paizo.com Recent Reviews by LucianCpaizo.com Recent Reviews by LucianC2024-03-26T11:31:29Z2024-03-26T11:31:29ZPathfinder Society Scenario #8-06: Reaping What We Sow (PFRPG) PDF: Can be a lot of fun (4 stars)LucianChttps://paizo.com/products/btpy9oij?Pathfinder-Society-Scenario-806-Reaping-What-We-Sow2017-01-23T12:50:49Z<p><b>Pathfinder Society Scenario #8-06: Reaping What We Sow (PFRPG) PDF</b></p><p>Played this today with a mid-tier group that ended up playing up with the 4-player adjustment. We certainly went the light-hearted route. One player commented "It's hard to feel scared when I'm rolling dice." </p>
<p>I agree with many others who say this wasn't that challenging, but it opens up a lot of possible fun. The GM mentioned some of the mechanics were clunky so I'll have to read it and perhaps run it myself to know the entire story.</p><p><b>Pathfinder Society Scenario #8-06: Reaping What We Sow (PFRPG) PDF</b></p><p>Played this today with a mid-tier group that ended up playing up with the 4-player adjustment. We certainly went the light-hearted route. One player commented "It's hard to feel scared when I'm rolling dice." </p>
<p>I agree with many others who say this wasn't that challenging, but it opens up a lot of possible fun. The GM mentioned some of the mechanics were clunky so I'll have to read it and perhaps run it myself to know the entire story.</p>LucianC2017-01-23T12:50:49ZPathfinder Society Scenario #7–18—Faithless and Forgotten, Part 3: The Infernal Inheritance (PFRPG) PDF: Fun! (5 stars)LucianChttps://paizo.com/products/btpy9huz?Pathfinder-Society-Scenario-7-18-Faithless-and-Forgotten-Part-3-The-Infernal-Inheritance2016-11-18T05:56:19Z<p><b>Pathfinder Society Scenario #7–18—Faithless and Forgotten, Part 3: The Infernal Inheritance (PFRPG) PDF</b></p><p>I had a blast playing this one. It was challenging to come up with clever, subtle ways to deal with opponents and the escape was really fun too.</p><p><b>Pathfinder Society Scenario #7–18—Faithless and Forgotten, Part 3: The Infernal Inheritance (PFRPG) PDF</b></p><p>I had a blast playing this one. It was challenging to come up with clever, subtle ways to deal with opponents and the escape was really fun too.</p>LucianC2016-11-18T05:56:19ZPathfinder Society Scenario #7–99: Through Maelstrom Rift (PFRPG) PDF: Good stuff (5 stars)LucianChttps://paizo.com/products/btpy9mbd?Pathfinder-Society-Scenario-7-99-Through-Maelstrom-Rift2016-09-07T02:24:20Z<p><b>Pathfinder Society Scenario #7–99: Through Maelstrom Rift (PFRPG) PDF</b></p><p>Despite playing the combat character in a session that has the potential to be low combat, I had a lot of fun. </p>
<p>Mechanically it's nice to have different secondary success conditions for different pre-gens. It's a little like having faction missions back without being as dull/annoying/divisive.</p><p><b>Pathfinder Society Scenario #7–99: Through Maelstrom Rift (PFRPG) PDF</b></p><p>Despite playing the combat character in a session that has the potential to be low combat, I had a lot of fun. </p>
<p>Mechanically it's nice to have different secondary success conditions for different pre-gens. It's a little like having faction missions back without being as dull/annoying/divisive.</p>LucianC2016-09-07T02:24:20ZPathfinder Society Scenario #5–24: Assault on the Wound (PFRPG) PDF: Too much of a mediocre thing (3 stars)LucianChttps://paizo.com/products/btpy96ic?Pathfinder-Society-Scenario-5-24-Assault-on-the-Wound2014-07-07T04:41:21Z<p><b>Pathfinder Society Scenario #5–24: Assault on the Wound (PFRPG) PDF</b></p><p>I am only somewhat satisfied with having played this scenario. There is simply too much of the mass combat. It's not role-playing; it's a board game. One instance of it would have been ok. Even if the instances were broken up by something else other than mass combat it would have been better. </p>
<p>The rules are /really/ complex and trying to get people to learn them during the space of a session is really tough. These rules need to be made public in advance (unless they already are) so people can study them, especially if Paizo plans more of these sessions. </p>
<p>Some of the rules don't make sense. Charisma is the only stat that matters to commanding armies? So a bard makes a better commander than a fighter? Silly.</p>
<p>Broken windows scatter glass in the opposite direction you break them from? Silly.</p>
<p>I played at tier 3-4 and the final fight went fine, but it could have been a lot worse. It's a tough opponent, maybe too tough for the tier.</p>
<p>In the end it's ok. Honestly? I'm not sure I want a lot more of it. If you are going to do more mass combat please limit it to once per scenario and let people get back to playing their own characters.</p><p><b>Pathfinder Society Scenario #5–24: Assault on the Wound (PFRPG) PDF</b></p><p>I am only somewhat satisfied with having played this scenario. There is simply too much of the mass combat. It's not role-playing; it's a board game. One instance of it would have been ok. Even if the instances were broken up by something else other than mass combat it would have been better. </p>
<p>The rules are /really/ complex and trying to get people to learn them during the space of a session is really tough. These rules need to be made public in advance (unless they already are) so people can study them, especially if Paizo plans more of these sessions. </p>
<p>Some of the rules don't make sense. Charisma is the only stat that matters to commanding armies? So a bard makes a better commander than a fighter? Silly.</p>
<p>Broken windows scatter glass in the opposite direction you break them from? Silly.</p>
<p>I played at tier 3-4 and the final fight went fine, but it could have been a lot worse. It's a tough opponent, maybe too tough for the tier.</p>
<p>In the end it's ok. Honestly? I'm not sure I want a lot more of it. If you are going to do more mass combat please limit it to once per scenario and let people get back to playing their own characters.</p>LucianC2014-07-07T04:41:21Z