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Or you can do a point spread ala (15, 14, 12, 12, 11, 9) etc. We use a 20 point 1-for-1 buy, starting with a base score of 10. Slightly beefy in stats but it alows us to make the type of character we want.
Assuming you're taling non-pfs games, which would mean you can do whatever you want. I've never understood why so many people think point-but is mandatory for Pathfinder.
I was never sure whether or not he remembered it, but it was definitely a seperate personality ("the bloody nine") coming to the fore. Love that character. He went from Jayne the merc to the Kurgan on steroids in ten seconds flat.
I'll be buying the PHB, just to see what they did with it, but I don’t expect to play it. I didn’t like what I saw in the playtest, and I'm not nostalgic about the 2nd edition rule set (and that’s version I grew up with). Terrible interior art, lackluster classes with little to no options (brown books didn't help), and very static combat. No thanks. Not that Pathfinder is 150% better, but it and 3.0/3.5 are significant improvements in my opinion.
Like it or not the Paladin is the type of class one should discuss with the DM prior to character creation. It helps to get a feel for how you both view the class and its stipulations. Every group is going to have a different view on adventuring and interparty relations. Run the damn Paladin the way your group wants to. Being LG doesn't mean preclude acting like a normal person with faults and doubt, nor does it mean you should be Robocop or your party's Blue Falcon.
*Blue Falcon: military term for the guy who narcs on everyone, slang for Buddy Frakker, also the guy who won't count your 100th push up because you were .5 seconds over*
Racism is always there,under the surface, regardless of who or "what" you are in contrast to those around you. In Miami some of my classmates in Rabbinical school were paranoid that the blacks and latinos were out to kill them, on the streets, some latino and black folks would give me the Nazi salute and throw rocks while walking my sister home from school. Neither side questioned their own fear/ignorance when confronted by me and my obvious dominican features. Idiots are always waiting in the wings to show you how stupid they really are..
And black/brown nerds are not a new thing. Our D&D club in high school (circa 94') was 50% black and/or hispanic.
Back to the original topic at hand:
I took the disparity to mean that the NPC's in skulls and shackles (for example) were either part of a military/upscale civliation such as Cheliax etc. Hence the coats, finery, and tailored clothing. I always look at the adventurers as wandering vagabonds who piece-meal their outfits from the various locales they visit. Being adventurers, who spend most of their money on items, food, and drink, they'd end up buying bits of cheap clothinghere and there. And its always the older fashions that end up in the "copper bin".
"We all think you're a worthless cleric because you can't keep anyone alive."
Tactics and builds aside this doesn't sound like the type of group you'd want to run with. You should be playing with friends or polite acquaintances, not jerks. If one of my players had the nerve to talk to anyone at my table like that he'd be ducking a chair as a prelude to being booted out the door.
I disagree, because its a GAME. It's not real combat or a life threatening endeavor. Regardless of how many "man hours" you've put into leveling your imaginary persona the goal is for everyone to sit at the table and have fun playing the GAME. If one of my guys deploys and has no clue what he's doing or which end the bullets come out of, THATS putting your allies in danger. If a player at my table is rocking a fighter in padded armor and wielding a cudgel then the rest of us have to be that much smarter and luckier to survive. All part of being a "hero" playing a GAME for FUN.
Freehold DM wrote:
I want to shun you, set, for not liking archetypes but I'm with him on alternate class abilities SOOOOOOOOOO MUUUUUUUUCH I'm willing to let it slide. Also love giff and spelljammer, butmourn the loss of the scarred lands, so tthat's balanced. Bur I note you did not mention Werewolf the apocalypse in your white wolf hug. Therefore I'm going to only s you instead of shun.
Bigots who try to justify why they're bigots.
Bigots who pretend otherwise.
"Intellectuals" that label military members as mindless drones.
My fellow military members that think they're Captain America.
Armchair generals and conspiracy theorists that think they have the slightest clue what the CIA/FBI/NSA/SOCOM is actually doing or planning.
Trendy movie goers that have fallen into the "hate every genre movie that comes out" syndrome that cropped up somewhere around 2002. You whined about a lack of comic book/sci fi/fantasy movies forever and now they exist.
The one that always comes to mind (because my current group, running 3 years strong from the fallout of the DM in question), is the DM we had that continuosly paused combat and the narrative to check his computer based notes. Thats what we thought at the time. We finally figured out he was pausing the game to PVP WITH HIS DAOC CHARACTER.
I genuinely find the Golarion dieties lacking. I miss the FR gods.
My first DM experience was with basic in 1991....and I gave out magical armor very reminiscent of the 'Predator'.
I base my characters off metal/rock songs. Its like I have visions when I'm listening to music and the characters just appear in my head.
I'm a military Forward Air Controller.
I love fighters and rogues, and no, I don’t multiclass or use archetypes.
I HATE dinosaurs, unusual races as PC's (catfolk, Kenku, etc.), Eberonn, and Steampunk.
I loathed Rise of the Runelords. The pace and plot threads worked terribly in my opinion and I hope
Karzoug drops a meteor on Sandpoint and/or it gets pulled into the mists. Insert Domain Lord Bruthazmus.
The following classes are banned when I DM: Gunslingers, Summoners, Ninja, and Samurai. If the latter two were being used in a different thematic flavor (like a desert shadow cultist, or elven devotee of the sword for example) that’s fine. What actually happens is the table having to listen to your horrendous anime "accent". Double NO for Ninja aspirants who don’t know who Sho Kosugi is.
Paladins will always be Lawful Good to me, and should be played as if they were the epitome of military officer. If this engenders confusion, watch Band of Brothers for details, particularly for Captain Winters.
Looks like things are off to a great start, and I'm surprised by how much work has been done already.
As some of my biggest concerns are character appearance and animation, I only have two big observations: The armor looks great, and I'm glad it looks like armor and not a bodysuit with massive NFL shoulders. Secondly, I couldnt see the dwarf avatar very well, and am concerned the dwarves will be relegated to fat little men that run like they have a rash.
Please, no little fat men with rashes...
So we're back to bashing the Pathfinder rogue because its a thief and not a stabby machine from Azeroth. The only difference between a Fighter and Samurai is the dogmatic code the Bushi paid lip service to. Sure, in Pathfinder they can be "magical karate warriors" if you want them to be, but in actuality you're talking about an asian themed fighter with ranks in poetry, banzai pruning, and bullying the peasantry.
If the production company sets out to make a D&D movie that focuses on the game itself you're looking at financial failure. A niche movie that a few hundred implacable grognards will cheer at is a bad move. The movie needs a comprehensible story, relatable characters, and the allure of ancient vistas, combat, and special effects. Take that for what its worth, but the people who actually make the movie are going to be constrained within those boundaries if they want a successful franchise. That's not to say they should cop out and make "the worst movie ever", but the target audience CAN NOT be D&D players. Your average movie goer that loves sci fi, fantasy and action is where the money will be. They key is finding a balance between a movie like Iron Man and Kingdom of Heaven. (IMO)
Ironic how we've advanced to the point that we (gamers/nerds/whatever) are upset at negative portrayals of us, but anyone who doesn't fit the stereotype is OK to make fun of. For instance a poster on these forums referring to Vin Diesel as a mindless action star. Someone who plays D&D and has successfully written/directed/starred in two films showcased at Cannes is not what I'd describe as mindless.
We want the media and our peers to stop viewing us negatively, but anyone attractive, fit, with social skills is worthy of our derision.
I'm 36, and I enjoy holding hands and windy walks. Also crossfit..
Reading Elric, the Hobbit, the Belgariad/Mallorean, and Lankhmar books incited a riot in my brain that demanded D&D. Started with 1st edition even though 2nd was out (while in Rabbinical school). Played all versions. Became obsessed with the oWoD as a fresh boot in the Chair Force.
Now my ADD is so bad that my love for a good story and character detail loses out to my need for rolling initiative roughly half the time.
While I've gravitated between grognard and new school for years now,I'd never go back to pre 3rd edition.
Guys, check out this letter from my Commander:
"Dear MSgt !@#$%%,
I'm having the JAG find a way to Honorably Discharge you based on some suprising documentation. When applying to the unit, you failed to specifically mention your membership in the following:
-The Arashikage Clan
I'm not sure what most of those are, but they sound pretty unamerican and unsafe. I cant sacrifice the safety of my troops or the mission in order to accomodate your personal needs. Good luck in your next career.
Col Smith, Jones"
Crap....there goes my 20.
My first thought is to ask if you're party is a group of friends or a gaggle of competitive strangers bent on mercenary wealth and fame. An adventuring group should be friends, or at a minimum "brothers in arms". If someone in my group is a tool and I'm the designated medic, or even just someone capable of healing, I should still be healing them. IC, you're braving dangers together and putting your lives in each others hands.
Otherwise you're pretending to be angry adolescents wandering the wilds with sharp sticks.