|
|
|
Follow Ddraig, axe ready.
Does anyone want to roll initiative for the other two?
I'll ready a charge if any of them emerge from the water on our side and attack.
Put me at T12. And yeah, really nice map.
Initiative = 1d20 + 4 ⇒ (11) + 4 = 15
<whispers to Healaugh>
"Let's hope it's not up a tree."
<draws axe and follows>
Perception = 1d20 + 7 ⇒ (14) + 7 = 21
Anyone around?
Agreed.
Doesn't seem Ghadmyr does either.
"Come on - just one more push and you are up!"
1d20 + 10 ⇒ (3) + 10 = 13
This is brilliant - who would have though a hole in the ground could have generated so much comic potential?
1d20 + 10 ⇒ (19) + 10 = 29.
"Here, grip it between your legs and pull yourself up. No, not like that, more like... Yes, that's right. Up you come."
"Perhaps I should cut down a tree and make a ladder?"
Macmorr drops a rope, after helpfully putting a few knots in it.
1d20 + 10 ⇒ (4) + 10 = 14 1d20 + 10 ⇒ (10) + 10 = 20 1d20 + 10 ⇒ (4) + 10 = 14 1d20 + 10 ⇒ (8) + 10 = 18
After his sarcastic comments, Macmorr makes quite a hash of getting out of the crater.
I'm assuming I have to miss by 5 to actually fall, but even so...
"What, you've never climbed a tree?" Macmorr sticks out a hand and helps the others up. "Anything special about this glass? And what are lumps of glass doing in the middle of a forest anyway?"
"Well, a real bunch of woodsmen, aren't we?" Macmorr looks at Ghadmyr. "And you really have no excuse."
"Hey, thanks, I feel a whole lot better now."
1d20 + 10 ⇒ (6) + 10 = 16
18 + 7 = 25.
Sounds good to me.
"Yeah - see that black moss - it'll steal your memories. Bad news for magic guys, so steer clear."
Nature = 18 + 2 = 20 (lucky roll!).
Perception = 13 + 7 = 20.
Macmorr looks around the clearing, trying to conceal his nagging superstitious dread.
By 'eck, lad, and no mistake!
"Hey, little piggy, gonna make you squeal,
Hey, little piggy, yes, you know I weel!
"What? My old man used to sing that to me!"
Indeed.
"Yep - let's get started with the goblin-chopping and boar-killing!"
"If you say so. I guess time will tell."
Macmorr shrugs. "Well, I guess I'll have to manage on your friendship, then. I just hope it doesn't fade away after we get this pig for you."

Macmorr laughs. "This has nothing to do with fear. You don't understand. Our dragon friend here fights for good. Others fight for their honour or their chief. I fight for money. I'm a mercenary, it's what I do. You don't want to square up to the boar and that's fine - no point going to your death to prove a point. So you want us to do it. There's no shame in that for either of us. But if you want our help, you need to give us something in return. That seems only fair to me. Even if you don't have gold an jewels, you must have something of value - healing medicines and so on.
"Safe passage through your lands? Well, if the boar was nothing to you, then sure, I'd be happy with that. But it killed your chief and you want it dead. That's different. You can make a stand on principle if you want but that boar is still out there. You want our help. You want us to risk our lives so you don't have to. We need something in return. People never value what they get for free, and your attitude is pretty much saying you don't value the help we are offering."
Fabes DM wrote: "Reward?" he turns to Macmoor, "Your reward is that we allow you to enter Kilfay and the Darkwood beyond. That is where the beast is now. What proof of its death does your king want?" "Or you could just hunt it yourself? But you don't seem so keen on that. Thanks for the offer to enter your, er, cursed forest - very generous. But I was thinking of something a bit more concrete. After all, this boar might not simply stop with your leader. If we fail, it may come back for you, or others of your people. And those who come after us may not respect your ways and just take what they want."
Macmorr turns to the halfling. "Goblins are likely not going to be the worst we face in there - they go down nice and easy in my experience. It might be good if the forest people could offer us some help, even if they don't want to go in there themselves." He gives a significant look to the elven spokesman.
"Do-gooders - meh... Anyway, so you want us to find this pig and kill it too. The king is offering some serious favours in return - what do you have?"
"Well, this is nice. Where are we?"
"Well, if they wanted to attack us, they'd have done it by now." Macmorr unstraps his axe and hands it over. "Careful - it's sharp."
"And I hate the sound of hurdy-gurdy."
<quietly>
"There's five more of them in the woods over there."
"Yeah, don't mind us - I'm sure you and your friend here are having a good old natter."
Macmorr idly scratches the back of his neck, coincidentally putting his hand near to where he can swiftly draw his axe on the charge.
"You understand what he just said?"
Perception check to look for more: 19 + 7 = 26.
"Then I guess the pay is good."
Macmorr gets up and swings his axe over his shoulder. "You with me?" he asks the others.
"Well, if the pay is good, I guess I'll keep these gentlemen company"
"OK, let's hear about the magic pig."
Unperturbed, the warrior shrugs and rubs his unshaven chin. "Anything can be killed, if you are strong enough." The newcomer is a tall and rangy human, slouching in a chair near the others with his greataxe in easy reach, his hide armour battered and his cloak travel-stained. He seems preturnaturally calm and relaxed, though his dark eyes carry a dangerous glitter.
There you go - at least you know what he looks like now. Now I just need some stats.
Healaugh wrote: Pah. What did you do right? I can't get a dot on this thread. You have to post with your original avatar, not an alias.
"Killing a pig - where's the honour in that?" grumbles a deep voice.
Just to get a dot and get in at the beginning, even if I don't even have much of a character concept yet beyond "barbarian". By the wa, the avatar is a placeholder too.
|
|