Full Name |
Lyster Valdis |
Race |
Human |
Classes/Levels |
Inquisitor 1 -- hp 10/10, Fort +5, Ref +3, Will +5, Init +3, Perception +7, AC 18, Touch 14, Flat-footed 14 |
Gender |
Male |
Size |
Medium |
Age |
34 |
Alignment |
N |
Deity |
Pharasma |
Location |
River Kingdoms |
Languages |
Common |
Strength |
15 |
Dexterity |
17 |
Constitution |
15 |
Intelligence |
10 |
Wisdom |
16 |
Charisma |
13 |
About Lyster Valdis
Lyster Valdis
Male Human Inquisitor 1
N Medium Humanoid (Human)
Init +3; Senses; Perception +7
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DEFENSE
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AC 18, touch 14, flat-footed 14 (+3 dex, +4 armor, +1 dodge)
HP 10 (1d8+2)
Fort +5, Ref +3, Will +5
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OFFENSE
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Speed 30 ft.
Melee +2 Longspear (1d8+2, x3)
Ranged
+3 Heavy Crossbow (1d10, 19-20/x2)
Space 5 ft., Reach 5 ft.
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STATISTICS
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Str 15, Dex 17, Con 15, Int 10, Wis 16, Cha 13
Base Atk +0; CMB +5; CMD 13
Feats (2): Additional Traits (Devotee of the Green, Gifted Adept (cure light wounds)), Dodge
Traits: Pioneer, Highlander, Resilient
Skills (6): Heal +7, Intimidate +6, Knowledge (geography) +1, Knowledge (nature) +5 (+8 when identifying monsters), Perception +7, Ride +8, Stealth +8 (+9 in hills or mountains)
Racial Modifiers: Human +2 dex, Favored Class (Inquisitor, bonus spell known)
, Heart of the Wilds Human Racial Feature,
Languages: Common
Deity: Pharasma
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Special Abilities
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Domain: Justice Inquisition
Judgement: 1/day
Orisons
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SPELLS
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Spells Known
0 Level (4): Brand, Create Water, Light, Stabilize
1st Level (2+1): Cure Light Wounds, Interrogation, Protection from Evil
Spells per day
0 Level: ~
1st Level: 1+1
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GEAR/POSSESSIONS
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90 gp
Everswift (Light Horse)
Hide Shirt (+4 Armor)
Heavy Crossbow (50 bolts)
Longspear