paizo.com Recent Posts by Lukepaizo.com Recent Posts by Luke2022-08-11T23:25:22Z2022-08-11T23:25:22ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=34#16572021-10-10T14:38:40Z2021-10-09T10:17:00Z<p>Yeah, after making that post I had to go get a drink. I haven't really followed the cannon since 2.0 and have never played a game. I figure this one might actually be my last hurrah for awhile in gaming. And what a hurrah! You guys' willingness to take this at such a slow pace and really write out the characters is what makes the thing so hard to walk away from. But the work world is sooo messed up right now. I've lost my boss, two peers and eight employees. Even though things have to slow down, the remainders are still getting killed right now.</p>
<p>I'm thrilled that Smith may pick this thing up and run with it, and you can bet I'll keep reading along.</p>
<p>I'll give the lightest answer possible to Nebbin's question (in the interest of not spoiling!), but I really treated the AP like the bones of my own homebrew. I wanted most to make Korvosa seem like a real city with overlapping and complicated problems, lots of self-interested factions, etc. So what you've seen up to now has mostly been by-the-book enemies cast in slightly different situations so all you guys who know and have even run this game still got some surprises. There's only a handful of minor encounters that I've skipped. And small augmentations to the enemy side to make the encounters still be challenging for 5.</p>
<p>There has been some genuinely original filler. Most of the maps you've seen are original. Much of the arc that you have essentially finished here is my attempt at creating a prequel for the House on Hook Street, which is supposed to happen 7 years after the arc.</p>
<p>My happiest moments in the thread were the places where I could feel the folks who know the arc suddenly recognizing an encounter that they knew was coming, packaged, presented or sequenced slightly different to preserve some element of surprise.</p>
<p>I'll start sharing thoughts on where this was all headed with Smith via PM. And then, I shall lurk. :)</p>Yeah, after making that post I had to go get a drink. I haven't really followed the cannon since 2.0 and have never played a game. I figure this one might actually be my last hurrah for awhile in gaming. And what a hurrah! You guys' willingness to take this at such a slow pace and really write out the characters is what makes the thing so hard to walk away from. But the work world is sooo messed up right now. I've lost my boss, two peers and eight employees. Even though things have to slow...DM Luke (alias of Luke)2021-10-09T10:17:00ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=33#16462021-10-05T21:46:36Z2021-10-05T21:46:36Z<p>Hi Guys. I hate to make this post, but I think my workload in real life may have finally crossed a threshold where I can't keep any kind of decent pacing in this game. This has definitely been the finest game I've ever played in, and I am very willing to turn over the reins if there's someone who might stand in and take the story further.</p>
<p>Interested to hear everyone's take - and special apologies to Firinne, who took the time to spin up a new character, only to have the ride cut short. You guys are definitely a great bunch of players and people, and each of you has my heartfelt thanks for putting so much time and effort into these characters and this game.</p>Hi Guys. I hate to make this post, but I think my workload in real life may have finally crossed a threshold where I can't keep any kind of decent pacing in this game. This has definitely been the finest game I've ever played in, and I am very willing to turn over the reins if there's someone who might stand in and take the story further.
Interested to hear everyone's take - and special apologies to Firinne, who took the time to spin up a new character, only to have the ride cut short. You...DM Luke (alias of Luke)2021-10-05T21:46:36ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=112#55892021-09-30T10:50:02Z2021-09-30T10:50:02Z<p>As Nebbin leads the way, the crackling, energetic sound from above becomes more pronounced. As the trapdoor comes into view, he can see white-blue light of flickering intensity lighting up the room beyond. Peeking his head above the threshold of the floor, Nebbin sees a room with six walls - the whole cupola as seen from outside. The open trap door blocks out half the room, but where he can see perplexes him. There's a podium in the center of the room, with a book that stands open. The walls are a mixture of narrow bookshelves and narrow windows, but the drapes are fixed so that no sunlight gets in - and probably also so no electric light gets out.</p>
<p>The light is radiating from the book in lines that pulse asynchronously, filling the room with a mild strobe effect. The lines are connected by runners, so the entire structure looks like a web of light, reaching out from the podium and book to walls of the room. At their nadir, the lines dim to the point where they almost disappear. Nebbin can't tell if they do. It occurs to him the light may have burned its image into his night vision.</p>
<p>As he tries to shake it off, he notices another detail. A shoe on the floor. As he leans around the trapdoor to open his field of vision, he realizes that a body in robes lies on the floor on the other side of the podium.</p>As Nebbin leads the way, the crackling, energetic sound from above becomes more pronounced. As the trapdoor comes into view, he can see white-blue light of flickering intensity lighting up the room beyond. Peeking his head above the threshold of the floor, Nebbin sees a room with six walls - the whole cupola as seen from outside. The open trap door blocks out half the room, but where he can see perplexes him. There's a podium in the center of the room, with a book that stands open. The walls...DM Luke (alias of Luke)2021-09-30T10:50:02ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=112#55842021-09-29T10:55:47Z2021-09-29T10:55:47Z<p>The second door off the butler's station is also not locked, and when it's opened it reveals a big dark chamber beyond that seems like it must be the center of the stink in this place. The light spilling around Emi reveals a patch of soiled marble, a line of unlit candelabras to either hand and the vague outlines of a free-standing spiral staircase in the center of the room. In the opposite left corner of the room is an arch, just visible in the dim light that escapes around drawn curtains along the left hand wall. The right hand side of the chamber is entirely obscured in darkness.</p>
<p>Obviously, Nebbin's vigil is interrupted as a door, unseen in the dark, opens up to permit some light on that side of the chamber. The familiar forms of his friends are silhouetted in the doorway.</p>
<p>Peeking around Emi, Firinne's eyes take in the whole scene. Nebbin and Kayleigh stand by the stairs. The entire back of the chamber is a webbed abattoir. Dark masses, oozing black with a thickness like tar hang in the unnaturally thick webbing. They take the shape of humans, of course, or parts of them. There are so many victims, scores at least.</p>
<p>Nothing moves in the room but the soft, random lights coming from the trapdoor above. The stairway up to that room is a tight, single-file affair.</p>The second door off the butler's station is also not locked, and when it's opened it reveals a big dark chamber beyond that seems like it must be the center of the stink in this place. The light spilling around Emi reveals a patch of soiled marble, a line of unlit candelabras to either hand and the vague outlines of a free-standing spiral staircase in the center of the room. In the opposite left corner of the room is an arch, just visible in the dim light that escapes around drawn curtains...DM Luke (alias of Luke)2021-09-29T10:55:47ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=112#55792021-09-27T11:33:07Z2021-09-27T11:33:07Z<p>The box defeats the ladies in detail. The lock won't give and the material is providing just enough shielding to keep them from learning anything more about the magic contained. The box needs to come open to get at the goods and figure out what they are.</p>
<p>—-</p>
<p>Nebbin's senses don't get any keener as he waits in the darkness for signs of his friends. But the longer he crouches there in the quiet stench, the more confident he becomes that no second ambush awaits him here.</p>
<p>Kayleigh's magically enhanced sweep doesn't note any auras standing out in the darkness. Glancing up, however, she notes a strong aura of illusion emitting through the hole in the ceiling.</p>The box defeats the ladies in detail. The lock won't give and the material is providing just enough shielding to keep them from learning anything more about the magic contained. The box needs to come open to get at the goods and figure out what they are.
---
Nebbin's senses don't get any keener as he waits in the darkness for signs of his friends. But the longer he crouches there in the quiet stench, the more confident he becomes that no second ambush awaits him here.
Kayleigh's magically...DM Luke (alias of Luke)2021-09-27T11:33:07ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=112#55722021-09-24T10:58:23Z2021-09-24T10:58:23Z<p>Emi finds no hint of a trap, but the chest is locked. Firinne sees auras in conjuration and transmutation overlapping one another.</p>
<p>—-</p>
<p>After stepping just a little beyond the arch a couple shapes begin to resolve in the darkness. There are shoulder-tall, unlit candelabras around the perimeter of the room standing like sentinels in the shadows. The shape in the middle is a winding metal staircase, freestanding in the center of the room and leading up to the cupola chamber on top of the mansion. Only a square of the room above is even remotely visible through the open trap door, but the white light is definitely coming from there. It flickers and emits a soft crackle that is just audible as Nebbin reaches the steps themselves. The darkness of the rest of the chamber looms threateningly, and the stench here is approaching overwhelming.</p>
<p>Nothing moves in the room but Nebbin and Kayleigh.</p>Emi finds no hint of a trap, but the chest is locked. Firinne sees auras in conjuration and transmutation overlapping one another.
---
After stepping just a little beyond the arch a couple shapes begin to resolve in the darkness. There are shoulder-tall, unlit candelabras around the perimeter of the room standing like sentinels in the shadows. The shape in the middle is a winding metal staircase, freestanding in the center of the room and leading up to the cupola chamber on top of the...DM Luke (alias of Luke)2021-09-24T10:58:23ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=112#55662021-09-23T10:59:00Z2021-09-23T10:59:00Z<p>The door swings easily by Nebbin's hand onto a huge, dimly lit noble's suite. There's a table and chairs for private dining, a massive hearth, a fine canopied bed and a dozen shelves, bureaus and chests arranged logically in the room. The only light in the room comes through more windows along the south side of the house, curtains half-drawn.</p>
<p>From the doorway, none of the shadows move or raise suspicion, and after a pause, Nebbin believes the room is unoccupied.</p>
<p>Waiting on the landing as Nebbin pauses in the doorway, Kayleigh can make out the dim, inconstant white light reflected off some construction in the room beyond the arch. Reflected from above. Looking up from where she stands on the landing, she cannot see what the source could be, but she recalls from the outside of the house that the third floor room sits over the center of the structure. The room beyond the arch sits above the entry hall where you just had your fight. It seems to her that the light must be coming down from that third floor room somehow.</p>
<p>—-</p>
<p>The door Emileva chooses is unlocked, and when she opens it, she too finds a darkened bedroom. While not as grand as the room Nebbin found elsewhere in the house, the bed, bureau, chest and mantlepiece all speak to the wealth of the occupant, who is not here. When Firinne enters the room behind Emi, her magical sweep picks up soft auras in the chest at the foot of the bed.</p>The door swings easily by Nebbin's hand onto a huge, dimly lit noble's suite. There's a table and chairs for private dining, a massive hearth, a fine canopied bed and a dozen shelves, bureaus and chests arranged logically in the room. The only light in the room comes through more windows along the south side of the house, curtains half-drawn.
From the doorway, none of the shadows move or raise suspicion, and after a pause, Nebbin believes the room is unoccupied.
Waiting on the landing as...DM Luke (alias of Luke)2021-09-23T10:59:00ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=112#55602021-09-20T11:06:38Z2021-09-20T11:06:38Z<p>Before Emi dribbles the second prisoner's head off the floor a few times, Nebbin gets his question in.</p>
<p>The man winces as he answers, <b>"No, Lord Nybhur commanded they be given... to the Dreamer"</b>. His gaze drifts back to the oozing heap of black gore and bugs on the steps. Seeing the building rage and the head drubbing that's coming, he manages, <b>"But they were just gangsters, criminals and shiver-addicts anyway. Nobody's gonna miss.."</b> Whatever else he was going to say is lost to the beat down.</p>
<p>With the last prisoner beaten into unconsciousness, the party turns to the stairs and puts Kayleigh and Nebbin's plan into action. The pair are immediately confronted with the obstacle of the spider-monster's corpse, exploded to cover half of the room but concentrated on the back corner where the steps are.</p>
<p>Picking steps carefully through the gore, they cannot help but recognize half-digested parts of the monster's unfortunate victims, the leavings of its exploded abdomen.</p>
<p>The story above is dark and quiet. Heavy drapes are drawn before the graceful windows of the second floor, admitting only soft diffuse light. Their slowly adjusting eyes reveal a short landing to the steps, with a door to the immediate right and an open arch to the left going into a similarly darkened chamber. As Nebbin gains the higher steps, he notices a flickering white or blue light that's very dim, occasionally casting odd shadows beyond the arch. </p>
<p>The spider-thing came down this wall and left the black streaks of its passing everywhere. From the marks its evident the thing came through the arch.</p>
<p>—-</p>
<p>Emi, Firinne and Tassira filter through the door to the kitchen and up the second set of stairs. These are evidently meant for servant access, as they land in a butler's chamber that's lit by open windows on the right as they ascend. A shelf covered in household sundries stands on one wall. There's a chair and a small table in the corner, and two doors leaving the room. Both of the doors are closed and unremarkable.</p>Before Emi dribbles the second prisoner's head off the floor a few times, Nebbin gets his question in.
The man winces as he answers, "No, Lord Nybhur commanded they be given... to the Dreamer". His gaze drifts back to the oozing heap of black gore and bugs on the steps. Seeing the building rage and the head drubbing that's coming, he manages, "But they were just gangsters, criminals and shiver-addicts anyway. Nobody's gonna miss.." Whatever else he was going to say is lost to the beat down.
...DM Luke (alias of Luke)2021-09-20T11:06:38ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=112#55552021-09-15T11:15:35Z2021-09-15T11:15:35Z<p>Emi's hack puts the crazed man down. His life's blood splatters the second prisoner and it's plain from the look on his face that he's frightened. He has no more threatening taunts for Tassira now.</p>
<p><b>"There's labs in the cellar. Shiver labs. And spiders and nests, of course. It's how we make shiver, right? And sleeping cells and prisoner cells. It don't matter now."</b></p>
<p><b>"You killed the Dreamer. His voice is quiet."</b></p>Emi's hack puts the crazed man down. His life's blood splatters the second prisoner and it's plain from the look on his face that he's frightened. He has no more threatening taunts for Tassira now.
"There's labs in the cellar. Shiver labs. And spiders and nests, of course. It's how we make shiver, right? And sleeping cells and prisoner cells. It don't matter now."
"You killed the Dreamer. His voice is quiet."DM Luke (alias of Luke)2021-09-15T11:15:35ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=112#55532021-09-14T10:31:31Z2021-09-14T10:31:31Z<p>The man Emi interrogates is processing his ruined motivations in real time. He coughs up answers readily. At first.</p>
<p><b>"Master Nyhbur is upstairs. Bedrooms. The ritual chamber. The summoning room..."</b></p>
<p>His eyes flick from Emi's face, back to the corpse of the demon spider.</p>
<p><b>"Y-you cannot kill the Dreamer! He's died already and is risen again!"</b> He turns wild eyes to his companion, who purposefully looks away from him.</p>
<p><b>"S-She cannot kill the Dreamer!"</b> he babbles. He starts looking for confirmation in the faces of the other party members. His manic gaze settles on Nebbin, and he repeats it. He struggles against his bonds, half-slips them with appalling ease and tries to twist away from Emi's grip.</p>
<p><span class=messageboard-ooc>Unarmed prisoner #1 provokes an AoO from Emi as he awkwardly attempts to stand.</span></p>
<p><span class=messageboard-ooc>When you take the stairs, are you taking the ones in the entry hall or the ones in the kitchen?</span></p>The man Emi interrogates is processing his ruined motivations in real time. He coughs up answers readily. At first.
"Master Nyhbur is upstairs. Bedrooms. The ritual chamber. The summoning room..."
His eyes flick from Emi's face, back to the corpse of the demon spider.
"Y-you cannot kill the Dreamer! He's died already and is risen again!" He turns wild eyes to his companion, who purposefully looks away from him.
"S-She cannot kill the Dreamer!" he babbles. He starts looking for...DM Luke (alias of Luke)2021-09-14T10:31:31ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=33#16382021-09-11T02:45:03Z2021-09-11T02:44:47Z<p>I had a final hp tally for Firinne of 35. Mirror Image paid off twice.</p>I had a final hp tally for Firinne of 35. Mirror Image paid off twice.DM Luke (alias of Luke)2021-09-11T02:44:47ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=111#55482021-09-11T02:42:02Z2021-09-11T02:42:02Z<p>Peeking in the doorway, Kayleigh is unsurprised to find a kitchen. The larder to this place looks embarrassingly full, like multiple staff or cult members might have just abandoned the task of preparing a large meal. There are four unbutchered chicken carcasses and mounds of vegetable mass to feed the army you just routed.</p>
<p>Kayleigh's sweep doesn't turn up anything magical, but it does reveal a second staircase leading up to the second floor, and a door in the corner that stands open leading to a staircase down to the cellar.</p>
<p>As you come to the moment of decision, up, down or out, the fate of your prisoners comes to its crisis. They don't look repentant to you. They look dazed at the sudden reversal of their fortunes. Not conciliatory.</p>Peeking in the doorway, Kayleigh is unsurprised to find a kitchen. The larder to this place looks embarrassingly full, like multiple staff or cult members might have just abandoned the task of preparing a large meal. There are four unbutchered chicken carcasses and mounds of vegetable mass to feed the army you just routed.
Kayleigh's sweep doesn't turn up anything magical, but it does reveal a second staircase leading up to the second floor, and a door in the corner that stands open leading...DM Luke (alias of Luke)2021-09-11T02:42:02ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=111#55432021-09-10T11:05:08Z2021-09-10T11:05:08Z<p><span class=messageboard-ooc>I honestly cannot think of an instance where any of you have consumed a potion. Please consider any potions you've found to still be in your possession.</span></p>
<p>Happily, Kayleigh's inspiration pays off. The detect magic spell sends you rifling a few choice pockets and sacks and coming away with three potions of <i>cure light wounds</i> and a handful of coins. </p>
<p>Using makeshift bindings, you secure the two prisoners as best you can, but you have little doubt that if you left them unattended, they could and would slip them or burst them, and flee immediately. They're both dangerous, trained martial artists, and your intuition tells you they don't flee now because of the direct threat of your attention. They're also crazy people trying to process a personal apocalypse, and can't be trusted to keep acting rationally.</p>
<p>Kayleigh pulls back the curtain to reveal a library, filled with chairs and small reading tables. The walls between the windows are lined with shelves that are filled with books. The chairs of the room are all disturbed, no doubt hastily abandoned when the fighting began and whatever was happening here was interrupted. There are many copies of the same thin volume, <i>Whispers of the Dreamer</i>, lying about on tables and chairs.</p>
<p>This room takes up the entirety of this wing of the house. There's a window that looks back out over the lawn, and a second that looks out on the rugged slope and cliff faces of Garrison Hill. The upper floor of the neighboring manor is just visible over a wall.</p>
<p>There's no one in the room, and there are no other doors or stairs.</p>I honestly cannot think of an instance where any of you have consumed a potion. Please consider any potions you've found to still be in your possession.
Happily, Kayleigh's inspiration pays off. The detect magic spell sends you rifling a few choice pockets and sacks and coming away with three potions of cure light wounds and a handful of coins.
Using makeshift bindings, you secure the two prisoners as best you can, but you have little doubt that if you left them unattended, they could and...DM Luke (alias of Luke)2021-09-10T11:05:08ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=111#55382021-09-09T11:14:10Z2021-09-09T11:14:10Z<p>The manor is quiet as the party gathers its thoughts. The bald, granite fellow in the center of the room frowns down upon your deliberations. Your voices echo in the airy chamber.</p>
<p>It occurs to you that one of the cultists fled up the stairs and is unaccounted for. He could have been one of those seen fleeing, if there's another way down. Or he could still be up there.</p>
<p><span class=messageboard-ooc>Are you heading through the curtain to your left, the door to the right, or through the gore and up the stairs?</span></p>
<p><span class=messageboard-ooc>And are you letting the surrendered cultists go free?</span></p>The manor is quiet as the party gathers its thoughts. The bald, granite fellow in the center of the room frowns down upon your deliberations. Your voices echo in the airy chamber.
It occurs to you that one of the cultists fled up the stairs and is unaccounted for. He could have been one of those seen fleeing, if there's another way down. Or he could still be up there.
Are you heading through the curtain to your left, the door to the right, or through the gore and up the stairs?
And are you...DM Luke (alias of Luke)2021-09-09T11:14:10ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=111#55302021-09-07T10:07:20Z2021-09-07T10:07:20Z<p><span class=messageboard-ooc>Yeah, Firinne I rolled better for you than for any of my baddies. No worries on the arcane point spend, and good to have you back!</span></p>
<p>The blast that Tassira delivers is probably less shocking to the cultist than the sight of the object of his devotion being blown to spider bits. He falls to his knees, shielding his eyes from the glare of lightning and the vision of his cultist world collapsing. The uninjured bully is equally distraught. They share a look of stunned disbelief as they surrender themselves to the party.</p>
<p>The room is filled with your fallen enemies. Gazing through the broken panes of the window, you can see two people running across the lawn, fleeing the manor. Whether they escaped from the basement, where you assume the second wave of attackers came from, or some other part of the house, you have no way of knowing. Whether this organization is broken and they are running off to hide somewhere, or they're headed off to someplace for reinforcements is equally hard to say, but looking at the remains of the bloated spider-thing you cannot help feeling you've accomplished something significant here.</p>Yeah, Firinne I rolled better for you than for any of my baddies. No worries on the arcane point spend, and good to have you back!
The blast that Tassira delivers is probably less shocking to the cultist than the sight of the object of his devotion being blown to spider bits. He falls to his knees, shielding his eyes from the glare of lightning and the vision of his cultist world collapsing. The uninjured bully is equally distraught. They share a look of stunned disbelief as they surrender...DM Luke (alias of Luke)2021-09-07T10:07:20ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=111#55262021-09-02T03:05:24Z2021-09-01T11:19:28Z<p>At Kayleigh's touch Emi pulls in a sharp breath and stirs back to consciousness. There's a profound aching in the places where her mortal wounds have re-stitched and the spiders still swarm and bite, but she is alive! </p>
<p>Firinne casts a spell that charges first her hand and then her entire weapon with crackling electricity. The cultist in her face tries to take advantage of her moment of concentration and succeeds in planting a perfect blow right in the face of one of her mirror images, shattering it. The tiefling steps lightly through the disgusting swarm and delivers a mortal strike. The electric fluid flows into the monster, destroying it in an blue and white explosion that sends tiny electric spiders flying everywhere.</p>
<p><span class=messageboard-ooc>I took a chance on Firinne's behalf and let the opponent mook take his swing rather that try to pass the DC 19 defensive casting check. The mook confirmed a critical, but hit one of the remaining mirror copies. I then confirmed a critical on Firinne's behalf, dealing 75 hp of damage to the spider monster and killing it outright.</span></p>
<p><span class=messageboard-ooc>Tassira is up.</span></p>At Kayleigh's touch Emi pulls in a sharp breath and stirs back to consciousness. There's a profound aching in the places where her mortal wounds have re-stitched and the spiders still swarm and bite, but she is alive!
Firinne casts a spell that charges first her hand and then her entire weapon with crackling electricity. The cultist in her face tries to take advantage of her moment of concentration and succeeds in planting a perfect blow right in the face of one of her mirror images,...DM Luke (alias of Luke)2021-09-01T11:19:28ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=33#16342021-09-01T10:27:14Z2021-09-01T10:27:14Z<p>Yep, that's gonna leave a (couple of) mark(s). I'm happy these last two encounters have pushed you guys, but I can't really see this encounter ending in anything but the normal TPK for my side. ;) </p>
<p>I am afraid I'm eventually gonna kill you all trying to keep things challenging, though. You go through the stock encounters like warm-knife-meets-butter, so I gotta throw some curve balls in. Thus (Bard 9) waiting for you in a bookstore, etc.</p>
<p>I'm right in the middle of customizing the capstone encounters of this adventure into something that's sure to kill you all! lol</p>
<p>@Emi: the spiders do not convey cover.</p>
<p>I'm going to go ahead and DMPC Firinne so Tassira can act with full knowledge.</p>
<p>(And my next character is a Blood Rager for the WotR CRPG.)</p>Yep, that's gonna leave a (couple of) mark(s). I'm happy these last two encounters have pushed you guys, but I can't really see this encounter ending in anything but the normal TPK for my side. ;)
I am afraid I'm eventually gonna kill you all trying to keep things challenging, though. You go through the stock encounters like warm-knife-meets-butter, so I gotta throw some curve balls in. Thus (Bard 9) waiting for you in a bookstore, etc.
I'm right in the middle of customizing the capstone...DM Luke (alias of Luke)2021-09-01T10:27:14ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=111#55222021-08-30T12:32:32Z2021-08-30T12:30:21Z<p><span class=messageboard-ooc>Tassira is covered by the Good Hope spell. Near-corner to near-corner, I make it exactly 30' between Nebbin and Tassira.</span></p>
<p>Boosted by the power of Milani singing in her veins, Emi brings her massive blade crashing down on her revolting foe. She buries the blade nearly to its hilts in the thing's thorax, almost severing one of its limbs.</p>
<p>It staggers, and the soundless scream it unleashes leaves a headache between your ears that smolders like fire. Gouts of blood, thick and dark, leak out onto the floor as it shifts its mass away from the pain.</p>
<p><span class=messageboard-ooc>I recorded 64 hp of damage from that blow, and that's without the hasted attack hitting.</span></p>
<p>Not seeing any way to bring the great monster down in time save Emi from the consequences of her abandon, Firinne tries to provide distraction. She mumbles arcane phrases and produces a defensive illusion that creates duplicates of herself. The coordinated cadre of tieflings spins into the spider's threat range like a dance troupe.</p>
<p><span class=messageboard-ooc>Casting <i>mirror image</i> defensively and stepping to (10,10) on behalf of Firinne. 5 copies are produced. I'm also assuming a willingness to use the last panache point in the pool to riposte any parried monster's attack directed her way (not cultist's).</span></p>
<p>Tassira blinks out of sight in the face of another of these abusers. Her attacker growls and lashes out blindly. Another of the cultists comes up and flanks the first.</p>
<p><b>"Spread out!"</b> he says, directing his partner to his right. <b>"Keep that b&@#• from running. We've got her trapped in this corner somewh..."</b></p>
<p>The second man catches some notion. A brush of air or the rustle of a robe and lashes out in the correct direction, narrowly missing the mage.</p>
<p><b>"Heh. Keep dancing girl..."</b> he taunts.</p>
<p>The wounded spider monster springs back, lashing out at both of the targets it sees. It catches Emi in one of its front legs, crushing her with its strength and biting her again before dropping her inert form onto the gore-streaked floor. The carpet of spiders flood over her body as Kayleigh watches in horror.</p>
<p><span class=messageboard-ooc>The swarm deals 3 hp of damage. The smash/grab does 14. The ensuing bite attack does 12 hp, which drops Emi to -5.</span></p>
<p>A second taloned leg swipes at Firinne and shatters one of her copies to nothing.</p>
<p>Nebbin makes short work of the cultist in the doorway, but fails to hit his next chosen opponent. Nebbin's opponents throw kicks and punches his way, many of which land superficial blows. <span class=messageboard-ooc>Nebbin takes another 14 hp from 3 attacks that land. That DR has paid off sooooo much in this and the bookstore fights.</span></p>
<p>The last of the cultists pursues Firinne but can't land an attack.</p>
<p><span class=messageboard-ooc>Back to the you guys...</span></p>Tassira is covered by the Good Hope spell. Near-corner to near-corner, I make it exactly 30' between Nebbin and Tassira.
Boosted by the power of Milani singing in her veins, Emi brings her massive blade crashing down on her revolting foe. She buries the blade nearly to its hilts in the thing's thorax, almost severing one of its limbs.
It staggers, and the soundless scream it unleashes leaves a headache between your ears that smolders like fire. Gouts of blood, thick and dark, leak out onto...DM Luke (alias of Luke)2021-08-30T12:30:21ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=33#16282021-08-30T09:05:48Z2021-08-30T09:05:48Z<p>I wish that were true. No, I was over-successful lighting fire to a brush pile and burned my legs. Nine days of healing and still the itching/stinging is pretty obnoxious. Especially if I don't keep my feet raised.</p>
<p>But I'm mending. I'm not going to win any sock modeling contests anytime soon, but it's getting better.</p>I wish that were true. No, I was over-successful lighting fire to a brush pile and burned my legs. Nine days of healing and still the itching/stinging is pretty obnoxious. Especially if I don't keep my feet raised.
But I'm mending. I'm not going to win any sock modeling contests anytime soon, but it's getting better.DM Luke (alias of Luke)2021-08-30T09:05:48ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=33#16252021-08-26T13:39:07Z2021-08-26T13:39:07Z<p>Hi guys. I’m on day 2 of being on my back after burning myself pretty badly. I’ll try to get a post in soon, but right now I’m having a hard time concentrating long enough to be productive doing anything.</p>
<p>The hits keep coming…</p>Hi guys. I’m on day 2 of being on my back after burning myself pretty badly. I’ll try to get a post in soon, but right now I’m having a hard time concentrating long enough to be productive doing anything.
The hits keep coming…DM Luke (alias of Luke)2021-08-26T13:39:07ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=111#55172021-08-24T11:24:23Z2021-08-24T11:24:23Z<p><span class=messageboard-ooc>Ok, Nebbin, I'm interpreting your action as a readied attack on someone coming through that door. As such, you interrupt the cultists' turn.</span></p>
<p>Kayleigh connects twice with her morning star, making sure to award each of her opponent's swings with a parry made of iron spikes.</p>
<p>Emi takes a swipe at the first taloned leg to come within reach. She connects, splitting the hard shell of the leg and sending a spray of little spiders into the air. Their little bodies are everywhere, biting and dying. Her second attack does not hit.</p>
<p>Firinne is overcome by the flood of insects. She backpeddles from the horror and retches, coughing up a spider that somehow ended up in her mouth.</p>
<p><span class=messageboard-ooc>After an unfortunate fort save (nat 1), Firinne is nauseated for the turn. She steps to (11,9) to seek momentary cover behind the statue. At least I managed to pass the poison save :/</span></p>
<p>The empowered missiles streak across the room and smash into the spider, but don't distract it from the nearer prey. It focuses its ire on Emileva, attacking with its front legs in an attempt to bring the woman close enough to bite. One of the legs hooks her behind the knee, raking her down the side and she gets bit on the back of her shoulder. <span class=messageboard-ooc>Emi suffers 2 hp from the swarm, 16 hp from the leg attack, and 20 hp from the bite. That brings her to 24 hp by my reckoning and she needs to save again (DC 11) v Nausea and poison.</span></p>
<p>Though in his peripheral vision Nebbin can see the the cultists coming in the second door, his focus on the door in front of him pays off. The leading cultist opens the door and is met with Nebbin's blade. His enemy curses in pain as the blade bites, then kicks the door wide and flows straight into a practiced combat routine. The punches land, but Nebbin naturally shakes off much of the damage. <span class=messageboard-ooc>Nebbin is hit twice, 3 and 2 hp respectively after DR.</span> </p>
<p>Kayleigh's opponent focuses on the weapon that keeps biting him. He tries to tie up her weapon arm, but fails the attempt. More of his brothers route around Nebbin's roadblock and come through the second front door. These split up, each of them going after one of the spellcasters by the statue.</p>
<p>Firinne's new opponent goes after her blade arm, but misses clumsily. <span class=messageboard-ooc>I've rolled 4 nat 1s resolving this turn at this point.</span> Tassira's opponent connects with a painful roundhouse kick, bloodying the mage again. <span class=messageboard-ooc>15 hp of damage from one of his flurry attacks.</span></p>
<p><span class=messageboard-ooc>Kayleigh, Emi, Firinne & Tassira are up. Nebbin acts between the spider and the cultists now, so you can post or wait on the resolution of all that, as you prefer.</span></p>Ok, Nebbin, I'm interpreting your action as a readied attack on someone coming through that door. As such, you interrupt the cultists' turn.
Kayleigh connects twice with her morning star, making sure to award each of her opponent's swings with a parry made of iron spikes.
Emi takes a swipe at the first taloned leg to come within reach. She connects, splitting the hard shell of the leg and sending a spray of little spiders into the air. Their little bodies are everywhere, biting and dying....DM Luke (alias of Luke)2021-08-24T11:24:23ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=33#16232021-08-24T09:36:36Z2021-08-24T09:36:36Z<p>Yeah Smith, that was really odd. Hope everyone fared ok through the storm. </p>
<p>Firinne there is <b>no</b> rush. Kick that thing's butt.</p>Yeah Smith, that was really odd. Hope everyone fared ok through the storm.
Firinne there is no rush. Kick that thing's butt.DM Luke (alias of Luke)2021-08-24T09:36:36ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=111#55132021-08-23T10:18:02Z2021-08-23T10:17:36Z<p><span class=messageboard-ooc>@Nebbin, For clarity do you end up standing in front of the open door so these guys can't rush by without overrunning you, or stepping aside to allow them to enter the room (move through allies, provoke AoOs)?</span></p>
<p><span class=messageboard-ooc>Pending actions for Emi and Firinne (round 1) and Tassira (round 2). I'll DMPC Firinne as necessary until Losonti feels better again.</span></p>@Nebbin, For clarity do you end up standing in front of the open door so these guys can't rush by without overrunning you, or stepping aside to allow them to enter the room (move through allies, provoke AoOs)?
Pending actions for Emi and Firinne (round 1) and Tassira (round 2). I'll DMPC Firinne as necessary until Losonti feels better again.DM Luke (alias of Luke)2021-08-23T10:17:36ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=33#16192021-08-20T11:56:00Z2021-08-20T11:55:01Z<p>I hate to hear that Firinne. My son and I felt bad for a couple of days but never tested positive when my wife had it. Hard to know what's a 'mild' non-positive case (if such a thing exists), from psychosomatic responses (which I know I'm capable of), from other crap you might catch when traveling or during a flu season. </p>
<p>Fingers crossed for a good result!</p>I hate to hear that Firinne. My son and I felt bad for a couple of days but never tested positive when my wife had it. Hard to know what's a 'mild' non-positive case (if such a thing exists), from psychosomatic responses (which I know I'm capable of), from other crap you might catch when traveling or during a flu season.
Fingers crossed for a good result!DM Luke (alias of Luke)2021-08-20T11:55:01ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=111#55102021-08-20T11:42:24Z2021-08-20T11:42:24Z<p><span class=messageboard-ooc>Kayleigh is also in a square that the monster threatens - not sure why I didn't call that out in my prior post. I'm going to drop a grey shade to represent the extent of the spider swarm around the monster, and will highlight (in orange tint) the threatened squares since it's novel to this fight. Let me know if you want those highlights to remain, or if they're making the map too hard to read.</span></p>
<p>Tassira's magic floods through your bodies, slowing down the world, clarifying your thoughts and surging adrenaline into tired muscles.</p>
<p>The spider pulls its bulk forward, dragging its victim off the stairs with its abdomen and leaving streaks of smoking blood behind it. It strikes out with its huge arms, trying to hook a new victim. Firinne narrowly sidesteps one of the legs while the other makes an ineffective lunge at Emi.</p>
<p>A voice burns in your brains like acid. It's not audible. It's empathic, so it has no true pitch or tone. It's the voice that drives your sub conscience, on nights when your dreams are worst. A familiar evil. Intimate, even. There's a sudden fear that comes with it, a feeling of inevitable doom. That no choices you make can avoid the onset of the coming nightmare. It comes with a panicky and illogical need to wake up.</p>
<p><b>"Dance for me, little sweets. You have nowhere to run."</b> </p>
<p><span class=messageboard-ooc>Nebbin's actions dictate what happens at the front door you all came in. Nebbin, roll an opposed strength check to hold the door, or go ahead and declare a different action for the round. Some of the cultist's will act on the door being forced from their side. But also...</span></p>
<p>The 'other' front door suddenly bursts open and three cultists come pouring into the room. Seeing the manifestation of their worship, they cry out, phrases in some base language that mean nothing to you. It's hard to tell terror from adoration in these people. They've lost their minds.</p>
<p><b><span class=messageboard-ooc>Firinne, Emileva & Kayleigh suffer the effects of a swarm in their squares: Fort Save DC 11 to avoid becoming <a href="https://www.d20pfsrd.com/gamemastering/conditions#TOC-Nauseated" target="_blank" rel="nofollow">nauseated</a>. 6 hp damage to Firinne, 1 hp to Emi, 5 hp to Kayleigh. Also, each of you must make a DC 11 Fort save vs poison.</span></b></p>
<p><span class=messageboard-ooc>The rest of the party is up...</span></p>Kayleigh is also in a square that the monster threatens - not sure why I didn't call that out in my prior post. I'm going to drop a grey shade to represent the extent of the spider swarm around the monster, and will highlight (in orange tint) the threatened squares since it's novel to this fight. Let me know if you want those highlights to remain, or if they're making the map too hard to read.
Tassira's magic floods through your bodies, slowing down the world, clarifying your thoughts and...DM Luke (alias of Luke)2021-08-20T11:42:24ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=111#55072021-08-19T10:38:59Z2021-08-19T10:36:26Z<p><span class=messageboard-ooc>Tactical notes on this encounter as you consider your actions. This monster is <a href="https://www.d20pfsrd.com/gamemastering/combat/space-reach-threatened-area-templates/" target="_blank" rel="nofollow">huge(long)</a> and threatens 10' of space (Firinne and Emileva are in melee range for the creature as it comes down the wall). It is also surrounded by a swarm of spiders that will affect anyone within 5' of the monster. In its current form, the swarm is not separately targetable from the wider abomination.</span></p>Tactical notes on this encounter as you consider your actions. This monster is huge(long) and threatens 10' of space (Firinne and Emileva are in melee range for the creature as it comes down the wall). It is also surrounded by a swarm of spiders that will affect anyone within 5' of the monster. In its current form, the swarm is not separately targetable from the wider abomination.DM Luke (alias of Luke)2021-08-19T10:36:26ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=111#55062021-08-19T10:30:46Z2021-08-19T10:30:46Z<p><span class=messageboard-ooc>Well, that and the second front door...</span></p>
<p>Nebbin runs over and puts his shoulder to the door as it begins to swing open. He gets a brief glance through the broken pane to see a small crowd of cultists outside. For so many to have arrived so fast, it has to be they've come from the basement steps Emi noticed as she came in. You've found the spiders alright. All of them, or at least it feels that way.</p>
<p>As if to confirm Emi's words as she takes her shot at the first torso she sees, the cultist trapped in the web shrieks once in terror, and then is covered by a wave of black spiders that cascade down the wall, through the strands of Tassira's magical web and down the steps. But it's not the spiders that run over his body that have the man transfixed with fear. It's the thing that comes after.</p>
<p>It looks like the biggest black spider you've ever seen, covered entirely in caked black gore that it leaves in streaks behind it as it moves. The segments of its legs are long as a man and they end in a great horn spike. At least some of them do. Its form is inconsistent - worn. It has cracks and holes in its carapace and tiny members of the spider swarm fill it, flow out of it, and surround it in every direction. </p>
<p>The thing's own abdomen is a glutinous, shifting mass that glows with an unhealthy pink. It settles on the writhing victim, muffling his screams as it smothers him. Its pink center reacts with a flash as the cultist is consumed.</p>
<p><span class=messageboard-ooc>Whoo! Those init rolls stink!</span></p>
<p><span class=messageboard-ooc>Tassira has the honor of kicking off round 1. If there are any other effects in place I've missed, please let me know. I'll add Tassira's Mage Armor on the next update.</span> </p>
<p><span class=messageboard-ooc>Emi's attack is considered the only action in the surprise round, so we're starting with a full round.</span></p>Well, that and the second front door...
Nebbin runs over and puts his shoulder to the door as it begins to swing open. He gets a brief glance through the broken pane to see a small crowd of cultists outside. For so many to have arrived so fast, it has to be they've come from the basement steps Emi noticed as she came in. You've found the spiders alright. All of them, or at least it feels that way.
As if to confirm Emi's words as she takes her shot at the first torso she sees, the cultist...DM Luke (alias of Luke)2021-08-19T10:30:46ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=33#16142021-08-18T10:34:34Z2021-08-18T10:34:04Z<p>Hey guys. Obviously the next thing is a big fight. The post is about 70% done but I have some map edits/setup rolls to get done still, and I can't finish right away. We've had a couple minor household emergencies (since the weekend), and we're moving our kid to the dorms today. I might get the post/map up tonight, or it might slip until tomorrow.</p>
<p>Hopefully it'll be worth the wait!</p>Hey guys. Obviously the next thing is a big fight. The post is about 70% done but I have some map edits/setup rolls to get done still, and I can't finish right away. We've had a couple minor household emergencies (since the weekend), and we're moving our kid to the dorms today. I might get the post/map up tonight, or it might slip until tomorrow.
Hopefully it'll be worth the wait!DM Luke (alias of Luke)2021-08-18T10:34:04ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=111#55032021-08-16T11:05:17Z2021-08-16T11:05:17Z<p><span class=messageboard-ooc>Sorry, I was a little over-aggressive taking the map down. It's back up now.</span></p>
<p><span class=messageboard-ooc>The doors are 100% intact. The only thing broken about the room is the window, and though the windows are tall and let in alot of light, they are too skinny to afford passage. Better not let the Korvosan fire marshal see this place!</span></p>
<p><span class=messageboard-ooc>Yes, the windows could make decent firing loops. They start about knee-high and extend up the wall. Others of their kind are higher still and let shafts of light down to focus on the statue in the center of the room. The ceiling is high and the stairs long and steep.</span></p>Sorry, I was a little over-aggressive taking the map down. It's back up now.
The doors are 100% intact. The only thing broken about the room is the window, and though the windows are tall and let in alot of light, they are too skinny to afford passage. Better not let the Korvosan fire marshal see this place!
Yes, the windows could make decent firing loops. They start about knee-high and extend up the wall. Others of their kind are higher still and let shafts of light down to focus on the...DM Luke (alias of Luke)2021-08-16T11:05:17ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=110#54962021-08-12T11:10:45Z2021-08-12T11:10:45Z<p><span class=messageboard-ooc>My apologies...</span></p>
<p>The trapped cultist is the opposite of helpful. He struggles in frustration and will certainly escape his bindings at any moment. His eyes dart constantly between the furious women and the stairs, like he's expecting salvation to come from the reeking darkness above.</p>
<p>The windows in the front are suddenly darkened by the shadows of people outside. Through the missing pieces of the pane Kayleigh broke, it's clear more cultists are gathering to rush the front doors. There are several, maybe as many as you've already fought, and they got here quickly.</p>
<p>A feeling of cold dread settles on your shoulders as the shadows of the room suddenly seem to lengthen. The sweet stench of decay assaults your senses, dragging your eyes from the mounting threat outside, back to the stairway and the dark landing above. Lines of black gore begin to run down the wall. It drops in chunks on the stairs and into the magical webbing, wet and reeking. Something terrible is coming from above, and you have only moments to prepare.</p>
<p>The look on the trapped cultist's face is stuck someplace between exultation and fear.</p>
<p><span class=messageboard-ooc>The party has a round to prepare for what's coming...</span></p>My apologies...
The trapped cultist is the opposite of helpful. He struggles in frustration and will certainly escape his bindings at any moment. His eyes dart constantly between the furious women and the stairs, like he's expecting salvation to come from the reeking darkness above.
The windows in the front are suddenly darkened by the shadows of people outside. Through the missing pieces of the pane Kayleigh broke, it's clear more cultists are gathering to rush the front doors. There are...DM Luke (alias of Luke)2021-08-12T11:10:45ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=110#54832021-08-09T11:03:55Z2021-08-09T11:03:55Z<p><span class=messageboard-ooc>I think the most graceful retcon is to change Tassira's action to a readied round 9 action that triggers on their flight. It's immaterial, as this combat is over...</span></p>
<p>Nebbin stills the last fighting cultist with a two handed swing that opens him up. He twists, mid-vault and comes down in the heap of bodies.</p>
<p>As the fleeing cultists reach the stairs, Tassira's conjuration unfolds, draping the stairway, bannister to wall with sticky threads. The pugilist is caught in the air by the spell and is left suspended there, struggling against the fibers. The cultist with the sickles leaps ahead of the webbing and gains the top of the stairs. He disappears from sight.</p>
<p>An instant of calm settles over the room, but there are voices outside and there's yelling upstairs. There's also the drapes where all these dead folk came from, and the door the girl came out of. And the cultist trapped and struggling in the web. He's in the sticky center of the thing. Anyone trying to approach him with a melee weapon's gonna need to get in there with him.</p>I think the most graceful retcon is to change Tassira's action to a readied round 9 action that triggers on their flight. It's immaterial, as this combat is over...
Nebbin stills the last fighting cultist with a two handed swing that opens him up. He twists, mid-vault and comes down in the heap of bodies.
As the fleeing cultists reach the stairs, Tassira's conjuration unfolds, draping the stairway, bannister to wall with sticky threads. The pugilist is caught in the air by the spell and is...DM Luke (alias of Luke)2021-08-09T11:03:55ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=110#54782021-08-06T10:51:02Z2021-08-06T10:50:26Z<p><span class=messageboard-ooc>@Nebbin, yes I think you're correct and I should have taken away both the iterative and hastened attacks from last round too. c'est la vie.</span></p>
<p><span class=messageboard-ooc>Also, you have to keep saving each round against that poison and it takes two saves to halt it, so please go ahead and dump a couple of Fort saves in your next post to account for this round (9) and your next.</span></p>
<p>The spider monster never sees the strike that ends its obscene existence. Emileva's heavy blow bites deep into its back, shearing away corrupt flesh and snapping bones. Its dying screech is too much like that of a young girl to bring any satisfaction, though.</p>
<p>Nebbin scores a wounding blow on his target as he's boosted from behind by Kayleigh's healing. The wound near his neck stitches back together, though the filth in his veins continues to burn. Watching his enemy's face as he sees the spider horror die next to him, Nebbin recognizes the resolution to die fighting.</p>
<p>The enemy counters with a high speed flurry of sequenced attacks that ends in a stomp kick that lands as designed. <span class=messageboard-ooc>Nat 20, confirmed as a critical deals 12 hp bludgeoning damage to Nebbin after DR.</span></p>
<p>Firinne lands a parting, chilling blow before stepping over to get flanking cover from the statue. Her opponents use the moment of disengagement to bolt for the stairs.</p>
<p><span class=messageboard-ooc>Tassira has not taken a round 9 action. My DMPC action for her would be to continue to shelter in invisibility, except both these fleeing mooks speed right by her. Opportunity for an action should Tassira choose...</span></p>
<p><span class=messageboard-ooc>... and everyone can post Round 10 actions.</span></p>@Nebbin, yes I think you're correct and I should have taken away both the iterative and hastened attacks from last round too. c'est la vie.
Also, you have to keep saving each round against that poison and it takes two saves to halt it, so please go ahead and dump a couple of Fort saves in your next post to account for this round (9) and your next.
The spider monster never sees the strike that ends its obscene existence. Emileva's heavy blow bites deep into its back, shearing away corrupt...DM Luke (alias of Luke)2021-08-06T10:50:26ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=110#54732021-08-04T11:22:52Z2021-08-04T11:22:52Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>Emi's strikes pierce the monster's carapace and cause it start leaking its own viscous grey blood onto the already treacherous marble floor.</p>
<p><span class=messageboard-ooc>Nebbin, the poison does 2 pts CON damage, and you need to save each round until you save twice. Also, you are <i>staggered</i>, meaning you lose the iterative attack from your last post (which missed anyway).</span></p>
<p>Nebbin tries to focus as the spider's poison burns through his veins, but his hands feel too big. He experiences an odd and growing detachment as he watches his sword hew down the cultist in front of him.</p>
<p>Kayleigh's able to get her morningstar into action. She hits the monster for all she's worth and is rewarded to see she too can pierce its armor, if only just.</p>
<p>Firenne's blade punches through the monster, adding to its agony and rage. Patterns of frost spread from the wounds causing its carapace to crack and flake in places. <span class=messageboard-ooc>Yes, two of those attacks hit.</span></p>
<p>In the back of the room, Tassira slowly starts to come back to herself. As she does, she becomes increasingly aware of the odor wafting down those steps she's standing next to. The big airy foyer smells bad but she barely noticed when she came charging in. Something upstairs <i>reeks</i>.</p>
<p>Back in the fight, one of the battered cultists picks flight. He limp-runs out the front door and is lost to view. </p>
<p>One of the remaining cultists tries another placed-touch attack on a hasted-staggered Nebbin, but can't manage to land it with the giant sword in his way.</p>
<p>The others close in on Firinne as she focuses on the spider monstrosity. The martial artist lands a numbing blow that threatens her grip on her blade. <span class=messageboard-ooc>Stunning Fist attack lands. 4 hp damage and Firinne must Fort Save DC 15.</span> </p>
<p>The last sickle-wielder also attacks the tiefling.</p>
<p><b>"He was not our leader,"</b> he sneers, with a glance at the smoking ruin that was the bald cultist. <b>"It wouldn't matter if it was. You'll end up in the belly of the Dreamer, little devil. In the end he'll take your flesh just as he'll take us all!"</b></p>
<p>He manages to cut her with one of the sickles, a slight wound that she barely notices. <span class=messageboard-ooc>2 hp slashing.</span></p>
<p>The spider monster stays focused on her chosen meal, but the attacks on her flanks distract her enough to keep her from landing anything on Nebbin.</p>
<p><span class=messageboard-ooc>Back to the top of the party's initiative.</span></p>[Spoiler omitted]
[Spoiler omitted]
Emi's strikes pierce the monster's carapace and cause it start leaking its own viscous grey blood onto the already treacherous marble floor.
Nebbin, the poison does 2 pts CON damage, and you need to save each round until you save twice. Also, you are staggered, meaning you lose the iterative attack from your last post (which missed anyway).
Nebbin tries to focus as the spider's poison burns through his veins, but his hands feel too big. He experiences...DM Luke (alias of Luke)2021-08-04T11:22:52ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=110#54672021-08-01T14:09:51Z2021-08-01T14:09:51Z<p>Oblivious to Firinne's presence, the ettercap leaps into combat and lands on Nebbin's broad back. Before he can shake it off, the monster bites him on the left trapezius, sending fingers of fire down his shoulder and up his neck. <span class=messageboard-ooc>5 hp of damage after DR and another DC 17 Fort save v Poison.</span></p>
<p><span class=messageboard-ooc>I'm going to retcon some of Nebbin's targeting since he can't take that step he wanted. The ettercap filled it with the last part of its turn (after Firinne declined the AoO).</span></p>
<p>Emi sends the gardener back to the floor in pieces. Down for good. Her live opponent parries away her followup though.</p>
<p>Nebbin turns his blade on this new monster standing between him and Tassira. His first blow is solid, severing a claw and biting into the creature's side, but like a tick, the thing doesn't die easy. His second furious swing cleaves the disgusting monster into two. The blood he sprays the room with is black and thin like dirty water.</p>
<p>Tassira blinks out of sight and artfully sidesteps out of the pummel zone. She makes good her escape into the back of the room.</p>
<p>Arcs of electricity explode from the bald cultist's eyes and mouth as he dies. Firinne's demand for surrender falls on ears deafened by rage, as the remaining cultists take their cue from the spider monster.</p>
<p>One of the remaining cultists steps over the carcass of the ettercap to join the fray. He delivers a bruising blow to the underside of Nebbin's arm, threatening to numb it. <span class=messageboard-ooc>Stunning Blow attack hits Nebbin for 5 hp. DC 15 Fortitude save.</span> Behind him, Emi's opponent slips into the combat and hits Nebbin twice more with his sickles. <span class=messageboard-ooc>Two attacks hit, with sneak attack and after DR the <i>total</i> is 8 more hp to Nebbin.</span></p>
<p>Having tasted the big man's blood, the spider monster seems to want more. It strikes him with both of its malformed 'arms', drawing blood each time, but fails to bring its poisonous bite to bear again. <span class=messageboard-ooc>11 more hp of damage to Nebbin from two gore attacks.</span></p>
<p>[Spoiler omitted]</p>
<p>The beatdown that Tassira just endured comes for Firinne, but finds the tiefling's defenses a bit harder to penetrate. Though the two fighters coordinate their attacks and an armed cultist adds his attacks to her flank, she comes away untouched. <span class=messageboard-ooc>3 spent panache points results is three parried attacks from the monks (stunning fist, flurry of blows). Both sickle attacks from number 5 missed. I just rolled 1,2,3,4 in four rolls. Not sure I've seen that before.</span></p>
<p>[Spoiler omitted]</p>Oblivious to Firinne's presence, the ettercap leaps into combat and lands on Nebbin's broad back. Before he can shake it off, the monster bites him on the left trapezius, sending fingers of fire down his shoulder and up his neck. 5 hp of damage after DR and another DC 17 Fort save v Poison.
I'm going to retcon some of Nebbin's targeting since he can't take that step he wanted. The ettercap filled it with the last part of its turn (after Firinne declined the AoO).
Emi sends the gardener back...DM Luke (alias of Luke)2021-08-01T14:09:51ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=33#16112021-07-30T23:34:01Z2021-07-30T23:34:01Z<p>Yep. <a href="https://pestmethods.com/do-spiders-poop/" target="_blank" rel="nofollow">Spiders poop</a>. Case closed.</p>Yep. Spiders poop. Case closed.DM Luke (alias of Luke)2021-07-30T23:34:01ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=33#16102021-07-30T23:23:53Z2021-07-30T23:22:27Z<p>Do spiders have b#!• h•++s?</p>
<p>EDIT: Really? the censor doesn't like anal orifice? I meant it in the anatomical sense. Jeez</p>Do spiders have b@%@ h$$#s?
EDIT: Really? the censor doesn't like anal orifice? I meant it in the anatomical sense. JeezDM Luke (alias of Luke)2021-07-30T23:22:27ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=33#16082021-07-30T22:20:14Z2021-07-30T22:20:14Z<p>Thanks guys.</p>
<div class="messageboard-quotee">Nebbin Elsbet wrote:</div><blockquote> ...Florida and these other southern states really scare me.</blockquote><p>You and me both, buddy. We moved out to the boonie boonies. Folks who live in the boonies, when they hear where we live, the first thing out of their mouths is "damn, you're out in the boonies". It's gorgeous country and I love it, but the locals are um... not the mask-wearing, vaccine-taking types. I should not have let my guard down at all. We went for coffee and some light shopping on our anniversary recently and probably caught it then. Too much confidence in the vaccine and the better numbers.
<p>My wife is the only one really still sick. She's on day 5 of low-grade fever with coughing and all that. The first night after she knew, she was scared (and frankly so was I). Now she just feels sick like she has a cold. We're fortunate enough to have family to call on who are close enough to come down and get us a couple weeks of groceries and leave them on the porch, so we'll be alright.</p>
<p>But yeah, I love alot of things about where I live. The locals and their upside-down political/social views ain't one of them.</p>Thanks guys.
Nebbin Elsbet wrote:...Florida and these other southern states really scare me.
You and me both, buddy. We moved out to the boonie boonies. Folks who live in the boonies, when they hear where we live, the first thing out of their mouths is "damn, you're out in the boonies". It's gorgeous country and I love it, but the locals are um... not the mask-wearing, vaccine-taking types. I should not have let my guard down at all. We went for coffee and some light shopping on our...DM Luke (alias of Luke)2021-07-30T22:20:14ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=33#16072021-07-30T22:04:23Z2021-07-30T22:04:23Z<p>Tassira, I have you at 5 hp currently.</p>Tassira, I have you at 5 hp currently.DM Luke (alias of Luke)2021-07-30T22:04:23ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=32#15982021-07-30T11:56:36Z2021-07-30T11:56:36Z<p>And who knew none of you are Lawful? I'm gonna just put this <i>chaos hammer</i> right here back in my toolbox.</p>And who knew none of you are Lawful? I'm gonna just put this chaos hammer right here back in my toolbox.DM Luke (alias of Luke)2021-07-30T11:56:36ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=32#15972021-07-30T11:50:23Z2021-07-30T11:50:23Z<p>On a less positive note, my family has apparently failed our Will saves vs COVID, and have mild break-through cases. My son and I will get tests back today. My wife is already confirmed and has the worst of our symptoms.</p>
<p>This thing ain't over folks. Wear your masks, vaccinated or no. Just my 2 cents from the sick ward. :(</p>On a less positive note, my family has apparently failed our Will saves vs COVID, and have mild break-through cases. My son and I will get tests back today. My wife is already confirmed and has the worst of our symptoms.
This thing ain't over folks. Wear your masks, vaccinated or no. Just my 2 cents from the sick ward. :(DM Luke (alias of Luke)2021-07-30T11:50:23ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=110#54582021-07-30T11:47:53Z2021-07-30T11:47:53Z<p><span class=messageboard-ooc>@Kayleigh - ayup!</span></p>
<p>Emileva's blade slices effortlessly through the mirror copy of her opponent and it winks out of existence. The actual opponent remains engaged with Emi.</p>
<p>Seeing one of the cultists lower his defenses to cast a spell, Nebbin casually runs his blade through robes and man. The spell dies on his trembling lips as he slides off the weapon to the ground. Kayleigh taps him on the head for good measure, making sure he's good and dead. Wheeling around, Nebbin lays low the unwise cultist who un-surrendered. That guy will not be getting up again to threaten anyone. The barbarian vomits in raging triumph as his enemies pile up at his feet.</p>
<p>Kayleigh connects with her morningstar, then pushes more healing energy into the room.</p>
<p>Tassira's lightning attack flashes out and strikes the bald man. He grits his teeth in pain but doesn't appear to have been blinded by the attack.</p>
<p>Firinne lands her first blow and gravely re-wounds her opponent, but still he stands. She vanishes in his face and steps around him.</p>
<p><span class=messageboard-ooc>#6 has to be one conflicted individual at this point. The party's taken him to death's door and back again twice now. He's riding the cosmic yo-yo.</span></p>
<p>Tassira finds herself hemmed in by three of the unarmed combatants. They coordinate their attacks, raining punches and kicks at the lightning-source in the corner. </p>
<p><span class=messageboard-ooc>Tassira endures 3 flurry of blows attacks (6 rolls). At AC 11, 5 of the 6 attacks hit, dealing a total of 34 points of damage. I couldn't find an allusion to <i>mage armor</i>, but if I missed it and Tassira has it active, the last of the 5 would not hit and she would have 6 hp less overall damage done.</span></p>
<p>Not realizing the imminent threat that Firinne presents to it, the ettercap charges into the melee. <span class=messageboard-ooc>Provoking an AoO from Firinne. I'll pause here on the rest of its action and let Firinne take that now if she wants, realizing it will dismiss her active Vanish spell...</span></p>
<p>The giant spider monstrosity that used to be a scared girl charges in to fight the biggest piece of meat it sees. Nebbin suffers a bite from the creature that makes his head swim a little more.</p>
<p><span class=messageboard-ooc>Confirmed critical on Nebbin. 11 hp of damage after DR and Nebbin must make a DC 17 Fort Save vs Poison.</span></p>
<p>The chanter in the back brings another enchantment down on the party's heads. This time there is a multi-colored explosion in the corner of the room, which unleashes painful energy of pure chaos on the folks there.</p>
<p><span class=messageboard-ooc>DC 19 Will save v Spell for Emi, Nebbin & Kayleigh. If passed, the damage is halved.</span></p>
<p><span class=messageboard-ooc>Nebbin: 10 hp</span>
<br />
<span class=messageboard-ooc>Kayleigh: 10 hp</span>
<br />
<span class=messageboard-ooc>Emi: 10 hp</span></p>
<p><span class=messageboard-ooc>So I need a pile of saves and a decision/roll on Firinne's AoO. You guys can post your actions if you like, or wait on my reaction to that decision. Only the second half of the ettercap's turn is left to do.</span></p>@Kayleigh - ayup!
Emileva's blade slices effortlessly through the mirror copy of her opponent and it winks out of existence. The actual opponent remains engaged with Emi.
Seeing one of the cultists lower his defenses to cast a spell, Nebbin casually runs his blade through robes and man. The spell dies on his trembling lips as he slides off the weapon to the ground. Kayleigh taps him on the head for good measure, making sure he's good and dead. Wheeling around, Nebbin lays low the unwise...DM Luke (alias of Luke)2021-07-30T11:47:53ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=109#54502021-07-28T03:05:33Z2021-07-28T03:05:33Z<p><span class=messageboard-ooc>Thanks Kayleigh! Effects sidebar updated.</span></p>
<p><span class=messageboard-ooc>I'd delayed Tassira's initiative a round ago or so to last, so Emi's correct about whether or not it was in play for these actions (it was not). To preserve Firinne's action, I just delayed her until after Tassira - hopefully that's a good adjustment.</span></p>
<p>One of Emi's retreating swipes catches her target off balance and nearly finishes the cultist off. Nebbin drives furiously towards Kayleigh's side. The cultist who vanished isn't there to oppose him so he hews down the man attacking his girlfriend, cutting him nearly in two. So deep, in fact, that Kayleigh's subsequent over-generous healing won't pull him back from Pharasma's grasp.</p>
<p>Kayleigh pulls the blessing of Milani down upon friends and (a few) foes alike. Her attacking spiritual weapon misses its target and then fades out of existence. Her guarding weapon hovers dutifully between herself and the man Nebbin cut down.</p>
<p>Tassira's magic seeps into her allies, sparking them into overdrive. Firinne's first attack impales the sickle wielder. He barks at the pain and uses one weapon to drive the blade away. A tough opponent. Firinne's unnaturally quick second attack takes him under the chin, sending a gout of blood out over the melee to spray the crowd. He drops to the ground, frantically clawing at his throat in an effort to stop the bleeding. <span class=messageboard-ooc>11 is down, but it takes all your attacks to get him there.</span></p>
<p>At the door behind Nebbin and Tassira, two of their pursuers enter the fray. The first through the door ignores Tassira and goes for Nebbin's broad back. The punch only grazes Nebbin and he shrugs it off. <span class=messageboard-ooc>I'm ruling the partial wall makes (8,3) a non-threatened square for Tassira, so she doesn't get an AoO, but by the same token mook #12 cannot attack her.</span></p>
<p>The cultist who surprised Emi from behind whispers some enchantment and a carbon copy of herself blinks into existence. The twin cultists try parrying away Emi's blade with one weapon and striking with the other, but Emi calmly steps by the real and illusory blades without harm.</p>
<p>The cultist twice struck by Emi <span class=messageboard-ooc>(#3)</span> duplicates the copycat illusion and also gains a gravely wounded double. He then provokes an attack from Kayleigh to cast a spell that heals himself.</p>
<p>The cultist that vanished reappears on Nebbin's flank. Finding himself healed by Kayleigh's blessing, the cultist who surrendered ducks back into combat to help put Nebbin at a disadvantage. One of the sickles catches Nebbin off-balance, slicing his leg. <span class=messageboard-ooc>8 hp damage after DR.</span></p>
<p>The guard who Tassira hit with lightning lance and Kayleigh healed battles through the blinding glitterdust to strike out at Firinne, but she sees the attack coming a mile away and easily turns it away and strikes back hard. <span class=messageboard-ooc>Panache that was gained is spent. Riposte attack is another confirmed critical.</span> Somehow the battered opponent still stands.</p>
<p>At the back of the room, the affected cultists complete their transformations. The young man has changed into an ettercap. It clacks and chitters, and shakes its head like it's trying to clear it. The young woman has changed into something bigger. The nightmare from the curio shop that became half-spider. This is what she's become, and her exultant scream changes into a chattering screech as she fixes her multiple eyes on the group and picks her prey.</p>
<p>The bald man moves along the back of the combat, chanting out the words of a dark prayer as he goes. When he stops, a greenish black haze begins seeping from your skin and clothes, draining away you health and energy, and leaving behind a nauseating sheen of cold sweat. <span class=messageboard-ooc>Everyone in the party must make a DC 19 Will save v spell or suffer the effects below (save for 1/2 damage and no sickened state):</span></p>
<p><span class=messageboard-ooc>Nebbin: 12 hp and sickened for 2 rounds</span>
<br />
<span class=messageboard-ooc>Kayleigh: 14 hp and sickened for 4 rounds</span>
<br />
<span class=messageboard-ooc>Tassira: 23 hp and sickened for 4 rounds</span>
<br />
<span class=messageboard-ooc>Emileva: 16 hp and sickened for 3 rounds</span>
<br />
<span class=messageboard-ooc>Firinne: 21 hp and sickened for 4 rounds</span></p>
<p><span class=messageboard-ooc>The party is up. Kayleigh is due an AoO. Everyone owes a Will save.</span></p>Thanks Kayleigh! Effects sidebar updated.
I'd delayed Tassira's initiative a round ago or so to last, so Emi's correct about whether or not it was in play for these actions (it was not). To preserve Firinne's action, I just delayed her until after Tassira - hopefully that's a good adjustment.
One of Emi's retreating swipes catches her target off balance and nearly finishes the cultist off. Nebbin drives furiously towards Kayleigh's side. The cultist who vanished isn't there to oppose him so...DM Luke (alias of Luke)2021-07-28T03:05:33ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=109#54442021-07-26T02:55:42Z2021-07-26T02:55:42Z<p><span class=messageboard-ooc>I would appreciate a volunteer to guest-post Tassira until Dragoncat's return.</span></p>
<p><span class=messageboard-ooc>@Nebbin - Yes, 4 is the coward who doesn't really want to die.</span></p>
<p><span class=messageboard-ooc>@Firinne - I resolved those saves as Will (for Glitterdust). I think they're supposed to be.</span></p>
<p><span class=messageboard-ooc>@Emileva - the new enemy is the one who came down the steps and went invisible. Not your original studied target.</span></p>
<p>Emi strikes out at the clutsy cultist who spent her invisibility-aided ambush on Kayleigh's buckler. Emi feels a presence behind her as she moves, but she's already committed to her attack. She lands a piercing blow and in reply finds herself suddenly surrounded by sickle wielding foes. Their spider-formed weapons flash out, too many and too fast to parry away.</p>
<p><span class=messageboard-ooc>Three separate hits land, benefiting from flanking and sneak attack damage. The numbers are 14, 13 & 6 = 33 hp total.</span></p>
<p>Kayleigh falls back to Emi's flank as one of her spiritual weapons finds its mark. Nevertheless, her opponent finishes an enchantment and disappears right before Kayleigh's eyes. The other weapon catches empty air and waves about sadly, waiting for someone to hit. </p>
<p>The one remaining combatant focused on Kayleigh strikes out with a heavy blow that the cleric is just able to parry away with her buckler.</p>
<p>Nebbin's fury is getting the better of him as he swings the big blade about wildly. He's only just able to twist away as Tassira suddenly reveals invisible self in the room's corner. Her Lightning Lance twists out to fry one of the men focused on Firinne. <span class=messageboard-ooc>14 hp damage to guard 6.</span> He's left blinded and smoking.</p>
<p>Firinne's spell explodes with much glitter but little effect. No new enemies are revealed in the spell's radius, and all the opponents in the room seem unfazed by the blinding effect. The attacker who Tassira shocked misses when he attacks Firinne. The tiefling's second opponent completes a spell that makes his own sickles flash with a red aura.</p>
<p>Behind the fray, the bald cultist belts out some arcane phrases that sound ominous. The two cultists nearest him immediately begin clawing at their own heads and faces in pain as his enchantment completes.</p>
<p><b>"YYYyyyYyyy-eeeeeeeeessss!!"</b> the woman screams in ecstasy, as mandibles burst out of her cheeks and her eyes bulge and fill with cloudy purple fluid. Her arms stretch and burst through the seems of her robes as the transformation consumes her twisting form.</p>I would appreciate a volunteer to guest-post Tassira until Dragoncat's return.
@Nebbin - Yes, 4 is the coward who doesn't really want to die.
@Firinne - I resolved those saves as Will (for Glitterdust). I think they're supposed to be.
@Emileva - the new enemy is the one who came down the steps and went invisible. Not your original studied target.
Emi strikes out at the clutsy cultist who spent her invisibility-aided ambush on Kayleigh's buckler. Emi feels a presence behind her as she...DM Luke (alias of Luke)2021-07-26T02:55:42ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=109#54392021-07-22T12:04:35Z2021-07-22T11:42:42Z<p><span class=messageboard-ooc>DMPC for Tassira</span></p>
<p>Tassira hustles around the steps and up them, but stops in the open doorway to survey the chaos in the hall before venturing inside. <span class=messageboard-ooc>Double-move to (8,3).</span></p>
<p>Emi's unwise opponent misjudges his attempt to catch her wrist, and instead catches her blade. His fingers are sheared off and sent bouncing off the wall. Emi's reversed grip thrust buries in his chest and drops him at her feet.</p>
<p><span class=messageboard-ooc>Apologies for boggarting your space, Nebbin. I read the posts in initiative order and didn't see until now...</span></p>
<p>Nebbin squeezes past the unseen Tassira and into the fray. As he does, his suddenly-aware opponent flashes out a kick that surprises the big man by landing in his midesction. <span class=messageboard-ooc>Attack of opportunity hits and does 5 hp after DR (for leaving (8,3)).</span> Nebbin brings his blade down heavily on the man but just clips his shoulder before chipping the marble floor.</p>
<p>Firinne follows the big man through, but is unsurprised by the same round-house kick, instead driving her dancing rapier deep into the attacker's thigh. Spinning past Nebbin, she parries away a second attack from the sickle-wielder.</p>
<p><span class=messageboard-ooc>2 panache points spent in successful parries. Riposte hit mook #4.</span></p>
<p>Kayleigh's weapon sparks to life in the air over the sickle wielder's head, but misses on its first swipe at the man.</p>
<p>The chanting in the room continues, with more voices added to the mix. Another of the cultists blinks out of sight in the crowd as an invisibility enchantment takes effect. The cultist guards redouble their efforts as Nebbin and Firinne begin to balance out the fight.</p>
<p>The cultist nearest the door, wounded as he is by both Firinne and Nebbin, collapses to the floor in surrender.</p>
<p>Another cultist, thus far unnoticed in the melee stands by the open door on the right side of the hall, a kitchen knife clutched in her hand, observing the melee with saucer-wide eyes.</p>
<p>At the drapes across the hall, more men emerge, practically filling the room. At the back of them is a bald man with a black and grey beard. He has a hand on the back of one of the others, and another of the cultists seems to stand by as his right-hand guard. When he sees the girl with the knife he calls out to her.</p>
<p><b>"Come my child! Your hour of transcendence is nigh upon us!"</b></p>
<p>The girls crosses the chamber slowly in his direction, and he smiles as he turns back toward the group fighting their way into the manor.</p>
<p><b>"Jorgen's killers, I presume? And the thieves who stole his copy of the <i>scriptum</i>? I hope you at least had the decency to bring it along with you."</b></p>
<p>In the scrum, the fight proceeds apace. A cultist blinks into existence right beside Kayleigh, startling her out of her armor. Fortunately for the cleric, her opponent is inept, and misses with her strike. <span class=messageboard-ooc>GRRRRR.</span></p>
<p>She finds that two of her previous assailants have lost interest in her and are more concerned with the lions that just barged in the front door, but one of them stays focused on the cleric and aims another sequence of attacks at her. He lands another blow. <span class=messageboard-ooc>6 more hp of damage to Kayleigh.</span></p>
<p>Two opponents, one armed and the other not, each aim attacks at Firinne, but their efforts are parried aside.</p>
<p><span class=messageboard-ooc>Two more panache points expended. The party is up.</span></p>DMPC for Tassira
Tassira hustles around the steps and up them, but stops in the open doorway to survey the chaos in the hall before venturing inside. Double-move to (8,3).
Emi's unwise opponent misjudges his attempt to catch her wrist, and instead catches her blade. His fingers are sheared off and sent bouncing off the wall. Emi's reversed grip thrust buries in his chest and drops him at her feet.
Apologies for boggarting your space, Nebbin. I read the posts in initiative order and didn't...DM Luke (alias of Luke)2021-07-22T11:42:42ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=109#54322021-07-20T11:17:11Z2021-07-20T11:17:11Z<p><span class=messageboard-ooc>@Firinne, Yes, the Parry is mechanically tough in this forum. Since it costs you points, I can't automatically assume you would use it. So for instance right now, as you enter this melee, you would probably want to pick and choose which enemy attacks you wanted to try and parry, which you might use the riposte against, etc. At the table, order would matter. Here I'm writing results as a big batch and going back to retcon them all the time won't work. I'm open to suggestions, but I suspect the best path is going to be you describing your approach to the combat each round, and guiding my application of the effects when appropriate. I want to find the sweet-spot between flow and letting your character's abilities shine.</span></p>
<p><span class=messageboard-ooc>@Tassira and Nebbin, you guys are about 50' off the map to the south, in the road or across it from the gate and interposed by a low wall you need to vault (no check required, but would qualify as difficult terrain) at the beginning of the round.</span></p>
<p>The three goons at the gate whip around when they hear the crash and the scream. While they fumble with the gate, Tassira and Nebbin vault the little wall and tear across the lawn toward the building entrance. Seeing Nebbin, one of the men at the gate calls out for him to halt. As the big man pounds across the grass he can hear the footsteps of the guards, trying hard to cut him off.</p>
<p><span class=messageboard-ooc>They fail. Tassira, I placed you closer to the steps Emi and Kayleigh used. You had about 10' of movement left with a double-run. Let me know if you want another spot. There are three more guards just off the southern border of the map who will enter next turn.</span></p>
<p>Emi closes ranks with the cultist - she's quite sure of that now - and puts the bigger blade to use. The enemy smoothly steps into her first attack and neuters it, but her wheeling second blow cuts him deep. His confident, not-gardener expression slips a touch but there's no retreat in him.</p>
<p><span class=messageboard-ooc>Emi, I think your first use of Guidance (first attack) extinguishes the blessing on you. @Kayleigh, I missed if you used it yet. Emi's blow still hits, though.</span></p>
<p>Kayleigh's prayer takes effect as she tries her best to shield Emi's back.</p>
<p><span class=messageboard-ooc>@Kayleigh, are your actions the spell and the stow of the morning star (move-equivalent), or are you dropping the weapon to draw the wand?</span></p>
<p>The gardener slams a fist into the inside of Emi's right arm, causing it to go numb. <span class=messageboard-ooc>10 hp of damage and Emi must make a Fortitude save v Stunning Fist (DC 15).</span></p>
<p>As she thought, Kayleigh quickly finds herself facing three enemies. The ones to either side are similar. Unarmed, robed men with skills in martial arts. Their attacks are coordinated and come flying at her from all directions. She manages to get her shield in the way of a few, but twice their strikes get through her defenses. <span class=messageboard-ooc>Two uses of Flurry of Blows for a total of four attacks. Each attacker lands one hit at AC 23. The damage is 11 hp and 10 hp respectively.</span></p>
<p>The one in the middle fishes out two sickles, wrought in the now familiar form of a spider tarsus. The parade of cultists coming from the room beyond the drape continues as two more come out to join the fray. The hall is filled with mumbled chanting as individual prayers are offered their dark, foreign god. To what end you cannot be certain.</p>
<p><span class=messageboard-ooc>The party is back up in intiative.</span></p>@Firinne, Yes, the Parry is mechanically tough in this forum. Since it costs you points, I can't automatically assume you would use it. So for instance right now, as you enter this melee, you would probably want to pick and choose which enemy attacks you wanted to try and parry, which you might use the riposte against, etc. At the table, order would matter. Here I'm writing results as a big batch and going back to retcon them all the time won't work. I'm open to suggestions, but I suspect the...DM Luke (alias of Luke)2021-07-20T11:17:11ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=32#15952021-07-17T12:38:38Z2021-07-17T11:18:19Z<p>Yep sorry x2. I should have been more clear that was where I was posting it. </p>
<p>Also sorry for all the terrible rolling. At least I can promise you it went both ways (except their initiative). You can tell from all the missing I've done so far. I think my red d20 hasn't adjusted to the subtle changes in the magnetic field out here. If it doesn't straighten up and fly right, I'm gonna put it in a mesh bag, tie it to a cypress knee and let it dangle in the river for a while. Die punishments leveled up at the new hacienda.</p>Yep sorry x2. I should have been more clear that was where I was posting it.
Also sorry for all the terrible rolling. At least I can promise you it went both ways (except their initiative). You can tell from all the missing I've done so far. I think my red d20 hasn't adjusted to the subtle changes in the magnetic field out here. If it doesn't straighten up and fly right, I'm gonna put it in a mesh bag, tie it to a cypress knee and let it dangle in the river for a while. Die punishments...DM Luke (alias of Luke)2021-07-17T11:18:19ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=109#54262021-07-17T00:39:38Z2021-07-17T00:39:38Z<p>Emi's opponent twists away from her first stab but gets sliced across his hip as she slips her hand free for a second strike. He seems to take the wound in stride, maintaining his hard grip on her.</p>
<p>Kayleigh's weapon shatters the pane, and the sound of breaking glass echoes through the airy front hall. Her scream carries well past Firinne at the porch, past the house guards at the gate and all the way to Nebbin and Tassira's ears. From the room beyond the hanging drape you can hear the sound of chairs scraping the floor and people's voices stirring in outrage.</p>
<p>The door beside her, the way she and Emi came in opens up again, and the lankier of the two original guards comes in, looking for the person who broke the window. Seeing the combat unfolding he moves in to render aid.</p>
<p>On the stairs, the chanting person switches smoothly through his magic. As Kayleigh is glancing his way he suddenly vanishes from sight.</p>
<p>The man attacking Kayleigh switches from grabbing to martial arts. He aims his strike for her weapon arm, but misses the mark again.</p>
<p>The guard fighting Emi loses his grip on her. Sensing her strength and speed and reading something into her glances at the door, he vaults over her next attack and rolls to the corner of the room before springing back up in a place to bodily block the other door out.</p>Emi's opponent twists away from her first stab but gets sliced across his hip as she slips her hand free for a second strike. He seems to take the wound in stride, maintaining his hard grip on her.
Kayleigh's weapon shatters the pane, and the sound of breaking glass echoes through the airy front hall. Her scream carries well past Firinne at the porch, past the house guards at the gate and all the way to Nebbin and Tassira's ears. From the room beyond the hanging drape you can hear the sound...DM Luke (alias of Luke)2021-07-17T00:39:38ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=32#15932021-07-16T10:54:07Z2021-07-16T10:54:07Z<p>Yes, you guys have probably noticed that I almost always begin combats with surprise rounds, even if no one if surprised. This is an optional modification I read in one of the books (maybe GameMastery Guide?) that takes a little bit of the sting out of the flat-footed nature of the first round. That scenario where the rogue with multiple attacks and improved initiative can lay waste to the battlefield in the first round of combat by getting a full-turn of actions in and sneak attack on everything. We used this modification in my table games and folks seemed to like it. </p>
<p>I read Lookout the same as you all do. Both Kayleigh and Emi get two actions in the surprise round. And given the above, maybe its more useful than you've credited it, Emi. :)</p>
<p>Dark Seeds is the working title of the Cthulhu campaign I'm brewing. It's going to take a while to pull that one together. There's a map of Arkham in there, just not linked from the menu yet, where I was playing around with what could be done with this control. </p>
<p>Turns out you can either have the left menu or the links out to other pages. I like the menu bar too, but I'm not satisfied with the styling options there yet, and don't like the way it fails to scroll with the accompanying image. Still playing with it though...</p>Yes, you guys have probably noticed that I almost always begin combats with surprise rounds, even if no one if surprised. This is an optional modification I read in one of the books (maybe GameMastery Guide?) that takes a little bit of the sting out of the flat-footed nature of the first round. That scenario where the rogue with multiple attacks and improved initiative can lay waste to the battlefield in the first round of combat by getting a full-turn of actions in and sneak attack on...DM Luke (alias of Luke)2021-07-16T10:54:07ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=32#15832021-07-15T01:38:04Z2021-07-15T01:38:04Z<p>No opinion on Pringles. If we have them in the house, my son eats them all and then we don't. I have to buy yucky things to have any. Things with raisins and such. :p</p>No opinion on Pringles. If we have them in the house, my son eats them all and then we don't. I have to buy yucky things to have any. Things with raisins and such. :pDM Luke (alias of Luke)2021-07-15T01:38:04ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionDM Luke (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=32#15822021-07-15T01:35:04Z2021-07-15T01:35:04Z<p>On the new website, you guys will probably have noticed that the image-maps (clickable images within images) I use have the left-margin explanation panel in most cases. I can suppress it entirely if I like (like I do <a href="https://simiangames.site/?page_id=159" target="_blank" rel="nofollow">here</a>). But usually I want to just figure out how to use it better. On one of these images I can make the clickable area go to another page, like I do on that map of Korvosa that I just linked to, or I can fill the left pane with info, like I've started to do for maps like <a href="https://simiangames.site/?page_id=56" target="_blank" rel="nofollow">this one</a>. Here there's the default district text when you haven't selected anything, and then there's text, images or links you can put in the left margin when something's selected. </p>
<p>In some places I've put some flavor text in. In other places there's just the title. On the current battle map, I threw the initiative in the default text and haven't used any image overlays, but the potential is there. I also put a current effects area, and I'll add guidance on Kayleigh and Emi and throw a random remaining duration on there. This might be a more natural place for me to maintain that kind of information rather than reposting it for reference each page.</p>
<p>Seeking your opinions...</p>On the new website, you guys will probably have noticed that the image-maps (clickable images within images) I use have the left-margin explanation panel in most cases. I can suppress it entirely if I like (like I do here). But usually I want to just figure out how to use it better. On one of these images I can make the clickable area go to another page, like I do on that map of Korvosa that I just linked to, or I can fill the left pane with info, like I've started to do for maps like this...DM Luke (alias of Luke)2021-07-15T01:35:04ZRe: Forums: Play-by-Post: Luke's Crimson Throne Gameplay ThreadGame Thread Trivia Genie (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/gameplay&page=27#13102017-08-27T05:40:25Z2017-08-09T02:06:32Z<p>Here's what I could find on Money...</p>
<p>Loot you had as of turning the orphan over to the Hillbrakes = 3161g 3s</p>
<p>Loot you found buried in the butcher shop stable = 450 g 720 s</p>
<p>Money taken from Verik = 28 g</p>
<p>Reward from Cressida for bringing Verik to justice = 500 g</p>
<p>This comes to 4211 g 3 s.</p>
<p>Regeris's weapon haul:
<br />
40 g arrow silvering
<br />
1 g 20 arrows
<br />
90 g longsword silvering
<br />
15 g longsword
<br />
180 g mace silverings
<br />
24 g 2 heavy maces
<br />
—————————
<br />
350 g</p>
<p>So the total I came up with for party loot (not including whatever you have in your pocketses) is <b>3861 g 3 s</b>. </p>
<p>I imagine the majority of this is kept in a strongbox somewhere in the temple. And Emi is carrying 200 of Vencarlo's 1000 g on her, with the balance also tucked away somewhere. I'll defer to you guys to figure out how much of the party cash you would be carrying on hand.</p>
<p>Incidentally, some other loot that you found but I'm not sure you shared out:</p>
<p>3 clw potions from the butcher shop
<br />
20 arrows +1
<br />
mwk composite longbow
<br />
mwk spear
<br />
some jewelry and gemstones from butcher shop buried stash</p>Here's what I could find on Money...
Loot you had as of turning the orphan over to the Hillbrakes = 3161g 3s
Loot you found buried in the butcher shop stable = 450 g 720 s
Money taken from Verik = 28 g
Reward from Cressida for bringing Verik to justice = 500 g
This comes to 4211 g 3 s.
Regeris's weapon haul:
40 g arrow silvering
1 g 20 arrows
90 g longsword silvering
15 g longsword
180 g mace silverings
24 g 2 heavy maces
------------------
350 g
So the total I came up with for party...Game Thread Trivia Genie (alias of Luke)2017-08-09T02:06:32ZRe: Forums: Play-by-Post Discussion: Luke's Crimson Throne Campaign DiscussionGame Thread Trivia Genie (alias of Luke)https://paizo.com/campaigns/LukesCrimsonThroneCampaign/discussion&page=7#3112017-02-03T04:29:41Z2017-02-03T04:29:41Z<p><b>Committed Items - </b>
<br />
Composite Longbow (Emileva)
<br />
Shiver doses (Neziana)
<br />
wand of Magic Missiles (Tassira)</p>
<p><b>Items & the offers you get for them:</b>
<br />
narrow teak cigar case inlaid with tiny bits of jade - 12g 5s
<br />
2-lb gold ingot stamped with Cheliax coat-of-arms - 100g
<br />
miniature gold crown - 175g
<br />
fist-sized scrimshaw carving of a kraken with garnet eyes - 100g
<br />
silver ring with a personalized inscription - 75g
<br />
an intricate ivory figurine of two succubi entwined in a lover's embrace - 225g
<br />
masterwork shuriken - 150g
<br />
arrowhead made of a very shiny and light-weight silver metal - 60g
<br />
holy symbol of Shelyn made of abalone - 150g
<br />
darkwood coffer - 50g
<br />
mwk kukri - 150g
<br />
bejeweled brooch with a broken clasp - 1000g
<br />
odd dagger with a blade shaped like a key - this also bears an inscription - 325g
<br />
one application of silversheen - 125g
<br />
oil of keen edge - 325g</p>
<p><b>Unclaimed interesting stuff: </b>
<br />
Gaedran Lamm's ledger
<br />
Zellara's Head in a hatbox
<br />
Harrow Deck</p>
<p>79 g communal cash</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Committed Items -
Composite Longbow (Emileva)
Shiver doses (Neziana)
wand of Magic Missiles (Tassira)
Items & the offers you get for them:
narrow teak cigar case inlaid with tiny bits of jade - 12g 5s
2-lb gold ingot stamped with Cheliax coat-of-arms - 100g
miniature gold crown - 175g
fist-sized scrimshaw carving of a kraken with garnet eyes - 100g
silver ring with a personalized inscription - 75g
an intricate ivory figurine of two succubi entwined in a lover's embrace - 225g
masterwork...Game Thread Trivia Genie (alias of Luke)2017-02-03T04:29:41ZRe: Forums: Jade Regent: Altering Jade Regent Thoughts/Suggestions?Lukehttps://paizo.com/threads/rzs2s3j9?Altering-Jade-Regent-ThoughtsSuggestions#112015-03-25T03:28:36Z2015-03-25T03:28:36Z<p>I've found a need to totally rewrite the plotlines of chapters 3 and 4, but that won't be a concern for awhile for you, if ever. Very much along the lines of MyraMistweave's comments that the plot to fight the five storms gets totally lost in book 3. And the book 4 motivations are a mess.</p>
<p>But the first two adventures I found to be rock solid. And the mini adventure We Be Goblins is a fun little intro to the plot without being a prequel. As was also suggested above, Burnt Offerings is a great way to establish Ameiko in both Sandpoint and the PC's lives. Makes the decision to leave Sandpoint feel more momentous. One of the PCs is a Kaijitsu cousin, which left me the freedom to axe Ameiko tragically and preserve the plot (and I may still do that :) That's another reason to keep good NPCs in this AP - whether they're Ameiko or any other you choose to create. If they stick around and help long enough, their deaths can be awesome motivation tools for the savvy DM.</p>
<p>But do yourself a favor and pick ones that are easy to DM PC, because that's what these NPCs end up being. Ameiko is not ideal for that. When you're running a big combat and you get to Ameiko in the initiative order, a bard-rogue-aristo who's hard from a plot standpoint to lose is a real tough character to make effective use of. "Ameiko sings a song," gets old as hell after awhile.</p>
<p>The caravan-thing was an amusing logistics exercise, but we dropped it quickly. But I will say we had some awesome nontraditional combat-from-wagons-and-horses random encounters to keep the road interesting. And some ad-hoc encounters both on the road and in Karlsgard that came down to defending the wagons. And I think having gone through the caravan rules to get the PCs to think through some of the details of the caravan composition helped seed those combats with NPCs and fun motivations. We definitely had some "S!$&, that wagon has all our food!" moments.</p>I've found a need to totally rewrite the plotlines of chapters 3 and 4, but that won't be a concern for awhile for you, if ever. Very much along the lines of MyraMistweave's comments that the plot to fight the five storms gets totally lost in book 3. And the book 4 motivations are a mess.
But the first two adventures I found to be rock solid. And the mini adventure We Be Goblins is a fun little intro to the plot without being a prequel. As was also suggested above, Burnt Offerings is a great...Luke2015-03-25T03:28:36ZRe: Forums/Pathfinder Adventure Path: General Discussion: If Another AP Got a Hardcover Makeover, Which One Would You Want?Lukehttps://paizo.com/threads/rzs2rv47?If-Another-AP-Got-a-Hardcover-Makeover-Which#192015-01-11T21:39:41Z2015-01-09T02:46:17Z<div class="messageboard-quotee">captain yesterday wrote:</div><blockquote> Jade regent and carrion crown are also recent, and already PFRPG compliant:) </blockquote><p>This is the killer for me. Do the ones that aren't compliant. In order. Meaning cast my vote for Crimson Throne.captain yesterday wrote:Jade regent and carrion crown are also recent, and already PFRPG compliant:)
This is the killer for me. Do the ones that aren't compliant. In order. Meaning cast my vote for Crimson Throne.Luke2015-01-09T02:46:17ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=15#7222012-04-18T11:10:45Z2012-04-18T11:10:45Z<p>With Andrea's permission, Stephanus presents Sari with the clean and polished fang. He's bored a small hole in its base and run a leather cord through it to make a charm. When he gives it to her, he tells her its a reward for 'bravery and good cheer in the face of beast and brigand'.</p>
<p>Afterwards he takes part in the Dwarf's game, losing a modest amount of money to his companions with all the good humor he can muster. He drinks and eats what is offered, and puts his things wherever Oleg is able to house him.</p>
<p>After the celebration but before retiring, Stephanus makes his way to the top of the outpost palisade and surveys the surroundings. Tomorrow he will sketch what may be the first map of Oleg's outpost and its surroundings. </p>
<p>He lights a cigar stub and slowly savors its pungency as he ponders the long miles between him and his previous life. He wonders for perhaps the hundredth time how the lovers he left have adjusted their lives. He spent long enough swimming around in the undercurrents of Opparan high society to know that despite the anxiety that surrounded his goodbyes, the women left behind have no doubt already moved to new conquests. Maybe some of them even returned to their husbands beds.</p>
<p>The cool night breeze and the miles between here and there - they help lift the anxiety off his shoulders to fly off into the night sky like one of Warren's eagles. The present and the future is right here, palpable under the evening moon. He sits there pondering the moonlit landscape well into the evening.</p>With Andrea's permission, Stephanus presents Sari with the clean and polished fang. He's bored a small hole in its base and run a leather cord through it to make a charm. When he gives it to her, he tells her its a reward for 'bravery and good cheer in the face of beast and brigand'.
Afterwards he takes part in the Dwarf's game, losing a modest amount of money to his companions with all the good humor he can muster. He drinks and eats what is offered, and puts his things wherever Oleg is...Stephanus Dominova (alias of Luke)2012-04-18T11:10:45ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=6#2592012-04-18T10:54:49Z2012-04-18T10:54:49Z<p>Stephanus is uncomfortable with the role of handing down sentences outside the heat of combat. His personality is such that he will avoid any role but that of witness in this trial. He'll do what his companions recommend, though with reluctance. </p>
<p>He left the empire to lose himself in the wilds, disillusioned with the society of man.</p>
<p>And he is also not an adherent of Erastil, or any other active deity. But he bows to the authority Erastil has with his companions and with rural communities in general. He views this whole exercise as a chance to observe and record.</p>
<p>Perhaps he will play the role of court scribe.</p>Stephanus is uncomfortable with the role of handing down sentences outside the heat of combat. His personality is such that he will avoid any role but that of witness in this trial. He'll do what his companions recommend, though with reluctance.
He left the empire to lose himself in the wilds, disillusioned with the society of man.
And he is also not an adherent of Erastil, or any other active deity. But he bows to the authority Erastil has with his companions and with rural communities in...Stephanus Dominova (alias of Luke)2012-04-18T10:54:49ZRe: Forums: Play-by-Post Discussion: Luke's Children of the Void Campaign (PFRPG) DiscussionLukehttps://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/discussion#502012-04-16T23:11:41Z2012-04-16T23:11:41Z<p>Ladies and Gent, I'm suspending the game for now on account of workload and mental exhaustion. This game has been alot of fun for a long time and I want to thank all my players, who also happen to be all my best friends. I'm very sure that we will roll again together soon in one form or another. :)</p>Ladies and Gent, I'm suspending the game for now on account of workload and mental exhaustion. This game has been alot of fun for a long time and I want to thank all my players, who also happen to be all my best friends. I'm very sure that we will roll again together soon in one form or another. :)Luke2012-04-16T23:11:41ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=5#2462012-04-16T22:58:54Z2012-04-16T22:58:54Z<p>Tareth, I want to apologize for being such a spotty poster recently. I'm past the rough patch that was keeping me away from the game and am catching up tonight.</p>Tareth, I want to apologize for being such a spotty poster recently. I'm past the rough patch that was keeping me away from the game and am catching up tonight.Luke2012-04-16T22:58:54ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=14#6752012-04-08T00:06:52Z2012-04-08T00:06:52Z<p>Stephanus is mindful of the hard case and his gestures. He keeps his weapon trained on the man and advances to cover Warren. He calls out to the druid.</p>
<p><b>"If you would disarm and bind those men, I have them well-covered."</b> He thrusts the crossbow at them to enforce his point.</p>
<p><b>"We need to make contact with the outpost, and drag this engine off the road. Either put it in the outpost or raze it. Then we can get the caravan under cover."</b></p>Stephanus is mindful of the hard case and his gestures. He keeps his weapon trained on the man and advances to cover Warren. He calls out to the druid.
"If you would disarm and bind those men, I have them well-covered." He thrusts the crossbow at them to enforce his point.
"We need to make contact with the outpost, and drag this engine off the road. Either put it in the outpost or raze it. Then we can get the caravan under cover."Stephanus Dominova (alias of Luke)2012-04-08T00:06:52ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=14#6692012-04-07T05:26:23Z2012-04-07T05:26:23Z<p>Stephanus abandons his performance and moves forward at a trot, trying to anticipate the coming shot from the fatalistic bandits. Time to finish this and get thier wards within the relative safety of the palisade and gate.</p>
<p><span class=messageboard-ooc>Double move to W34.</span></p>
<p>[Spoiler omitted]</p>Stephanus abandons his performance and moves forward at a trot, trying to anticipate the coming shot from the fatalistic bandits. Time to finish this and get thier wards within the relative safety of the palisade and gate.
Double move to W34.
[Spoiler omitted]Stephanus Dominova (alias of Luke)2012-04-07T05:26:23ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=14#6602012-04-05T02:36:35Z2012-04-05T02:36:35Z<p>Stephanus aims his crossbow at his clearest target by the ram while droning on about the weak moral fiber of the common brigand and his propensity for flight in the face of real adversity.</p>
<p><b>"This insistence on fighting in the face of these odds speaks to a certain lack of common sense."</b></p>
<p><span class=messageboard-ooc>5' step to L34. I think I'm still at 2 range increments. Continuing performance.</span></p>
<p>attack: <span class="messageboard-dice">1d20 + 2 - 4 + 1 ⇒ (15) + 2 - 4 + 1 = 14</span>.
<br />
damage <span class="messageboard-dice">1d8 ⇒ 1</span></p>
<p>[Spoiler omitted]</p>Stephanus aims his crossbow at his clearest target by the ram while droning on about the weak moral fiber of the common brigand and his propensity for flight in the face of real adversity.
"This insistence on fighting in the face of these odds speaks to a certain lack of common sense."
5' step to L34. I think I'm still at 2 range increments. Continuing performance.
attack: [dice]1d20 + 2 - 4 + 1[/dice].
damage [dice]1d8[/dice]
[Spoiler omitted]Stephanus Dominova (alias of Luke)2012-04-05T02:36:35ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=14#6552012-04-04T01:48:29Z2012-04-04T01:48:29Z<p>Stephanus keeps his weapon trained on the fleeing bandits and advances as he continues his performance. Taking possession of the siege engine seems to him like a sound course of action. As he sees the group of horses waiting for the fleeing bandits, he glances back toward their own caravan and the missing cavalry.</p>
<p><i>Once those men are horsed, they may find their courage,</i> he thinks to himself. <i>No better time for a charge of horse.</i></p>
<p><span class=messageboard-ooc>Move to K34 and continuing performance.</span></p>
<p>[Spoiler omitted]</p>Stephanus keeps his weapon trained on the fleeing bandits and advances as he continues his performance. Taking possession of the siege engine seems to him like a sound course of action. As he sees the group of horses waiting for the fleeing bandits, he glances back toward their own caravan and the missing cavalry.
Once those men are horsed, they may find their courage, he thinks to himself. No better time for a charge of horse.
Move to K34 and continuing performance.
[Spoiler omitted]Stephanus Dominova (alias of Luke)2012-04-04T01:48:29ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=13#6492012-04-01T02:06:45Z2012-04-01T02:06:45Z<p>Stephanus grits his teeth and advances into the bandits' return fire. He stays trained on the near side as Aliana suggested. His hand finds another bolt, his foot the leather strap, and his crossbow draws again with a stride and a metallic click. The bolt is in place. The crossbow level with the enemy and adjusted for distance. </p>
<p>Then at the last second he reconsiders the shot and holds it. He calls out to his nearest friends. <b>"If they drop that ram within bowshot of the stockade their attack is likely foiled. This lot will not have the courage to retrieve it under fire. Thieves love no one so much as themselves, so they will not stand for one another. That is why plans such as the one we see before us never work."</b> </p>
<p><span class=messageboard-ooc>Gods I can't wait to get the <i>pedantic lecture</i> ability! :)</span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Five foot step to E34, reload crossbow and use <i>naturalist</i> performance to grant the others a +1 attack & AC vs humans.</span></p>Stephanus grits his teeth and advances into the bandits' return fire. He stays trained on the near side as Aliana suggested. His hand finds another bolt, his foot the leather strap, and his crossbow draws again with a stride and a metallic click. The bolt is in place. The crossbow level with the enemy and adjusted for distance.
Then at the last second he reconsiders the shot and holds it. He calls out to his nearest friends. "If they drop that ram within bowshot of the stockade their attack...Stephanus Dominova (alias of Luke)2012-04-01T02:06:45ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=13#6442012-03-30T00:44:37Z2012-03-30T00:44:37Z<p>Stephanus ponders the 200' of open ground between the party and the bandits and shakes his head.</p>
<p><b>"They're too far away for me to try the confusion charm I've worked up. I think it's a slow advance with bows, just to take the heat off the outpost. Once they're caught between two fires, they may break. Particularly if that horn of Kams is used at the right time."</b></p>
<p>Stephanus loads his crossbow, whispers a quiet prayer to he who no longer listens, and levels the weapon for a long distance shot. <span class=messageboard-ooc>2 range increments?</span></p>
<p>[Spoiler omitted]</p>
<p>initiative: <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span>
<br />
attack: <span class="messageboard-dice">1d20 + 2 - 4 ⇒ (19) + 2 - 4 = 17</span>
<br />
damage: <span class="messageboard-dice">1d8 ⇒ 8</span></p>Stephanus ponders the 200' of open ground between the party and the bandits and shakes his head.
"They're too far away for me to try the confusion charm I've worked up. I think it's a slow advance with bows, just to take the heat off the outpost. Once they're caught between two fires, they may break. Particularly if that horn of Kams is used at the right time."
Stephanus loads his crossbow, whispers a quiet prayer to he who no longer listens, and levels the weapon for a long distance shot....Stephanus Dominova (alias of Luke)2012-03-30T00:44:37ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=5#2242012-03-30T00:29:57Z2012-03-30T00:29:57Z<p>Sorry teamies. We've been getting back exhausted, and of course I forgot to bring the charger for my laptop, so this machine could go out at any moment... :)</p>
<p>I will drop a post directly. I won't be back in the fold for good and all until sometime Saturday. Thanks for covering for me.</p>Sorry teamies. We've been getting back exhausted, and of course I forgot to bring the charger for my laptop, so this machine could go out at any moment... :)
I will drop a post directly. I won't be back in the fold for good and all until sometime Saturday. Thanks for covering for me.Luke2012-03-30T00:29:57ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=5#2162012-03-23T20:35:22Z2012-03-23T20:35:22Z<p>Tareth I'm on vacation next week. Should have connectivity in the evenings but I'll definitely be out the next 36 hours. Traveling in the DC area with the offspring.</p>Tareth I'm on vacation next week. Should have connectivity in the evenings but I'll definitely be out the next 36 hours. Traveling in the DC area with the offspring.Luke2012-03-23T20:35:22ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=13#6082012-03-22T02:07:09Z2012-03-22T02:07:09Z<p>Speaking low and excitedly to Tityanna as the fey disperse, <b>"That's exactly why I left the stale heat of Oppara. For the chance to meet beings such as these. To see them first hand and make my own account of life beyond the edges of the map. Those Grig likely know alot about the wilderness we're about to plunge into. I think a friendship and alliance with them would be very much in our interest."</b></p>
<p><span class=messageboard-ooc>cross-posted :)</span></p>Speaking low and excitedly to Tityanna as the fey disperse, "That's exactly why I left the stale heat of Oppara. For the chance to meet beings such as these. To see them first hand and make my own account of life beyond the edges of the map. Those Grig likely know alot about the wilderness we're about to plunge into. I think a friendship and alliance with them would be very much in our interest."
cross-posted :)Stephanus Dominova (alias of Luke)2012-03-22T02:07:09ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=13#6042012-03-19T23:40:56Z2012-03-19T23:40:56Z<p>Stephanus can't resist laughing out loud at the sight of the bandits. He lowers the weapon and quietly completes the <i>comprehend languages</i> spell so he can understand the Sylvan being spoken. He defers to Tityanna.</p>Stephanus can't resist laughing out loud at the sight of the bandits. He lowers the weapon and quietly completes the comprehend languages spell so he can understand the Sylvan being spoken. He defers to Tityanna.Stephanus Dominova (alias of Luke)2012-03-19T23:40:56ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=12#5992012-03-18T19:27:59Z2012-03-18T19:27:59Z<p>Stephanus replies to Tityanna in a hushed tone, <b>"There are likely invisible fey among us. Cast a light over by the Dwarves's wagon. I think there's another of the creatures by the chests. And mind the explosives..."</b></p>
<p>He casts light on any stationary object he can see near the bandits, then levels the crossbow and starts in that direction. He's nervous a frisky cricket-man may have freed one of our convicts. </p>
<p><span class=messageboard-ooc>Knowledge(arcana) or (nature)</span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span> <span class=messageboard-ooc>to identify bugpeople.</span></p>
<p><span class=messageboard-ooc>In case it's relevant: initiative</span> <span class="messageboard-dice">1d20 + 2 ⇒ (11) + 2 = 13</span></p>Stephanus replies to Tityanna in a hushed tone, "There are likely invisible fey among us. Cast a light over by the Dwarves's wagon. I think there's another of the creatures by the chests. And mind the explosives..."
He casts light on any stationary object he can see near the bandits, then levels the crossbow and starts in that direction. He's nervous a frisky cricket-man may have freed one of our convicts.
Knowledge(arcana) or (nature) [dice]1d20 + 7[/dice] to identify bugpeople.
In case...Stephanus Dominova (alias of Luke)2012-03-18T19:27:59ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=5#2132012-03-18T14:38:08Z2012-03-18T14:38:08Z<p>My apologies fellow gamers. This weekend we are filled to the brim with a youth soccer tourney. I will try to squeeze in a post today between games and a bday party!</p>
<p>Holy weekend from hell!</p>My apologies fellow gamers. This weekend we are filled to the brim with a youth soccer tourney. I will try to squeeze in a post today between games and a bday party!
Holy weekend from hell!Luke2012-03-18T14:38:08ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=12#5952012-03-17T03:47:21Z2012-03-17T03:47:21Z<p><span class=messageboard-ooc>Critical success is good.</span></p>
<p>Stephanus shifts his crossbow to his left knee. He bends and scoops up a wood chip from the spot where the firewood was chopped earlier this evening. He whispers a light enchantment on it, and tosses it at the closest of our intruders. Gremlins will get the campsite woken up but racoons just merit some shooing.</p>
<p><span class=messageboard-ooc>In case you need an attack roll for the throw...</span></p>
<p>Ranged attack <span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span></p>
<p><span class=messageboard-ooc>Doh! I chucked my wood chip into the woods. Hopefully it stayed within 20' of something,</span></p>Critical success is good.
Stephanus shifts his crossbow to his left knee. He bends and scoops up a wood chip from the spot where the firewood was chopped earlier this evening. He whispers a light enchantment on it, and tosses it at the closest of our intruders. Gremlins will get the campsite woken up but racoons just merit some shooing.
In case you need an attack roll for the throw...
Ranged attack [dice]1d20 + 2[/dice]
Doh! I chucked my wood chip into the woods. Hopefully it stayed...Stephanus Dominova (alias of Luke)2012-03-17T03:47:21ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=12#5932012-03-16T22:41:53Z2012-03-16T22:41:53Z<p>Perception <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span></p>
<p>[Spoiler omitted]</p>Perception [dice]1d20 + 4[/dice]
[Spoiler omitted]Stephanus Dominova (alias of Luke)2012-03-16T22:41:53ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=5#2042012-03-16T21:42:36Z2012-03-16T21:42:36Z<p>As a charm, that makes its use like a wand, correct? I think Warren can use it without a roll, and I will be able to do so when we advance a level. Besides, as a red-blooded Taldan, Stephanus isn't entirely sure that a charm blessed by Saranrae would work right for him.</p>
<p>As to the crime and punishment thing, Stephanus is the kind of guy that wants the problem to go away. He's both unwilling to be executioner and loathe to let the men go. Turning them over to Oleg's for imprisonment until they could be transported to Brevoy might be okay, depending on what Oleg's is like.</p>
<p>Perhaps men to press into the army is actually an asset Brevoy would be interested in? Maybe the bandits we capture in the Stolen Lands are an asset if handled the right way.</p>As a charm, that makes its use like a wand, correct? I think Warren can use it without a roll, and I will be able to do so when we advance a level. Besides, as a red-blooded Taldan, Stephanus isn't entirely sure that a charm blessed by Saranrae would work right for him.
As to the crime and punishment thing, Stephanus is the kind of guy that wants the problem to go away. He's both unwilling to be executioner and loathe to let the men go. Turning them over to Oleg's for imprisonment until they...Stephanus Dominova (alias of Luke)2012-03-16T21:42:36ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=12#5872012-03-16T00:47:15Z2012-03-16T00:47:15Z<p>Stephanus steps up at Ursula's offer of medical treatment, discreetly unbuttoning his shirt and exhibiting the blossoming bruise on his chest.</p>
<p>At word of Zavac's departure he shakes his head. Having a worshiper of the 'Scorcher in the East' in the company made him nervous from the first, and also slightly ashamed of the prejudice he carried with him from home. He deliberately mouths a silent psalm to his dead god, benefited to the questing half-orc if not his goddess.</p>
<p>He smiles in gratitude to the healing and says, <b>"I for one am thankful we have someone skilled in the healing arts coming to setup on the frontier. Will you offer a discount to repeat customers when you setup your shop?"</b></p>
<p>He'd already resolved to focus his efforts on a healing spell. He'd seen them practiced enough in the past and felt more confidence daily in his ability to pull the trick off.</p>
<p>Seeing the breaking up of the group's conversation and feeling somewhat guilty for pushing Tityanna past the point of her endurance, he retires to his tent. He retrieves the fangs and the bloody rag and carefully washes away the gore. When they're clean he lays one out on the blanket before him and sketches the item to scale, along with his impressions of the monster itself. </p>
<p>The small glowing fetish silhouettes his shadow on the tent wall rather later into the night then he'd intended. Once the journal musing started, the words poured out of him and onto the page in close-written lines.</p>Stephanus steps up at Ursula's offer of medical treatment, discreetly unbuttoning his shirt and exhibiting the blossoming bruise on his chest.
At word of Zavac's departure he shakes his head. Having a worshiper of the 'Scorcher in the East' in the company made him nervous from the first, and also slightly ashamed of the prejudice he carried with him from home. He deliberately mouths a silent psalm to his dead god, benefited to the questing half-orc if not his goddess.
He smiles in gratitude...Stephanus Dominova (alias of Luke)2012-03-16T00:47:15ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=12#5692012-03-14T03:45:32Z2012-03-14T03:45:32Z<p>Through years of subtext reading Stephanus is adept at expressing and recognizing subtle tensions in speech. He deflects to more solid ground, pushing the conversation away from the personal and back to the practical.</p>
<p><span class=messageboard-ooc>Don't make me bust a Diplomacy roll on you guys. :)</span> </p>
<p>Stephanus continues to press the question he sees most pertinent. He points at Thad and his <i>duty to administer justice</i> line.</p>
<p><b>"This is the salient point, ladies and gentlemen. There's no one to pronounce judgement on such banditry but us. No one to execute that justice but us. These men may be known for much worse already by the people at Oleg's. Oleg may want these mens' blood, for all we know."</b></p>
<p><b>"We're the ones bearing the piece of paper and the apparent responsibility, though. Which begs the question: which one of you is volunteering to be the new gaoler of Oleg's outpost? Who will oversee a year or five penance that we may choose to "hand down" to those men?"</b></p>
<p><b>"These are not theoretical questions, friends. Each mile draws us closer to our destination. The questions trouble me because I do not have satisfactory answers to them."</b></p>Through years of subtext reading Stephanus is adept at expressing and recognizing subtle tensions in speech. He deflects to more solid ground, pushing the conversation away from the personal and back to the practical.
Don't make me bust a Diplomacy roll on you guys. :)
Stephanus continues to press the question he sees most pertinent. He points at Thad and his duty to administer justice line.
"This is the salient point, ladies and gentlemen. There's no one to pronounce judgement on such...Stephanus Dominova (alias of Luke)2012-03-14T03:45:32ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=4#1932012-03-14T03:00:35Z2012-03-14T03:00:35Z<p>Watch schedule looks fine by me.</p>Watch schedule looks fine by me.Luke2012-03-14T03:00:35ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=4#1732012-03-11T17:05:48Z2012-03-11T17:05:48Z<p>Ha! DM, our caravan wants to take a 'Circle the Wagons' feat when it advances to level 2. I used those rules from Jade Regent with my kids a bit already. They put an emphasis on roles in the caravan and the skills the party should have to play the roles. I think the kids liked them.</p>Ha! DM, our caravan wants to take a 'Circle the Wagons' feat when it advances to level 2. I used those rules from Jade Regent with my kids a bit already. They put an emphasis on roles in the caravan and the skills the party should have to play the roles. I think the kids liked them.Luke2012-03-11T17:05:48ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=12#5602012-03-11T15:28:45Z2012-03-11T15:28:45Z<p>Once the caravan gets across the river, Stephanus resumes a watchful place at the back. This time he walks crossbow in hand, staying to the most solid footing he can find on the shoulder of the road. When the rain seems to have stopped, he actually lights the stogie he's been chewing these many days and puffs it briefly. The pungent aroma of the tobacco finally drives away the lingering taste of mud and river. </p>
<p>Once a campsite is found for the evening he peels off the layers and finds places for them to hang and drip dry in the breeze. He shifts to his only change of clothes and does what he can to help put the site in order.</p>
<p>Later in the evening, he listens to his colleagues' exchange. He makes a placating gesture as he joins his voice to the debate.</p>
<p><b>"We've been ambushed twice - through no fault of our own that I can see. We've reacted relatively well to those adversities so far, and the people we're escorting have shown themselves to be resourceful and resilient."</b> </p>
<p><b>"For my part, where the questions of justice or 'civic' leadership are concerned, I think the folks we protect here and any that choose to follow them will largely determine that with us. I've not come on this expedition with grandiose ideas of imposing my will upon the lives of others. The very opposite, in fact. To my view, the exercise of authority is a thing perilous to the soul of man. It is corrupting by its nature. Prolonged exposure to it will turn a person into an insufferable boor, unable or unwilling to listen to or partake in an honest exchange of ideas."</b></p>
<p><b>"But its possible to talk about communication and coordination without devolving into politics. The nature of this caravan spreads us out and makes it hard to defend. And we're evidently walking into a situation more perilous than I'd personally considered, given the coordination we already see in our enemies. Is there something we can do tactically to help warn us of threats or act more cohesively?"</b></p>
<p><span class=messageboard-ooc>Extended conversations like this are tough in pbp format, so here's more Stephanus after his new friends have weighed in.</span></p>
<p><b>"On the strategic side of the debate, Tityanna you seem to know the politics of Brevoy much better than I. What connection do you see between the slaughtered patrol and this ambush? Would they have let them pass? The note seemed to suggest that they were coming from the direction of Oleg's, but the bandits intimated that the outpost was shaken down while they were blocking the road. Is it time to question our militia friend and see what his story is?"</b></p>Once the caravan gets across the river, Stephanus resumes a watchful place at the back. This time he walks crossbow in hand, staying to the most solid footing he can find on the shoulder of the road. When the rain seems to have stopped, he actually lights the stogie he's been chewing these many days and puffs it briefly. The pungent aroma of the tobacco finally drives away the lingering taste of mud and river.
Once a campsite is found for the evening he peels off the layers and finds places...Stephanus Dominova (alias of Luke)2012-03-11T15:28:45ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=11#5492012-03-09T13:19:01Z2012-03-09T13:19:01Z<p>Stephanus and his band of captives throw themselves on the ground as the thunderclap rolls over the caravan. He looks up from his spot in the mud in time to see Kam come shooting out of the river behind the horse. He shakes his head in wonder as the naked and oiled Galt goes skimming across the terrain.</p>
<p><b>"Now that was a deed worthy of song - only no one would believe it,"</b> he mutters to no one in particular. He'd been wondering these past days if the story they were writing was comedy or tragedy. <b>"Comedy,"</b> he asserts to himself, <b>"definitely comedy."</b></p>Stephanus and his band of captives throw themselves on the ground as the thunderclap rolls over the caravan. He looks up from his spot in the mud in time to see Kam come shooting out of the river behind the horse. He shakes his head in wonder as the naked and oiled Galt goes skimming across the terrain.
"Now that was a deed worthy of song - only no one would believe it," he mutters to no one in particular. He'd been wondering these past days if the story they were writing was comedy or...Stephanus Dominova (alias of Luke)2012-03-09T13:19:01ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=11#5172012-03-05T01:23:52Z2012-03-05T01:23:52Z<p>Stephanus stands vigil over the prisoners and this flank of the caravan. He calls over to nearest caravan mate, whichever of the npcs is nearest, to post a watch on one of the wagons for anyone approaching by the road or the opposite flank. With so many injured and distracted, the caravans seem suddenly vulnerable to him.</p>
<p><b>"How far off is your camp? How many more are there aside from this 'Kressle'? In which direction does it lie from Oleg's? Were others sent to the outpost while you were sent to block the road?"</b></p>
<p>Standing there, Stephanus is struck by the thought of how the slaughtered militia up the road could be connected to this ambush. Could the recovering Worg victim convalescing in the wagon be a bandit wearing a militia uniform?</p>Stephanus stands vigil over the prisoners and this flank of the caravan. He calls over to nearest caravan mate, whichever of the npcs is nearest, to post a watch on one of the wagons for anyone approaching by the road or the opposite flank. With so many injured and distracted, the caravans seem suddenly vulnerable to him.
"How far off is your camp? How many more are there aside from this 'Kressle'? In which direction does it lie from Oleg's? Were others sent to the outpost while you were...Stephanus Dominova (alias of Luke)2012-03-05T01:23:52ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=7#3102012-03-03T20:46:19Z2012-03-03T20:46:19Z<p>"The dark elves will feel most at home underground," he whispers. "Find caves and we're like to find our quarry."</p>
<p>The group pads quietly through the village, past burnt out shacks and knee-high weeds. The first sign of trouble is at the intersection with the road that leads back down to the harbor. A single pair of glowing white eyes, fading silently into pale reds. They hover in the darkness among the leaning beams of a collapsed building about 50' ahead and to the right.</p>
<p>Kwava hisses a warning and raises his bow to draw it.</p>"The dark elves will feel most at home underground," he whispers. "Find caves and we're like to find our quarry."
The group pads quietly through the village, past burnt out shacks and knee-high weeds. The first sign of trouble is at the intersection with the road that leads back down to the harbor. A single pair of glowing white eyes, fading silently into pale reds. They hover in the darkness among the leaning beams of a collapsed building about 50' ahead and to the right.
Kwava hisses a...Kwava (alias of Luke)2012-03-03T20:46:19ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=11#5062012-03-03T20:14:33Z2012-03-03T20:14:33Z<p>Stephanus draws his blade, both to arm himself against the evil little fetish and to reinforce the point with the remaining bandits that we're in control of the situation. He steps over to where it landed and casts <i>detect magic</i> on it to see if it might still bear its curse.</p>
<p><span class=messageboard-ooc>In case another roll is desired...Knowledge(arcana)<span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span>.</span></p>Stephanus draws his blade, both to arm himself against the evil little fetish and to reinforce the point with the remaining bandits that we're in control of the situation. He steps over to where it landed and casts detect magic on it to see if it might still bear its curse.
In case another roll is desired...Knowledge(arcana)[dice]1d20 + 7[/dice].Stephanus Dominova (alias of Luke)2012-03-03T20:14:33ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=11#5012012-03-03T02:46:40Z2012-03-03T02:46:40Z<p>Stephanus comes over to the interrogation in time to witness the wild reaction of their leader and the subsequent witchery.</p>
<p><span class=messageboard-ooc>Not sure what we're facing here but Stephanus might, so here's a pile of possibly relevant rolls.</span></p>
<p>Knowledge(planes) <span class="messageboard-dice">1d20 + 3 ⇒ (14) + 3 = 17</span>
<br />
Knowledge(arcana) <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span>
<br />
Knowledge(religion) <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span></p>
<p><span class=messageboard-ooc>If Stephanus recognized the threat before Thad's save, he may have had the presence of mind to use inspire courage to help that save. If Tareth allows, Stephanus would have definitely taken that action.</span></p>
<p>[Spoiler omitted]</p>Stephanus comes over to the interrogation in time to witness the wild reaction of their leader and the subsequent witchery.
Not sure what we're facing here but Stephanus might, so here's a pile of possibly relevant rolls.
Knowledge(planes) [dice]1d20 + 3[/dice]
Knowledge(arcana) [dice]1d20 + 7[/dice]
Knowledge(religion) [dice]1d20 + 7[/dice]
If Stephanus recognized the threat before Thad's save, he may have had the presence of mind to use inspire courage to help that save. If Tareth...Stephanus Dominova (alias of Luke)2012-03-03T02:46:40ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=4#1672012-03-03T02:22:55Z2012-03-03T02:22:55Z<p>Bear in mind I don't have to choose my spells ahead of time, so adding it to my repertoire doesn't hurt me too much. It fits my concept of the character too, so I'm going to add it anyway. The more healing the merrier...</p>Bear in mind I don't have to choose my spells ahead of time, so adding it to my repertoire doesn't hurt me too much. It fits my concept of the character too, so I'm going to add it anyway. The more healing the merrier...Luke2012-03-03T02:22:55ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=4#1592012-03-02T13:42:17Z2012-03-02T13:42:17Z<p>Yeah, Stephanus is picking CLW for his new 1st level spell if/when we level up. Tactically, Zavac's loss is a killer for us. I'll only get a couple castings per day, but at least we'll have some healing available. But I don't even have Heal as a class skill, so while I may dump a point there, Stephanus is still not going to be alot of help from a Heal perspective for awhile.</p>Yeah, Stephanus is picking CLW for his new 1st level spell if/when we level up. Tactically, Zavac's loss is a killer for us. I'll only get a couple castings per day, but at least we'll have some healing available. But I don't even have Heal as a class skill, so while I may dump a point there, Stephanus is still not going to be alot of help from a Heal perspective for awhile.Luke2012-03-02T13:42:17ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=10#4822012-03-01T01:33:24Z2012-03-01T01:33:24Z<p>Stephanus laughs at the girl's performance, but still shakes his head in the negative. </p>
<p><b>"Probably the kind that paralyzes you, making you a lump of meat for the beast to swallow whole."</b> He watches the girl closely as he says this, ready to temper his statement if she looks like she's about to freak.</p>
<p>He holds the bloody rag out for examination, but maintains enough distance to pull it back should she reach for it.</p>
<p><b>"It's an ugly mess right now anyway. And possibly harboring the remnant of a toxin. Let me clean it up... and myself as well, and we'll examine them together if you're interested."</b></p>Stephanus laughs at the girl's performance, but still shakes his head in the negative.
"Probably the kind that paralyzes you, making you a lump of meat for the beast to swallow whole." He watches the girl closely as he says this, ready to temper his statement if she looks like she's about to freak.
He holds the bloody rag out for examination, but maintains enough distance to pull it back should she reach for it.
"It's an ugly mess right now anyway. And possibly harboring the remnant of a...Stephanus Dominova (alias of Luke)2012-03-01T01:33:24ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=10#4762012-02-29T03:21:58Z2012-02-29T03:21:58Z<p>Stephanus smiles reassuringly at Sari and looks over at Fulton for approval or disapproval of his daughter's request.</p>
<p><b>"I will collect them both, but your receiving one is clearly up to your father. I intend to use the fang to learn something of the monster itself. Like if its bite delivers poison, for instance."</b></p>
<p><b>"Less a souvenir than a sample."</b></p>
<p>He smiles more broadly, waiting for the little girl to bob her head that she's following. Seeing no prospect of this, he tries again, plying his blade to the other upper mandible of the creature as he speaks.</p>
<p><b>"Think of it as a measure of how big this snake may be compared to others of its kind. I'll sketch its likeness tonight, along with notes on its color, its manner of movement, the placement of its fins, etcetera."</b></p>
<p>One more exertion and a second bloody fang is scooped up into the rag.</p>
<p><b>"Let me talk to your father about the fang, and if he agrees, I promise it's yours."</b></p>Stephanus smiles reassuringly at Sari and looks over at Fulton for approval or disapproval of his daughter's request.
"I will collect them both, but your receiving one is clearly up to your father. I intend to use the fang to learn something of the monster itself. Like if its bite delivers poison, for instance."
"Less a souvenir than a sample."
He smiles more broadly, waiting for the little girl to bob her head that she's following. Seeing no prospect of this, he tries again, plying his...Stephanus Dominova (alias of Luke)2012-02-29T03:21:58ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=10#4682012-02-28T02:37:18Z2012-02-28T02:37:18Z<p>Stephanus wanders over to the ruined serpent carcass and takes it by the tip of its tail, trying its weight. If he can manage it, he pulls the monster off to the side of the road. Once he has the creature there, he moves up to the head of the beast and hacks off part of its upper jaw with his rapier. He frees one of the fangs, then scoops it into a rag taken from one of the wagons and sticks it in his pocket.</p>
<p>His sample collected, Stephanus comes over to listen to Tityanna's line of questions.</p>Stephanus wanders over to the ruined serpent carcass and takes it by the tip of its tail, trying its weight. If he can manage it, he pulls the monster off to the side of the road. Once he has the creature there, he moves up to the head of the beast and hacks off part of its upper jaw with his rapier. He frees one of the fangs, then scoops it into a rag taken from one of the wagons and sticks it in his pocket.
His sample collected, Stephanus comes over to listen to Tityanna's line of questions.Stephanus Dominova (alias of Luke)2012-02-28T02:37:18ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=6#2992012-02-27T02:33:49Z2012-02-27T02:33:49Z<p>"A score or more of them," Kwava estimates.</p>
<p><span class=messageboard-ooc>Let's say 7pm at the time of Brenin's question. That means that if Rees started resting immediately she could be magically recharged around 4am. If you're posting a watch, Kwava and Samaritha are available to take a share. Kwava volunteers to take a double watch.</span></p>"A score or more of them," Kwava estimates.
Let's say 7pm at the time of Brenin's question. That means that if Rees started resting immediately she could be magically recharged around 4am. If you're posting a watch, Kwava and Samaritha are available to take a share. Kwava volunteers to take a double watch.Kwava (alias of Luke)2012-02-27T02:33:49ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=10#4622012-02-27T02:15:34Z2012-02-27T02:15:34Z<p>Stephanus struggles to his feet in the deep mud, checks with his hand that his weapon is still in the scabbard, and walks the last couple feet to the edge of the flood. He uses the combination of rain and muddy flood water to flush his mouth and nose of mud and to wash the mud from his eyes.</p>
<p>His sight restored, he peers after the wagon struggling away through the brush and mud, then glances over at Kams binding the slumbering bandits. For just a moment, his gaze settles on the patch of grass where the man he likely killed bleeds out. His fingertips find the sore spot where the bandit's arrow pierced his armor and he experiences a short, irrational shot of hot anger at the man who lies over there dying.</p>
<p>Then it passes. </p>
<p>He starts after the struggling wagon, anxious for the sake of the family within.</p>Stephanus struggles to his feet in the deep mud, checks with his hand that his weapon is still in the scabbard, and walks the last couple feet to the edge of the flood. He uses the combination of rain and muddy flood water to flush his mouth and nose of mud and to wash the mud from his eyes.
His sight restored, he peers after the wagon struggling away through the brush and mud, then glances over at Kams binding the slumbering bandits. For just a moment, his gaze settles on the patch of grass...Stephanus Dominova (alias of Luke)2012-02-27T02:15:34ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=6#2962012-02-25T21:55:33Z2012-02-25T21:55:33Z<p>Kwava comes up beside Gabbro and looks on.</p>
<p>"There's a thin bit of smoke coming off the ridgeline, maybe three miles up the way. Someone's campfire I'm guessing."</p>
<p>He stays at the top of the tower next to Gabbro and Rees as the sun starts to set.</p>
<p>"The flickers out in the woods - the ones out by the crater and such. Take a look," he points down into the woods. "Those are our feline friends, I'm guessing."</p>
<p>You look out on the darkening woods that cover the island. Here and there in every direction you can see twinkling colored lights. They flash in bursts, like little groups of multi-colored firecrackers going off, but without any sound at all.</p>Kwava comes up beside Gabbro and looks on.
"There's a thin bit of smoke coming off the ridgeline, maybe three miles up the way. Someone's campfire I'm guessing."
He stays at the top of the tower next to Gabbro and Rees as the sun starts to set.
"The flickers out in the woods - the ones out by the crater and such. Take a look," he points down into the woods. "Those are our feline friends, I'm guessing."
You look out on the darkening woods that cover the island. Here and there in every...Kwava (alias of Luke)2012-02-25T21:55:33ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=10#4552012-02-25T21:41:49Z2012-02-25T21:41:49Z<p>Stephanus stretches out when he sees the wagon lurch into motion. With a growl he casts off the hard-won shield. He tosses it into the grass beside the road where it won't get run over by a wagon. He leaps at the wagon.</p>
<p><span class=messageboard-ooc>His second move action takes him to the side of the wagon. If it's feasible to get to the front by jumping in the rear, Stephanus does this. Otherwise he'll use more movement to progress up the side before jumping. This could be bad...</span></p>
<p>Acrobatics <span class="messageboard-dice">1d20 + 1 ⇒ (4) + 1 = 5</span></p>
<p>[Spoiler omitted]</p>Stephanus stretches out when he sees the wagon lurch into motion. With a growl he casts off the hard-won shield. He tosses it into the grass beside the road where it won't get run over by a wagon. He leaps at the wagon.
His second move action takes him to the side of the wagon. If it's feasible to get to the front by jumping in the rear, Stephanus does this. Otherwise he'll use more movement to progress up the side before jumping. This could be bad...
Acrobatics [dice]1d20 + 1[/dice]
...Stephanus Dominova (alias of Luke)2012-02-25T21:41:49ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=9#4502012-02-25T12:42:28Z2012-02-25T12:42:28Z<p>Stephanus takes a double move to slip between two wagons and advance up the far side of the caravan, scanning the brush-line north of the road for any deeper layer to this ambush. <span class=messageboard-ooc>Move to M13.</span></p>
<p><span class="messageboard-dice">1d20 + 2 ⇒ (15) + 2 = 17</span></p>
<p>[Spoiler omitted]</p>Stephanus takes a double move to slip between two wagons and advance up the far side of the caravan, scanning the brush-line north of the road for any deeper layer to this ambush. Move to M13.
[dice]Perception 1d20 + 2[/dice]
[Spoiler omitted]Stephanus Dominova (alias of Luke)2012-02-25T12:42:28ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=9#4432012-02-24T03:41:14Z2012-02-24T03:41:14Z<p>[Spoiler omitted]</p>
<p>Stephanus steps to the back of the wagon, fires his crossbow at the nearest bandit <span class=messageboard-ooc>B2?</span>, then drops the weapon into the wagon next to his shield.</p>
<p>attack <span class="messageboard-dice">1d20 + 3 ⇒ (14) + 3 = 17</span>
<br />
damage <span class="messageboard-dice">1d8 ⇒ 6</span></p>
<p><span class=messageboard-ooc>I'm pushing the envelope with what can be done in a turn here, but I think that's a No Action, a Standard, and a free. If that leaves me a move-equivalent action still...</span></p>
<p>Stephanus slides his arm into the shield grips and swings the board around to face the enemy archers.</p>[Spoiler omitted]
Stephanus steps to the back of the wagon, fires his crossbow at the nearest bandit B2?, then drops the weapon into the wagon next to his shield.
attack [dice]1d20 + 3[/dice]
damage [dice]1d8[/dice]
I'm pushing the envelope with what can be done in a turn here, but I think that's a No Action, a Standard, and a free. If that leaves me a move-equivalent action still...
Stephanus slides his arm into the shield grips and swings the board around to face the enemy archers.Stephanus Dominova (alias of Luke)2012-02-24T03:41:14ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=9#4382012-02-23T03:29:47Z2012-02-23T03:29:47Z<p>[Spoiler omitted]</p>
<p>Feeling lucky at his first shot and even moreso for the bandit archer's first attempt, Stephanus continues moving to the back of the caravan. As he moves he resets the bow and reaches for another bolt. His shield sits just inside the last wagon.</p>
<p><span class=messageboard-ooc>Moving to C16</span>.</p>[Spoiler omitted]
Feeling lucky at his first shot and even moreso for the bandit archer's first attempt, Stephanus continues moving to the back of the caravan. As he moves he resets the bow and reaches for another bolt. His shield sits just inside the last wagon.
Moving to C16.Stephanus Dominova (alias of Luke)2012-02-23T03:29:47ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=9#4282012-02-22T02:56:29Z2012-02-22T02:56:29Z<p>Seeing the charging brigands and regretting his forgotten shield, Stephanus reverses course and hustles toward the back of the caravan. The dwarves, Ursula, the entire rear of the caravan is exposed! <span class=messageboard-ooc>Move to I17</span>. </p>
<p>Once the tree is out of the way, Stephanus levels his crossbow at the closest bandit and fires the shot.</p>
<p><span class=messageboard-ooc>I think he's within the 80' by the end of my move.</span></p>
<p><span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span>
<br />
<span class="messageboard-dice">1d8 ⇒ 3</span> damage</p>
<p>[Spoiler omitted]</p>Seeing the charging brigands and regretting his forgotten shield, Stephanus reverses course and hustles toward the back of the caravan. The dwarves, Ursula, the entire rear of the caravan is exposed! Move to I17.
Once the tree is out of the way, Stephanus levels his crossbow at the closest bandit and fires the shot.
I think he's within the 80' by the end of my move.
[dice]1d20 + 2[/dice]
[dice]1d8[/dice] damage
[Spoiler omitted]Stephanus Dominova (alias of Luke)2012-02-22T02:56:29ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=3#1432012-02-20T00:58:21Z2012-02-20T00:58:21Z<p>Ha! We have alot in common. </p>
<p>[Spoiler omitted]</p>Ha! We have alot in common.
[Spoiler omitted]Luke2012-02-20T00:58:21ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=3#1412012-02-19T20:37:54Z2012-02-19T20:37:54Z<p>Or a 66 roll on a critical fumble with a morning star. Holy knee cap! </p>
<p>I was always GM for our group doing Middle Earth homebrew. I thought the ICE stuff was awesome for background material, but never turned the corner in adventure development. I always made up my own plot.</p>
<p>Complete opposite of the Paizo approach.</p>Or a 66 roll on a critical fumble with a morning star. Holy knee cap!
I was always GM for our group doing Middle Earth homebrew. I thought the ICE stuff was awesome for background material, but never turned the corner in adventure development. I always made up my own plot.
Complete opposite of the Paizo approach.Luke2012-02-19T20:37:54ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=9#4182012-02-19T20:16:56Z2012-02-19T20:16:56Z<p>Stephanus walks forward, holding his shot while his mind races through the taxonomies he's read. He clears his throat, then begins expounding on the qualities of the Greater River Serpent of northern Avistan.</p>
<p><span class=messageboard-ooc>Bardic Performance naturalist gives everyone +1 to attacks, AC, and saves against this monster. Probably not the dolphins, though :(</span></p>
<p><b>"Odd place for such a specimen, isn't it friends? Such a potent example of its species, caught up in flood waters created by a fabricated obstruction?"</b> </p>
<p><b>"This monster came from upstream?"</b> he calls over to Warren.</p>
<p>[Spoiler omitted]</p>Stephanus walks forward, holding his shot while his mind races through the taxonomies he's read. He clears his throat, then begins expounding on the qualities of the Greater River Serpent of northern Avistan.
Bardic Performance naturalist gives everyone +1 to attacks, AC, and saves against this monster. Probably not the dolphins, though :(
"Odd place for such a specimen, isn't it friends? Such a potent example of its species, caught up in flood waters created by a fabricated obstruction?"
...Stephanus Dominova (alias of Luke)2012-02-19T20:16:56ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=3#1382012-02-19T19:54:55Z2012-02-19T19:54:55Z<p>@Warren - do not <i>taunt</i> Claw Law lest you get your face ripped off. I have a couple editions of RM right here on my shelf...</p>
<p>Dolphin is entitled to medium bash attack per Animal Statistics Chart (p136 Arms Law). A maxed out medium bash does 10 B Unbalancing crit against armor type 7 (lifted from Alligator). Max unbalancing crit reads...</p>
<p>"Send foe flying 10'. He lands on his face. The twisting of his neck causes nerve damage. He is paralyzed from the waist down."</p>
<p>I just had a geekgasm.</p>@Warren - do not taunt Claw Law lest you get your face ripped off. I have a couple editions of RM right here on my shelf...
Dolphin is entitled to medium bash attack per Animal Statistics Chart (p136 Arms Law). A maxed out medium bash does 10 B Unbalancing crit against armor type 7 (lifted from Alligator). Max unbalancing crit reads...
"Send foe flying 10'. He lands on his face. The twisting of his neck causes nerve damage. He is paralyzed from the waist down."
I just had a geekgasm.Luke2012-02-19T19:54:55ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=3#1372012-02-19T19:54:42Z2012-02-19T19:54:42Z<p>@Zavac: Sorry to hear you're dropping. Good gaming.</p>@Zavac: Sorry to hear you're dropping. Good gaming.Luke2012-02-19T19:54:42ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=6#2842012-02-18T04:01:45Z2012-02-18T04:01:45Z<p>Kwava lays a new arrow across his bow and covers anyone advancing upstairs with Rees.</p>
<p>"Agreed," he says staring up the winding staircase. "Let's get up to the top of this thing and see what we see."</p>Kwava lays a new arrow across his bow and covers anyone advancing upstairs with Rees.
"Agreed," he says staring up the winding staircase. "Let's get up to the top of this thing and see what we see."Kwava (alias of Luke)2012-02-18T04:01:45ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=9#4132012-02-18T03:17:07Z2012-02-18T03:17:07Z<p>Stephanus cuts the dangerous dwarf a wide berth then hurries forward when he catches wind of what's happened up at the front of the caravan. He loads his crossbow and sights the weapon, watching to anticipate the serpent's movement through the water.</p>
<p><span class=messageboard-ooc>Moving to (O,17) in round 1.</span></p>
<p>Initiative <span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span></p>
<p><span class=messageboard-ooc>Not sure which is relevant category for identifying the creature.</span>
<br />
Knowledge (nature) <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span>
<br />
Knowledge (arcana) <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span>
<br />
Perception <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span></p>Stephanus cuts the dangerous dwarf a wide berth then hurries forward when he catches wind of what's happened up at the front of the caravan. He loads his crossbow and sights the weapon, watching to anticipate the serpent's movement through the water.
Moving to (O,17) in round 1.
Initiative [dice]1d20 + 2[/dice]
Not sure which is relevant category for identifying the creature.
Knowledge (nature) [dice]1d20 + 7[/dice]
Knowledge (arcana) [dice]1d20 + 7[/dice]
Perception [dice]1d20 + 4[/dice]Stephanus Dominova (alias of Luke)2012-02-18T03:17:07ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=9#4032012-02-16T01:50:25Z2012-02-16T01:50:25Z<p>As the ladies' wagon comes to a stop, Stephanus stands to get a view of the flood. He whistles in wonder, grabs his crossbow and hops down into the shallowest mud patch he can find.</p>
<p>Hearing the warnings of the others and seeing the dwarf cradling his little mixture of hellfire, Stephanus backs off the road and out of Porter's path.</p>
<p><b>"Perhaps the explosives are premature good dwarf?!"</b></p>
<p><span class=messageboard-ooc>I think I'm about 5 squares off the left margin, at y=17. If Duella and Ursula's wagon is after Donal's.</span></p>As the ladies' wagon comes to a stop, Stephanus stands to get a view of the flood. He whistles in wonder, grabs his crossbow and hops down into the shallowest mud patch he can find.
Hearing the warnings of the others and seeing the dwarf cradling his little mixture of hellfire, Stephanus backs off the road and out of Porter's path.
"Perhaps the explosives are premature good dwarf?!"
I think I'm about 5 squares off the left margin, at y=17. If Duella and Ursula's wagon is after Donal's.Stephanus Dominova (alias of Luke)2012-02-16T01:50:25ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=8#3802012-02-14T03:11:05Z2012-02-14T03:11:05Z<p><span class=messageboard-ooc>Sorry for the delay...</span></p>
<p>Stephanus smiles at the halfling mistress and her question. </p>
<p><b>"I've spent my entire life around the stage. My mother was an actress and singer in Oppara, and at one time I longed to live in the theater as she did. Obviously I no longer seek that life for myself, but my love of the performance has never died. I would very happily perform in your production and recruit others for the project."</b></p>
<p><b>"Did you have a piece in mind?"</b></p>
<p>[Spoiler omitted]</p>
<p>Stephanus looks doubtfully at the flood and the bridge, but defers the caravan decision of how to cross to those that know of such things.</p>Sorry for the delay...
Stephanus smiles at the halfling mistress and her question.
"I've spent my entire life around the stage. My mother was an actress and singer in Oppara, and at one time I longed to live in the theater as she did. Obviously I no longer seek that life for myself, but my love of the performance has never died. I would very happily perform in your production and recruit others for the project."
"Did you have a piece in mind?"
[Spoiler omitted]
Stephanus looks doubtfully...Stephanus Dominova (alias of Luke)2012-02-14T03:11:05ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=8#3682012-02-10T07:19:25Z2012-02-10T07:19:25Z<p>Stephanus ponders the note for a moment, sorting through the plausible meanings of the broken message. </p>
<p><b>"I suppose we may not know what these men were sent to 'secure' until we see if they've been to Oleg's yet, and if so how they behaved when they were there. The most optimistic reading says they were sent ahead to secure the road and wait for our arrival... a reinforcement for the trading post while we focused our attention on exploring and reopening the trade road further south."</b></p>
<p>Stephanus perks up a bit at the talk of justice and the redemption of the hypothetically reformed bandit.</p>
<p><b>"So are you asking what law should look like in the lands south of Oleg's, or are you asking how we'll react in a fight with bandits? I'll happily poke holes in anyone directly opposing our expedition with violence. But the question of the form of law is more fun."</b></p>
<p><b>"Ideally, a man's penance must lead to a reconciliation with the offended. This is an axiom that should underpin the laws and punishments of a society. At the point where no deed will offer the offended any consolation, that is the threshold beyond which ostracism becomes a minimum sentence. Otherwise a society will come apart."</b></p>
<p><b>"Will we form a court for the trial and sentencing of our bandits? Must we build a jail? In combat a man is jury, judge and executioner, but beyond Oleg's there will be no place to hold the captives we take.</b></p>Stephanus ponders the note for a moment, sorting through the plausible meanings of the broken message.
"I suppose we may not know what these men were sent to 'secure' until we see if they've been to Oleg's yet, and if so how they behaved when they were there. The most optimistic reading says they were sent ahead to secure the road and wait for our arrival... a reinforcement for the trading post while we focused our attention on exploring and reopening the trade road further south."
...Stephanus Dominova (alias of Luke)2012-02-10T07:19:25ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=6#2602012-02-08T01:37:55Z2012-02-08T01:37:55Z<p><span class=messageboard-ooc>Her healing hex is once per day per creature, so she can give each of you a dose of that. Lia's down to 11 hp. Kwava offers up the potion he carries to anyone who needs it still after those measures.</span></p>
<p>Kwava trains his bow on the tower and its sinister-looking arrow slits. He walks slowly down the road toward the tower.</p>
<p>"Did you notice Brenin," he calls out without taking his eyes off the tower, "that the cats didn't draw breath? What manner of creature neither breathes nor makes any noise? And allies itself with undead?"</p>Her healing hex is once per day per creature, so she can give each of you a dose of that. Lia's down to 11 hp. Kwava offers up the potion he carries to anyone who needs it still after those measures.
Kwava trains his bow on the tower and its sinister-looking arrow slits. He walks slowly down the road toward the tower.
"Did you notice Brenin," he calls out without taking his eyes off the tower, "that the cats didn't draw breath? What manner of creature neither breathes nor makes any noise?...Kwava (alias of Luke)2012-02-08T01:37:55ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=8#3592012-02-08T01:30:07Z2012-02-08T01:30:07Z<p>Stephanus takes up his post staring out the back of the rear wagon, crossbow within arm's reach. He contemplates the scenery as it slowly recedes into the haze of weather.</p>
<p>Perception <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span></p>
<p><span class=messageboard-ooc>Spectacular. I think I fell asleep.</span></p>Stephanus takes up his post staring out the back of the rear wagon, crossbow within arm's reach. He contemplates the scenery as it slowly recedes into the haze of weather.
Perception [dice]1d20 + 4[/dice]
Spectacular. I think I fell asleep.Stephanus Dominova (alias of Luke)2012-02-08T01:30:07ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=7#3452012-02-05T15:06:07Z2012-02-05T15:06:07Z<p><span class=messageboard-ooc>None. Thanks for taking the executive action!</span></p>None. Thanks for taking the executive action!Stephanus Dominova (alias of Luke)2012-02-05T15:06:07ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=7#3422012-02-05T14:28:05Z2012-02-05T14:28:05Z<p>Stephanus tries to make use of the remaining light to get his tent setup and get himself installed somewhere relatively dry where the day's observations could be recorded. Within his low tent, sitting cross-legged he broods over the open journal for awhile gathering the images in his mind. He sets up the little eye of Aroden on a shrine made from his armor and illuminates it with a cantrip. Not much to add to the map today. Geography of mixed grassland and shrub forest. Outcrops of broken and weathered rocks. And Worgs!</p>
<p>The red glow of the demon wolf's eyes are kindled again in the mind and flow onto the page. A sketch of the beast exhibiting her hostage. A sketch of the insignia on the victims' clothing. No real sense of their identity, but perhaps they were known to Oleg? He muses this way for as long as his conscience can bear it before carefully stowing it all away and emerging to help with the chores of the camp.</p>Stephanus tries to make use of the remaining light to get his tent setup and get himself installed somewhere relatively dry where the day's observations could be recorded. Within his low tent, sitting cross-legged he broods over the open journal for awhile gathering the images in his mind. He sets up the little eye of Aroden on a shrine made from his armor and illuminates it with a cantrip. Not much to add to the map today. Geography of mixed grassland and shrub forest. Outcrops of broken and...Stephanus Dominova (alias of Luke)2012-02-05T14:28:05ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=7#3332012-02-03T06:43:12Z2012-02-03T06:43:12Z<p>Stephanus nods to Tityanna in agreement on keeping close council. <b>The charge of securing this place falls to us. This oath with the worg b&#%# eliminates her as a threat to the lives they're trying to make out here. They saw the worgs first hand, and they will see the beast's cruel handiwork tomorrow - no help for that.</b></p>
<p>Stephanus lays the wicked little amulet out on a crate and sketches its likeness into his journal. He then passes the charm back to Tityanna to render judgement on the dangers of keeping it.</p>
<p>After dinner and Kams's suggestion, Stephanus speaks his mind.</p>
<p><b>I think we should advise these folks to push on very early in the morning. Be ready to move as soon after dawn as possible. The morale of this group is very good still, despite what they've seen. They can bear one hard push to reach Oleg's. We can catch up on sleep when we reach the outpost.</b></p>Stephanus nods to Tityanna in agreement on keeping close council. The charge of securing this place falls to us. This oath with the worg b&$&* eliminates her as a threat to the lives they're trying to make out here. They saw the worgs first hand, and they will see the beast's cruel handiwork tomorrow - no help for that.
Stephanus lays the wicked little amulet out on a crate and sketches its likeness into his journal. He then passes the charm back to Tityanna to render judgement on the...Stephanus Dominova (alias of Luke)2012-02-03T06:43:12ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=7#3092012-02-01T03:09:24Z2012-02-01T03:09:24Z<p>Stephanus helps get the unconscious man to whatever place we can manage among the wagons, then seeks out Tityanna and Thad. He describes the matron worg to the sorceress and hands over the bauble. </p>
<p><b>"Its enchantments appear to be broken, but I defer to your judgement. If it bears no trace of a geas or curse, Kams has laid claim as testament of his oath."</b></p>
<p><b>"The beast was very boastful, claiming to have been 'Bane of Branthlend' and 'killer of Firock clan'. A formidable monster, without a doubt. And it spoke of a creature more powerful than itself - a master of trickery and embodiment of chaos. This was the thing that bound the worg to this place. This more powerful thing claims the lands south of here..."</b></p>
<p>Knowledge (local) or (history) on these references? No nobility in my repertoire. <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span></p>Stephanus helps get the unconscious man to whatever place we can manage among the wagons, then seeks out Tityanna and Thad. He describes the matron worg to the sorceress and hands over the bauble.
"Its enchantments appear to be broken, but I defer to your judgement. If it bears no trace of a geas or curse, Kams has laid claim as testament of his oath."
"The beast was very boastful, claiming to have been 'Bane of Branthlend' and 'killer of Firock clan'. A formidable monster, without a doubt....Stephanus Dominova (alias of Luke)2012-02-01T03:09:24ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=6#3002012-01-29T14:51:16Z2012-01-29T14:51:16Z<p>As the group wanders back to the wagons, Stephanus ranges up next to the walking master Redcloak and offers the stogie, now lit.</p>
<p>He casts his voice so as not to easily be overheard. <b>"I'd offer witness to the defense were your actions on trial before your conscience."</b></p>
<p><b>"The tenets of your faith are your business, but if I may represent... I see no sequence of events today that would have likely lead to the death of that terrible creature we just met. Far more likely the deaths of all of us, and possibly the people we're charged to deliver. Certainly of this chap,"</b> touching the boot of the unconscious man on the horse.</p>
<p><b>"Had we known that monster's lair lay just off the road, but never stumbled upon these men, we would have rightly carried on to Oleg's with the best interest of these settlers in mind. Perhaps to return here in the future to eliminate this evil, but not today. Perhaps she and her brood would have killed someone on this road tomorrow."</b></p>
<p><b>"Now she is banished elsewhere, and may potentially be an ally against some more potent adversary. That is the more concerning thing if our future lies in those same lands. Whatever laid this questing charm on that Worg must be powerful indeed."</b></p>As the group wanders back to the wagons, Stephanus ranges up next to the walking master Redcloak and offers the stogie, now lit.
He casts his voice so as not to easily be overheard. "I'd offer witness to the defense were your actions on trial before your conscience."
"The tenets of your faith are your business, but if I may represent... I see no sequence of events today that would have likely lead to the death of that terrible creature we just met. Far more likely the deaths of all of us,...Stephanus Dominova (alias of Luke)2012-01-29T14:51:16ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=6#2882012-01-28T05:03:52Z2012-01-28T05:03:52Z<p>Stephanus smiles at Kams as he scoops up the amulet. <b>"Who keeps it for posterity is no concern to me. Let me confer with Tityanna back at the caravan and if it is as I believe and the magic once bound to this item is entirely released, why then please take it. I would sketch it this evening if we have a chance."</b></p>
<p>Stephanus nods his agreement on the disposal of the victim and lends a hand moving the body and collecting the things. <span class=messageboard-ooc>Does the bottle of liquid radiate magic?</span></p>Stephanus smiles at Kams as he scoops up the amulet. "Who keeps it for posterity is no concern to me. Let me confer with Tityanna back at the caravan and if it is as I believe and the magic once bound to this item is entirely released, why then please take it. I would sketch it this evening if we have a chance."
Stephanus nods his agreement on the disposal of the victim and lends a hand moving the body and collecting the things. Does the bottle of liquid radiate magic?Stephanus Dominova (alias of Luke)2012-01-28T05:03:52ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=6#2782012-01-27T13:57:19Z2012-01-27T13:57:19Z<p>Stephanus will take the item and make a study of it - he's just being cautious by trying to analyze it before taking it into his possession. The thing obviously contained some power that was not in line with the will of its wearer. This suggests it could bear a curse.</p>Stephanus will take the item and make a study of it - he's just being cautious by trying to analyze it before taking it into his possession. The thing obviously contained some power that was not in line with the will of its wearer. This suggests it could bear a curse.Stephanus Dominova (alias of Luke)2012-01-27T13:57:19ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=6#2762012-01-27T05:33:01Z2012-01-27T05:33:01Z<p>Stephanus slips through the last of the brambles and enters the den. He walks over and casts <i>detect magic</i>, focusing on the untouched amulet on the ground.</p>
<p>Knowledge(arcana) <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span>
<br />
Spellcraft <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span></p>
<p>He then sweeps the den with the arc of the enchantment, quickly scanning for anything else that might stand out. When the enchantment ends or he's satisfied with the survey, he waits to see if Zavac requires help with the injured man.</p>
<p><b>"Should we burn the bodies of the dead? I haven't a spade to do the other. We'll carry this poor man back to their camp?"</b></p>
<p>Before the group leaves, he pulls his journal out of his bag and does his best to sound out and write down Branthlend and the Fir'ock clan.</p>Stephanus slips through the last of the brambles and enters the den. He walks over and casts detect magic, focusing on the untouched amulet on the ground.
Knowledge(arcana) [dice]1d20 + 7[/dice]
Spellcraft [dice]1d20 + 6[/dice]
He then sweeps the den with the arc of the enchantment, quickly scanning for anything else that might stand out. When the enchantment ends or he's satisfied with the survey, he waits to see if Zavac requires help with the injured man.
"Should we burn the bodies of...Stephanus Dominova (alias of Luke)2012-01-27T05:33:01ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=3#1052012-01-26T12:26:10Z2012-01-26T12:26:10Z<div class="messageboard-quotee">Thad Tanner wrote:</div><blockquote> <div class="messageboard-quotee">Stephanus wrote:</div><blockquote><i>Aroden won't care...</i></blockquote>I like this saying! Did you get it from a piece of Pathfinder literature or come up with it yourself? I might steal it for an NPC in a Cheliax game I'm running... </blockquote><p>I'm just making stuff up. Please use it if it fits your character!Thad Tanner wrote:Stephanus wrote:Aroden won't care...
I like this saying! Did you get it from a piece of Pathfinder literature or come up with it yourself? I might steal it for an NPC in a Cheliax game I'm running... I'm just making stuff up. Please use it if it fits your character!Luke2012-01-26T12:26:10ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=6#2592012-01-25T01:04:05Z2012-01-25T01:04:05Z<p>Stephanus moves to find a line of sight on the worg and waits quietly to hear the exchange. His eyes stay fixed on whatever target he can get, hoping to shoot before the monster can bite if it comes to that.</p>
<p>He declines to check his moral compass on the question of making pacts with evil creatures. It's been broken since he fled the empire anyway. <i>Aroden won't care</i>, is what they say in Oppara. He's found that the phrase falls a trifle flat when repeated outside the empire, so now he confines himself to thinking it.</p>
<p>Better to observe frontier justice and learn from it.</p>Stephanus moves to find a line of sight on the worg and waits quietly to hear the exchange. His eyes stay fixed on whatever target he can get, hoping to shoot before the monster can bite if it comes to that.
He declines to check his moral compass on the question of making pacts with evil creatures. It's been broken since he fled the empire anyway. Aroden won't care, is what they say in Oppara. He's found that the phrase falls a trifle flat when repeated outside the empire, so now he confines...Stephanus Dominova (alias of Luke)2012-01-25T01:04:05ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=5#2392012-01-20T19:25:59Z2012-01-20T19:25:59Z<p>Stephanus does his best to stay with Kams but he's distracted by a buzzing thought in his head.</p>
<p><span class=messageboard-ooc>Naturalist performance as soon as we're close to the trees.</span></p>
<p><b>"Remember these monsters are treacherous. The moaning may be another ambush. Their cruelty is legendary."</b></p>Stephanus does his best to stay with Kams but he's distracted by a buzzing thought in his head.
Naturalist performance as soon as we're close to the trees.
"Remember these monsters are treacherous. The moaning may be another ambush. Their cruelty is legendary."Stephanus Dominova (alias of Luke)2012-01-20T19:25:59ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=5#2282012-01-20T15:46:52Z2012-01-20T15:46:52Z<p>Once Stephanus has recovered and reloaded his crossbow he wanders over closer to the rocks hoping for a piece of high ground to view his surroundings by. Once found, he commits details of the landscape to memory for a later sketch.</p>
<p>He walks over to the place where the first worg ambushed from, then studies the far tree line for any sign of more enemies.</p>
<p>perception: <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span></p>Once Stephanus has recovered and reloaded his crossbow he wanders over closer to the rocks hoping for a piece of high ground to view his surroundings by. Once found, he commits details of the landscape to memory for a later sketch.
He walks over to the place where the first worg ambushed from, then studies the far tree line for any sign of more enemies.
perception: [dice]1d20 + 4[/dice]Stephanus Dominova (alias of Luke)2012-01-20T15:46:52ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=5#2242012-01-20T04:59:59Z2012-01-20T04:59:59Z<p><b>"While I'm normally the first to suggest a good dissection, there was the question of a living victim. Let's see this task through, then return to gather the pelts."</b></p>
<p><b>"Surely there were more than three of the brutes to have murdered those men back there."</b></p>"While I'm normally the first to suggest a good dissection, there was the question of a living victim. Let's see this task through, then return to gather the pelts."
"Surely there were more than three of the brutes to have murdered those men back there."Stephanus Dominova (alias of Luke)2012-01-20T04:59:59ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=5#2152012-01-19T03:32:16Z2012-01-19T03:32:16Z<p><span class=messageboard-ooc>I think I got ahead of the initiative somehow. If the only worg left is fleeing the scene, Stephanus sheathes his blade and returns to pick up his crossbow in round 4.</span></p>I think I got ahead of the initiative somehow. If the only worg left is fleeing the scene, Stephanus sheathes his blade and returns to pick up his crossbow in round 4.Stephanus Dominova (alias of Luke)2012-01-19T03:32:16ZRe: Forums: Play-by-Post: DM - Tareth's Modified Kingmaker Campaign GameplayStephanus Dominova (alias of Luke)https://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/gameplay&page=5#2112012-01-18T01:31:03Z2012-01-18T01:31:03Z<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Continuing performance.</span></p>
<p>Stephanus runs up beside his faltering friend and drives his blade at the monster.</p>
<p>attack: <span class="messageboard-dice">1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 6</span>
<br />
damage: <span class="messageboard-dice">1d6 + 1 ⇒ (1) + 1 = 2</span></p>
<p><span class=messageboard-ooc>Got'em right where we want 'em.</span></p>[Spoiler omitted]
Continuing performance.
Stephanus runs up beside his faltering friend and drives his blade at the monster.
attack: [dice]1d20 + 2 + 2[/dice]
damage: [dice]1d6 + 1[/dice]
Got'em right where we want 'em.Stephanus Dominova (alias of Luke)2012-01-18T01:31:03ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=4#1912012-01-15T14:52:31Z2012-01-15T14:52:31Z<p>Kwava grins at Rees standing beside him as he lowers and unbends his bow.</p>
<p>"Weren't you the one concerned about the noise of the cannon? We should have brought it with us. You blew those things to the hells."</p>
<p>His grin fades as he walks over to one of the smoldering arms and toes it with his boot. The clawed hand is hideous. The bones of the fingers stretched into weapons. He looks over at the tongue in the road.</p>
<p>"Some witchery of the drow?" Kwava suggests.</p>Kwava grins at Rees standing beside him as he lowers and unbends his bow.
"Weren't you the one concerned about the noise of the cannon? We should have brought it with us. You blew those things to the hells."
His grin fades as he walks over to one of the smoldering arms and toes it with his boot. The clawed hand is hideous. The bones of the fingers stretched into weapons. He looks over at the tongue in the road.
"Some witchery of the drow?" Kwava suggests.Kwava (alias of Luke)2012-01-15T14:52:31ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=2#832012-01-14T05:30:06Z2012-01-14T05:30:06Z<p>Dammit - probably not. But we pic up +1 damage and +1 vs charm (they might have puppies).</p>Dammit - probably not. But we pic up +1 damage and +1 vs charm (they might have puppies).Luke2012-01-14T05:30:06ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion&page=2#782012-01-12T02:10:09Z2012-01-12T02:10:09Z<p>My DM avatar would disagree with that. Taking 10 implies that if given enough time to think about it I would know the answer to any question that merited a DC 17 check or lower, which is a heck of alot. Logically, I think you always have to roll a knowledge check - but I defer to Tareth of course. </p>
<p>Definitely better for my character if you can take 10, though. :)</p>My DM avatar would disagree with that. Taking 10 implies that if given enough time to think about it I would know the answer to any question that merited a DC 17 check or lower, which is a heck of alot. Logically, I think you always have to roll a knowledge check - but I defer to Tareth of course.
Definitely better for my character if you can take 10, though. :)Luke2012-01-12T02:10:09ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=4#1542012-01-05T01:46:31Z2012-01-05T01:46:31Z<p>Kwava lays a hand on Lia's shoulder. "No worries my friend. Creesey's boys will put us right on the shore. And once on the island, we'll pick up some trails if there are folks on this island. To hear Creesey tell it, there's only one way on or off the rock, so as long as he's standing off shore, no one's getting away. As long as Brenin and I are with you, we'll find what we seek."</p>
<p>"You may feel out of your element, but we're just entering ours." He looks over to Brenin for agreement.</p>Kwava lays a hand on Lia's shoulder. "No worries my friend. Creesey's boys will put us right on the shore. And once on the island, we'll pick up some trails if there are folks on this island. To hear Creesey tell it, there's only one way on or off the rock, so as long as he's standing off shore, no one's getting away. As long as Brenin and I are with you, we'll find what we seek."
"You may feel out of your element, but we're just entering ours." He looks over to Brenin for agreement.Kwava (alias of Luke)2012-01-05T01:46:31ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion#502012-01-04T01:49:51Z2012-01-04T01:49:51Z<p>No worries, I'm just leary of not holding up my end of the character development. My experience with these thing is that it slows down terribly and takes alot of patience to keep the thing going long term. I wouldn't do anything to sap the energy from the thread right now. As long as my character's absence isn't detracting from your story, I'm happy with the pace.</p>No worries, I'm just leary of not holding up my end of the character development. My experience with these thing is that it slows down terribly and takes alot of patience to keep the thing going long term. I wouldn't do anything to sap the energy from the thread right now. As long as my character's absence isn't detracting from your story, I'm happy with the pace.Luke2012-01-04T01:49:51ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion#472012-01-04T00:33:24Z2012-01-04T00:33:24Z<p>Sorry to have fallen behind the conversation. No work day posting for me during daylight hours I'm afraid.</p>Sorry to have fallen behind the conversation. No work day posting for me during daylight hours I'm afraid.Luke2012-01-04T00:33:24ZRe: Forums: Play-by-Post Discussion: DM-Tareth's Modified Kingmaker Campaign DiscussionLukehttps://paizo.com/campaigns/DMTarethsModifiedKingmakerCampaign/discussion#372012-01-02T22:25:31Z2012-01-02T22:25:31Z<p>@Warren - not quite neighbors but close. We're in Largo (small township crushed between St.Pete and Clearwater).</p>
<p>@Hu5tru - business took me to Oslo a couple years ago. I still have occasional business calls with the folks we worked with then. Beautiful country and people. Of course that was in September, not January.</p>@Warren - not quite neighbors but close. We're in Largo (small township crushed between St.Pete and Clearwater).
@Hu5tru - business took me to Oslo a couple years ago. I still have occasional business calls with the folks we worked with then. Beautiful country and people. Of course that was in September, not January.Luke2012-01-02T22:25:31ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Josper Creesey (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=2#942011-12-11T23:45:37Z2011-12-11T23:45:37Z<p>"The whole shootin match is flammable - and so is ours. If we need to sink her, you're the first person I'll call. My thought was that the ladies would help defend our ship if things go against us. But then you ladies are a bit more... capable than most of my previous female passengers. Just use fire in emergencies, please."</p>
<p>The distance between the two ships narrows rapidly.</p>
<p>"S'just the <span class=messageboard-ooc>Bunyip</span> sir." calls a mate from the top. "She's coming on like she means to engage us, though."</p>
<p>This is the ship that Zincher stole.</p>
<p>"Let's give her an early warning shot. Let her know that we're armed and can hurt them from afar. We'll judge them fair after that."</p>
<p>The crew goes through the paces and fires a thundering shot. A plume of white spray shows the line but was true but well short of the target. The crew flies through their routine to impress the captain.</p>"The whole shootin match is flammable - and so is ours. If we need to sink her, you're the first person I'll call. My thought was that the ladies would help defend our ship if things go against us. But then you ladies are a bit more... capable than most of my previous female passengers. Just use fire in emergencies, please."
The distance between the two ships narrows rapidly.
"S'just the Bunyip sir." calls a mate from the top. "She's coming on like she means to engage us, though."
This is...Josper Creesey (alias of Luke)2011-12-11T23:45:37ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Josper Creesey (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=2#912011-12-11T04:55:32Z2011-12-11T04:55:32Z<p>Creesey replies. "That's good. Focus on their own tops first, then go for leaders or rally-men. Morale is the key to a ship action. The faster we take away their spirit, the faster we win."</p>
<p>"The cannon has that effect, but I don't want to maul her too bad if it comes to that. We'll use the cannon early and at range if we can."</p>
<p>"Colors, sir?" one of Creesey's mates calls out the question. He stands by a locker crammed full of flags.</p>
<p>"I think we should wear the red pennant today, on account of our fair guests." More moon-eyes at the ladies. "Let them guess what we mean by it."</p>
<p>He picks up a speaking trumpet at the wheel and calls down. "Quarrrr-ters!" He repeats it, pointed up at the rigging. The crew starts performing new tasks in every direction.</p>
<p><span class=messageboard-ooc>Places?</span></p>
<p>"We'll not fire first unless they cross us up. I cannot tell his intentions yet, except that he doesn't intend to surrender the weather gauge."</p>Creesey replies. "That's good. Focus on their own tops first, then go for leaders or rally-men. Morale is the key to a ship action. The faster we take away their spirit, the faster we win."
"The cannon has that effect, but I don't want to maul her too bad if it comes to that. We'll use the cannon early and at range if we can."
"Colors, sir?" one of Creesey's mates calls out the question. He stands by a locker crammed full of flags.
"I think we should wear the red pennant today, on account...Josper Creesey (alias of Luke)2011-12-11T04:55:32ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=2#902011-12-11T04:25:12Z2011-12-11T04:25:12Z<p>Kwava grins at Brenin. "Nor am I. If it comes to blows we should both start in the tops."</p>Kwava grins at Brenin. "Nor am I. If it comes to blows we should both start in the tops."Kwava (alias of Luke)2011-12-11T04:25:12ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=2#882011-12-11T03:30:30Z2011-12-11T03:30:30Z<p><span class=messageboard-ooc>Apologies for the silent treatment, folks. Pam's got the heebeejeebees, meaning I've been making too many profession(housekeeper) rolls of late.</span></p>
<p>Kwava overhears Rees and comments from his spot on the bowsprit.</p>
<p>"It isn't Croat," he says, as he hands a borrowed glass back to one of Creesey's mates and starts to climb down. "It's a couple of very busy looking young men sailing more ship than they can manage. They may have a story, but I don't think they have your skymetal."</p>
<p>"And I agree with the rest of the group - it's not the skymetal we're after anyway. The important thing is that those are not drow. Those men haven't seen us yet from anything I can tell. They don't have a man in their top at all."</p>
<p>Creesey nods and keeps to a course that will bring you to the island. Kwava climbs up to the maintop with another borrowed glass and watches the far-off sail until it's gone completely. Not long after that there's another cry from the tops, this time from Kwava himself.</p>
<p>"Land and another sail!" He points ahead, to the south. "There's more sails flashing out on that one - I think she's laying on sail."</p>
<p>Creesey mutters to Brenin, "Must have seen us just as we seen them. They're lyin' dead between us and the port."</p>Apologies for the silent treatment, folks. Pam's got the heebeejeebees, meaning I've been making too many profession(housekeeper) rolls of late.
Kwava overhears Rees and comments from his spot on the bowsprit.
"It isn't Croat," he says, as he hands a borrowed glass back to one of Creesey's mates and starts to climb down. "It's a couple of very busy looking young men sailing more ship than they can manage. They may have a story, but I don't think they have your skymetal."
"And I agree with...Kwava (alias of Luke)2011-12-11T03:30:30ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Josper Creesey (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=2#832011-12-08T04:11:35Z2011-12-08T04:11:35Z<p><span class=messageboard-ooc>Looks like a website software push is causing some havoc. I know Rees was having a hard time posting without replying earlier with IE. We'll see how this one turns out from firefox.</span></p>
<p>Seeing Lia's hesitation, Creesey retreats. He takes the wheel himself for awhile, then hands the helm back over to one of his mates and paces.</p>
<p>Six hours of clear sailing on a steady breeze. The <i>Flying Cloud</i> truly flies with the right set of sails and Creesey apparently knows his trade. </p>
<p>Kwava passes the time meditating or staring at the chart of the island pinned out on Creesy's table. Samaritha reads a book of Creesey's collection for a little while, then withdraws to the corner trying not to be ill.</p>
<p>Suddenly a cry from on high rouses everyone. </p>
<p>"Sail Ho!"</p>
<p>"Where away?"</p>
<p>"Two points off the starboard bow."</p>
<p>Creesey takes his glass with him as he climbs to the top to see for himself. As you come out onto the deck, he slides down a backstay and lands on the deck nearby.</p>
<p>"It's a lone ship. Two masted. Coming from the direction of the island. No colors of any kind. If he's seen us, he hasn't reacted." He pauses for a moment, then continues - a fine piratical look in his eye.</p>
<p>"Could be he's loaded down with skymetal. Ain't no cargo more precious than that."</p>Looks like a website software push is causing some havoc. I know Rees was having a hard time posting without replying earlier with IE. We'll see how this one turns out from firefox.
Seeing Lia's hesitation, Creesey retreats. He takes the wheel himself for awhile, then hands the helm back over to one of his mates and paces.
Six hours of clear sailing on a steady breeze. The Flying Cloud truly flies with the right set of sails and Creesey apparently knows his trade.
Kwava passes the time...Josper Creesey (alias of Luke)2011-12-08T04:11:35ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Josper Creesey (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=2#772011-12-06T01:16:27Z2011-12-06T01:16:27Z<p>Creesey leads you back out into the sun, where he gives the order that will bring you to the island, then leads you around on a tour of his ship. The first thing he shows you is the gleaming brass bow chaser. It fires chipped-stone shot that's as large as a goblin's head and considerably rounder.</p>
<p>He muster's the firing crew and puts them through their paces. The tackle's let off, the charge loaded and primed, the carriage run back in, the match lit. He makes a demonstration of pointing the piece, then fires it himself.</p>
<p>The blast is deafening. The acrid black smoke, blinding. He looks back at you all with a blackened smile.</p>
<p>"No shot, of course. We only have twenty rounds for it, so we try not to fire them into the ocean."</p>
<p>Below decks he shows you to an impossibly small and damp chamber in the forepeak. </p>
<p>"This is where we'll sling the men's hammocks. I'll sling my own down here while we sail together." He points out your possessions in a crate on the floor.</p>
<p>"Naturally, the ladies will have my cabin," his eyes linger on Lia as he speaks. <span class=messageboard-ooc>Diplomacy rolls of 27 do not go unnoticed.</span></p>
<p>"We'll fetch the island before night falls if the breeze holds just so. My guess is that it will."</p>
<p>Your group has the run of the ship.</p>Creesey leads you back out into the sun, where he gives the order that will bring you to the island, then leads you around on a tour of his ship. The first thing he shows you is the gleaming brass bow chaser. It fires chipped-stone shot that's as large as a goblin's head and considerably rounder.
He muster's the firing crew and puts them through their paces. The tackle's let off, the charge loaded and primed, the carriage run back in, the match lit. He makes a demonstration of pointing the...Josper Creesey (alias of Luke)2011-12-06T01:16:27ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Josper Creesey (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=2#722011-12-02T03:23:22Z2011-12-02T03:23:22Z<p>Creesey spreads out a <a href="https://sites.google.com/site/pathfindershadowinthesky/varisia/naval-area" target="_blank" rel="nofollow">chart</a> with Devil's Elbow in the corner.</p>
<p>"This damned island is surrounded by wicked reefs. Back in the day, we could beat a hasty retreat through these islands and shake a pursuer. Today, we just outrun them." He pats the huge mast that runs through his cabin affectionately.</p>
<p>"There's a couple of dilapidated docks in the cove on the north shore of the island. It's really the only viable landing that I know of on the island."</p>
<p>He looks around at you.</p>
<p><span class=messageboard-ooc>Spellcasters should make sure they've got their daily spells worked out. Everyone make a Fortitude Save at your convenience. Smoke 'em if you got 'em.</span></p>Creesey spreads out a chart with Devil's Elbow in the corner.
"This damned island is surrounded by wicked reefs. Back in the day, we could beat a hasty retreat through these islands and shake a pursuer. Today, we just outrun them." He pats the huge mast that runs through his cabin affectionately.
"There's a couple of dilapidated docks in the cove on the north shore of the island. It's really the only viable landing that I know of on the island."
He looks around at you.
Spellcasters should...Josper Creesey (alias of Luke)2011-12-02T03:23:22ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=2#712011-12-02T03:23:03Z2011-12-02T03:23:03Z<p>Kwava casts a side-long glance at Gabbro before he continues, clearly weighing trust factors.</p>
<p>"It was the drow who called the stone to earth. Something they've created or learned. We killed one," a nod to Lia, "and there's more on this island, Devil's Elbow."</p>Kwava casts a side-long glance at Gabbro before he continues, clearly weighing trust factors.
"It was the drow who called the stone to earth. Something they've created or learned. We killed one," a nod to Lia, "and there's more on this island, Devil's Elbow."Kwava (alias of Luke)2011-12-02T03:23:03ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Josper Creesey (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=2#702011-12-02T00:12:14Z2011-12-02T00:12:14Z<p>"You wouldn't credit it, but the wave was insignificant at sea. No comparison to the fireworks. We had no idea the scale of the thing until we came inshore and saw how far inland the wave ran. Is the town so devastated?"</p>
<p>He listens to your account of things, moving you into his cabin as your stuff is stowed below by the hands. </p>
<p>He thinks a bit, weighing his options. "We've been running the coast for weeks. We haven't watered in a long time. I was hoping to do it in Riddleport, but that seems unlikely. That means I need to shear off to Roderic's Cove sometime in the near future."</p>
<p>"I never figured you for a prospector Kwava. You need to get on the island for Lantern-bearer business, I'm assuming?"</p>"You wouldn't credit it, but the wave was insignificant at sea. No comparison to the fireworks. We had no idea the scale of the thing until we came inshore and saw how far inland the wave ran. Is the town so devastated?"
He listens to your account of things, moving you into his cabin as your stuff is stowed below by the hands.
He thinks a bit, weighing his options. "We've been running the coast for weeks. We haven't watered in a long time. I was hoping to do it in Riddleport, but that seems...Josper Creesey (alias of Luke)2011-12-02T00:12:14ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=2#662011-12-01T02:13:59Z2011-12-01T02:13:59Z<p><span class=messageboard-ooc>To Brenin:</span></p>
<p>"He'll sail right by us to get to Riddleport. I'll send Ganmede back to him asking that he pluck us off the coast here."</p>
<p>True to his word, Kwava sends off a renewed Ganmede later in the afternoon. Then he sets about locating shelter and food. This requires a hike back into the hills and out of the devastation zone. Between him and Brenin, a rock shelter with a view on the river's mouth is found and another impromptu camp is pitched.</p>
<p>The next two days are a damp and impatient mess. The third day dawns clearer and breezy.</p>
<p>"Sail ho!" Kwava cries at first light, waking those of you still sleeping. A sleek four-masted vessel stands no more than a mile off-shore making a course for the Velashu.</p>
<p>"That's the <i>Flying Cloud</i>," Kwava says as he moves around, striking camp. "Let's get out to that island and see what in the hells the dark elves have wrought."</p>To Brenin:
"He'll sail right by us to get to Riddleport. I'll send Ganmede back to him asking that he pluck us off the coast here."
True to his word, Kwava sends off a renewed Ganmede later in the afternoon. Then he sets about locating shelter and food. This requires a hike back into the hills and out of the devastation zone. Between him and Brenin, a rock shelter with a view on the river's mouth is found and another impromptu camp is pitched.
The next two days are a damp and impatient...Kwava (alias of Luke)2011-12-01T02:13:59ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay&page=2#572011-11-25T02:22:48Z2011-11-25T02:22:48Z<p>"This is where we leave the road if we're to make our way to where I was dropped."</p>
<p><span class=messageboard-ooc>Follow the elf into the wilderness?</span></p>"This is where we leave the road if we're to make our way to where I was dropped."
Follow the elf into the wilderness?Kwava (alias of Luke)2011-11-25T02:22:48ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay#472011-11-22T18:08:56Z2011-11-22T18:08:56Z<p>Of course no one is in charge of anything. The streets are a little quieter away from what used to be the waterfront, but the din is spreading and may soon overtake the Goblin.</p>
<p>Kwava talks as you retreat together.</p>
<p>"All this ignores the lack of ships. I don't think Croat's going anywhere right now for lack of a ship to get him there - same as us. Look at this place!" </p>
<p>He holds out two hands, offering the unfolding riotous disaster as his evidence. The docks are gone - worse than gone - buried in piles of mouldering, stinking rubble. What will burn is now burning. The crowd is descending into general melee - a group-mugging.</p>
<p>"Maybe he could storm the next thing that comes to port like Zincher has done, but he'd not have us on his crew regardless. He's only employing those with orc blood in their veins."</p>
<p>"I think we either take to the road, or steal some small craft from someone and make our way downstream. Our best chance of getting to that island is still the <i>Flying Cloud</i>."</p>Of course no one is in charge of anything. The streets are a little quieter away from what used to be the waterfront, but the din is spreading and may soon overtake the Goblin.
Kwava talks as you retreat together.
"All this ignores the lack of ships. I don't think Croat's going anywhere right now for lack of a ship to get him there - same as us. Look at this place!"
He holds out two hands, offering the unfolding riotous disaster as his evidence. The docks are gone - worse than gone -...Kwava (alias of Luke)2011-11-22T18:08:56ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay#402011-11-20T02:50:53Z2011-11-20T02:50:53Z<div class="messageboard-quotee">Brenin Grazier wrote:</div><blockquote> Brenin surveys the scene with distaste. "How far is the island? Can we get there with a small boat like we had the other night?" </blockquote><p><span class=messageboard-ooc>Should have had you roll knowledge(geog) for answers to this, but it slipped by me. Between Brenin and Kwava you guys have this...</span>
<p>"Twenty miles, most of it road to get to the mouth of the Velashu. I think the island is not very far out, but I'm no seaman. Small craft on the river is more my speed." </p>
<p>"That island's notorious for its reefs. An ill tide may kill us."</p>
<p>As the half orc comes up, Kwava takes a protective step closer to the ladies.</p>Brenin Grazier wrote:Brenin surveys the scene with distaste. "How far is the island? Can we get there with a small boat like we had the other night?"
Should have had you roll knowledge(geog) for answers to this, but it slipped by me. Between Brenin and Kwava you guys have this... "Twenty miles, most of it road to get to the mouth of the Velashu. I think the island is not very far out, but I'm no seaman. Small craft on the river is more my speed."
"That island's notorious for its reefs. An...Kwava (alias of Luke)2011-11-20T02:50:53ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay#332011-11-18T03:41:11Z2011-11-18T03:41:11Z<p>"Let's get out of this town. Ganmede must have flown far up the coast by now. If the <i>Flying Cloud</i> lies along the coast, we will have our ship. Her captain is Josper Creesey. He's a trustworthy soul for a privateer. I still have hopes of him - he's an associate of my order - and I've traveled with him in the past."</p>
<p>"When he dropped me here it was by ship's boat, at the mouth of the Velashu. Given the state of the port, he'd probably prefer to pick us off the coast somewhere anyhow. His plans were to practice a sailing run he intends to race at the end of the summer. Up and down the coast between here and Roderic's Cove."</p>
<p>"It's better than rotting in this place, anyhow." He shoots a look of revulsion at the milling crowd.</p>
<p>"I'm sorry for the loss of your friends..."</p>"Let's get out of this town. Ganmede must have flown far up the coast by now. If the Flying Cloud lies along the coast, we will have our ship. Her captain is Josper Creesey. He's a trustworthy soul for a privateer. I still have hopes of him - he's an associate of my order - and I've traveled with him in the past."
"When he dropped me here it was by ship's boat, at the mouth of the Velashu. Given the state of the port, he'd probably prefer to pick us off the coast somewhere anyhow. His plans...Kwava (alias of Luke)2011-11-18T03:41:11ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Samaritha (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay#62011-11-06T16:57:20Z2011-11-06T16:57:20Z<p>"There's nothing for me here. I underestimated the depravity of this town when I came here... and now it's a complete wreck. I don't know how we can escape this place, but I'm with you."</p>"There's nothing for me here. I underestimated the depravity of this town when I came here... and now it's a complete wreck. I don't know how we can escape this place, but I'm with you."Samaritha (alias of Luke)2011-11-06T16:57:20ZRe: Forums: Play-by-Post: Luke's Children of the Void Thread (PFRPG)Kwava (alias of Luke)https://paizo.com/campaigns/LukesChildrenOfTheVoidCampaignPFRPG/gameplay#32011-11-04T15:02:52Z2011-11-04T15:02:52Z<p>Kwava is on fire to be away. He binds a note to Ganmede's leg, speaks briefly and quietly with him, then sends him off. With the bird gone, he sits on the roof, presiding over the destruction and reading back through the dark elf's journal. Someone else already has a head start toward the island. There are answers there, perhaps even a terrible weapon to seize, and he is trapped in this cesspool of a town.</p>
<p>[Spoiler omitted]</p>Kwava is on fire to be away. He binds a note to Ganmede's leg, speaks briefly and quietly with him, then sends him off. With the bird gone, he sits on the roof, presiding over the destruction and reading back through the dark elf's journal. Someone else already has a head start toward the island. There are answers there, perhaps even a terrible weapon to seize, and he is trapped in this cesspool of a town.
[Spoiler omitted]Kwava (alias of Luke)2011-11-04T15:02:52ZRe: Forums: Play-by-Post: Luke's Shadow in the Sky Thread (PFRPG)Game Thread Trivia Genie (alias of Luke)https://paizo.com/campaigns/LukesShadowInTheSkyThreadPFRPG/gameplay&page=12#5732010-06-30T02:41:11Z2010-06-30T02:41:10Z<p>[Spoiler omitted]</p>[Spoiler omitted]Game Thread Trivia Genie (alias of Luke)2010-06-30T02:41:10ZRe: Forums: Off-Topic Discussions: I miss Ronald Reagan.Lukehttps://paizo.com/threads/rzs2kb1a&page=3?I-miss-Ronald-Reagan#1172009-12-28T03:12:23Z2009-12-28T03:12:12Z<div class="messageboard-quotee">Chris Mortika wrote:</div><blockquote> facts. </blockquote><p>I was starting to wonder if anyone actually remembered Reagan. Not the 'founding father' that he's been made out to be today, but the actual dude. Ponderous...Chris Mortika wrote:facts.
I was starting to wonder if anyone actually remembered Reagan. Not the 'founding father' that he's been made out to be today, but the actual dude. Ponderous...Luke2009-12-28T03:12:12ZRe: Forums: Off-Topic Discussions: Things in Life That SuckLukehttps://paizo.com/threads/rzs2hiw9&page=49?Things-in-Life-That-Suck#24332010-05-08T02:15:05Z2009-11-11T03:00:05Z<div class="messageboard-quotee">Gavgoyle wrote:</div><blockquote> I am profoundly sorry to hear that, Luke. I didn't know him on the boards, but that is a terrible loss to us all. Do you know anything about his family or if they are in need of anything? </blockquote><p>Yes, he was my neighbor. His wife was also in the game for a long time (Eberk) but she dropped off awhile back. We go too slow :)
<p>He leaves behind two five year old twin boys who play with my kids every day, so we're all kind of circling the wagons right now. What she needs most is for a couple of life insurance companies to do the right thing and pay her. She's been away from work for a long time. Luckily she has a flexible employer and alot of good friends and local family.</p>Gavgoyle wrote:I am profoundly sorry to hear that, Luke. I didn't know him on the boards, but that is a terrible loss to us all. Do you know anything about his family or if they are in need of anything?
Yes, he was my neighbor. His wife was also in the game for a long time (Eberk) but she dropped off awhile back. We go too slow :) He leaves behind two five year old twin boys who play with my kids every day, so we're all kind of circling the wagons right now. What she needs most is for a...Luke2009-11-11T03:00:05ZRe: Forums: Off-Topic Discussions: Things in Life That SuckLukehttps://paizo.com/threads/rzs2hiw9&page=49?Things-in-Life-That-Suck#24252010-05-08T02:15:05Z2009-11-10T12:17:22Z<p><a href="http://paizo.com/paizo/messageboards/community/gaming/playByPost/lukesRunelordsThread&page=58#2883" target="_blank" rel="nofollow">Here's</a> my group's entry in the "suckiest PbP ending of all time" contest. Sometimes life really kicks you in the teeth.</p>Here's my group's entry in the "suckiest PbP ending of all time" contest. Sometimes life really kicks you in the teeth.Luke2009-11-10T12:17:22ZRe: Forums: Play-by-Post: Luke's Runelords ThreadLukehttps://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=58#28842009-10-22T13:45:29Z2009-10-22T13:45:29Z<p><span class=messageboard-ooc>This thread is dedicated to the memory of Charles Damel, aka. Yod Akarn. Rest in Peace, my friend.</span></p>This thread is dedicated to the memory of Charles Damel, aka. Yod Akarn. Rest in Peace, my friend.Luke2009-10-22T13:45:29ZRe: Forums: Rise of the Runelords: Community Created Stuff (may contain spoilers)Lukehttps://paizo.com/threads/rzs2i3wa&page=6?Community-Created-Stuff#2952009-09-07T04:43:23Z2009-09-07T04:43:23Z<div class="messageboard-quotee">toyrobots wrote:</div><blockquote> Here's the new, improved <a href="http://cthuliz.com/toyrobots/LumberMillInterior.png" target="_blank" rel="nofollow">lumber mill interior!</a> </blockquote><p>You da robot! That captures the ugliness of the scene nicely. Thanks!toyrobots wrote:Here's the new, improved lumber mill interior!
You da robot! That captures the ugliness of the scene nicely. Thanks!Luke2009-09-07T04:43:23ZRe: Forums: Rise of the Runelords: Community Created Stuff (may contain spoilers)Lukehttps://paizo.com/threads/rzs2i3wa&page=6?Community-Created-Stuff#2892009-09-03T10:58:59Z2009-09-03T10:58:58Z<p>So... does anyone have a copy of the lumber mill maps that were previously published. I'm happy to host them if anyone has a copy.</p>So... does anyone have a copy of the lumber mill maps that were previously published. I'm happy to host them if anyone has a copy.Luke2009-09-03T10:58:58ZRe: Forums: Play-by-Post: Luke's Runelords ThreadShal (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=57#28372009-08-31T02:11:01Z2009-08-31T02:11:00Z<p>Yod</p>
<p>[Spoiler omitted]</p>Yod
[Spoiler omitted]Shal (alias of Luke)2009-08-31T02:11:00ZRe: Forums: Play-by-Post Discussion: Luke's Runelords Discussion Thread (redux)Lukehttps://paizo.com/threads/rzs2jgt8?Lukes-Runelords-Discussion-Thread#152009-08-30T01:05:40Z2009-08-30T01:05:40Z<p>Never done Juniper before. Where is it? </p>
<p>If its just ducking under low stuff, the kayak's better. Did you guys almost flip that old Grumman? I would never have thought anyone would flip one of those boats. Those things were like aluminum war canoes.</p>Never done Juniper before. Where is it?
If its just ducking under low stuff, the kayak's better. Did you guys almost flip that old Grumman? I would never have thought anyone would flip one of those boats. Those things were like aluminum war canoes.Luke2009-08-30T01:05:40ZRe: Forums: Play-by-Post: Luke's Runelords ThreadShal (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=57#28302009-08-28T03:48:31Z2009-08-28T03:48:30Z<p><span class=messageboard-ooc>It's about an hour before midnight, after the dinner party and the conversation with Ameiko.</span></p>
<p>"I'm less worried about the Hellknight spotting us than the town guard. The White Deer is close to the wall, and the watch is still a little edgy since the goblin attacks."</p>
<p>She leaves the bow behind and throws on a heavy cloak to soften her silhouette.</p>It's about an hour before midnight, after the dinner party and the conversation with Ameiko.
"I'm less worried about the Hellknight spotting us than the town guard. The White Deer is close to the wall, and the watch is still a little edgy since the goblin attacks."
She leaves the bow behind and throws on a heavy cloak to soften her silhouette.Shal (alias of Luke)2009-08-28T03:48:30ZRe: Forums: Play-by-Post: Luke's Runelords ThreadShal (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=57#28262009-08-27T02:00:59Z2009-08-27T02:00:58Z<p>"Hellknights are rare along the lost coast. There's a few in Magnimar, as Ameiko said, but the order is housed in a castle south of Korvosa - a long way off indeed. This one may be one of those who sometimes serve Lord Mayor Grobaras or the Justice Court in Magnimar."</p>
<p>"They're a disciplined bunch. They revere the concept of Law to the point that they scare the people around them. You can be sure he is strictly following the law, but what law is the question." </p>
<p>"And I've heard they go into battle in ceremonial black armor. Extremely scary fellows in a fight."</p>
<p>She's an elf, and has quick ears. Though Yod and Cha are discreet with their side talk of excursions, Shal overhears and slides into the conversation.</p>
<p>"You need someone to watch your back, Yod. Let me tag along. On a night like tonight I can probably see better than you outside.</p>"Hellknights are rare along the lost coast. There's a few in Magnimar, as Ameiko said, but the order is housed in a castle south of Korvosa - a long way off indeed. This one may be one of those who sometimes serve Lord Mayor Grobaras or the Justice Court in Magnimar."
"They're a disciplined bunch. They revere the concept of Law to the point that they scare the people around them. You can be sure he is strictly following the law, but what law is the question."
"And I've heard they go into...Shal (alias of Luke)2009-08-27T02:00:58ZRe: Forums: Play-by-Post Discussion: Luke's Runelords Discussion Thread (redux)Lukehttps://paizo.com/threads/rzs2jgt8?Lukes-Runelords-Discussion-Thread#132009-08-26T02:19:37Z2009-08-26T02:18:57Z<p>Haha! I have resurrected our OOC thread in order to answer a metagaming question! See, this is what these things are supposed to be used for, but ours keeps plunging to the Underdeeps because we suck.</p>
<p>For those who wish to know where we are in the adventure sequence...</p>
<p>Meta Game spoiler</p>
<p>[Spoiler omitted]</p>Haha! I have resurrected our OOC thread in order to answer a metagaming question! See, this is what these things are supposed to be used for, but ours keeps plunging to the Underdeeps because we suck.
For those who wish to know where we are in the adventure sequence...
Meta Game spoiler
[Spoiler omitted]Luke2009-08-26T02:18:57ZRe: Forums: Savage Tide Adventure Path: C1 in Wyvern's WakeLukehttps://paizo.com/threads/rzs2h39v&page=2?C1-in-Wyverns-Wake#692010-03-11T21:04:17Z2009-08-18T16:04:13Z<p>Thanks to Carborundum for continuing to spread that conversion. It's very cool to see folks' descriptions of how it played out for them. I had both the sea charts and the conversion posted for awhile on my site, but I got concerned when Paizo lost the rights to old Dungeon material and took it down. I'm not sure where the fair use rights to that stuff is held anymore and I didn't want to tick off anyone at my favorite gaming site.</p>
<p>Anyway, if anyone is still looking for the conversion they can email me and I will be glad to send it along. lpotter5@tampabay.rr.com</p>Thanks to Carborundum for continuing to spread that conversion. It's very cool to see folks' descriptions of how it played out for them. I had both the sea charts and the conversion posted for awhile on my site, but I got concerned when Paizo lost the rights to old Dungeon material and took it down. I'm not sure where the fair use rights to that stuff is held anymore and I didn't want to tick off anyone at my favorite gaming site.
Anyway, if anyone is still looking for the conversion they...Luke2009-08-18T16:04:13ZRe: Forums: Miniatures: Reaper to Produce Pathfinder MiniaturesLukehttps://paizo.com/threads/rzs2ju0h&page=2?Reaper-to-Produce-Pathfinder-Miniatures#902009-09-06T15:52:01Z2009-08-13T02:53:57Z<p>Oh man. Sandra Garrity sculpts of Pathfinder AP personalities? Sign me up for the subscription.</p>Oh man. Sandra Garrity sculpts of Pathfinder AP personalities? Sign me up for the subscription.Luke2009-08-13T02:53:57ZRe: Forums: Play-by-Post: Luke's Runelords ThreadShal (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=54#26962009-07-17T12:16:16Z2009-07-17T12:16:14Z<p>"It does seem as though the organizing force behind the goblin attacks has been neutralized. We know that the hero kings of the Thistletop, Birdcruncher and Mosswood clans are dead. The Brinestumps left most of their warriors dead on the banks of the Turandarok. I have no clue as to their real numbers, but surely they have been crippled by their losses here."</p>"It does seem as though the organizing force behind the goblin attacks has been neutralized. We know that the hero kings of the Thistletop, Birdcruncher and Mosswood clans are dead. The Brinestumps left most of their warriors dead on the banks of the Turandarok. I have no clue as to their real numbers, but surely they have been crippled by their losses here."Shal (alias of Luke)2009-07-17T12:16:14ZRe: Forums: Play-by-Post: Luke's Runelords ThreadShal (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=54#26792009-07-13T13:39:50Z2009-07-13T13:39:50Z<p>"So the Brinestumps attacked as well. It seems that all of the local tribes were united for this attack. And that Nualia was controlling them from Thistletop. This is one of her accomplices."</p>
<p>She shoves Lyrie toward the guards that flank the mayor. Deverin orders her jailed and the guards lead her toward the garrison building.</p>"So the Brinestumps attacked as well. It seems that all of the local tribes were united for this attack. And that Nualia was controlling them from Thistletop. This is one of her accomplices."
She shoves Lyrie toward the guards that flank the mayor. Deverin orders her jailed and the guards lead her toward the garrison building.Shal (alias of Luke)2009-07-13T13:39:50ZRe: Forums: Rise of the Runelords: Community Created Stuff (may contain spoilers)Lukehttps://paizo.com/threads/rzs2i3wa&page=6?Community-Created-Stuff#2712009-07-12T23:38:57Z2009-07-12T23:38:56Z<p>Hey fellow gamers. I made a digital player-friendly campaign map for my online game. Maybe others will find it useful. It is <a href="http://www.lukemaps.org/runelords/maps/area_map.html" target="_blank" rel="nofollow">here</a>.</p>Hey fellow gamers. I made a digital player-friendly campaign map for my online game. Maybe others will find it useful. It is here.Luke2009-07-12T23:38:56ZRe: Forums: Play-by-Post: Luke's Runelords ThreadShal (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=54#26622009-07-10T13:43:41Z2009-07-10T13:43:41Z<p>Shal stands from her examination of a goblin corpse and wipes her hands with a rag.</p>
<p>"These are Mosswoods. Obviously Belor's ambush went off well. This one here is the Mosswood king. Judging from the numbers here I'd say they were decimated by the attack. But I don't understand the fallen riders. It's not like him to leave the dead lying in the road like this, particularly his own."</p>
<p>"I think we need to get back to Sandpoint."</p>
<p><span class=messageboard-ooc>Anything you wish to do here before moving on?</span></p>Shal stands from her examination of a goblin corpse and wipes her hands with a rag.
"These are Mosswoods. Obviously Belor's ambush went off well. This one here is the Mosswood king. Judging from the numbers here I'd say they were decimated by the attack. But I don't understand the fallen riders. It's not like him to leave the dead lying in the road like this, particularly his own."
"I think we need to get back to Sandpoint."
Anything you wish to do here before moving on?Shal (alias of Luke)2009-07-10T13:43:41ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=54#26602009-07-10T13:30:28Z2009-07-10T13:30:27Z<p>Orik punches Yod in the arm as he walks by, and with a sidelong glance in Sari's direction mumbles, "You should talk."</p>Orik punches Yod in the arm as he walks by, and with a sidelong glance in Sari's direction mumbles, "You should talk."Orik (alias of Luke)2009-07-10T13:30:27ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=54#26572009-07-10T05:34:02Z2009-07-10T05:34:02Z<p>"This is where our ways part, friends. Your offer to split the treasure is an honorable one, but I have the wages Nualia paid me and my life, which you spared. That's enough for me. I'm for Magnimar and beyond that, ports unknown. If our paths cross again, we shall meet as friends."</p>
<p>He offers his hand to each of you, then shoulders his pack and takes the road east.</p>"This is where our ways part, friends. Your offer to split the treasure is an honorable one, but I have the wages Nualia paid me and my life, which you spared. That's enough for me. I'm for Magnimar and beyond that, ports unknown. If our paths cross again, we shall meet as friends."
He offers his hand to each of you, then shoulders his pack and takes the road east.Orik (alias of Luke)2009-07-10T05:34:02ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=53#26482009-07-08T02:32:50Z2009-07-08T02:32:49Z<p>"Ummm, right. Hang on."</p>
<p>Orik disappears for a few moments then returns carrying a shield full of tattered hay from downstairs. "It was in with some cages. Most of it was used as dog bedding though."</p>
<p>He offers the hay to Cha. "That was Jagen's horse. At least he claimed it was his horse though it didn't seem to like him very much. After he died Nualia left it to the goblins. Maybe it was rent or something. I bet the little runts were terrified of it."</p>"Ummm, right. Hang on."
Orik disappears for a few moments then returns carrying a shield full of tattered hay from downstairs. "It was in with some cages. Most of it was used as dog bedding though."
He offers the hay to Cha. "That was Jagen's horse. At least he claimed it was his horse though it didn't seem to like him very much. After he died Nualia left it to the goblins. Maybe it was rent or something. I bet the little runts were terrified of it."Orik (alias of Luke)2009-07-08T02:32:49ZRe: Forums: Play-by-Post: Luke's Runelords ThreadLukehttps://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=53#26362009-06-29T11:24:07Z2009-06-29T11:24:07Z<p><span class=messageboard-ooc>Sorry guys, we have to stay on hiatus until after this project is complete. I should be able to post again on July 1. Until then, level up your characters.</span></p>
<p><span class=messageboard-ooc>:)</span></p>Sorry guys, we have to stay on hiatus until after this project is complete. I should be able to post again on July 1. Until then, level up your characters.
:)Luke2009-06-29T11:24:07ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=53#26302009-06-26T11:22:56Z2009-06-26T11:22:56Z<p>"Surely I would not part until we are all safely off this island. I just don't fancy going on to Sandpoint. Not with everything that Nualia was doing. Rather I'll strike out for Magnimar. Maybe sail to Korvosa from there. Maybe not. I'll see which way the wind is blowing when I get there."</p>
<p>Orik already wears a similar breastplate. "Add this thing to your loot. Once cleaned up it should fetch a pretty price at the market in Sandpoint. You'd be better off selling some of this stuff in a proper city, though."</p>"Surely I would not part until we are all safely off this island. I just don't fancy going on to Sandpoint. Not with everything that Nualia was doing. Rather I'll strike out for Magnimar. Maybe sail to Korvosa from there. Maybe not. I'll see which way the wind is blowing when I get there."
Orik already wears a similar breastplate. "Add this thing to your loot. Once cleaned up it should fetch a pretty price at the market in Sandpoint. You'd be better off selling some of this stuff in a proper...Orik (alias of Luke)2009-06-26T11:22:56ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=53#26252009-06-25T03:51:08Z2009-06-25T03:49:47Z<p>Cha and Ishah find their way back to the group, followed eventually by a shaken Orik. He walks over to where Cha searches Nualia.</p>
<p>"Would you believe I have not killed a woman before? It's unsettling - even with one so vile." He stands guard at the door to the southern hall <span class=messageboard-ooc>(14, 16)</span> as the investigation of the room proceeds.</p>
<p>"I don't like the feel of this place at all. There's still something down here - whatever Nualia was after. Maybe the Pathfinders or the Order of the Nail would come look into it. Clean it up once and for all or something."</p>
<p>He pauses, "So what are you going to do with me? Does the deal with the dagger still stand if I choose not to return to Sandpoint?"</p>Cha and Ishah find their way back to the group, followed eventually by a shaken Orik. He walks over to where Cha searches Nualia.
"Would you believe I have not killed a woman before? It's unsettling - even with one so vile." He stands guard at the door to the southern hall (14, 16) as the investigation of the room proceeds.
"I don't like the feel of this place at all. There's still something down here - whatever Nualia was after. Maybe the Pathfinders or the Order of the Nail would come...Orik (alias of Luke)2009-06-25T03:49:47ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=53#26102009-06-22T00:57:55Z2009-06-22T00:57:55Z<p>Orik squares up on the hall, raises his shield and lunges into combat with Nualia. The narrow passage is filled with giant lengths of lethal steel as the two go at one another with a bastard sword a piece.</p>
<p>"Have at ya, damned witch!" he cries as he plunges his blade home, cutting deep into he her thigh and creating a terrible wound.</p>Orik squares up on the hall, raises his shield and lunges into combat with Nualia. The narrow passage is filled with giant lengths of lethal steel as the two go at one another with a bastard sword a piece.
"Have at ya, damned witch!" he cries as he plunges his blade home, cutting deep into he her thigh and creating a terrible wound.Orik (alias of Luke)2009-06-22T00:57:55ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=52#25942009-06-10T02:35:00Z2009-06-10T02:35:00Z<p>SEC</p>
<p>[Spoiler omitted]</p>SEC
[Spoiler omitted]Orik (alias of Luke)2009-06-10T02:35:00ZRe: Forums: Play-by-Post: Luke's Runelords ThreadEberk (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=52#25932009-06-10T02:32:33Z2009-06-10T02:32:33Z<p>SEC</p>
<p>[Spoiler omitted]</p>SEC
[Spoiler omitted]Eberk (alias of Luke)2009-06-10T02:32:33ZRe: Forums: Legacy of Fire: Post your LoF group!Lukehttps://paizo.com/threads/rzs2jf27?Post-your-LoF-group#142009-06-09T01:56:52Z2009-06-09T01:56:51Z<p>Gonna have to throttle back some of the content, but my wife and I are about to start running my kids through 'Howl of the Carrion King'. We're running Pathfinder Beta rules until the real thing gets published. This is their third run at the game, so they understand their choices if not the mechanics.</p>
<p>Mark (my son, age 6) is playing a human druid (no name yet). A desert nomad character with a razorscale lizard companion. He's played two fighters and wants to try magic. He's looking to avenge his master's death on a mysterious beast that hunts the hills above Kelmerane.</p>
<p>Rachel (daughter, age 8) is playing a gnome wizard (illusion specialty) named Seetah. She liked the illo of Linni the druid and decided she wanted a wizard version with orange and purple hair and a fennec fox familiar. She may be a budding Pathfinder - depending on if I like the source-book that's coming out. :)</p>
<p>The lovely wife is running a pair of half-siblings. One is a human barbarian named Kade. The other is a half-elf female rogue named Kendra. They'll be looking for Haleena, a figure from their childhood.</p>Gonna have to throttle back some of the content, but my wife and I are about to start running my kids through 'Howl of the Carrion King'. We're running Pathfinder Beta rules until the real thing gets published. This is their third run at the game, so they understand their choices if not the mechanics.
Mark (my son, age 6) is playing a human druid (no name yet). A desert nomad character with a razorscale lizard companion. He's played two fighters and wants to try magic. He's looking to avenge...Luke2009-06-09T01:56:51ZRe: Forums: Play-by-Post: Luke's Runelords ThreadEberk (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=52#25782009-06-06T02:45:19Z2009-06-06T02:45:19Z<p><span class=messageboard-ooc>I'll jump it if I feel like it, skippy. I may do it just to whup yer lousy orc arse.</span></p>
<p>Eberk hunkers down behind his large shield and along with helm and scale shoulders presents a wall of metal to the trap and hall.</p>
<p>"Come on b&•!&-priestess!" he growls. "Time to face the thing you serve and pay penance in the hells."</p>I'll jump it if I feel like it, skippy. I may do it just to whup yer lousy orc arse.
Eberk hunkers down behind his large shield and along with helm and scale shoulders presents a wall of metal to the trap and hall.
"Come on b%%@$-priestess!" he growls. "Time to face the thing you serve and pay penance in the hells."Eberk (alias of Luke)2009-06-06T02:45:19ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=52#25522009-05-27T00:35:21Z2009-05-27T00:35:20Z<p>"This was as far as I went. After Jagen got killed and Nualia did nothing to help him, I wasn't volunteering to find the next trap for her. So we all pulled back until Tsuto returned from wherever Nualia sent him." </p>
<p>"Later on, he told me he jumped the trigger stone and found a lever to lock down the trap somewhere beyond. He and Nualia snooped around down here after that. Then he split again and never came back. I guess you guys saw to that." </p>
<p>"It's actually a bit of a shame you had to kill him - though I have no doubt he did something to deserve it. He was just obsessed with Nualia. I think most of his sins can probably be laid at her feet."</p>"This was as far as I went. After Jagen got killed and Nualia did nothing to help him, I wasn't volunteering to find the next trap for her. So we all pulled back until Tsuto returned from wherever Nualia sent him."
"Later on, he told me he jumped the trigger stone and found a lever to lock down the trap somewhere beyond. He and Nualia snooped around down here after that. Then he split again and never came back. I guess you guys saw to that."
"It's actually a bit of a shame you had to kill...Orik (alias of Luke)2009-05-27T00:35:20ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=51#25482009-05-25T14:16:46Z2009-05-25T14:16:02Z<p>As Yod stands there taking in the details of the new hall, the rest of the party enters the chamber behind him one at a time.</p>
<p>"Careful there! The hall beyond that door is where Jagen died. Bars dropped from the ceiling, trapping him there while the statues ran him through with those pole-arms. Then the floor dropped out and his body dropped down a chute."</p>
<p>"Tsuto jumped the trigger stone and found a disarming mechanism somewhere ahead I think. We should have waited for him before we ever came down here."</p>As Yod stands there taking in the details of the new hall, the rest of the party enters the chamber behind him one at a time.
"Careful there! The hall beyond that door is where Jagen died. Bars dropped from the ceiling, trapping him there while the statues ran him through with those pole-arms. Then the floor dropped out and his body dropped down a chute."
"Tsuto jumped the trigger stone and found a disarming mechanism somewhere ahead I think. We should have waited for him before we ever...Orik (alias of Luke)2009-05-25T14:16:02ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=51#25162009-05-09T14:12:33Z2009-05-09T14:12:33Z<div class="messageboard-quotee">Cha tuk wrote:</div><blockquote><p> "Orik, what can you tell us about the rest of this level? I think Nualia's down the stairs we saw with the door propped open. Maybe we can finish exploring this area, slay the last of the demon dogs and get out of here...maybe block that door shut while we're at it. I think we stay clear of the tunnel leading to the bunyip."
</p>
</blockquote><p><span class=messageboard-ooc>Orik is down to 14 out of 27 hit points.</span>
<p>"Since the third mutt is not here she must have taken it downstairs with her."</p>
<p>"That door," pointing at the door Yod searched, "leads to a little jail with some devices to aid in questionings."</p>
<p>"And that other door doesn't lead to a bunyip. It's actually too far above sea level, even at high tide, for something like that to get in there. It's some tentacled thing that Lyrie thought was really interesting. She convinced Nualia to send some goblins in there once so she could watch how it killed and ate them. It's cave opens to the outside about half-way up the cliff face. I guess it normally snags sea-gulls out of the air for food."</p>Cha tuk wrote:"Orik, what can you tell us about the rest of this level? I think Nualia's down the stairs we saw with the door propped open. Maybe we can finish exploring this area, slay the last of the demon dogs and get out of here...maybe block that door shut while we're at it. I think we stay clear of the tunnel leading to the bunyip."
Orik is down to 14 out of 27 hit points. "Since the third mutt is not here she must have taken it downstairs with her."
"That door," pointing at the door...Orik (alias of Luke)2009-05-09T14:12:33ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=50#24972009-05-07T02:59:30Z2009-05-07T02:59:30Z<p>"I would never have believed those things would be so hard to kill!" Orik says as he examines his wounds. "There's another of them around here somewhere, so look out. And there's the witch. She didn't come back up here so she's got to be in the lower tunnels still."</p>"I would never have believed those things would be so hard to kill!" Orik says as he examines his wounds. "There's another of them around here somewhere, so look out. And there's the witch. She didn't come back up here so she's got to be in the lower tunnels still."Orik (alias of Luke)2009-05-07T02:59:30ZRe: Forums: Play-by-Post: Luke's Runelords ThreadEberk (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=50#24842009-05-06T03:06:32Z2009-05-06T03:06:32Z<p>"AaaaaaaaaaaaggggGGGHHHH!" Eberk screams in frustration and probably a bit of shame as he comes charging back into the fray weaponless. His axe lies between his feet, where he dropped it when he ran screaming from the room with the elf maiden.</p>
<p>"You let me pick up my damned axe, mutt, and then we'll see who's more frightening!"</p>"AaaaaaaaaaaaggggGGGHHHH!" Eberk screams in frustration and probably a bit of shame as he comes charging back into the fray weaponless. His axe lies between his feet, where he dropped it when he ran screaming from the room with the elf maiden.
"You let me pick up my damned axe, mutt, and then we'll see who's more frightening!"Eberk (alias of Luke)2009-05-06T03:06:32ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=50#24832009-05-06T03:01:20Z2009-05-06T03:01:19Z<p>Orik takes advantage of the lack of allies to take a full swing at the monster. His arms register the shock of the blow and a hunk of demon flesh chips off the thing's shoulder.</p>Orik takes advantage of the lack of allies to take a full swing at the monster. His arms register the shock of the blow and a hunk of demon flesh chips off the thing's shoulder.Orik (alias of Luke)2009-05-06T03:01:19ZRe: Forums: Play-by-Post: Luke's Runelords ThreadShal (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=50#24822009-05-06T03:24:22Z2009-05-06T02:51:27Z<p>Shal takes a step back and wastes another shaft on the invincible dog from hell. She'd like to blame her shameful shot on her concern for the mercenary, but the truth is her shot was dreadful.</p>Shal takes a step back and wastes another shaft on the invincible dog from hell. She'd like to blame her shameful shot on her concern for the mercenary, but the truth is her shot was dreadful.Shal (alias of Luke)2009-05-06T02:51:27ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=50#24722009-05-05T03:23:16Z2009-05-05T03:23:15Z<p>Orik comes in with less power and more control, finally landing a shot but again doing no apparent damage to to the hound.</p>
<p>"It will not bleed!" he cries as he twists to defend himself.</p>Orik comes in with less power and more control, finally landing a shot but again doing no apparent damage to to the hound.
"It will not bleed!" he cries as he twists to defend himself.Orik (alias of Luke)2009-05-05T03:23:15ZRe: Forums: Play-by-Post: Luke's Runelords ThreadShal (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=50#24712009-05-05T03:17:40Z2009-05-05T03:17:40Z<p><span class=messageboard-ooc>Oh so close... failed to confirm a critical with a longbow (a triple damage weapon).</span></p>
<p>A now recomposed Shal seeks a shot in the scrum. Yod and Cha's low profile help as she slides up the right flank of the party and is lost among the pillars. Her perfectly placed shot skips off the beast, caroming into the crimson shadows beyond.</p>
<p>"Damned braised demon flesh!" she curses.</p>Oh so close... failed to confirm a critical with a longbow (a triple damage weapon).
A now recomposed Shal seeks a shot in the scrum. Yod and Cha's low profile help as she slides up the right flank of the party and is lost among the pillars. Her perfectly placed shot skips off the beast, caroming into the crimson shadows beyond.
"Damned braised demon flesh!" she curses.Shal (alias of Luke)2009-05-05T03:17:40ZRe: Forums: Curse of the Crimson Throne: Online Map of KorvosaLukehttps://paizo.com/threads/rzs2jk0d?Online-Map-of-Korvosa#52009-05-04T18:11:20Z2009-05-04T18:11:20Z<p>You can find the direct response about 1/2 down <a href="http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/announcements/pathfinderRoleplayingGameCompatibilityLicenseReleased&page=2" target="_blank" rel="nofollow">this</a> page.</p>You can find the direct response about 1/2 down this page.Luke2009-05-04T18:11:20ZRe: Forums: Curse of the Crimson Throne: Online Map of KorvosaLukehttps://paizo.com/threads/rzs2jk0d?Online-Map-of-Korvosa#42009-05-04T17:59:18Z2009-05-04T17:58:41Z<p>I asked this question of James. You cannot crop stuff out of the player's guides and put them online - even though they are free to download. You also cannot use messageboard avatars as icons on online battlemaps.</p>
<p>You can only put online stuff that appeared in the blog. I don't recall Korvosa appearing there.</p>I asked this question of James. You cannot crop stuff out of the player's guides and put them online - even though they are free to download. You also cannot use messageboard avatars as icons on online battlemaps.
You can only put online stuff that appeared in the blog. I don't recall Korvosa appearing there.Luke2009-05-04T17:58:41ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=50#24602009-05-01T03:52:40Z2009-05-01T03:52:40Z<p>Orik steps in with the long blade and takes a massive swipe at the remaining hound but the creature is very quick and dodges away from the blow. It snaps back at the fighter but he's agile enough to knock the attack back with his shield.</p>
<p><span class=messageboard-ooc>DMs rolling crappy tonight. Can't hit even with a flank bonus.</span></p>
<p><span class=messageboard-ooc>Yod's turn.</span></p>Orik steps in with the long blade and takes a massive swipe at the remaining hound but the creature is very quick and dodges away from the blow. It snaps back at the fighter but he's agile enough to knock the attack back with his shield.
DMs rolling crappy tonight. Can't hit even with a flank bonus.
Yod's turn.Orik (alias of Luke)2009-05-01T03:52:40ZRe: Forums: Play-by-Post: Luke's Runelords ThreadShal (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=50#24592009-05-01T03:50:20Z2009-05-01T03:50:20Z<p>Shal comes running back into the fray by the way she left.</p>
<p>"I'm sorry. I couldn't get its maddening barking out of my head. It was like a echo trapped in my skull."</p>
<p>She retrieves her long bow from where she dropped it and nudges the other door open with her hip.</p>Shal comes running back into the fray by the way she left.
"I'm sorry. I couldn't get its maddening barking out of my head. It was like a echo trapped in my skull."
She retrieves her long bow from where she dropped it and nudges the other door open with her hip.Shal (alias of Luke)2009-05-01T03:50:20ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=49#24462009-04-28T03:16:43Z2009-04-28T03:13:58Z<p>Orik commits fully to his killing stab but the nimble monster leaps over the blade and hovers there in the air as it returns the attack. Its jaws close on the fighter's outstretched arm, mauling his flesh and nearly tearing away the grieve.</p>
<p>'Damned witch-spawn mutt! Joker take thee back to hell!'</p>Orik commits fully to his killing stab but the nimble monster leaps over the blade and hovers there in the air as it returns the attack. Its jaws close on the fighter's outstretched arm, mauling his flesh and nearly tearing away the grieve.
'Damned witch-spawn mutt! Joker take thee back to hell!'Orik (alias of Luke)2009-04-28T03:13:58ZRe: Forums: Play-by-Post: Luke's Runelords ThreadEberk (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=49#24322009-04-24T04:03:46Z2009-04-24T04:03:45Z<p>Eberk runs headlong toward the fight but cannot quite make it into the fray... on account of his stubby little legs and whatnot. He curses his short-strided forebearers.</p>Eberk runs headlong toward the fight but cannot quite make it into the fray... on account of his stubby little legs and whatnot. He curses his short-strided forebearers.Eberk (alias of Luke)2009-04-24T04:03:45ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=49#24312009-04-24T03:59:50Z2009-04-24T03:59:49Z<p>Orik charges through the doors and ducks through the columns to come up on Cha's left flank. His bastard sword is held high, poised for a killing thrust.</p>Orik charges through the doors and ducks through the columns to come up on Cha's left flank. His bastard sword is held high, poised for a killing thrust.Orik (alias of Luke)2009-04-24T03:59:49ZRe: Forums: Play-by-Post: Luke's Runelords ThreadShal (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=49#24302009-04-24T03:42:08Z2009-04-24T03:42:08Z<p>Shal turns the corner, levels her longbow and sends a shaft flying straight into the same hound. If the monster felt the blow, however, it did not show it.</p>Shal turns the corner, levels her longbow and sends a shaft flying straight into the same hound. If the monster felt the blow, however, it did not show it.Shal (alias of Luke)2009-04-24T03:42:08ZRe: Forums: Play-by-Post: Luke's Runelords ThreadShal (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=49#24132009-04-20T01:58:03Z2009-04-20T01:58:02Z<div class="messageboard-quotee">Sari wrote:</div><blockquote> "Are there ways we can tell what goblin comes from what tribe?</blockquote><p>"Of course. Sometimes its hard because the tribes are close kin, then you have to read fetishes and such. But its very simple to see the difference between Licktoads, for instance, and these highland goblins with the long noses. Licktoads look more... toady. Damned treacherous creatures in a swamp."
<p>"The Mosswoods are nearest and dearest to my heart. Definitely the most numerous. They look really just like this lot to me. The fetishes they wear are wooden, though. Hopefully they're being massacred by cavalry somewhere this morning."</p>
<p>"All the goblins we faced here were Thistletop goblins - loyal to Ripnugget, and apparently to Nualia. There were some bird-cruncher goblins out by the shaman. And you found the remains of their leader Koruvus."</p>Sari wrote:"Are there ways we can tell what goblin comes from what tribe?
"Of course. Sometimes its hard because the tribes are close kin, then you have to read fetishes and such. But its very simple to see the difference between Licktoads, for instance, and these highland goblins with the long noses. Licktoads look more... toady. Damned treacherous creatures in a swamp." "The Mosswoods are nearest and dearest to my heart. Definitely the most numerous. They look really just like this lot to...Shal (alias of Luke)2009-04-20T01:58:02ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=49#24032009-04-14T02:15:15Z2009-04-14T02:15:15Z<p>"Yes, Bruthazmus. I thought he was going to be trouble for awhile, and then he disappeared. I wasn't surprised that he left. He resented that Nualia was more powerful than him."</p>
<p>Orik leads you back to the room with the stairs and gestures to the northern door.</p>"Yes, Bruthazmus. I thought he was going to be trouble for awhile, and then he disappeared. I wasn't surprised that he left. He resented that Nualia was more powerful than him."
Orik leads you back to the room with the stairs and gestures to the northern door.Orik (alias of Luke)2009-04-14T02:15:15ZRe: Forums: Play-by-Post: Luke's Runelords ThreadLukehttps://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=49#24012009-04-12T13:00:55Z2009-04-12T13:00:55Z<p><span class=messageboard-ooc>Same to you buddy. Give Kayla an eastern pinch from us!</span></p>Same to you buddy. Give Kayla an eastern pinch from us!Luke2009-04-12T13:00:55ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=48#23952009-04-10T03:57:17Z2009-04-10T03:57:17Z<p>"This one is where my stuff is," he says, gesturing to the first on the right. "Just my pack in there. I can get it when we're done here."</p>
<p>"The next one down was Tsuto's room. Across the hall from Tsuto was Lyrie's room. Across from mine belonged to a bugbear that Nualia 'befriended', but we haven't seen him in awhile."</p>
<p>"At the end of the hall is Nualia's room, though as I said, she doesn't spend alot of time there."</p>"This one is where my stuff is," he says, gesturing to the first on the right. "Just my pack in there. I can get it when we're done here."
"The next one down was Tsuto's room. Across the hall from Tsuto was Lyrie's room. Across from mine belonged to a bugbear that Nualia 'befriended', but we haven't seen him in awhile."
"At the end of the hall is Nualia's room, though as I said, she doesn't spend alot of time there."Orik (alias of Luke)2009-04-10T03:57:17ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=48#23892009-04-08T03:07:05Z2009-04-08T03:07:04Z<p>Orik produces another small potion and drinks it. His flesh stitches back together as you talk and his eyes uncloud. He stands up and retrieves his sword to sheathe it at his back. He bends down and hefts the big shield then grins at you.</p>
<p>"Let's go find out what the crazy b$@•• is doing down there."</p>
<p>He looks to your lead. By the near stairs to the 'living quarters' or down the rear steps to the 'study'?</p>
<p><span class=messageboard-ooc>Yod is entitled to a knowledge(local) skill check.</span></p>Orik produces another small potion and drinks it. His flesh stitches back together as you talk and his eyes uncloud. He stands up and retrieves his sword to sheathe it at his back. He bends down and hefts the big shield then grins at you.
"Let's go find out what the crazy b*#!% is doing down there."
He looks to your lead. By the near stairs to the 'living quarters' or down the rear steps to the 'study'?
Yod is entitled to a knowledge(local) skill check.Orik (alias of Luke)2009-04-08T03:07:04ZRe: Forums: Play-by-Post: Luke's Runelords ThreadShal (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=48#23782009-04-05T05:09:40Z2009-04-05T05:09:40Z<p>Shalelu rummages in her pack and produces a coil of rope.</p>
<p>"We could bind her. And possibly lock her up in one of these rooms. Or someone stays and guards her."</p>Shalelu rummages in her pack and produces a coil of rope.
"We could bind her. And possibly lock her up in one of these rooms. Or someone stays and guards her."Shal (alias of Luke)2009-04-05T05:09:40ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=48#23772009-04-05T04:59:55Z2009-04-05T04:59:50Z<p>"Right... of course. The door that you barred leads down to some old living quarters and a great hall where Nualia holds her 'services.' All of us took rooms there." </p>
<p>"There's a way into some tunnels where some kind of coastal predator lives. Nualia convinced the chief to send some of his boys into those tunnels to clear them out but they never came back." </p>
<p>"Then a little further on there's the ladies' study. That's right under the stairs we came up. The secret door down to the older tunnels is in that room as well."</p>"Right... of course. The door that you barred leads down to some old living quarters and a great hall where Nualia holds her 'services.' All of us took rooms there."
"There's a way into some tunnels where some kind of coastal predator lives. Nualia convinced the chief to send some of his boys into those tunnels to clear them out but they never came back."
"Then a little further on there's the ladies' study. That's right under the stairs we came up. The secret door down to the older tunnels...Orik (alias of Luke)2009-04-05T04:59:50ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=48#23722009-04-03T11:33:44Z2009-04-03T11:33:43Z<p>"Yeah, I don't owe Nualia anything. Hells, for the last couple of weeks I've been worried I'd end up on the wrong end of her sacrificial knife. I'll help, but I don't expect her to be taken down easy."</p>
<p>"What about Lyrie?"</p>"Yeah, I don't owe Nualia anything. Hells, for the last couple of weeks I've been worried I'd end up on the wrong end of her sacrificial knife. I'll help, but I don't expect her to be taken down easy."
"What about Lyrie?"Orik (alias of Luke)2009-04-03T11:33:43ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=48#23632009-03-31T02:26:40Z2009-03-31T02:24:11Z<div class="messageboard-quotee">Cha tuk wrote:</div><blockquote> "How far gone is Nualia? The elf indicated she was transforming? Nothing good can come of that."</blockquote><p>"No way, my friend. She's completely mad. She worships Lamashtu. She's actually transformed her arm into a demon's claw. When I met her in Magnimar she was stunning - and powerful. Now she's a monster.
<div class="messageboard-quotee">Cha tuk wrote:</div><blockquote> "How far away was she when you left her? Should we be expecting her?"</blockquote><p>"She's gone down to the lower chambers to do whatever it is that she does there. I think she passes every waking hour down there in the dark. But not by herself. She has a brood of demon hounds with her. Damned if I know where they came from."
<p><span class=messageboard-ooc>As you're pressing Orik with your questions, Yod walks into the room from the yard and turns down the hall. </span></p>
<div class="messageboard-quotee">Cha tuk wrote:</div><blockquote> "How well do you know your companion? From what you've said, I get the feeling she's sworn herself to Nualia and is not wielding her magic for proffit alone."</blockquote><p>"Lyrie? She's probably a nutter as well. I maybe should have left without her before now - though what chance would I have stood with this area so filled with goblins?"
<p>"I don't think she was rutting with monsters and such, if that's what you mean though. I think she's a bit obsessed with the ruins around here and their secrets. I mentioned once that I thought she'd make a good Pathfinder, though, and I thought she was going to tear my throat out." </p>
<p><span class=messageboard-ooc>Yod returns a minute later walking back to the yard and carrying a mattress.</span></p>
<div class="messageboard-quotee">Cha tuk wrote:</div><blockquote> "Lastly, you owe us your life. How will you repay that debt?"</blockquote><p>How would you have me repay it? I would give you all that I own, though common honor might permit me a blade to defend myself in the wilderness. I could swear to do the same by each of you if the occasion ever arises?"
<p>"I could offer to carry your friend's mattress for him."</p>Cha tuk wrote:"How far gone is Nualia? The elf indicated she was transforming? Nothing good can come of that."
"No way, my friend. She's completely mad. She worships Lamashtu. She's actually transformed her arm into a demon's claw. When I met her in Magnimar she was stunning - and powerful. Now she's a monster. Cha tuk wrote:"How far away was she when you left her? Should we be expecting her?"
"She's gone down to the lower chambers to do whatever it is that she does there. I think she...Orik (alias of Luke)2009-03-31T02:24:11ZRe: Forums: Play-by-Post Discussion: Luke's Runelords Discussion Thread (redux)Lukehttps://paizo.com/threads/rzs2jgt8?Lukes-Runelords-Discussion-Thread#122009-08-26T02:18:57Z2009-03-31T01:39:27Z<div class="messageboard-quotee">Chris C. wrote:</div><blockquote> Looks like we continue. So far I can't talk the wife into taking a character. I really don't want to see Eberk go, but that's your call. </blockquote><p>Eberk is probably doomed - mostly because now I'm rolling for him and not Melissa.. who has far-and-away the hottest dice I've ever seen at any table. There's no way my red fireball is going to produce rolls like that for him. I may have to hunt for a spare die for him.
<p>But I don't really need firm plans for him. All y'all are only as permanent as your smart play and good rolls anyway. Despite how bad the opposition has lost I haven't pulled alot of punches.</p>Chris C. wrote:Looks like we continue. So far I can't talk the wife into taking a character. I really don't want to see Eberk go, but that's your call.
Eberk is probably doomed - mostly because now I'm rolling for him and not Melissa.. who has far-and-away the hottest dice I've ever seen at any table. There's no way my red fireball is going to produce rolls like that for him. I may have to hunt for a spare die for him. But I don't really need firm plans for him. All y'all are only as...Luke2009-03-31T01:39:27ZRe: Forums: Play-by-Post Discussion: Luke's Runelords Discussion Thread (redux)Lukehttps://paizo.com/threads/rzs2jgt8?Lukes-Runelords-Discussion-Thread#112009-08-26T02:18:57Z2009-03-31T01:28:14Z<p>Well the project sounds cool, even if it's overwhelming right now. We need to split a sixpack and compare notes sometime. If we ever combined our areas of expertise I bet we could make a ton of money. We'd want my boss as well - Hardware/network software guru. I'll handle applications and glue-ware.</p>
<p>Our project is probably going to be slammed for a couple more weeks, then get sane for a little while, then slam us again. I expect doing something like this four more times between now and the end of next year. Possibly another trip to Oslo, too. The more ass we kick now, the less we'll get ours kicked in the future. Allegedly... So we've tied ourselves to the whippin' post.</p>
<p>Now that we're testing so much I haven't been working from home either, which means I see the kids for about 30 mins every day. That's the toughest part of it. Pam sees too much of the kids and I see too little of them. Eh - you know the drill.</p>
<p>So yeah, distractions are good. More D&D/Pathfinder. And pass the pretzels.</p>Well the project sounds cool, even if it's overwhelming right now. We need to split a sixpack and compare notes sometime. If we ever combined our areas of expertise I bet we could make a ton of money. We'd want my boss as well - Hardware/network software guru. I'll handle applications and glue-ware.
Our project is probably going to be slammed for a couple more weeks, then get sane for a little while, then slam us again. I expect doing something like this four more times between now and the...Luke2009-03-31T01:28:14ZRe: Forums: Play-by-Post Discussion: Luke's Runelords Discussion Thread (redux)Lukehttps://paizo.com/threads/rzs2jgt8?Lukes-Runelords-Discussion-Thread#62009-08-26T02:18:57Z2009-03-29T06:30:23Z<p>Since we have a discussion thread again and all, watcha working on? Since San Diego I've been putting in 70 & 80 hour weeks to finish this latest project, so I know what you mean about not having the time to keep up.</p>
<p>That may make it tougher to find someone to join our thread. Our pace is pretty pathetic but its better then no game.</p>
<p>How's the wife and youngin? I'd tell you how mine are, but I never see them anymore. OK, enough whining...</p>Since we have a discussion thread again and all, watcha working on? Since San Diego I've been putting in 70 & 80 hour weeks to finish this latest project, so I know what you mean about not having the time to keep up.
That may make it tougher to find someone to join our thread. Our pace is pretty pathetic but its better then no game.
How's the wife and youngin? I'd tell you how mine are, but I never see them anymore. OK, enough whining...Luke2009-03-29T06:30:23ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=48#23592009-03-29T06:23:06Z2009-03-29T06:22:37Z<div class="messageboard-quotee">Sari wrote:</div><blockquote><br />
<br />
I look through her robes for whatever Cha thinks is hidden there. Although, I know more than most how to hide things where others won't see. I can cast detect magic on the lot of stuff, or Orik could just tell us what everything is; he's been traveling with her for 3 months, he should know.</blockquote><p>"The cloak offers some magical protection and helps protect her from poisons and diseases and things. <a href="http://www.d20srd.org/srd/magicItems/wondrousItems.htm#cloakofResistance" target="_blank" rel="nofollow">cloak of resistance +1</a>.
<p>"She shoots magic missiles from the wand."</p>
<p>"The scrolls are just... magics. I have no idea."</p>Sari wrote:I look through her robes for whatever Cha thinks is hidden there. Although, I know more than most how to hide things where others won't see. I can cast detect magic on the lot of stuff, or Orik could just tell us what everything is; he's been traveling with her for 3 months, he should know.
"The cloak offers some magical protection and helps protect her from poisons and diseases and things. cloak of resistance +1. "She shoots magic missiles from the wand."
"The scrolls are...Orik (alias of Luke)2009-03-29T06:22:37ZRe: Forums: Play-by-Post: Luke's Runelords ThreadOrik (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=48#23582009-03-29T06:08:37Z2009-03-29T06:08:37Z<div class="messageboard-quotee">Cha tuk wrote:</div><blockquote></p>
<p>"Orik, where's the entrance to these tunnels? </blockquote><p>"There's one across the yard, where we came up. I'm guessing you barred the door that leads to the other steps?"
<p>"The last I saw Nualia was right before we came up here. She sent us to see if the goblins had gone yet. She probably has gone down to the old ruins."</p>Cha tuk wrote:"Orik, where's the entrance to these tunnels?
"There's one across the yard, where we came up. I'm guessing you barred the door that leads to the other steps?" "The last I saw Nualia was right before we came up here. She sent us to see if the goblins had gone yet. She probably has gone down to the old ruins."Orik (alias of Luke)2009-03-29T06:08:37ZRe: Forums: Play-by-Post: Luke's Runelords ThreadEberk (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=48#23572009-03-29T05:52:04Z2009-03-29T05:40:52Z<p>With a gesture at the s~$!hole Eberk says, "Would you believe that this is where goblins stash their loot? There's a concealed door at the back of the latrine." He points it out to Yod on the far side of the little stinky pit.</p>
<p>"Some days it doesn't necessarily pay to be the company burglar..."</p>With a gesture at the s$#+hole Eberk says, "Would you believe that this is where goblins stash their loot? There's a concealed door at the back of the latrine." He points it out to Yod on the far side of the little stinky pit.
"Some days it doesn't necessarily pay to be the company burglar..."Eberk (alias of Luke)2009-03-29T05:40:52ZRe: Forums: Play-by-Post Discussion: Luke's Runelords Discussion Thread (redux)Lukehttps://paizo.com/threads/rzs2jgt8?Lukes-Runelords-Discussion-Thread#52009-08-26T02:18:57Z2009-03-29T04:28:14Z<p>Pammy is still in. What say you chuck?</p>Pammy is still in. What say you chuck?Luke2009-03-29T04:28:14ZRe: Forums: Play-by-Post Discussion: Luke's Runelords Discussion Thread (redux)Lukehttps://paizo.com/threads/rzs2jgt8?Lukes-Runelords-Discussion-Thread#32009-08-26T02:18:57Z2009-03-28T23:52:21Z<p>That's cool. I can handle Eberk from here. If you decide later that you want to try again, you know where I live.</p>
<p>What about the rest of you? Chuck & Chris? Are you guys okay to keep going? Do you want to see if someone else wants to join, or do you want to roll with three for awhile?</p>That's cool. I can handle Eberk from here. If you decide later that you want to try again, you know where I live.
What about the rest of you? Chuck & Chris? Are you guys okay to keep going? Do you want to see if someone else wants to join, or do you want to roll with three for awhile?Luke2009-03-28T23:52:21ZForums: Play-by-Post Discussion: Luke's Runelords Discussion Thread (redux)Lukehttps://paizo.com/threads/rzs2jgt8?Lukes-Runelords-Discussion-Thread#12012-11-15T21:56:31Z2009-03-28T03:33:07Z<p><span class=messageboard-ooc>The grapevine says we may be losing Eberk. Melissa, let me know if you want to drop out. If so that is completely cool. This is definitely not a replacement for the table game, which we have absolutely no chance of reviving right now.</span></p>
<p><span class=messageboard-ooc>Either way, there's no need to kamikaze the dwarf. I'll NPC him to an organic finish somewhere along the lines if need be.</span></p>
<p><span class=messageboard-ooc>If Melissa is dropping, what's the opinion of the others in the group? Are you interested in continuing? Do you want to go one with three, or are you interested in making an open call and seeing if someone on the intertubes wants to join?</span></p>The grapevine says we may be losing Eberk. Melissa, let me know if you want to drop out. If so that is completely cool. This is definitely not a replacement for the table game, which we have absolutely no chance of reviving right now.
Either way, there's no need to kamikaze the dwarf. I'll NPC him to an organic finish somewhere along the lines if need be.
If Melissa is dropping, what's the opinion of the others in the group? Are you interested in continuing? Do you want to go one with...Luke2009-03-28T03:33:07ZRe: Forums: Announcements: Pathfinder Roleplaying Game Compatibility License ReleasedLukehttps://paizo.com/threads/rzs2jcy5&page=2?Pathfinder-Roleplaying-Game-Compatibility#702009-03-09T04:34:20Z2009-03-09T04:34:05Z<p><span class=messageboard-ooc>Hey folks - I posted this question on another thread but maybe this was the better place for it.</span></p>
<p>Two questions come to mind on reading the policy. You've been very specific about where borrowed art can come from. How do you feel about us using the avatars from the message-boards as tokens for online battlemaps to support PbP games? Like <a href="http://www.lukemaps.org/thistletop_bm.html" target="_blank" rel="nofollow">this</a>?</p>
<p>What about art from the products available for free downloading here at the Paizo site? Like the Rise of the Runelords Player's guide and the map of Sandpoint contained? They haven't necessarily appeared in the blog (though many have). Can they be re-posted for player convenience on a site that's registered?</p>
<p><span class=messageboard-ooc>Otherwise I thought the use license was good stuff.</span></p>
<p>Thanks.</p>
<p>Luke</p>Hey folks - I posted this question on another thread but maybe this was the better place for it.
Two questions come to mind on reading the policy. You've been very specific about where borrowed art can come from. How do you feel about us using the avatars from the message-boards as tokens for online battlemaps to support PbP games? Like this?
What about art from the products available for free downloading here at the Paizo site? Like the Rise of the Runelords Player's guide and the map of...Luke2009-03-09T04:34:05ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Paizo Community Use Policy releasedLukehttps://paizo.com/threads/rzs2jcy6&page=2?Paizo-Community-Use-Policy-released#742009-08-08T04:01:15Z2009-03-08T02:35:35Z<p>Two questions come to mind on reading the policy. You've been very specific about where borrowed art can come from. How do you feel about us using the avatars from the message-boards as tokens for online battlemaps to support PbP games? Like <a href="http://www.lukemaps.org/thistletop_bm.html" target="_blank" rel="nofollow">this</a>?</p>
<p>What about art from the products available for free downloading here at the Paizo site? Like the Rise of the Runelords Player's guide and the map of Sandpoint contained? They haven't necessarily appeared in the blog (though many have). Can they be re-posted for player convenience on a site that's registered?</p>
<p>Thanks.</p>
<p>Luke</p>Two questions come to mind on reading the policy. You've been very specific about where borrowed art can come from. How do you feel about us using the avatars from the message-boards as tokens for online battlemaps to support PbP games? Like this?
What about art from the products available for free downloading here at the Paizo site? Like the Rise of the Runelords Player's guide and the map of Sandpoint contained? They haven't necessarily appeared in the blog (though many have). Can they be...Luke2009-03-08T02:35:35ZRe: Forums: Play-by-Post: Luke's Runelords ThreadMan-slave (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=43#21492009-01-24T05:38:45Z2009-01-24T05:36:06Z<p>Man-slave has witnessed a 16 rolled by d20. Followed by a 5 on d6. The boards have been unkind to the Mistress of late and she has retreated to her room in protest.</p>Man-slave has witnessed a 16 rolled by d20. Followed by a 5 on d6. The boards have been unkind to the Mistress of late and she has retreated to her room in protest.Man-slave (alias of Luke)2009-01-24T05:36:06ZRe: Forums: Off-Topic Discussions: The GATORS GameLukehttps://paizo.com/threads/rzs2j65s?The-GATORS-Game#272009-01-09T06:31:24Z2009-01-09T06:31:23Z<p>A rematch next year would be excellent.</p>
<p>Go Gators!</p>A rematch next year would be excellent.
Go Gators!Luke2009-01-09T06:31:23ZRe: Forums: Play-by-Post: Luke's Runelords ThreadLukehttps://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=43#21042009-01-08T03:39:36Z2009-01-08T03:39:35Z<div class="messageboard-quotee">Cha tuk wrote:</div><blockquote>What happened to Alabama?</blockquote><p>Ummmm. Maybe it was <a href="http://sports.espn.go.com/ncf/news/story?id=2718488" target="_blank" rel="nofollow">this</a>. ;)Cha tuk wrote:What happened to Alabama?
Ummmm. Maybe it was this. ;)Luke2009-01-08T03:39:35ZRe: Forums: Play-by-Post: Luke's Runelords ThreadMan-slave (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=42#20952009-01-06T11:33:53Z2009-01-06T11:33:37Z<p><span class=messageboard-ooc>My apologies. She rolled a 6 in front of me. That missed the DC so I didn't even bother reporting it.</span></p>
<p><span class=messageboard-ooc>Nothing to see here...</span></p>My apologies. She rolled a 6 in front of me. That missed the DC so I didn't even bother reporting it.
Nothing to see here...Man-slave (alias of Luke)2009-01-06T11:33:37ZRe: Forums: Play-by-Post: Luke's Runelords ThreadLukehttps://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=42#20552008-12-20T05:09:25Z2008-12-20T05:09:25Z<p><span class=messageboard-ooc>Nope. It's just the season for folks to be busy I think. It's your wife's turn but we're cool going slow here.</span></p>Nope. It's just the season for folks to be busy I think. It's your wife's turn but we're cool going slow here.Luke2008-12-20T05:09:25ZRe: Forums: Play-by-Post: Luke's Runelords ThreadLukehttps://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=41#20312008-12-13T02:43:00Z2008-12-13T02:42:59Z<p>for keypond </p>
<p>[Spoiler omitted]</p>for keypond
[Spoiler omitted]Luke2008-12-13T02:42:59ZRe: Forums: Play-by-Post: Luke's Runelords ThreadLukehttps://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=41#20302008-12-12T19:06:32Z2008-12-12T19:06:31Z<div class="messageboard-quotee">keypond wrote:</div><blockquote><p> For Luke...</p>
<p>•• spoiler omitted •• </blockquote><p>[Spoiler omitted]keypond wrote:For Luke...
** spoiler omitted **
[Spoiler omitted]Luke2008-12-12T19:06:31ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=33#16292008-11-12T17:32:45Z2008-11-12T17:32:44Z<div class="messageboard-quotee">Aubrey the Demented/Malformed wrote:</div><blockquote><br />
<br />
<p>Shagraat kicks out, landing a blow in the Wand's belly. <span class=messageboard-ooc>You want to stun the guy?</span> </blockquote><p>No. Just the damage on this one. I was going to stun the first poor bastard to enter the bar, but they're going to have to come through Urthona to do that.Aubrey the Demented/Malformed wrote:Shagraat kicks out, landing a blow in the Wand's belly. You want to stun the guy?
No. Just the damage on this one. I was going to stun the first poor bastard to enter the bar, but they're going to have to come through Urthona to do that.Shagraat (alias of Luke)2008-11-12T17:32:44ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=33#16222008-11-12T03:28:35Z2008-11-12T03:28:19Z<p><span class=messageboard-ooc>Aubrey, our coordinates are off somehow and I can't figure it out. The map is my best guess. Assuming here that I can attack at a -2 like the wands did, Shagraat will attack E3. </span> d20 + 4 - 2 = 17. d6 + 2 = 3.</p>
<p><span class=messageboard-ooc>If for some reason I cannot attack, I'm just going to continue readying a stunning fist attack in case Urthona retreats and someone comes in the door.</span></p>Aubrey, our coordinates are off somehow and I can't figure it out. The map is my best guess. Assuming here that I can attack at a -2 like the wands did, Shagraat will attack E3. d20 + 4 - 2 = 17. d6 + 2 = 3.
If for some reason I cannot attack, I'm just going to continue readying a stunning fist attack in case Urthona retreats and someone comes in the door.Shagraat (alias of Luke)2008-11-12T03:28:19ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=33#16042008-11-08T06:01:53Z2008-11-08T06:01:52Z<p><span class=messageboard-ooc>I'll throw together a map ASAP and post it. I'm assuming we were in the far corner, probably clustered around the tables at A10 and B7. Shagraat's starting location is A9.</span></p>
<p>Shagraat moves across the bar with blurring speed. He crouches behind the doorframe and waits for one of the wands to try to enter the bar.</p>
<p><span class=messageboard-ooc>35' of movement takes me to D4. I'll ready a <i>stunning fist</i> attack against the first creep to come through the door. Hopefully some combat reflexes can come in handy in this position.</span></p>I'll throw together a map ASAP and post it. I'm assuming we were in the far corner, probably clustered around the tables at A10 and B7. Shagraat's starting location is A9.
Shagraat moves across the bar with blurring speed. He crouches behind the doorframe and waits for one of the wands to try to enter the bar.
35' of movement takes me to D4. I'll ready a stunning fist attack against the first creep to come through the door. Hopefully some combat reflexes can come in handy in this position.Shagraat (alias of Luke)2008-11-08T06:01:52ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=33#16022008-11-07T05:15:30Z2008-11-07T05:15:08Z<p>Shagraat flies from meditative silence into flippity hobgoblin death mode. His focus is on the nearest foe. <span class=messageboard-ooc>d20 + 7 = 18</span>.</p>Shagraat flies from meditative silence into flippity hobgoblin death mode. His focus is on the nearest foe. d20 + 7 = 18.Shagraat (alias of Luke)2008-11-07T05:15:08ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=32#15802008-10-29T10:19:38Z2008-10-29T10:19:37Z<div class="messageboard-quotee">Aubrey the Demented/Malformed wrote:</div><blockquote> <span class=messageboard-ooc>The Old Tower doesn't sell magic items - it is a barracks and military headquarters. But there are other places you can go and buy scrolls and potions quite easily.</span> </blockquote><p>Sorry, what I meant to write is that I'd like to be as far as possible from the tower when we buy the stuff we're going to use to bust in to the place. I'm trying to make our trail harder to piece back together by the law.Aubrey the Demented/Malformed wrote:The Old Tower doesn't sell magic items - it is a barracks and military headquarters. But there are other places you can go and buy scrolls and potions quite easily.
Sorry, what I meant to write is that I'd like to be as far as possible from the tower when we buy the stuff we're going to use to bust in to the place. I'm trying to make our trail harder to piece back together by the law.Shagraat (alias of Luke)2008-10-29T10:19:37ZRe: Forums: Play-by-Post: Luke's Runelords ThreadCorporal Punishment (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=37#18342008-10-29T02:25:38Z2008-10-29T02:25:38Z<p>LET ME HERE YOUR WAAAAAAAR-CRY!</p>LET ME HERE YOUR WAAAAAAAR-CRY!Corporal Punishment (alias of Luke)2008-10-29T02:25:38ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=32#15782008-10-29T02:17:07Z2008-10-29T02:17:05Z<p>Ok. First of all, I think we should make use of the rooms Ben has provided to make our plan out of sight.</p>
<p>So that's 150 gp each for a <i>spider climb</i> scroll. 150 gp each for an <i>invisibility</i> scroll. We should probably plan for an escape other than the front door - just in case the inevitable ensues...</p>
<p>Rayne doesn't need <i>Spider Climb</i>. I forgot that I bought a potion of spider climb already, before we crossed the sea. Colvare can use the scrolls on those of us who are magically challenged. And assuming we find Alidaber, we should have an extra dose of the escape method for her. I have 77 gp left to contribute to that cause.</p>
<p>I'd like to buy the scrolls as far as possible from the tower, for whatever that's worth. We could even send Rayne disguised as someone else to do the purchase - that is if we think he can be trusted with all our cash. ;)</p>
<p>Someone make this plan better. We have no clue what the function of the various sections of this place might be, right? So are we climbing to the base of the modern construction and seeking an entrance there?</p>
<p>And are we using lethal force from the outset here, or are we trying to disable?</p>Ok. First of all, I think we should make use of the rooms Ben has provided to make our plan out of sight.
So that's 150 gp each for a spider climb scroll. 150 gp each for an invisibility scroll. We should probably plan for an escape other than the front door - just in case the inevitable ensues...
Rayne doesn't need Spider Climb. I forgot that I bought a potion of spider climb already, before we crossed the sea. Colvare can use the scrolls on those of us who are magically challenged. And...Shagraat (alias of Luke)2008-10-29T02:17:05ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=32#15712008-10-26T00:27:13Z2008-10-26T00:27:12Z<p>So I assume we're not trying the mundane approach to sneaking in (like through the front door). I guess that leaves <i>spider climb</i> and <i>fly</i>? I'm no slouch at sneaking, and darkvision will help me a little. Do we think we need a dose of whatever magic we use for everyone? I think the more we spend on magic, the less time we'll spend in a ridiculously vulnerable situation (like dangling off the end of a rope).</p>So I assume we're not trying the mundane approach to sneaking in (like through the front door). I guess that leaves spider climb and fly? I'm no slouch at sneaking, and darkvision will help me a little. Do we think we need a dose of whatever magic we use for everyone? I think the more we spend on magic, the less time we'll spend in a ridiculously vulnerable situation (like dangling off the end of a rope).Shagraat (alias of Luke)2008-10-26T00:27:12ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=32#15652008-10-24T03:33:23Z2008-10-24T03:33:23Z<p>Certainly we should not linger, gawking at the tower. Shagraat passes no closer to the tower and the guards than any other part of whatever crowd is in this part of the town. Whatever we're doing, we're not doing it in broad daylight.</p>Certainly we should not linger, gawking at the tower. Shagraat passes no closer to the tower and the guards than any other part of whatever crowd is in this part of the town. Whatever we're doing, we're not doing it in broad daylight.Shagraat (alias of Luke)2008-10-24T03:33:23ZRe: Forums: Play-by-Post: Luke's Runelords ThreadMan-slave (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=36#17952008-10-22T02:52:54Z2008-10-22T02:52:53Z<p><span class=messageboard-ooc>In keeping with her performance earlier this evening, the mistress has rolled a 4, for an initiative total of 6.</span></p>In keeping with her performance earlier this evening, the mistress has rolled a 4, for an initiative total of 6.Man-slave (alias of Luke)2008-10-22T02:52:53ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=31#15302008-10-17T22:51:46Z2008-10-17T22:51:42Z<p>"Bless you."</p>"Bless you."Shagraat (alias of Luke)2008-10-17T22:51:42ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=31#15212008-10-17T16:34:16Z2008-10-17T16:33:55Z<p>"Agreed."</p>"Agreed."Shagraat (alias of Luke)2008-10-17T16:33:55ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=31#15152008-10-17T12:21:44Z2008-10-17T12:21:43Z<p>"Nope, I think that's our best plan right now. Let Mirra and Rayne do some discreet investigation while the rest of us watch for the inevitable trouble that will come of it."</p>"Nope, I think that's our best plan right now. Let Mirra and Rayne do some discreet investigation while the rest of us watch for the inevitable trouble that will come of it."Shagraat (alias of Luke)2008-10-17T12:21:43ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=31#15092008-10-16T10:45:50Z2008-10-16T10:45:48Z<div class="messageboard-quotee">Aubrey the Demented/Malformed wrote:</div><blockquote> “...But we can show you where the places in town are, and you can maybe make your own enquiries...</blockquote><p>"So can we get a list of these places? Are there specific establishments that are considered Ninth Wand territory where she might have gone snooping?"Aubrey the Demented/Malformed wrote:“...But we can show you where the places in town are, and you can maybe make your own enquiries...
"So can we get a list of these places? Are there specific establishments that are considered Ninth Wand territory where she might have gone snooping?"Shagraat (alias of Luke)2008-10-16T10:45:48ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=30#14942008-10-14T02:09:47Z2008-10-14T02:09:47Z<p>Shagraat savors the beer and stares at the comely wenches. </p>
<p><span class=messageboard-ooc>Missed the knowledge(history) by 1!</span></p>Shagraat savors the beer and stares at the comely wenches.
Missed the knowledge(history) by 1!Shagraat (alias of Luke)2008-10-14T02:09:47ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=30#14512008-10-03T04:29:40Z2008-10-03T04:29:29Z<p>"Agreed. As it stands we have no allies here but perhaps the Thranes." Shagraat shakes his furry head, then remembering himself, stops and casts a guilty glance at Andrei.</p>
<p>"We need to find out what kind of place this restaurant is and figure out who among us best matches the clientele." He looks back at Ben. "I'm guessing you and I are the least likely candidates there."</p>
<p>"Maybe this sell-sword you met knows something of the black market trade in this town? Certainly the necromancer is going to know something about that as well. Perhaps we should take an interest in him?"</p>"Agreed. As it stands we have no allies here but perhaps the Thranes." Shagraat shakes his furry head, then remembering himself, stops and casts a guilty glance at Andrei.
"We need to find out what kind of place this restaurant is and figure out who among us best matches the clientele." He looks back at Ben. "I'm guessing you and I are the least likely candidates there."
"Maybe this sell-sword you met knows something of the black market trade in this town? Certainly the necromancer is going...Shagraat (alias of Luke)2008-10-03T04:29:29ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=29#14492008-10-02T18:51:25Z2008-10-02T18:51:24Z<p>Well, my vote is to keep pursuing Alidaber in Oldgate first. We can start dabbling with criminals when legitimate sources run dry. Alidaber may have better ideas on how to find Varen than we will come up with ourselves.</p>Well, my vote is to keep pursuing Alidaber in Oldgate first. We can start dabbling with criminals when legitimate sources run dry. Alidaber may have better ideas on how to find Varen than we will come up with ourselves.Shagraat (alias of Luke)2008-10-02T18:51:24ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=29#14462008-10-02T10:46:30Z2008-10-02T10:46:29Z<p>"I didn't mean to take the wind out of our sails with the question. We have a lead on Alidaber and I think Urthona's correct that either trail might lead to both. I think we should just bear in mind that we have another person we can look for if Alidaber's trail goes cold."</p>
<p>"Is there a place of higher learning, or a library or something here in Stormreach? The long trip by sea has clouded my memory. Wasn't the implication that Varen was involved in artifact trade from here? Maybe an investigation into the local black market would turn up something on him?"</p>"I didn't mean to take the wind out of our sails with the question. We have a lead on Alidaber and I think Urthona's correct that either trail might lead to both. I think we should just bear in mind that we have another person we can look for if Alidaber's trail goes cold."
"Is there a place of higher learning, or a library or something here in Stormreach? The long trip by sea has clouded my memory. Wasn't the implication that Varen was involved in artifact trade from here? Maybe an...Shagraat (alias of Luke)2008-10-02T10:46:29ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=29#14402008-09-30T16:01:15Z2008-09-30T16:01:10Z<p><span class=messageboard-ooc>Thanks Aubrey. I just noticed the same. It looks like my entry is counted on the summary screen but is not in the thread.</span></p>Thanks Aubrey. I just noticed the same. It looks like my entry is counted on the summary screen but is not in the thread.Shagraat (alias of Luke)2008-09-30T16:01:10ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=29#14302008-09-28T14:14:10Z2008-09-28T14:12:25Z<p>Mirra, Colvare spoiler</p>
<p>[Spoiler omitted]</p>Mirra, Colvare spoiler
[Spoiler omitted]Shagraat (alias of Luke)2008-09-28T14:12:25ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=28#13942008-08-31T23:12:06Z2008-08-31T23:12:06Z<p>Shagraat watches Ben for signs that he knows what the squid was 'talking' about. He retreats from the railing to one of the ship's boats and sits on its upturned bow to catch his breath and look over his wounds.</p>
<p><span class=messageboard-ooc>Aubrey, should I level, or should we take this opportunity to square with my LA mistake from earlier?</span></p>Shagraat watches Ben for signs that he knows what the squid was 'talking' about. He retreats from the railing to one of the ship's boats and sits on its upturned bow to catch his breath and look over his wounds.
Aubrey, should I level, or should we take this opportunity to square with my LA mistake from earlier?Shagraat (alias of Luke)2008-08-31T23:12:06ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=28#13752008-08-27T02:03:57Z2008-08-27T02:01:47Z<p><span class=messageboard-ooc>Flurry of Blows, Action point used on first attack roll. Target is D6.</span></p>
<p>Shagraat grimaces in pain as he launches into a powerful but poorly timed sequence of blows.</p>
<p><span class=messageboard-ooc>1st attack: d20 -2(flurry) +2(flank) +3 +1(AP) = 8! •grumble, grumble•</span></p>
<p>The end of the sequence, however, finishes with a flourish and a satisfying thunk.</p>
<p><span class=messageboard-ooc>2nd attack: d20 -2(flurry) +2(flank) +3 = 22. Damage is d6 +2 = 8.</span></p>
<p><span class=messageboard-ooc><i>If</i> by chance that fishboy falls, I'll 5' step to C6.</span></p>Flurry of Blows, Action point used on first attack roll. Target is D6.
Shagraat grimaces in pain as he launches into a powerful but poorly timed sequence of blows.
1st attack: d20 -2(flurry) +2(flank) +3 +1(AP) = 8! *grumble, grumble*
The end of the sequence, however, finishes with a flourish and a satisfying thunk.
2nd attack: d20 -2(flurry) +2(flank) +3 = 22. Damage is d6 +2 = 8.
If by chance that fishboy falls, I'll 5' step to C6.Shagraat (alias of Luke)2008-08-27T02:01:47ZRe: Forums: Play-by-Post: Luke's Runelords ThreadMan-slave (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=34#16532008-08-25T01:35:48Z2008-08-25T01:35:48Z<p>•offers the Mistress a pretzel.•</p>*offers the Mistress a pretzel.*Man-slave (alias of Luke)2008-08-25T01:35:48ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=28#13652008-08-21T22:55:20Z2008-08-21T22:55:19Z<p><span class=messageboard-ooc>Apathy!? No way man. Chris rolls the dice and I make the pretty pictures. It's a social contract.</span></p>
<p><span class=messageboard-ooc>Just want to make sure you didn't forget about the <i>Mage Armor</i> when you skewered me on your pickle fork. My AC is currently 19. Not b@#$+in or anything, though. I'm getting used to this bleeding thing. :)</span></p>Apathy!? No way man. Chris rolls the dice and I make the pretty pictures. It's a social contract.
Just want to make sure you didn't forget about the Mage Armor when you skewered me on your pickle fork. My AC is currently 19. Not b$!#$in or anything, though. I'm getting used to this bleeding thing. :)Shagraat (alias of Luke)2008-08-21T22:55:19ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=27#13502008-08-19T02:35:03Z2008-08-19T02:35:03Z<p>Shagraat blows by the captain, launching into a flying roundhouse halfway down the steps to the main deck aimed at the remaining sahuagin on the starboard side.</p>
<p><span class=messageboard-ooc>Move ends at D7, attack is d20 + 3 = 5!</span></p>
<p><span class=messageboard-ooc>Behold, the pint of blood technique!</span></p>Shagraat blows by the captain, launching into a flying roundhouse halfway down the steps to the main deck aimed at the remaining sahuagin on the starboard side.
Move ends at D7, attack is d20 + 3 = 5!
Behold, the pint of blood technique!Shagraat (alias of Luke)2008-08-19T02:35:03ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=27#13272008-08-07T10:49:49Z2008-08-07T10:49:48Z<div class="messageboard-quotee">Aubrey the Demented/Malformed wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc>Just to check - has anyone given him Mage Armour?</span> </blockquote><p><span class=messageboard-ooc>Yes. Colvare gave me (and I think himself as well) a dose. We need to look back at when we purchased the item to see how many charges it had. I'm pretty sure those are the first two charges we've used.</span>
<p>Shagraat follows up with a clawed blow at the monster the crewman at the wheel missed.</p>
<p><span class=messageboard-ooc>d20 + 3 = 20. Damage is d6 + 2 = 7.</span></p>Aubrey the Demented/Malformed wrote:Just to check - has anyone given him Mage Armour?
Yes. Colvare gave me (and I think himself as well) a dose. We need to look back at when we purchased the item to see how many charges it had. I'm pretty sure those are the first two charges we've used. Shagraat follows up with a clawed blow at the monster the crewman at the wheel missed.
d20 + 3 = 20. Damage is d6 + 2 = 7.Shagraat (alias of Luke)2008-08-07T10:49:48ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=27#13222008-08-06T01:03:09Z2008-08-06T01:03:09Z<p>Shagraat seizes the moment as the first scaly adversary's head crests the gunwale. He aims a round-house kick at the nasty creature. <span class=messageboard-ooc>AoO vs. the Sahuagin in C11. d20 + 3 = 18. d6 + 2 = 5 pts of damage.</span></p>
<p><span class=messageboard-ooc>I'm thinking someone not in the immediate fray should get to run crewman 1, who should get an AoO as well. As should Mirra, Colvare, Garton & Andrei. The map is updated.</span></p>Shagraat seizes the moment as the first scaly adversary's head crests the gunwale. He aims a round-house kick at the nasty creature. AoO vs. the Sahuagin in C11. d20 + 3 = 18. d6 + 2 = 5 pts of damage.
I'm thinking someone not in the immediate fray should get to run crewman 1, who should get an AoO as well. As should Mirra, Colvare, Garton & Andrei. The map is updated.Shagraat (alias of Luke)2008-08-06T01:03:09ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=27#13212008-08-05T20:29:28Z2008-08-05T20:28:34Z<p>My initiative is 27, not 13. I have a +7 and I rolled a nat 20. I think I'm probably entitled to an AoO, but I can't take it until I get home tonight.</p>My initiative is 27, not 13. I have a +7 and I rolled a nat 20. I think I'm probably entitled to an AoO, but I can't take it until I get home tonight.Shagraat (alias of Luke)2008-08-05T20:28:34ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=27#13152008-08-04T23:19:03Z2008-08-04T23:17:47Z<p>Okay, the map's up to date. It's available <a href="http://www.lukemaps.org/aubreys.html" target="_blank" rel="nofollow">here</a>. Garton is at D9 and Jum is at C6.</p>Okay, the map's up to date. It's available here. Garton is at D9 and Jum is at C6.Shagraat (alias of Luke)2008-08-04T23:17:47ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=27#13072008-08-02T14:54:56Z2008-08-02T14:54:29Z<p>Shagraat's init is d20 + 7 for 27! Hmm, I think the last time that happened I pretty much died...</p>Shagraat's init is d20 + 7 for 27! Hmm, I think the last time that happened I pretty much died...Shagraat (alias of Luke)2008-08-02T14:54:29ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=26#12982008-08-01T15:57:55Z2008-08-01T15:51:17Z<p><span class=messageboard-ooc>So their object is probably going to be to snatch some loot from the hold and potentially crew members for consumption/sacrifice. So there's probably a grate amidships somewhere that leads to lower decks. Are there hatches in the fo'cs'l and/or stern cabins leading down as well? Assuming the hull remains unbreached, how many doors or grates from the main deck need to be protected to keep them out of the hold?</span></p>
<p><span class=messageboard-ooc>Also, do the crew need to remain at station to sail the ship? The rigging is probably a relatively safe place for crew members that are less useful. If we crowd them into pockets they'll likely be easier to protect.</span></p>
<p><span class=messageboard-ooc>Colvare, does your empathic link give you more information about our enemy? A flier, or even someone high in the rigging should be able to give us warning if they start coming up somewhere other than the stern.</span></p>
<p><span class=messageboard-ooc>Lastly, that calming affect didn't seem natural. Anybody have a decent spellcraft score to recognize what kind of magical affect we're talking about here? Might give us a clue if we're dealing with an enemy shaman or an enemy sorcerer.</span></p>
<p>"Keep clear of the rails, boys! Anyone forced overboard is shark s!!&."</p>
<p>Shagraat remains near the caster and hefts his javelin.</p>
<p>EDIT: failed Search and passed Listen checks.</p>
<p>"Something's coming up the stern."</p>So their object is probably going to be to snatch some loot from the hold and potentially crew members for consumption/sacrifice. So there's probably a grate amidships somewhere that leads to lower decks. Are there hatches in the fo'cs'l and/or stern cabins leading down as well? Assuming the hull remains unbreached, how many doors or grates from the main deck need to be protected to keep them out of the hold?
Also, do the crew need to remain at station to sail the ship? The rigging is...Shagraat (alias of Luke)2008-08-01T15:51:17ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=26#12932008-08-01T03:01:01Z2008-08-01T02:58:31Z<p>I'll spoil this in case initiative rolls are imminent and my surprise status hinges on that failed spot...</p>
<p>[Spoiler omitted]</p>I'll spoil this in case initiative rolls are imminent and my surprise status hinges on that failed spot...
[Spoiler omitted]Shagraat (alias of Luke)2008-08-01T02:58:31ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=26#12862008-07-31T10:56:20Z2008-07-31T10:56:10Z<p><span class=messageboard-ooc>Shagraat's natural sense of balance prevents him from feeling much in the way of motion sickness. In fact, the hobgoblin revels somewhat in the corkscrew motion of the hull and spends at least part of the storm on deck, reveling in nature's fury. Fort save d20 + 4 = 17. He is not, however, being very attentive. Spot: d20 + 4 = 10.</span></p>Shagraat's natural sense of balance prevents him from feeling much in the way of motion sickness. In fact, the hobgoblin revels somewhat in the corkscrew motion of the hull and spends at least part of the storm on deck, reveling in nature's fury. Fort save d20 + 4 = 17. He is not, however, being very attentive. Spot: d20 + 4 = 10.Shagraat (alias of Luke)2008-07-31T10:56:10ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=26#12732008-07-24T10:53:47Z2008-07-24T10:53:46Z<p><span class=messageboard-ooc>If the Sahuagin have a tendency to attack in the middle of the night, should we shift the sleep cycle of the party so we're intentionally up with the night watch once we're among the Teeth?</span></p>
<p>Shagraat moves over to hear Urthona's response to Andrei.</p>If the Sahuagin have a tendency to attack in the middle of the night, should we shift the sleep cycle of the party so we're intentionally up with the night watch once we're among the Teeth?
Shagraat moves over to hear Urthona's response to Andrei.Shagraat (alias of Luke)2008-07-24T10:53:46ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=26#12672008-07-23T02:00:21Z2008-07-23T02:00:21Z<p>Shagraat comes onto the deck just in time to hear this superstitious trash. He swells with poorly contained anger as he steps into the conversation.</p>
<p>"You can stow that!" he growls. "This man is like as not to save your bony rump."</p>
<p>He forces himself to speak quietly and directly at the sot. "Sail your ship to Stormreach, and try not to let your mouth get your ass kicked."</p>Shagraat comes onto the deck just in time to hear this superstitious trash. He swells with poorly contained anger as he steps into the conversation.
"You can stow that!" he growls. "This man is like as not to save your bony rump."
He forces himself to speak quietly and directly at the sot. "Sail your ship to Stormreach, and try not to let your mouth get your ass kicked."Shagraat (alias of Luke)2008-07-23T02:00:21ZRe: Forums: Play-by-Post: Luke's Runelords ThreadMan-slave (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=31#15492008-07-22T01:10:11Z2008-07-22T01:10:11Z<p><span class=messageboard-ooc>•Carries silver d4 to the place where Pam retreats to when she reads. Notes roll while holding drink. Returns to report result for judgment. 4.•</span></p>*Carries silver d4 to the place where Pam retreats to when she reads. Notes roll while holding drink. Returns to report result for judgment. 4.*Man-slave (alias of Luke)2008-07-22T01:10:11ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=26#12512008-07-19T13:32:33Z2008-07-19T13:31:39Z<p>Shagraat crosses his arms and returns Jum's glare.</p>
<p>"Our deal was to help guard your ship if attacked, but you are intentionally seeking a fight with these Sea Devils by breaking with your custom. That violates the spirit of our agreement - so now we are back to negotiations. Secondly, I find your plan, such as I overheard it, to be unwise. Do you not see that your ship will likely be marked once you've taken this step? Or did you think that you'd hired our services permanently?"</p>
<p>I turn back to Jum. "You follow this guy?"</p>Shagraat crosses his arms and returns Jum's glare.
"Our deal was to help guard your ship if attacked, but you are intentionally seeking a fight with these Sea Devils by breaking with your custom. That violates the spirit of our agreement - so now we are back to negotiations. Secondly, I find your plan, such as I overheard it, to be unwise. Do you not see that your ship will likely be marked once you've taken this step? Or did you think that you'd hired our services permanently?"
I turn back...Shagraat (alias of Luke)2008-07-19T13:31:39ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=25#12452008-07-16T01:43:02Z2008-07-16T01:42:52Z<div class="messageboard-quotee">Mirra d'Medani wrote:</div><blockquote><br />
<br />
Mirra decides to remain on the main desk... </blockquote><p><span class=messageboard-ooc>Alright boys, who talked Mirra up onto the desk??</span>Mirra d'Medani wrote:Mirra decides to remain on the main desk...
Alright boys, who talked Mirra up onto the desk??Shagraat (alias of Luke)2008-07-16T01:42:52ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=25#12422008-07-15T01:10:09Z2008-07-15T01:10:09Z<p>Shagraat moves in close behind Rayne as well, confident that the changeling is about to get us into trouble.</p>
<p><span class=messageboard-ooc>Listen d20 + 4 = 24.</span></p>
<p>shopping spoiler (anyone interested)</p>
<p>[Spoiler omitted]</p>Shagraat moves in close behind Rayne as well, confident that the changeling is about to get us into trouble.
Listen d20 + 4 = 24.
shopping spoiler (anyone interested)
[Spoiler omitted]Shagraat (alias of Luke)2008-07-15T01:10:09ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=24#11762008-06-27T12:29:56Z2008-06-27T12:29:33Z<p><span class=messageboard-ooc>Shagraat is probably going to accompany Urthona to look at weapons, but he is still worried about shopping before we have secured some kind of passage and know how much its going to cost.</span></p>
<p>"Urthona, shall we accompany Rayne and Colvare and then head for the weapon shop from there?"</p>
<p>"Benedetto, where else would you search for Varen or Alidaber? This dive is our only point of contact for Alidaber, and we've already been by Varen's flat."</p>Shagraat is probably going to accompany Urthona to look at weapons, but he is still worried about shopping before we have secured some kind of passage and know how much its going to cost.
"Urthona, shall we accompany Rayne and Colvare and then head for the weapon shop from there?"
"Benedetto, where else would you search for Varen or Alidaber? This dive is our only point of contact for Alidaber, and we've already been by Varen's flat."Shagraat (alias of Luke)2008-06-27T12:29:33ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=24#11582008-06-24T10:44:46Z2008-06-24T10:44:45Z<p>"Shall we get the booking of passage to Stormreach out of the way?"</p>
<p><span class=messageboard-ooc>Who's our best smooth talker. We need a decent Gather Info check - and it ain't me.</span></p>"Shall we get the booking of passage to Stormreach out of the way?"
Who's our best smooth talker. We need a decent Gather Info check - and it ain't me.Shagraat (alias of Luke)2008-06-24T10:44:45ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=24#11532008-06-21T22:24:39Z2008-06-21T22:24:38Z<p>"Agreed. His word neither assures me, nor particularly worries me for Alidaber. He may be a fish, but I'm afraid he's still too deep in his cups."</p>
<p>Once we're tucked away in a nice private corner, Shagraat asks quietly, "So, we have 1300 gp each, less whatever the personal fare to Stormreach is, correct? And we've lost track of our primary patron, and our best lead. We have no clue how Alidaber has decided to travel, assuming she's doing so voluntarily, but we believe that our best lead is on an ultra-expensive airship, so he will inevitably have a substantial lead on us."</p>
<p>"Oh yes, and it appears we may be hunted by dark elves. Does that about cover it?"</p>"Agreed. His word neither assures me, nor particularly worries me for Alidaber. He may be a fish, but I'm afraid he's still too deep in his cups."
Once we're tucked away in a nice private corner, Shagraat asks quietly, "So, we have 1300 gp each, less whatever the personal fare to Stormreach is, correct? And we've lost track of our primary patron, and our best lead. We have no clue how Alidaber has decided to travel, assuming she's doing so voluntarily, but we believe that our best lead is on...Shagraat (alias of Luke)2008-06-21T22:24:38ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=23#11372008-06-19T02:14:31Z2008-06-19T02:14:31Z<p>I step closer to the Sahaguin and say in an undertone, "Who talks to you, friend? Are you speaking of a vision, or just intentionally riddling?"</p>I step closer to the Sahaguin and say in an undertone, "Who talks to you, friend? Are you speaking of a vision, or just intentionally riddling?"Shagraat (alias of Luke)2008-06-19T02:14:31ZRe: Forums: Play-by-Post Discussion: Luke's Runelords Discussion ThreadMan-slave (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/discussion&page=6#2592008-12-13T02:59:37Z2008-06-18T00:58:50Z<p>Man-slave serves only the mistress. Particularly when the moon is in the seventh house. But thinking it through, that might not be the wisest idea. You have to roll for hit points and spell points. You have to choose a new 1st level spell, and a 3rd level feat. </p>
<p>Does your sister still have dice?</p>Man-slave serves only the mistress. Particularly when the moon is in the seventh house. But thinking it through, that might not be the wisest idea. You have to roll for hit points and spell points. You have to choose a new 1st level spell, and a 3rd level feat.
Does your sister still have dice?Man-slave (alias of Luke)2008-06-18T00:58:50ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=23#11242008-06-16T16:23:53Z2008-06-16T16:23:53Z<p>I'm in agreement with the way Colvare is handling the Alidaber question. Shagraat is much more comfortable working for the human lady than the overbearing church. Shagraat will be keeping a subtle and cautious eye on our rediscovered paladin friend.</p>
<p>On the subject of travel, I think we need to investigate the fares and travel times for our other options, and potentially talk to Alidaber and find out what she was thinking. Perhaps this whole time we've been battling across the city, she's been arranging travel for our group? Or maybe the drow have her already.</p>
<p>Can we try to track her down next?</p>
<p>for Aubrey</p>
<p>[Spoiler omitted]</p>I'm in agreement with the way Colvare is handling the Alidaber question. Shagraat is much more comfortable working for the human lady than the overbearing church. Shagraat will be keeping a subtle and cautious eye on our rediscovered paladin friend.
On the subject of travel, I think we need to investigate the fares and travel times for our other options, and potentially talk to Alidaber and find out what she was thinking. Perhaps this whole time we've been battling across the city, she's...Shagraat (alias of Luke)2008-06-16T16:23:53ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=21#10062008-06-02T20:52:18Z2008-06-02T20:52:18Z<p>Shagraat similarly drops his remaining javelin and raises his hands.</p>
<p>"This was a matter of self-defense," he comments to the first of the watch to approach him. "We certainly mean no trouble to the proper authorities of this city. If there is something we can do to help contain the flames, we will attempt it."</p>
<p><span class=messageboard-ooc>Crap folks. We're screwed. Stupid Thranes!</span></p>Shagraat similarly drops his remaining javelin and raises his hands.
"This was a matter of self-defense," he comments to the first of the watch to approach him. "We certainly mean no trouble to the proper authorities of this city. If there is something we can do to help contain the flames, we will attempt it."
Crap folks. We're screwed. Stupid Thranes!Shagraat (alias of Luke)2008-06-02T20:52:18ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=20#9962008-05-31T03:47:59Z2008-05-31T03:47:59Z<p><span class=messageboard-ooc>I think my map may be off a bit. Wasn't G17 one of the one's who went down? Also, does Urthona's readied action get triggered when he gets attacked?</span></p>
<p><span class=messageboard-ooc>Lastly, which square is the guy I'm dancing with in now? Assuming he's threatening me, I'd like to tumble to F14, which I think is non-threatened, and launch one of my javelins at scarface.</span></p>
<p><span class=messageboard-ooc>Tumble: d20 + 10 = 16.</span></p>
<p>As Shagraat throws the weapon he calls to his target, "The blood shed here is on your hands, flame-bringer."</p>
<p><span class=messageboard-ooc>Attack roll: d20 + 4 = 14. If needed, damage is d6 + 3 = 6.</span></p>I think my map may be off a bit. Wasn't G17 one of the one's who went down? Also, does Urthona's readied action get triggered when he gets attacked?
Lastly, which square is the guy I'm dancing with in now? Assuming he's threatening me, I'd like to tumble to F14, which I think is non-threatened, and launch one of my javelins at scarface.
Tumble: d20 + 10 = 16.
As Shagraat throws the weapon he calls to his target, "The blood shed here is on your hands, flame-bringer."
Attack roll: d20 + 4 =...Shagraat (alias of Luke)2008-05-31T03:47:59ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=20#9822008-05-28T16:28:47Z2008-05-28T16:28:42Z<p>Shagraat focuses a disabling attack on whichever of his two opponents looks most damaged (probably the one hit by Colvare's missile).</p>
<p><span class=messageboard-ooc>d20 + 3 + 2(AP) - 4 = 16. Damage is d6 + 3 = 8 (subdual damage, still fighting defensively - AC 17)</span></p>
<p>He then tumbles to F11.</p>
<p><span class=messageboard-ooc>d20 + 10 = 18.</span></p>Shagraat focuses a disabling attack on whichever of his two opponents looks most damaged (probably the one hit by Colvare's missile).
d20 + 3 + 2(AP) - 4 = 16. Damage is d6 + 3 = 8 (subdual damage, still fighting defensively - AC 17)
He then tumbles to F11.
d20 + 10 = 18.Shagraat (alias of Luke)2008-05-28T16:28:42ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=20#9712008-05-28T01:13:15Z2008-05-28T01:05:56Z<p>Pending Hamathin?</p>
<p>EDIT: And Urthona. Sorry.</p>
<p>[Spoiler omitted]</p>Pending Hamathin?
EDIT: And Urthona. Sorry.
[Spoiler omitted]Shagraat (alias of Luke)2008-05-28T01:05:56ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=20#9652008-05-27T01:33:17Z2008-05-27T01:33:16Z<div class="messageboard-quotee">Aubrey the Demented/Malformed wrote:</div><blockquote> <span class=messageboard-ooc>They look hostile, with weapons in hands - your reaction is not unwarranted. Especially as someone just tried to blow you up - it's not been a good day all round, punching the nearest stranger seems not unreasonable.</span> </blockquote><p><span class=messageboard-ooc>I am hobgoblin after all. And some elf b&•+@ that damned near killed me earlier today is still running free in desperate need of a beat-down. Maybe I'll consider using nonlethal damage if he acts like a good guy. :)</span>Aubrey the Demented/Malformed wrote:They look hostile, with weapons in hands - your reaction is not unwarranted. Especially as someone just tried to blow you up - it's not been a good day all round, punching the nearest stranger seems not unreasonable.
I am hobgoblin after all. And some elf b&%@$ that damned near killed me earlier today is still running free in desperate need of a beat-down. Maybe I'll consider using nonlethal damage if he acts like a good guy. :)Shagraat (alias of Luke)2008-05-27T01:33:16ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=20#9602008-05-26T14:46:27Z2008-05-26T14:45:19Z<p><span class=messageboard-ooc>Oops? I thought Urthona drew his sword on these dudes. If Ben was standing there talking to the guy, I doubt I'd have assaulted him, but oh well. Maybe there was still some <i>fireball</i> in my eye.</span></p>
<p><span class=messageboard-ooc>But once we roll initiative I generally assume that it's on.</span></p>Oops? I thought Urthona drew his sword on these dudes. If Ben was standing there talking to the guy, I doubt I'd have assaulted him, but oh well. Maybe there was still some fireball in my eye.
But once we roll initiative I generally assume that it's on.Shagraat (alias of Luke)2008-05-26T14:45:19ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=20#9572008-05-25T13:02:33Z2008-05-25T12:56:11Z<p><span class=messageboard-ooc>Initial position is S14.</span></p>
<p>Shagraat vaults to his feet in time to see Urthona draw his sword, his attention rooted to some new threat outside. The hobgoblin speeds to the open doorway and out into the street, fully expecting to find dark elves with spiked chains. As he passes through the doorway he calls to his friends, "Perhaps it's time to reassert who is the hunter, and who is the hunted?"</p>
<p><span class=messageboard-ooc>I have 30' to move, which could take me to G14 and allow me to attack. I don't know what I'm facing though. As long as the enemy isn't holding a reach weapon, I advance to that spot and attack with an Action Point(fighting defensively, so AC 17) the foe in H13. If he's holding a reach weapon, I'll just tumble to G14 with a second move action.</span></p>
<p><span class=messageboard-ooc>d20 + 3 - 4 + 2(AP) = 13. (He's flat-footed, right?) If necessary, d6 + 2 = 3. Woohoo!</span></p>
<p><span class=messageboard-ooc>EDIT: As part of my move action I'd like to draw my javelins as well.</span></p>Initial position is S14.
Shagraat vaults to his feet in time to see Urthona draw his sword, his attention rooted to some new threat outside. The hobgoblin speeds to the open doorway and out into the street, fully expecting to find dark elves with spiked chains. As he passes through the doorway he calls to his friends, "Perhaps it's time to reassert who is the hunter, and who is the hunted?"
I have 30' to move, which could take me to G14 and allow me to attack. I don't know what I'm facing...Shagraat (alias of Luke)2008-05-25T12:56:11ZRe: Forums: Play-by-Post: Luke's Runelords ThreadMan-slave (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=28#13992008-05-23T18:52:21Z2008-05-23T18:51:25Z<p><span class=messageboard-ooc>Ahhh, Pam's post got eaten - so the man-slave has been tasked with providing her input. If the Poster Monster General happens to read this, you're lucky your servers are on the other side of the country. Pam now wishes to perpetrate violence on said machines in a fit of moon-induced rage. Instead she has gone to take a nap.</span></p>
<p>Sari mumbles something about the big goblin being man-work, stows the crossbow and picks up her spear on her way to stand over the quasit. Her close inspection of the creature reveals that like its minions, this thing is stitching back together of its own accord.</p>
<p><span class=messageboard-ooc>She plans to administer the Coup de Grace on her next turn.</span></p>Ahhh, Pam's post got eaten - so the man-slave has been tasked with providing her input. If the Poster Monster General happens to read this, you're lucky your servers are on the other side of the country. Pam now wishes to perpetrate violence on said machines in a fit of moon-induced rage. Instead she has gone to take a nap.
Sari mumbles something about the big goblin being man-work, stows the crossbow and picks up her spear on her way to stand over the quasit. Her close inspection of the...Man-slave (alias of Luke)2008-05-23T18:51:25ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=19#9502008-05-16T13:42:36Z2008-05-16T13:42:36Z<p>I'm headed for the door to street as soon as I'm able. <span class=messageboard-ooc>Initiative roll is d20 + 7 = 27!</span></p>I'm headed for the door to street as soon as I'm able. Initiative roll is d20 + 7 = 27!Shagraat (alias of Luke)2008-05-16T13:42:36ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=19#9362008-05-15T19:40:44Z2008-05-15T19:40:43Z<p><span class=messageboard-ooc>inside:</span></p>
<p>[Spoiler omitted]</p>inside:
[Spoiler omitted]Shagraat (alias of Luke)2008-05-15T19:40:43ZRe: Forums: Play-by-Post: Aubrey's Other Eberron CampaignShagraat (alias of Luke)https://paizo.com/campaigns/AubreysOtherEberronCampaign/gameplay&page=19#9292008-05-15T12:46:31Z2008-05-15T12:46:10Z<p><span class=messageboard-ooc>Sorry guys. A business trip took me away from all things recreational for 24 hours. I was thinking Mirra might check the door for traps before I went in, but what the hell, I have a pretty good reflex save...</span></p>
<p>Shagraat opens the door and peers in.</p>Sorry guys. A business trip took me away from all things recreational for 24 hours. I was thinking Mirra might check the door for traps before I went in, but what the hell, I have a pretty good reflex save...
Shagraat opens the door and peers in.Shagraat (alias of Luke)2008-05-15T12:46:10ZRe: Forums: 4th Edition: Anyone Else Noticing a Trend in the Gut Check Thread?Corporal Punishment (alias of Luke)https://paizo.com/threads/rzs2hwj1?Anyone-Else-Noticing-a-Trend-in-the-Gut-Check#292008-02-22T13:52:43Z2008-02-22T13:52:43Z<div class="messageboard-quotee">mwbeeler wrote:</div><blockquote> I'm number 2 (wait, that doesn't sound right...)! </blockquote><p>WHO DO YOU WORK FOR?mwbeeler wrote:I'm number 2 (wait, that doesn't sound right...)!
WHO DO YOU WORK FOR?Corporal Punishment (alias of Luke)2008-02-22T13:52:43ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2&page=3?Monolithic-Evil#1352008-01-28T00:22:28Z2008-01-28T00:22:27Z<p>Marcellus comes down well rested and dressed in the best he has. His peace-bonded greatsword is slung over his shoulder - he figures its better to take it and have someone say something to him, rather than leave it and end up unnecessarily unarmed.</p>
<p>"So, no shrieking ghosts last night, eh? That's great. I guess now we're worthy of the town's thanks we received yesterday."</p>Marcellus comes down well rested and dressed in the best he has. His peace-bonded greatsword is slung over his shoulder - he figures its better to take it and have someone say something to him, rather than leave it and end up unnecessarily unarmed.
"So, no shrieking ghosts last night, eh? That's great. I guess now we're worthy of the town's thanks we received yesterday."Marcellus (alias of Luke)2008-01-28T00:22:27ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2&page=3?Monolithic-Evil#1202008-01-20T03:23:27Z2008-01-20T03:23:27Z<p>Marcellus leans in closer to Laryndis and asks quietly, "Some folks around here seem to have connected this Green Wizard with a spellguard who passed through. I wonder if there <i>could</i> be a connection?"</p>
<p>Marcellus pauses to join in a rousing cheer for Xendril.</p>Marcellus leans in closer to Laryndis and asks quietly, "Some folks around here seem to have connected this Green Wizard with a spellguard who passed through. I wonder if there could be a connection?"
Marcellus pauses to join in a rousing cheer for Xendril.Marcellus (alias of Luke)2008-01-20T03:23:27ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2&page=3?Monolithic-Evil#1112008-01-13T03:19:52Z2008-01-13T03:19:52Z<p>Marcellus takes a third of his ale in one deep swig to wash down a mouthful of ribs. He nods to the stage as he asks Talia, "Is it the singing or the food - that grimace? Come on, he's pretty good. He should definitely fly around the room while he sings, though. That would completely floor them."</p>Marcellus takes a third of his ale in one deep swig to wash down a mouthful of ribs. He nods to the stage as he asks Talia, "Is it the singing or the food - that grimace? Come on, he's pretty good. He should definitely fly around the room while he sings, though. That would completely floor them."Marcellus (alias of Luke)2008-01-13T03:19:52ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2&page=3?Monolithic-Evil#1072008-01-11T05:07:06Z2008-01-11T05:07:06Z<p>"I'm humbled by the offer and gladly accept."</p>
<p>Marcellus wonders idly if he needs to find a tailor in this town.</p>"I'm humbled by the offer and gladly accept."
Marcellus wonders idly if he needs to find a tailor in this town.Marcellus (alias of Luke)2008-01-11T05:07:06ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2&page=2?Monolithic-Evil#992008-01-10T05:30:07Z2008-01-10T05:30:06Z<p>Marcellus removes his hat and wipes his brow. He looks around the rich taproom and nods approvingly, a wide and growing smile on his face. <i>I bet this place has good beer</i> he thinks to himself, and the question stands in his eyes. That was a long, cold road.</p>
<p>As he wanders around the room with his gaze, he keeps his ears focused on Laryndis and his answers. The sorcerer and the bard have such a nice way with words, it would be a shame to spoil the conversation with his unlovely voice.</p>Marcellus removes his hat and wipes his brow. He looks around the rich taproom and nods approvingly, a wide and growing smile on his face. I bet this place has good beer he thinks to himself, and the question stands in his eyes. That was a long, cold road.
As he wanders around the room with his gaze, he keeps his ears focused on Laryndis and his answers. The sorcerer and the bard have such a nice way with words, it would be a shame to spoil the conversation with his unlovely voice.Marcellus (alias of Luke)2008-01-10T05:30:06ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2&page=2?Monolithic-Evil#842008-01-04T02:04:34Z2008-01-04T02:04:33Z<p>Marcellus regards his white-haired guide with a touch of suspicion. "What's her agenda?", he suddenly wonders. </p>
<p>"A halfling with a wagon brought me here. That and the smell of trouble, I guess. I seem to have a nose for that. Following it is apparently a subconscious thing for me. Someone once told me to always follow my nose, but now that I think on it, he may not have known me very well."</p>
<p>"What about you? Is this your home? If so, can you tell us if your local haunt is this thing we've slain? And who is this man you're leading us to? A civil authority? Military? A religious man?"</p>Marcellus regards his white-haired guide with a touch of suspicion. "What's her agenda?", he suddenly wonders.
"A halfling with a wagon brought me here. That and the smell of trouble, I guess. I seem to have a nose for that. Following it is apparently a subconscious thing for me. Someone once told me to always follow my nose, but now that I think on it, he may not have known me very well."
"What about you? Is this your home? If so, can you tell us if your local haunt is this thing we've...Marcellus (alias of Luke)2008-01-04T02:04:33ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2&page=2?Monolithic-Evil#752008-01-02T21:57:01Z2008-01-02T21:56:10Z<p>Marcellus offers his hand to both the informative guard and the departing orc priest. "Good luck my friend, and thanks for the healing touch."</p>
<p>He looks back towards Myril's shop somewhat regretfully as he follows his friends out of the plaza. He mumbles to Armaros</p>
<p>"Hopefully another shop of curios will turn up somewhere in this town. I doubt we'll be getting very good prices from him unless we con him somehow."</p>Marcellus offers his hand to both the informative guard and the departing orc priest. "Good luck my friend, and thanks for the healing touch."
He looks back towards Myril's shop somewhat regretfully as he follows his friends out of the plaza. He mumbles to Armaros
"Hopefully another shop of curios will turn up somewhere in this town. I doubt we'll be getting very good prices from him unless we con him somehow."Marcellus (alias of Luke)2008-01-02T21:56:10ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2&page=2?Monolithic-Evil#592007-12-30T16:17:58Z2007-12-30T16:13:19Z<p>Marcellus crosses his arms and retreats a bit, content to let the sorcerer confront this particular challenge. The charlatan's words strike a little close to home where he is concerned. He scans the crowd for any potential threats to his flying friend.</p>
<p>He mumbles to Azuma, "They speak of this ghost in the singular. I sure hope we really got this 'shrieking ghost' of theirs, and not something else. If this ghost does make an appearance tonight, we're going to look as much like charlatans as that guy now does."</p>
<p><span class=messageboard-ooc>If needed, I rolled a nat 20 on my spot check. That gives me a total of... 20.</span></p>Marcellus crosses his arms and retreats a bit, content to let the sorcerer confront this particular challenge. The charlatan's words strike a little close to home where he is concerned. He scans the crowd for any potential threats to his flying friend.
He mumbles to Azuma, "They speak of this ghost in the singular. I sure hope we really got this 'shrieking ghost' of theirs, and not something else. If this ghost does make an appearance tonight, we're going to look as much like charlatans as...Marcellus (alias of Luke)2007-12-30T16:13:19ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2&page=2?Monolithic-Evil#522007-12-30T01:06:16Z2007-12-30T01:06:15Z<p><i>"What a magnificent town this is. Your 'screaming ghosts' were a true terror to behold. They fairly froze the blood in my veins. But they did seem to die just like any other terror of the wood. They sort-of collapsed in a heap of ash."</p>
<p>"Have you been having trouble with a wizard? What more can you tell us of him?"</i></p>"What a magnificent town this is. Your 'screaming ghosts' were a true terror to behold. They fairly froze the blood in my veins. But they did seem to die just like any other terror of the wood. They sort-of collapsed in a heap of ash."
"Have you been having trouble with a wizard? What more can you tell us of him?"Marcellus (alias of Luke)2007-12-30T01:06:15ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2?Monolithic-Evil#482007-12-29T14:24:00Z2007-12-29T14:24:00Z<p><i>"Well met Harmen, I think your suggestion has merit. Do you know of this town? What is this peacebonding that they speak of?"</i></p>"Well met Harmen, I think your suggestion has merit. Do you know of this town? What is this peacebonding that they speak of?"Marcellus (alias of Luke)2007-12-29T14:24:00ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2?Monolithic-Evil#372007-12-27T22:42:20Z2007-12-27T22:42:20Z<p><span class=messageboard-ooc>Ah... I am not known for my wisdom. Total is 4.</span></p>
<p>Marcellus is sure his halfling guide knows what he's talking about.</p>Ah... I am not known for my wisdom. Total is 4.
Marcellus is sure his halfling guide knows what he's talking about.Marcellus (alias of Luke)2007-12-27T22:42:20ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2?Monolithic-Evil#342007-12-27T18:33:38Z2007-12-27T18:31:57Z<p><i>"My thanks. The wound no longer troubles me at all." </i>He pushes a finger trough the tear in the shoulder of his outer coat and makes a mournful expression.</p>
<p><i>"If we're close enough to hear the church bells, I wonder if the town is also having troubles with devils such as these? Perhaps we should hurry."</i></p>
<p>Marcellus sheathes his blade and climbs back onto the wagon.</p>"My thanks. The wound no longer troubles me at all." He pushes a finger trough the tear in the shoulder of his outer coat and makes a mournful expression.
"If we're close enough to hear the church bells, I wonder if the town is also having troubles with devils such as these? Perhaps we should hurry."
Marcellus sheathes his blade and climbs back onto the wagon.Marcellus (alias of Luke)2007-12-27T18:31:57ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2?Monolithic-Evil#292007-12-25T03:10:55Z2007-12-25T03:10:55Z<p>Marcellus offers the halfling a hand up, then examines his blade for any remains of his enemies.</p>
<p><i>"Does anyone know what in the hells those things were?"</i></p>Marcellus offers the halfling a hand up, then examines his blade for any remains of his enemies.
"Does anyone know what in the hells those things were?"Marcellus (alias of Luke)2007-12-25T03:10:55ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2?Monolithic-Evil#272007-12-24T15:58:51Z2007-12-24T15:57:18Z<p><i>"Nice kill, friend!"</i></p>
<p>Marcellus takes advantage of the remaining beast's fascination with Azuma. He advances, greatsword swinging in a deadly arc. <span class=messageboard-ooc>Attack roll 14 + 5 = 19 total. If that hits, 6 + 4 = 10 damage.</span></p>"Nice kill, friend!"
Marcellus takes advantage of the remaining beast's fascination with Azuma. He advances, greatsword swinging in a deadly arc. Attack roll 14 + 5 = 19 total. If that hits, 6 + 4 = 10 damage.Marcellus (alias of Luke)2007-12-24T15:57:18ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2?Monolithic-Evil#222007-12-23T20:38:08Z2007-12-23T20:38:07Z<p><span class=messageboard-ooc>Well, it looks like I won initiative, so I'm guessing it's my turn.</span> Marcellus shouts his war cry and moves to attack the flying head that bit him. The ringing in his ears has apparently affected him more than it seemed at first, for he misses badly.</p>
<p><span class=messageboard-ooc>Rolled a natural 1. So maybe now's a good time to talk about your fumble rules? If there's a logical 5' step I can take that makes flanking me difficult, I would now take that step.</span></p>
<p><span class=messageboard-ooc><i>•Takes change out of left pocket and switches it to right•</i></span></p>Well, it looks like I won initiative, so I'm guessing it's my turn. Marcellus shouts his war cry and moves to attack the flying head that bit him. The ringing in his ears has apparently affected him more than it seemed at first, for he misses badly.
Rolled a natural 1. So maybe now's a good time to talk about your fumble rules? If there's a logical 5' step I can take that makes flanking me difficult, I would now take that step.
*Takes change out of left pocket and switches it to right*Marcellus (alias of Luke)2007-12-23T20:38:07ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2?Monolithic-Evil#172007-12-22T03:59:45Z2007-12-22T03:59:45Z<p>Marcellus winces at the sharp pain of the bite and struggles to free himself from the fiend's jaws. <span class=messageboard-ooc>First Fort save is 15. Second Fort save is 19.</span></p>Marcellus winces at the sharp pain of the bite and struggles to free himself from the fiend's jaws. First Fort save is 15. Second Fort save is 19.Marcellus (alias of Luke)2007-12-22T03:59:45ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2?Monolithic-Evil#102007-12-21T03:40:32Z2007-12-21T03:33:50Z<p><span class=messageboard-ooc>Then Marcellus would like to take that move action if possible to step down and draw his weapon. He's standing right next to the wagon in case Faz decides to bolt.</span></p>
<p>EDIT: If necessary, my spot check is 11.</p>Then Marcellus would like to take that move action if possible to step down and draw his weapon. He's standing right next to the wagon in case Faz decides to bolt.
EDIT: If necessary, my spot check is 11.Marcellus (alias of Luke)2007-12-21T03:33:50ZRe: Forums: Play-by-Post: Monolithic EvilMarcellus (alias of Luke)https://paizo.com/threads/rzs2hsz2?Monolithic-Evil#82007-12-21T01:40:25Z2007-12-21T01:40:24Z<p><span class=messageboard-ooc>My initiative is 11.</span></p>
<p>Marcellus sits up at the sound of the wail and reaches over to grab his greatsword.</p>
<p>Looping the weapon over a shoulder he mumbles, "I think I agree with the horses. That didn't sound natural."</p>
<p>He tries to position himself to make it easy to jump from the wagon and confront whatever made that noise - assuming the driver looks like he's going to stop. He's taking his cue from the driver.</p>My initiative is 11.
Marcellus sits up at the sound of the wail and reaches over to grab his greatsword.
Looping the weapon over a shoulder he mumbles, "I think I agree with the horses. That didn't sound natural."
He tries to position himself to make it easy to jump from the wagon and confront whatever made that noise - assuming the driver looks like he's going to stop. He's taking his cue from the driver.Marcellus (alias of Luke)2007-12-21T01:40:24ZRe: Forums: Play-by-Post Discussion: Saern runs Saern (again)Marcellus (alias of Luke)https://paizo.com/threads/rzs2hs88&page=2?Saern-runs-Saern#782007-12-16T05:59:51Z2007-12-16T05:59:50Z<p>By the time the sounds of the day's first wagon are audible behind him, Marcellus has been walking for several hours and his feet are sore. The stable man at Enn Korin drove a hard bargain for his stock - too hard for Marcellus's meager money purse. He turns to meet the sound of the vehicle coming up behind, hand outstretched in the universal sign of 'anywhere to sit would be appreciated'.</p>By the time the sounds of the day's first wagon are audible behind him, Marcellus has been walking for several hours and his feet are sore. The stable man at Enn Korin drove a hard bargain for his stock - too hard for Marcellus's meager money purse. He turns to meet the sound of the vehicle coming up behind, hand outstretched in the universal sign of 'anywhere to sit would be appreciated'.Marcellus (alias of Luke)2007-12-16T05:59:50ZRe: Forums: Play-by-Post: Luke's Runelords ThreadGoblin Horde (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=3#1442007-10-16T02:34:00Z2007-10-16T02:33:58Z<p><i>Burn, burn tree and fern!
<br />
Shrivel and scorch! A fizzling torch
<br />
To light the night for our delight,
<br />
Ya hey!</p>
<p>Bake and toast 'em, fry and roast 'em!
<br />
till beards blaze, and eyes glaze;
<br />
till hair smells and skins crack,
<br />
fat melts, and bones black
<br />
in cinders lie
<br />
beneath the sky!
<br />
So men shall die,
<br />
and light the night for our delight,
<br />
Ya hey!
<br />
Ya-harri-hey!
<br />
Ya hoy!</i></p>Burn, burn tree and fern!
Shrivel and scorch! A fizzling torch
To light the night for our delight,
Ya hey!
Bake and toast 'em, fry and roast 'em!
till beards blaze, and eyes glaze;
till hair smells and skins crack,
fat melts, and bones black
in cinders lie
beneath the sky!
So men shall die,
and light the night for our delight,
Ya hey!
Ya-harri-hey!
Ya hoy!Goblin Horde (alias of Luke)2007-10-16T02:33:58ZRe: Forums: Play-by-Post: Luke's Runelords ThreadGoblin Horde (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=2#782007-10-04T02:32:45Z2007-10-04T02:32:45Z<p><i></p>
<p>Chase the baby, catch the pup.
<br />
Bonk the head to shut it up.
<br />
Bones be cracked, flesh be stewed.
<br />
We by goblins! You be food!</p>
<p></i></p>Chase the baby, catch the pup.
Bonk the head to shut it up.
Bones be cracked, flesh be stewed.
We by goblins! You be food!Goblin Horde (alias of Luke)2007-10-04T02:32:45ZRe: Forums: Play-by-Post: Luke's Runelords ThreadGoblin Horde (alias of Luke)https://paizo.com/campaigns/LukesRunelordsThread/gameplay&page=2#652007-10-02T01:47:31Z2007-10-02T01:46:17Z<p>Sung to the tune of <i>Purple Haze</i></p>
<p><i></p>
<p>Goblins race and Goblins jump.
<br />
Goblins slash and Goblins bump.
<br />
Burn the skin and mash the head,
<br />
Goblins here and you be dead.</p>
<p></i></p>
<p>Followed by a terrible choral screeching coming from a couple female goblin-kin scattered here and there among the horde like little comissars. The massed warriors seem to get really excited by the singing...</p>Sung to the tune of Purple Haze
Goblins race and Goblins jump.
Goblins slash and Goblins bump.
Burn the skin and mash the head,
Goblins here and you be dead.
Followed by a terrible choral screeching coming from a couple female goblin-kin scattered here and there among the horde like little comissars. The massed warriors seem to get really excited by the singing...Goblin Horde (alias of Luke)2007-10-02T01:46:17ZRe: Forums: Dragon and Dungeon Transition Discussion: Doesn't the Mag go through Editing????Corporal Punishment (alias of Luke)https://paizo.com/threads/rzs2hhlv&page=4?Doesnt-the-Mag-go-through-Editing#1932007-07-12T16:07:29Z2007-07-12T16:07:27Z<p>It's true. I am a Nazi. Godwin's Law is satisfied and the OP is still wrong.</p>It's true. I am a Nazi. Godwin's Law is satisfied and the OP is still wrong.Corporal Punishment (alias of Luke)2007-07-12T16:07:27Z