6/8/11 Skill ranks per level
bluff +1r/+4c/+6, knowledge (planes +8t/religion/arcana) +1r/+4c/+7, stealth +1r/+4c/+6, sense motive +1r/+4c/+6/+7m, spellcraft +1r/+4c/+7, perception +1r/+4c/+6, disguise +1r/+4c/+6, intimidate +1r/+4c/+6/+7m, climb +1r/+4c
Traits: Natural-born leader, Dirty Fighter, Possessed? (situational)
AC 12+2
HP 8
Will +4
Ref +2
Fort +2
Feats: Combat Expertise, Improved Dirty Trick
proficiencies: simple weapons, hand & repeating crossbow, longbow & shortbow, light armor, medium armor & shields.
Domain: Trickery
2 1st lvl spells/day, 1 2d lvl spell/day
0 lvl spells: detect magic, light, read magic, guidance
1st level spells: sanctuary, inflict light wounds
151 gp
Morningstar 1d8
Sickle 1d6
Longbow +2 1d8/x3
Leather armor