged her once (he had dispelled her FoM earlier in the encounter) and he successfully greased her holy symbol to make it harder for her to channel. In the subsequent rounds, Avahzi cast her soften stone spell to trap Tanner in concrete while stabbing him with her spiritual weaponand kill Seras by drowning her unconscious body in "quick-drying concrete"; she also retaliated against Faerith with a flame strike. The mage survived and used his last gambit. Moving as far as he could he cast the Sunburst from the Morrowfall, killing Tanner, and hurting Avazhi bad, blinding her and her imp.

Avazhi cast wall of stone and fled (successfully rolling her amazing spellcraft!). Novankia tried to, but was hit with glitterdust and then destroyed by Faerith.

The mage/priest took some time to mourn, loot, and dispose of his former companion's bodies. Then went back to the city and the Children of Westcrown to find replacements...

Anticipating their demise, the other players had made new characters...the Sixfold Trial Survivors are now Faerith (1/2 elf cleric 1/wizard 7), Ixa (female elven fighter6/wizard1/arcane archer 1), Korax (1/2 elf alchemist 8), Olie (1/2 orc cleric of Cayden Caliean 8) and Khalide (female tiefling shadow bloodline sorcerer6/shadowdancer 2)

**The players blame themselves for triggering the encounter cascade..or allowing it to happen and finding themselves separated

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

I guess that could happen. The Council would need the contract (PCs) and have to find the Key.

It could very well happen in my game as the PCs might get whacked in the next session by Avahzi and her minions.

One PC might escape, but how long do I give them to see if the CoT succeed in releasing/taming Liebdaga.

What does the pit-fiend do upon release? Go back to Hell or take over Westcrown?

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

The barbarian in the party had it for the longest time and had to force it to use divine favor several times. Now that the barbarian is dead and died in the Nessian Spiral, I might have now have the glaive evolve to include some of the barbarian's 'power'.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Name: Sleeping Bear
Race: human
Classes/levels: barbarian 7
Adventure: Infernal Syndrome
Location: Nessian Spiral
Catalyst: Avahzi Serafian and Novankia
The Gory Details: The group triggered three encounters as they allowed the Thieves in the Guardroom to open both the doors their fellow thieves and the cerberi to bring reinforcements into the battle. While Sleeping Bear and Seras (Lvl 8 human Paladin of Iomedae) pursued the thieves in one direction, Tanner (Lvl 8 dwarf barbarian), Faerith (1/2 elf, 7/1 wizard/priest) and Ghim (dwarf 8 priest) had to contend with the three-headed beasties on the flank. The thieves nickel&dimed the Six-Fold Trial Survivors as they retreated to allow Avahzi into the fray. Sleeping Bear became isolated and was attacked from all sides by thieves, Avahzhi's spiritual weapon and Novankia's sting. Eventually, the imp dropped him and as the others approached the room, a hellfire channel destroyed the dying barbarian while severely injuring the other party members.

**The scary thing is that Avahzi still can hellfire and now Seras, Ghim, and Tanner are in range...all very hurt. It might be a TPK since it will be Avahzi's turn when we reconvene.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Name: Khangar
Race: Half-orc
Classes/levels: rogue 7
Adventure: Infernal Syndrome
Location: Outside the Ruins of Aberian's Folly
Catalyst: Erinyes Focus Fire
The Gory Details: The erinyes attacked in concert with her summoned bearded devils while the party tried to cross the crater. The mage and the barbarian succumbed to the fear effect despite the paladin's courage aura and while stuck in melee, the erinyes rained fire arrows down on the party. She focused on Khangar since the rouge was having the best luck/success against the devils on the ground. Two volleys of fire arrows later, Khangar was a burning husk on the ground even with the heals of the priest.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Name: Torkemada
Race:Half-orc
Classes/levels: Fighter 7
Adventure: Rivers Run Red
Location: Random Encounter in the Narlmarches
Catalyst: Death by Barguest...again
The Gory Details: After gaining the support of the Lizardman tribe, the heroes were marching to deal with the trolls when their camp was attacked from stealth by a barguest. It was out for revenge for the death of its kinsmen earlier in the campaign and wanted the orc in the party, the executioner of its cousin, dead. After a successful charm by the barguest and multiple failed Charisma checks the druid Diesa decapitated the half-orc with a bolt from one of its call lightning spells. The barguest, injured, retreated to lick its wounds.

After the charm wore off, the druid felt bad and followed the angry party at a distance as they trudged off back to Shrikewall to bury their fallen comrade. Before the funeral pyre was lit, Diesa cast reincarnate on Torkemada bringing the burly fighter back as a Bugbear!

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

The Replacements win!

The Bargest that had killed four of the previous crew, now CR 6 after two months of feeding, was defeated in an epic battle which saw one player plunge into the raging Thorn River and carried downstream, while trying to cross a rope bridge, another player bull rush the bargest into the same river, and then the first player who fell in meeting the bargest on the beach and cutting him down, while on death's door himself. The rest of the goblins were easily routed upon the defeat of their otherworldly boss.

The replacements --

Torquemada -- 6th level half-orc fighter
Diesum -- 6th level human druid
Magnus II -- 6th level dwarven cleric of Torag
Yuri -- 6th level cavalier.

Perhaps Wulfenstein's fortunes are changing....

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

They're not done yet!

But is does beg the question? What were to happen if all the PCs die? Do the Lords of Restove send replacements to try and restore order? Do we just hit "RESET" and start with the Ambush at Oleg's again with new characters?

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Edicts are cumulative? I was under the same impression as Charles Evans 25, that they added a small bonus each turn.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

My Kingmakers keep dying. I am having a horrible turnaround. Of the original party who obtained the charter, only one PC remains.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

It was a TPK

Names : Baroness Patia, Diplomat Ancath, Marshall Besh, Royal Headsman Yan Wei
Race : Female Human (BP), Female Gnome (DA), Male Gnome (MB), Male Human (RHYW)
Classes/levels : Cleric 6 (BP), Dragon-bloodline sorcerer 6 (DA), Druid 6 (MB), Rogue/Monk 3/3 (RHYW)
Adventure : Rivers Run Red
Location : Wilderness, some 36 miles west of Oleg's Trading Post and Village

Catalyst : A lesser barghest and a squad of goblin minions. (Random Encounter)

The Gory Details : 10 Pharast, 4709. Out on routine patrol west of Oleg's to scout out some potential farmland the party was ambushed while camping just after midnight by a barghest and a squad from his goblin tribe. Only Besh, his animal companion Kat, and the monk/rogue managed to awake before the initial volley of arrows. Patia and Ancath were rudely awaken by arrows to the gut, arms, legs, but fortunately though painful did not kill anyone straight away.

However, the barghest managed to charm the monk/rogue and ordered it to protect him. Kat (and a failed Cha check) started the Yan Wei fighting on the goblins' side, and Ancath's fireball with the monk/rogue in the blast did not help the party's cause. Ironically, after two fireballs, only two of the five goblins had actually been slain. The barghest shrugged off most of the magic damage due to its blinking status. Yan Wei focused on the little sorcerer taking her down, while the barghest chased and took out the cleric, leaving one of its goblins to finish her while he and his new friend tried to corral a fleeing druid and his cat. Besh almost got away in great owl form, but Yan Wei shot him down, and the druid now, unconscious, plummeted to his death.

Then the barghest decided to finish off Wei. Yan Wei, the charm dispelled wept at the damage he had caused and tried to run away, but the barghest cut him down.

Kat, though fled amidst bow fire from the ferocious little goblins, the only survivor of this disaster.

...Back at Shrikewall, only Sindri (male Human Diviner 6) and General Magnus (male Dwarf Barbarian 6) remained of the leadership, both held back to help keep order after a disastrous winter in the Barony. It was going to be a rough spring....

GM Note After the fight, the barghest consumed the soul of the Baroness Patia and gave over the rest of the bodies, two horses and a pony to the tribes larder. Ancath, and the horse were tortured and eaten alive. I guess that I have to now develop this barghest and his goblin tribe as a new thorn in the side of the Barony of Wulfenstein.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

I think I see Dragnmoon (Steve Lau) standing in the far corner! Is that you Steve?

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon
Marie wrote:


Unfortunately, this made him the first in the path of Jair and his spawn as they headed toward the sounds of battle, and the vampires drained his life away just before the party could get up to him.

Spoiler:
I guess they didn't find the cache then? The one with the wand of death ward?
Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

I'm sure this has been answered before. Please label me as lazy for not going through the pages and pages of answers..

I want to make sure that I am doing this correctly. The party in the Kingmaker game that I run has a size 20 Barony so far. The Control DC for this Kingdom is 40?

The E/L/S is 29/18/23 so does that mean the rolls need to be 11/?/17 to pass. For the Loyalty, they cannot make it, unless they roll a 20?

Am I calculating Control DC wrong? It seems very high.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Another one bites the dust...Kingmaker is proving to be the most bloody AP for me yet...

Name: Donald McTavish
Race: dwarf
Classes/levels: Ranger 5
Adventure: Rivers Run Red
Location: The Forgotten Keep
Catalyst: Portcullis Trap + Rig Gargadilly

Details: Even after the gnome sorceress Ancath pointed out the trap, Donald though he could 'jump' through. He triggered the falling portcullis and instead of dodging out of the way, he just stood there and let it crush and pin him like a bug.

Then Rig proceeded to run and slash several times. The rest of party could not see him, and even when they did, Rig's luck held out and they failed to target the right spot in the 'blur'. The quickling even dodged a fireball hurled into the keep. Baroness Patia did heal the trapped Donald, but not enough and only once, and Magnus failed three times to lift the gate and get his companion free, even with a bull's strength, and enlarge cast upon him.

Gargadilly slashed one more time, taking Donald to Pharasma's Gate. He bled, failed his stabilize, and then expired. Rig also got his illusions to distract the rest of the party enough to think that they were going to be attacked from the forest.

All this activity warranted the attention of the Dancing Lady and her other servant... The Grimstalker moved his assassin vine which lynched the gnome druid Besh and began to drag him up the tower wall.

We ended the session with the Baroness failing to negotiate with the Lady, who replied, "Consider your companion a sacrifice for your folly. Leave now or the rest of you will follow."

...and Besh being lifted to his doom....

Another funny that came out of this was the struggling country's new motto... "Wulfenstein -- Where Dwarves Go to Die" as both PCs that perished were dwarves.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Name: Nightmare
Race: Wolverine (Donald McTavish's animal companion)
Classes/levels: n/a
Adventure: Rivers Run Red
Location: The Blighted Hollow
Catalyst: The Scythe Tree
Details: His master dropped by the unholy tree, Nightmare stood his ground and was pounded into the dirt for it.

The tree was nastier than I thought, and only the successive casting of flaming spheres, and call lightnings from the sorcerer and finally did it in, but not before it had severely wounded the mage, Magister Sindri, the new General, the ranger McTavish, and a recent recruit, the Headsman, a dwarf named Magnus. It also didn't help that I crit'ted the poor beast.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon
Ice Titan wrote:
I can't wait to see what weird stuff's at the Crown of the World. After WFRP, I just imagine the artic is like the chaos wastes, no matter what universe I'm in.

Yes!

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Name: General Argyle
Race: Dwarf
Classes/levels: Fighter 5
Adventure: Rivers Run Red
Location: The Lonely Barrow
Catalyst: The Lonely Warrior
Details: Having been dropped once by the Lonely Warrior, the brave General tried to stand up to get back into the fray and protect the Baroness Patia, who was also on her last legs against the advanced cairn wight.

The dwarven general died when the Lonely Warrior scored a hit on the dwarf's neck (crit'ed with his weapon, which was changed to a broken dwarven waraxe ironically which I chose for this character). Even without the damage, General Argyle would have died from sustained energy drains. The attack came as the dwarf stood up, incurring an attack of opportunity. Baroness Patia, exhausted from the 'ray trap' was able then able to get some distance against the death-dealing Lonely Warrior.

The General rose four rounds later as a wight.

Fortunately, the other adventurers of Patia's Retinue (including the Marshal and Spy Master), took out the Lonely Warrior and were ready when the Argyle-thing arose. It was put down with heat metal, fire sphere and a few arrows.

It was a sad day in Wulfenstein, 14 Lamshan, 2708, the day General Argyle died. The Baroness declared a week of mourning for the brave dwarf.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

It looks Amazing! Hopefully some were shipped to Alliance so that my FLGS can get it in and I can get a hardcopy since its on backorder :(

(which is sucky for me but great for Brandon, and all of us patrons)

Can't wait to See FStS!!

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Cast Change: The summoner player decided to change his class and create a Divination-based wizard instead.

The morning was perfect for a brisk march and within a few hours the group made it to the banks of the Thorn. Checking for tracks again, McTavish and Besh discovered deep hoof prints in the muddy, snow-covered banks and that they veered northwest.

Argyle took the lead and they headed up river only disturbing a slurk hunting in the nearby brambles. Argyle's axe-chop and Sindri's lucky hit with a crossbow finished the creature but not before the slurk slimed the dwarven fighter to his horse. Sindri failed salvaging the glands that produced the slime but did remember an alchymic text that described how to rid one of the tarry substance.

Marching on, they soon found a side-stream and followed it into the bandit camp...well to the broken down wagon that marked it. McTavish, not one for subtlety announced his presence to the shiny object in the trees just to the north and took an arrow for it, which knocked him off his horse, and into unconsciousness. Argyle moved towards the platform where the assailant had been hidden and hurled an axe, hitting his target.

Meanwhile the bandit camp was roused and the four bandits present began moving through the trees bows drawn while Kressle followed. Sindri was taken down with an arrow while he tried to get healing aid to McTavish. Besh and Kat sneaked around the forest, staying wisely hidden. Argyle took out the first platform, ignoring a thunderstone, then went towards the camp, exhibiting some surprising mounted prowess, having his horse leap over the stream and a few logs to engage the other bandits. Besh added an entangle in the area to slow an hinder them as well. While Argyle was slaying grunts, Kressle wanting no part of the crazy dwarf knight, three daggers from a distance then moved to try to finish off
Argyle's downed comrades. Besh got his two companions conscious enough with some timely healing, and arrow dodging. Then while Sindri and he blasted Kressle with magic, and Kat delayed Kressle, cut her up some, and absorbed some axe attacks, McTavish stood up just in time arrow in his shoulder and leg and hacked Kressle in the shoulder with his axe, breaking her clavicle and upper ribs. Then he gutted her with his sickle, and kicked her face down into the stream.

The last bandit surrendered, and the party looted the camp, and found out about the Stag Lord. In the evening the other half of the bandits returned and after a volley of bow fire, were driven away. Argyle gave the order to break camp and the group beat a hasty retreat back towards Oleg's ending up at the Owlbear camp, all fatigued except for McTavish.

After an uneventful night, the group made it back to Oleg's just in time as more snow began to fall. At Oleg's things were a little different. Men-at-arms under a displaced Brevoyan noble had arrived as had a priest of Erastil. Plus, Oleg had rolled out the Wanted posters of bandits, the taztlwyrms, tuskgutter, and the kobold problem. The heroes turned over the prisoner and Kevan promised them the reward money as indicated on the poster. The priest of Erastil told them about the lost temple and the strange guardian there.

Oleg asked about the ring. Svetlana promised to make fine cloaks from the owlbear hide for McT and Argyle in exchange for moon radishes. After resting and recovering under the care of Besh, the party headed out and after following from the place they had marked the kobold tracks found the radish patch. They subdued the irate kobolds, and planned to interrogate them later, and collected the radishes, then set up camp just outside the patch....

We left off here..

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

still a mock-up on the art? :(

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

I have the 4E version. How different is this one?

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Very excited..we started this past Tuesday...

Sindri Male Human Summoner (Bastard)
Besh Male Gnome Druid (Pioneer, small cat companion)
McTavish Male Dwarven Ranger (Noble Born, Garess)
Argyle Male Dwarven Fighter (Issian)

The unlikely group of adventurers arrived at Oleg's Trading post on the 28th of Calistril. Being of noble intentions or at the very least having something to prove, they accepted Svetlana's plea for aid, and McTavish got in the good graces of Oleg by helping with the chores.

In the morning, they easily handled the bandits, ambushing them and taking them down in the span of 20 heartbeats. The victory made them friends with the Levertons and they were very generous with sharing the spoils with them, even returning Oleg's reward money. With horses, they set out to explore the territory in the immediate vicinity of Oleg's and started tracking the bandits south along the edge of the Narlmarches. The first night's camp was uneventful.

The next day, McTavish found tracks intersecting with those of the bandits that Besh identified as kobold tracks. Despite Argyle's protests, though, they followed the bandits.

During camp of the second night, they encountered an owlbear, and due to the heroics of Besh's Cat, a timely Daze Monster, and Sindri's eidolon, they were able to take it down!

The warmish weather of the last few days changed though, becoming overcast with the dawn. By morning it was below freezing and snow had started to fall.

We stopped there.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Very excited..we started this past Tuesday...

Sindri Male Human Summoner (Bastard)
Besh Male Gnome Druid (Pioneer, small cat companion)
McTavish Male Dwarven Ranger (Noble Born, Garess)
Argyle Male Dwarven Fighter (Issian)

They easily handled the bandits, making friends with the Levertons and being very generous with sharing the spoils with them. With horses, they set out to explore the territory in the immediate vicinity of Oleg's and started tracking the bandits south along the edge of the Narlmarches. The first night's camp was uneventful. The next day, McTavish found tracks intersecting with those of the bandits that Besh identified as kobold tracks. Despite Argyle's protests, though, they followed the bandits.

During camp of the first night as the, they encountered an owlbear, and due to the heroics of Besh's Cat, a timely Daze Monster, and Sindri's eidolon, they were able to take it down!

The warmish weather of the last few days changed though, becoming overcast with the dawn. By morning it was below freezing and snow had started to fall.

We stopped there.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon
Courtney! wrote:
and would probably get used in practically every D&D-esque game our group plays from here on out.

I can see a use for this in Savage Tides as the players try to eke out a smallish outpost/kingdom in Farshore (while at the same time saving the world from demonic incursions....)

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Name: Hawkeye
Race: Half-orc
Classes/Levels: Rogue 2/Ranger 2
Adventure: The Sixfold Trials
Location: Storage Room/Armory
Catalyst: Stealthy Mummy aka The Fallen One
Gory Details: Hawkeye was sent ahead to explore the room. He was sneaky, but not sneaky enough, or observant for that matter. He lost two-way Stealth v Perception test and was surprised by the hidden mummy in that room. Slammed once, he then lost initiative and I had the mummy grapplen. Then Hawkeye failed his Will Save and was paralyzed with fear.

The Paladin rolled a ridiculous Per check to 'hear' the quiet battle, but the party only arrived in time to see the mummy snap poor Hawkeye's neck.

While the rest of the party fought to take down the mummy, the ranger/rogue's remains crumbled to dust. Eventually they took a vial of his remains and hope to resurrect him one day.

Oh, I forgot to report that the Wizard Faerith's raven familiar was slain by Sian while also trying to scout ahead. She gave them a hard, running battle through the stair tubes, but was eventually slain, now falling forever in one of those towers.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Grats! Can't wait for this to come out!

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

Glanced at the pdf yesterday and am excited to run this!

Love the character guide as well. Thanks for suggesting feats, class paths, etc there.

Osirion Mactaka (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Dragon

New cover art is in today's (3/17) blog!

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