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Lorn the Barber's page

207 posts. Alias of Brass Pigeon.


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HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,
Lorn the Barber wrote:
Warning: I'll be on vacation from august 1st - august 18 or so. I might be able to post in between, but not as often as now. If needed someone else can decide which actions Lorn will take.

seems I did announce it but it doesn't matter anymore unfortunately.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

What? Noooo! I thought this game was actually going somewhere!
I hope I didn't forget to mention my vacation here, I think I posted about it in all my PBPs.

:(

Anyway, let me know if Lorn can get into more action in this city. Loved it!


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Just dive in and make things worse!


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Lorn starts to panick slightly and shouts down through the hole:

"We're running out of time now, grab an idol and toss it up here and get out of there!"

Then he turns to GWRRR'RR:

"Orc! Climb up and be ready to take over any idols I toss up there! My feet hurt like hell so I'm not as quick as before."


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,
Sir Loric the Righteous wrote:
My, you certainly are large-headed for a gnome, friend.

Booyaa!!!


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

of course you can, you just be one with a very bad perception of who's actually good or evil. we'll buy some lead sheets for that detect evil slander.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

This is the first time I play an evil character in a non-evil-only party. I must say it's quite fun, no backstabbing your partymembers. Still looking for an opportunity to show his evilness (beside his evil mood).


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Warning: I'll be on vacation from august 1st - august 18 or so. I might be able to post in between, but not as often as now. If needed someone else can decide which actions Lorn will take.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

*waves at "Sir" Loric*


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

"Maybe later Orc. While I'm sure you would actually make it out alive, those two down there would probably end up MIA."

Lorn grins at the thought of several lethal traps springing because of the orc snatching the idols and jumping back out.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Too bad, I was hoping to you both you and Karlov back in action.
Sad end to the brave sir Lorth.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Lorn crouches so he can better peer into the darker level below.

"Ah, the idol... idols?"

Instead of hopping further inside, Lorn stays where he is, not wanting to trigger any more caltrop shots or the like.

"So, what do you see? I bet there's more than one nasty trick down there."


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Lorn just started moving again when more caltrops landed in front of his feet. Too late he realized he would have to tread carefully and he felt a sharp sting in his left foot.

"AH DAMNED SPIKES!"

With a limp Lorn slowed down to a slow trod as he tried to avoid stepping on more caltrops, which became increasingly harder with light becoming sparser.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

"There's two of 'em? Don't touch them! I'm sure they're trying more tricks on us. Take a good look at them both." Lorn replies.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

With a smug look on his face, Lorn yells

"I was just kidding Blue, easy as pie this thing. So where's the rest of us? Are you guys still coming down?"

OOC:

Editted this post to no actual actions. I somehow was under the impression it was my turn again. Hehe


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Still angry because of his clumsy actions Lorn shouts to Big Blue

"SCREWING IT UP? WHAT DO YOU MEAN? ARRRGH NEVERMIND I'LL FIGURE IT OUT MYSELF. GET OFF MY BACK WILL YOU?"

As he twists and spins the device Lorn suddenly understands why Big Blue was laughing at him.

"Oh cursed test. Making me look bad... hmmmpff" Lorn mutters under his breath as he finally gets the point of the puzzle.

OOC:

Disable Device DC15: 1d20 + 9 ⇒ (17) + 9 = 26


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

I know, I know :p


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

I've lost track, but I think I retried Disable Device as my round 4 action already. Or was that round 3?


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

all good here (except for the slow post rate)


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Slamming his meaty fist against the wall, Lorn snarls as he doesn't seem to be able to do Joboo's trick.

"Big Blue! You and me are going to have a talk once we get out of here. Matching colours? BAH!"

OOC:

Already tried to disable device in previous post so no action in this post


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Grumbeling at the floor's lowering, Lorn has a hard time trying to replicate Joboo's trick.

"How does this thing work?" he says to no one in particular while fiddling with the device.

OOC:

Disable Device DC15: 1d20 + 10 ⇒ (2) + 10 = 12

Is this round 4 already?


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

I don't fall I float: 1d20 + 9 ⇒ (12) + 9 = 21


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

oh and oops again hehe

edit: just noticing there's caltrops under the hole Lorn just dropped through so here's an attack roll (assuming +4 them being vicious caltrops).
caltrops vs AC18: 1d20 + 4 ⇒ (11) + 4 = 15


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Wishing he had his equipment with him, Lorn mentally curses.
Seeing the little goblin is doing something usefull with the little holes and knobs, Lorn reacts to Ryujin's call.

"Am I good enough?"

Lorn lowers himself through the hole and looks around for other holes to do the pushing-button trick himself.

"Have you found any holes yet, Ryujin?" Lorn says before he notices one of the holes himself.

"Ah, there's one!". Lorn moves over there and tries to do the same trick as Joboo.

OOC:

Perception: 1d20 + 5 ⇒ (16) + 5 = 21
Disable Device: 1d20 + 10 ⇒ (4) + 10 = 14


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

oops


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Moving about slowly to avoid the caltrops, Lorn heads for the caltrop-popping treaded bolt. With a frown Lorn tries to find the next caltrop spitting hole so he can try to disable it.

"Hmmmpp Jobboo likes pretty colours?" he says with a grin.

OOC:

With no equipment, Lorn will try to stop the first caltrop from being launched so the rest will get stuck behind it, if that's how the caltrop spitter works. Otherwise he'll try something else?
Disable Device: 1d20 + 10 ⇒ (2) + 10 = 12


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

With a loud "Hummmmppppffff" Lorn grabs Melashara's makeshift rope.

"I hope your knots are tight enough. Now you guys hold on, you too Karlov. Show me those muscles are for more than just showing off"

With a grin Lorn readies himself to be lowered into the pit while carefully examining the pit itself.

OOC:

Perception: 1d20 + 5 ⇒ (12) + 5 = 17


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Sorry for a lack of posting but I have actually no idea what to do. Anyone got a suggestion (besides jumping in?)? If not I'll go with Melashara's idea.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

and say something impressive


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

and ears, don't forget Lorn loves to cut ears too. Too bad those stupid slaad just popped out of existence or he'd have a whole bunch of chaos-ears stitched to the inside of his apron.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

With a look nothing short of sheer dispise, Lorn watches the group's goons jump in the pit that screams trap more than a pittrap does.

While Melashara certainly was ahead of the goons down there intelligence-wise, Lorn has no intention of using his expensive new apron-turned-armor to get them out, or himself in for that matter.

"Lowering down Lorn you say? Missy, I'm probably twice your weight and probably almost that same amount as strong. The goblin is doing fine finding traps it seems. I say we wait for them to have sprung all the traps down there and then do something ourselves. As a team if we have to."

Those last words worsened the look on Lorn's face. Then he looked at Karlov and it was obvious some good memories of the race in the arena reminded him of a good team-experience.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

OMGWTFBBQMUSTACHE:

I usually check these board 3 times a day, hardly anything happens for a while, I'm AFK for 1,5 day and BOOM we're all over the place!

And worse of all, Lorth is bailing! NOoooooooooooooooo! You had some very bad luck/rolls, I agree. But still your character's great! Lorn will happily help Lorth with repairing his mustache. He'll take a detour when retrieving the Staff of the Magi to aprehend a potion of facial hair growth (very common in the dwarven district I heard).

Now I'm going to see what's going on IC, because reading this thread and watching the map doesn't make any sense (pit? caltrops? what? WHAT?)


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

With a look of disgust Lorn left the first bath he took after the fight with the slaad. There were bits of undefined colour and shape floating around in the hot water.

"THIS WATER IS DISGUSTING!" Lorn yells at no one in particular as he scrapes a thin layer of hardened yellowish goo from his cheek.

"What do you mean I should have rinsed myself with water from a bucket first? That's COLD water!" he replies to some chump while he gags when he discovers there's chunks of solified green muck stuck in his nostrils.

"I should have gone back to the arena, at least it's clean!" he adds after removing what looks like a flock of slaadskin from between his toes.

The rest of the days Lorn spent contemplating while shaving anyone around needing a shave and polishing his newly gained equipment. He was especially keen on his new leather apron which not only looked a lot sturdier than the previous one but was also of much better quality.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

I think I'm ready to move on, I bought most of the stuff on my list and adjusted my character info accordingly.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

"That sounds disgusting! You better keep that abomination away from me Joboo.." Lorn says with a sour look on his face.

"I don't know about the rest of you guys, but I'm going to buy some new stuff and then head back for a bath."


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Well I'm curious about the rest of Door Street but Academy Training sounds fine with me too (not with Lorn though!). I'm fine with either.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

@Joboooh yeah you go hide while they kick my ass when Ryujin is down (which he obviously will be, his luck must run out anytime soon)
:D

@Doomed: Ok great, thanks! Potions sound like fun.

edit: just read Joboo's post, lol! Great idea, little goblin that feeds his pet abberation all the stuff even he doesn't want.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,
Ryujin Tatsu wrote:

[dice=HP Roll]1d4+4+3

Unbalancing Counter (AoO I make render them flat-footed)
Bonus Monk Feat - Deflect Arrows
Evasion

Joboo, we should stay near Ryujin for those extra backstabbings. :D


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Another question since we've abandoned the gladitorial game:
Can I ditch the Strong Arm Subtle Wrist trait (not going to be a net-thrower) and get different trait instead (Suspicious for instance)?


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

With a mood at least as bad as Lorth's, Lorn is wearing one of his ugliest scowls. Not saying much and generally just looking around like an angry giant toad, he accepts the bag and stuffs it in his coat without acknowledging any words being said by Darian or anyone else for that matter.

Except for the word "bath", that worsened the mad look in his eyes a bit, probably because he was in dire need of one.


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Great way to end the scene Doomed! To keep things moving in a pbp it's ok to do stuff like that.

And yay for the level up! Will require some time to adjust my character (come to think of it.... this might actually be my first pbp character to level up... how sad!).

Did we get to buy anything we wanted?

hitpoints for 2nd level: 1d4 + 4 ⇒ (1) + 4 = 5

edit: Cure Poison = Neutralize Poison?
edit2: Alchemical Ice = Liquid Ice?


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

that's ok, thanks for letting us know


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

hehe


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

no it was intelligence on my side

dumbass monk :p


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

No inside Karlov's spoiler you tried to make another spoiler, the Perception one


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Eyes wide open with shock, Lorn finally realized he was way in over his head. Literally too he thought with even greater shock as he saw flames racing over the goo, the same goo that he was covered in.

"Cursed frogs and their cursed slime. Frogkind should hope I won't make it out of this fight for I'll eat froglegs for the rest of my day if I do make it out alive." he said to no one in particular.

Lorn even surprised himself as he jumped backwards, his hand grabbing a big anchor Anchor? and swinging around it to land away from the goo and the racing flames.

From the corner of his eye he saw one of the frogmen, a black one, hide and transform into a human, but Lorn didn't care much. Ryujin also seemed to have noticed and was already alarming the entire street. Pfff Mr. goody shoes he thought with disdaid as he tried to escape the burning goo and move away from the monk who was wreaking havoc on his opponent.

Lorn's feet were still covered in mud so walking went slowly but he managed to stay clear of the fire and he managed to move away from the newly arrived people. More guards? he wondered as he grinned at the brown frogmen in front of him.. Not so though now, are you?

OOC:

Perception DC15: 1d20 + 4 - 2 ⇒ (15) + 4 - 2 = 17
Reflex DC15 incl floating +2: 1d20 + 6 - 2 + 2 ⇒ (9) + 6 - 2 + 2 = 15
double move, slowed to get away from the goo and the fire and very maybe help out Lorth (collecting favors, no charity of course


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

Doomed, the last spoiler is broken and says Lorth, not Lorn
I don't know why that mustache almost copied Lorn's name but it's starting to get annoying, Lorn shall offer to repair his facial hair and maybe do something "funny"...... >)

also: must... resist... jumping... into... portal...


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

The moment Lorn was finally able to stop vomiting because of all the vomit, the grey creature's cry of triumph made him tremble on his feet. His hesitation costed him dearly as once more a brown froglike creature vomited all over him. In a chain reaction, Lorn vomited himself and nearly fell over since he was now stuck in the goo on the ground.

Cursing through the waves of puke, Lorn managed to raise his dagger to hold off the other froglike creature.

"Bwwaaaaaaaaaaaaah.... CURSED FROGS! Mmmppffbbbwwaaaaaaahh!"

With great effort Lorn stepped backwards, ending up next to Ryujin and tried to slash one of the froglike creatures with his dagger but in his current state he couldn't even hit an elephant if it was sitting in front of him.

OOC:

What the.. I thought I had already posted.
Willow DC15 hehe: 1d20 + 0 - 2 ⇒ (6) + 0 - 2 = 4
Tangleflex (not funny) DC15: 1d20 + 6 - 2 ⇒ (10) + 6 - 2 = 14
Fort save DC12 vs more vomit: 1d20 + 1 - 2 ⇒ (9) + 1 - 2 = 8
Downward spiral of failing saves... ohoh
5ft step, attack 18

Attack frog 18: 1d20 + 2 - 4 ⇒ (3) + 2 - 4 = 1


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,
Duroja Manskinner wrote:
I'll make the EA check again 1d20

*shakes head*

:D


HP 17/18, AC 18/14/13 CMD 17, Fort +1, Ref +7, Will +0,

urrr that's a lot of saves and foes... shall we run?

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