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Recent posts by
Lord Snow:
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Cosmo wrote:
Lord Snow wrote:
hello
I have just now attempted to subscribe to the PF roleplaying game and had to stop halfway throught the order.
while trying to change the shipping addres a screen with the estimated shipping time of each of the products I should expect to have from my subscription. however, I found that the following entry:
1x Pathfinder Roleplaying Game Core Rulebook (OGL)
1x Pathfinder Roleplaying Game Core Rulebook (OGL) Hardcover
as if they were two diffrent products, each with its own price and shipping rate. just to prevent future misunderstandings: I wish to have a single hardcover copy of the Pathfinder Roleplaying Game Core Rulebook through my subscription alongside with the matching free PDF file. how shall I counter the problem?
-thanks!
You do not currently have a subscription to the Pathfinder RPG, nor do you have a preorder. Therefore, you will need to create your subscription and complete the ordering process. I'm not sure what the above display is referring to, however, you will need to complete an order for the subscription to get any book at all.
...and you will want to get your order in soon (as in today or tomorrow), since the first print run is nearly completely sold out.
thanks,
cos
I may have not been clear enough. what I ment to say was that the subscription I was going to make preordered two copies of the rulebook. obviously I do not wish to pay twice the price for the bargin, so I wanted to check if there is a problem. anyhow, I will complete buying the subscription within the next 24 hours, and would like to ask for someone to check that only a single copy is sent for me.
-thanks a lot for your time!
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Mary Yamato wrote:
James Jacobs wrote:
That's not an indication of "elves being dumb" though. It's an indication, honestly, of the game not handling mass combat well. If you want to have a huge elven invasion of the Land of Black Blood, go for it! That's just not something we could really handle the scale of in a single volume of Pathfinder, and it runs the risk of robbbing the PCs of the opportunity of being the heroes of the whole AP.
No matter what the metagame reason for it, it does produce the strong impression that the elves are idiots and not worth saving. This is damaging to the emotional impact of the game.
A couple of alternative suggestions:
Allevrah has done a bang-up job of sealing off the Land of Black Blood so that no one can get there. One of the adventures provides a means whereby the PCs can get there, but they have to go RIGHT NOW and don't have time to head for Kyonin to get help. (Alicavness' Demon Lady is the Mistress of Gates, so having her involved here makes a lot of sense to me.)
This didn't work for us at _Armageddon_ because it wasn't made clear to the PCs that they had to go right now, but I think it can be made to work, and would avoid the dreaded mass combat (which I totally agree is undesirable).
Or--a suggestion due to my frustrated player--the Elves _do_ send a team to take out Allevrah. They don't want PC help; this is an internal Elven matter. But then that team fails--it would be good to sketch in the reasons why; I suggest internal treachery--and there is no time for anyone else but the PCs to act.
Or--at some point, an NPC such as Hyalin is headed for the Land of Black Blood to make Allevrah bump up the schedule. He has to be stopped _now_ or it's all over. But when the PCs get to the Land of Black Blood they are trapped there, unable to return to Kyonin for help.
Whatever the solution, for my particular group it would have been a complete game-wrecking disaster to have the Kyonin scenes at the beginnings of modules 5 and 6, because it is so hard to...
that is not completly right, though. the elf queen (forgot her name) is trying her best, and many elf NPCs such as shalalu and Kawva are just not strong enough to help...
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Chuck Norris can kill two stones with one bird.
Chuck Norris didn’t cry when Bambys mother died.
Chuck Norris doesn’t have bags in his Windows Vista.
Jesus may have walked on water, but Chuck Norris swam in the earth.
Here is a little story about Chuck Norris:
one day a man came to Chuck and told him, "Chuck Norris, I know of a thing that you cannot accomplish."
Chuck smiled at him. "What is it, son?"
"Well", says the fool, "I bet you cant create a rock so immense you yourself could not lift it".
Grinning, Chuck Norris threatened the stone into creation, and indeed he could not lift it.
"Good", said the man, "now try to lift it."
With no effort at all, chuck did.
Do you know how he did it?
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I'm now running HotCK to my players, and we are all having a great time.
Re-reading more carefully through issues 1-4 of this AP, I must say that a recurring aspect became clear to me, and that I don’t know how I have missed it before. In all of the adventures, savagery and animalistic fury takes a strong part during the course of events, and of course the legacy of Rovagug certainly prompts the same themes as well.
As it seems to me, this AP is about the deference between beasts and men, between savagery and civilization, killing and slaughtering. The gnolls, the Unchosen gnolls, father Jackal (who is a villain because he is no more than a jackal- a beast- in a mans' skin) and Dashki are all dine examples of this idea. I am planning to give it a really important role in my game, because I believe that morals are an important part of each story, and am very delighted to have such a wonderful topic to discus about with my friends.
So, did anyone else notice this? Is it intentional? Will it continue to be integral in the latest to installments of the AP? Will people want it to?
P.S
sorry for my lacking english, I'm not a native speaker.
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veector wrote:
Lord Snow wrote:
obviously, playing a genie right from the start of the campign is not possible, but since PCs are going to die in HotB, new characters of high levels can easily be maid. I can certanly think of at least one of my players wishing to play a genie in LoF. do you think it could work well with the campign? furthermore, since I avert reading the campign outline and avoid spoilering to myself the next advetures I do not know- will a genie PC gratley alter a plot element?
- thanks!
I personally think it will be one of those things that alters the feel of the campaign. If the PCs are just as other-worldly as the NPCs, where's the sense of wonder or the "it's us lowly mortals against powerful magical forces of the universe" feel in the campaign?
Yes, it would certainly alter the feel of the campaign, but I don’t think it will damage the sense of wonder if one of the PC’s is a genie of some sort- quite the contrary. IIRC, Aladdin fights an efreet at a certain time of his adventures. Still, his jinn allies aid him much. The fact that he is teeming with creatures he cannot truly understand only strengthens the sense of great things happening around him. It would be the same with LoF, I think. The only problem is, as some people already noted, that the genie are a complicated race, and getting them into the campaign will require lots of work and ideas. Re-reading the “truths and tales of genies” in PF 21 only reassured my nervousness about trying.
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