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Tarrasque

Lord Twitchiopolis's page

FullStarFullStar Pathfinder Society GM. 543 posts (575 including aliases). 11 reviews. No lists. 1 wishlist. 21 Pathfinder Society characters.



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Being an AGENT of evil

***( )( )

What this book is: a list of options for characters who plan on working with an evil source. An agent, of evil, if you will.
What this book is not: a guidebook for evil characters. Pick of Champions of Corruption if that's what you need.

Agents of Evil is a great book for those looking to engage an evil, or at least morally ambiguous, campaign but aren't ready to go full mustache twirling, baby eating, "hail Asmodeus!" monster. It comes with a plethora of story feats that play off of the fall of morality, some class options for clerics and summoners that let non-evil ones work better with the wicked, and a few other goodies that fit right into settings like Skull and Shackles and Reign of Winter.

That said, if you want your character to fully embrace darkness... well, this book isn't that. For an AP like Way of the Wicked, where the PCs are supposed to be fully in the dark side of the alignment axis, this book's "slightly darker than gray" themes won't satisfy you. Champions of Corruption will serve you better.

The reason for the three star review isn't the part of the moral spectrum it chooses to cover, it's about the multiple directions this book tried to go and the fact it really didn't satisfy any of those directions.
I cannot call it a rules book (like I would the Weapon Master's Handbook); there are chapters that are only one quarter mechanics or rules.
I cannot call it a fluff book (like I would Champions of Balance); no given concept is given extensive extensive coverage. A given idea (such as dealing with evil as a method of survival) is given merely a paragraph, rather than a column or page.
I cannot call it a lore book (as I would the Books of the Damned or Numeria: Land of Fallen Stars); while Golarion specifics are mentioned, there's just so much that this book tried to cover that no given topic was given its due.
In the end, the book just feel confused.

Final verdict; just like its subject matter, it's not a BAD book, but it's not a particularly GOOD one either. If you are on the fence, I suggest borrowing a copy before you commit to it.


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Ulfen Woman With A Big Ol Axe

*****

What more could you want? I seriously love this figure. The pose, the colors, the sculpt, it all just feels 'right.'


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Ok, I know it's cold in here and all but....

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Just opened some Reign of Winter pacs and boy was I surprised when I pulled the Maftet.
While the rest of the sculpt is fairly decent though relatively unremarkable, the chest area is...pronounced.
I suppose the only decent way I can put it is that she is obviously very cold.
Now, I realize that Pathfinder is not necessarily aimed at a younger audience, and I personally have no aversion to such topics, but it seems a bit excessive for the set.


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Hit or Miss

***( )( )

Depending on what you are playing, this book is either a five star or two star book.

In an organized play environment such as Pathfinder Society or in a campaign with little crafting time, this book is fairly underwhelming. many items are prohibitively high costing for low level characters and just not powerful enough for high level ones. There are a few gems here and there, but just not enough to warrant buying the book for most players.

That said, in a campaign that offers time for crafting this book is solid, especially for Alchemists (no surprise there). Players who enjoy crafting, especially the little nuances, will greatly enjoy this book. There is enough information available to play a game within a game as you track alchemical reagents, time spent crafting to the minute of the day, and even tools available. The book also offers different backgrounds of alchemy, from Katapeshi Drug alchemy to Varisian Fireworks to Daggermark Poisons. To that end, it could be called Inner Sea Alchemy in all honesty.

In the end, the book gets 3 stars from me. It's invaluable for that niche of people who will use it, but the average player won't need it.


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Good Sculpt, Terrible Paint

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I have a friend who REALLY liked Sandara Quinn, so imagine my luck when I pulled two of her! As it turns out, not very.

The sculpt of the figure is a really cool one, pulled strait from her bio entry in the Wormwood Mutiny. The mini even has a translucent plastic "spell" in her right hand, as per the image. This is sadly where the figure's strengths end.

The paint job on not one, but BOTH of the Sandara minis I had were abysmal. The eye (only one is visible) on each was off center and cartoonishly big. The hair looks hastily done, and the skin on her arms and face are splotchy. I know that this is a pre-paint and that production values vary, but the quality is well below what Paizo and Whizkids has shown in the past.

Unfortunately, the shoddy workmanship in the paint eclipses the awesomeness of the sculpt. Two Stars.


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