Mithral Scarab

Lynli Kelborn's page

13 posts. Alias of Korgi.




So I am playing a spell caster that is specializing in enchantment spells currently 4th level. And the longer I play the more I realize that I hate enchantment spells. Cause it seems like the most I am doing is impeding enemies for one round and being 4th level I still do not have a lot of spells so I can't even impend large numbers of enemies. So I am growing very frustrated with not feeling like I am being effective in combat. All of my party members were being swarmed by enemies and I was feeling really helpless to stop them.

So any suggestions?


I'm sure there has been a couple of different threads about this but I'm playing in the Kingmaker AP, one of the players is a witch that has the sleep hex. As a group we were able to go through a dungeon with little trouble over all especially since the witch was able to put a good majority of the bad guys to sleep, usually before they were able to act, which was very frustrating for the gm. So a couple of crazy house rule suggestions have been tossed around to try to balance things out. The player is willing to switch characters just to make things easy for everyone. So should the player switch characters or should some crazy house rule be put in place, possibly nerfing the character?