Shoanti Fighter

Lucky Luke's page

91 posts. Alias of RumpinRufus.


Full Name

Lucky Luke

Race

Human

Classes/Levels

Cleric 4

Gender

M

Size

M

Age

21

Alignment

CG

Deity

Kofusachi

Languages

Common

Strength 14
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 16
Charisma 10

About Lucky Luke

With a fearless attitude some would call reckless and an easy air of confidence that inspires instant trust, Luke is a natural swashbuckler. Gifted with preternatural luck by a foreign god of prosperity, he has come to expect everything to go right. Those around him are so astonished that his audacity seems to bring only deserts, and never demise, that his reputation has spread as “Lucky Luke”. While some of his fellow clerics consider it uncouth, he is often seen charging to the front line of a fight, greatsword in both hands, self-assured that his blows will be guided just so by forces unseen, while his enemies’ strikes will falter.

Though aware his luck has a divine origin, he has learned that Kofusachi smiles most felicitously on those who make their own luck. Thus, he always keeps his eyes open and and mind active, looking for opportunities wherever they arise, with remarkable results. He has learned to visualize exactly how he will succeed before he acts, so much so that it has become automatic.

When he spins the wheel of fortune, he knows how hard to push.

His daily meditation consists of visualizing himself succeeding in every possible way, at every conceivable activity. Thus, when the chance arises, he is prepared and ready to strike. He typically only contemplates success, but when he does meet failure, he sees it as an opportunity for further consummation.

While he knows he is lucky, he is not a gambler, as his only fear is his luck running out, and he is hesitant to use his powers for personal gain lest he offend the god of fortune. Certain he will succeed at any task he sets his mind to, he opts to tackle the problems that few others dare to. He rarely looks for treasure, but often finds it.

Luke's story:
Luke grew up in poverty in Absalom - his father died when he was only 5, and his mom was a poor washerwoman. When Luke wasn't helping his mother with her chores and work, he would spend a lot of his free time chasing birds around the city, trying to catch them. Sometimes he did this for fun, sometimes for food. On a brisk autumn day, he was up on a high wall, chasing the largest raven he had ever seen. The bird kept flying just out of reach, but Luke was determined to catch the magnificent beast. The bird perched itself on the edge of the wall and was looking out over the precipice. Seeing that the bird was looking away, Luke lunged, but his foot caught on a raised stone, throwing him off balance. Before he could catch himself, the raven had flown away and Luke was tumbling off the edge of the wall.
As he was falling head over heels off the wall, a panic gripped Luke more intense than anything he had ever felt, for he knew for sure his death was mere seconds away. The deep chill of the air rushing by was intensified by the cold sensation of the blood flowing out of his extremities. But then, as his midair tumbling directed his gaze upwards, he noticed an eagle flying overhead, dangling something in its mouth. Luke saw the eagle release the object and it began falling. As he spun around once more, he felt the object fall directly over his head, landing securely around his neck.

Before he had time to marvel at the bizarre spectacle of an eagle dropping a necklace around the neck of a plummeting child, the ground came rushing towards him. He felt his body sink into the ground with a loud rustling, then he was enveloped by darkness. Am I dead, he thought to himself, is that why it's so dark? But he didn't feel dead - in fact, he didn't feel hurt at all. He grasped for his neck, and felt a number of patterned metal discs, cool to the touch, all bound by a leather thong. Maybe I'm not dead, he thought, but what just happened? He felt a scratchiness on his exposed skin, and heard the crunching of leaves when he moved his limbs. Gods be good, did something break my fall?

Luke came to his senses and began digging through the pile of leaves in which he had landed. When he reached the edge of the pile, he saw that there was a mound of leaves 15 feet high, standing at the base of the 100-foot wall. Looking around, he saw no other leaves covering the ground anywhere else - every leaf in sight was heaped onto the pile which had broken his fall. As he looked about, Luke also saw that some cityfolk had started to assemble, mouths agape.

Taking a few moments to regain his composure, Luke walked over the the crowd to ask what they had seen. "We saw you tumble, lad, and then that bird! The bird came out of the clear blue sky and dropped... what is that around your neck? Anyway, no sooner than it landed about your neck than a tremendous gust of wind came about, it picked up all the leaves within sight, it did! It picked them all up and dropped them in that pile, right there! The pile you landed in!"

The cityfolk gawked and made signs to the gods while the words sunk into Luke's mind. Still not sure what to make of what happened, he humored the onlookers when they asked to kiss the necklace, which he now saw carried seven golden coins inscribed with a language he had never before seen. Well, it can't hurt, he thought, and he also brought the necklace up to his lips and gave one of the coins a firm kiss, filled with exhilaration, wonder, and most of all, gratitude.

From then onwards, Luke was never seen without the amulet around his neck. And from then onwards, everything seemed to go right for Luke. His mom was named in the inheritance of one of her clients, a frugal old man who had no children to leave his pinched pennies to. Luke found he could now handle himself against his bullies, and instead of running away he began to fight back, watching as his opponents fists grazed off him while his fists always seemed guided to their weak points. His confidence soared, and soon he was defending not only himself, but all of the kids in his neighborhood from the bullies that had previously made their lives miserable.

As long as Luke kept on his necklace, his luck never faltered. He searched long and hard for a clue as to what his necklace was, and where it had come from. The local mages insisted there was nothing magic about it. The archivists and antiquarians claimed never to have seen the like. Until one day, when Luke chanced across a foreign monk in bright red robes. Luke happened to notice a sparkle of recognition in his eye, and soon learned from the old monk that the necklace was the holy symbol of a god named Kofusachi, who many worshiped in the land of Tian. The writing on the coins, as well, was Tian writing. But as much as Luke badgered the traveler, the man knew nothing more about Kofusachi, his teachings, or his clergy.

Luke's life suddenly had new focus. Now knowing the divine provenance of his fortune, he knew he could not rest until he found out more about the god Kofusachi. He took to the life of an adventurer, ever looking for clues or signs that would lead him to a master with knowledge of his divine benefactor. In the course of his explorations, he also knew that squandering his gift could offend Kofusachi, so Luke applied himself with relish to overcoming whatever challenges life threw at him, whether they be beasts that need slaying or damsels that need rescuing.

stats:
Lucky Luke
Male Human (Absalom) Cleric (Luck and Love domains) 4
CG Medium Humanoid (human) Init +5; Senses Perception +7
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Defense
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AC 20, touch 11, 19 flat-footed (+9 armor, +1 Dex)
hp 29 (4d8+8)
Fort +6, Ref +2, Will +7
Special Defense Adoration (DC 15)
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Offense
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Speed 20 ft.
Melee +1 Greatsword +6 (2d6+4/19-20/x2) and
. . Dagger +5 (1d4+2/19-20/x2)
Ranged Masterwork Light Crossbow +5 (1d8/19-20/x2) (80 ft.) and
. . Dagger +4 (1d4+2/19-20/x2) (10 ft.)
Special Attacks channel energy 2d6 (DC 12) (4/day)
Cleric Spells Prepared:
2 (4/day): Aid, Augury, Bull’s Strength, Hold Person
1 (5/day): Protection from Evil, Command, Cause Fear, Charm Person, Liberating Command
orisons: Detect Magic, Purify Food and Drink, Resistance, Stabilize
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Statistics
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Str 14, Dex 12, Con 14, Int 10, Wis 16, Cha 10
Base Atk +3; CMB +5; CMD 16
Feats Martial Weapon Proficiency (greatsword), Improved Initiative, Heavy Armor Proficiency
Traits Poverty-Stricken, Dangerously Curious
Skills Appraise +4, Diplomacy +7, Heal +7, Knowledge (arcana) +4, Knowledge (religion) +4, Perception +7, Sense Motive +7, Spellcraft +4, Survival +8, Use Magic Device +5
Languages Common
SQ Aura, Bit of Luck
Other Gear masterwork full plate, +1 greatsword, belt pouch, mirror, signal whistle, crowbar, grappling hook, fishing net, knucklebones, incense (3), rope (100 ft.), sack, torch (5), lamp, oil (2 pints), trail rations (7 days), winter blanket, flint and steel, whetstone, small wooden target, plumed wide-brimmed hat, bandages, wound dressing, flask of gin, potion of cure light wounds, waterskin (2), backpack, dagger (2), 1359 GP, 12 SP, 5 CP
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Special Abilities
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Aura Moderate strength aura of good and chaos.
Bit of Luck (standard action) (6/day) You can touch a willing creature, giving it a bit of luck. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result.
Adoration (immediate action) (DC 15 Will negates) (6/day) (mind-affecting) You can attempt to thwart a melee or ranged attack that targets you. This ability functions as sanctuary against one individual attack. You must use this ability after the attack is declared but before the roll is made.
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