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Gambler

Loveskud's page

FullStarFullStarFullStar Pathfinder Society GM. 17 posts. 3 reviews. No lists. No wishlists. 7 Pathfinder Society characters.



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Another enjoyable adventure

*****

A disclaimer: I enjoy reading fantasy fiction for the sake of the story, not laser perfect adherence to a setting's rules. I find criticism in that vein to be sort of missing the point. If you are the type of pedant that can't handle that then, really, none of the Tales are really going to be your cup of tea.

This installment revisits some of my favorite characters in the classic "adventuring party" type format. If you are a fan of any of the other Tales you will not be disappointed by this one, in fact, I would go as far to recommend it to folks that aren't fans of the setting, it was that much of a pleasure to read.


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A bit dissapointed

**( )( )( )

After the "Blood of" books I found this one quite a disappointment. Most of the content just feels like filler and fluff. If you are looking for crunchy content for a Society Play character I would not recommend this Companion.

Pros: New Cavalier orders, a couple interesting traits, some cool artwork, a few cool items.

Cons: Archetypes are what I would consider to by "NPC/Cohort" focused. A method of acquiring a one of the non-animal companion mounts other than leadership would be nice. A lot of the book is "how to build this flavor of knight" without offering any new feats or archetypes.

*I wouldn't consider any of the content "bad", even the things listed in the "Cons" is a bit interesting, I just found it lacking in new content.


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Great senario, weird end

****( )

I would have given this one five stars if not for the very last part...

Spoilzies:
The risk of failing the whole mission over a failed heal skill check is a bit silly, luckily my players didn't burn all of their potions.



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