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The Oliphaunt of Jandelay

Lord Gadigan's page

Goblin Squad Member. Pathfinder Roleplaying Game Superscriber. Pathfinder Society Member. 306 posts. No reviews. No lists. 1 wishlist. 1 Pathfinder Society character.


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Cheliax

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Pathfinder Roleplaying Game Superscriber

I'm enjoying that Craft Ooze is now a Feat that exists; I hope to see it continue getting expanded Ooze-crafting options as new Oozes are added to the game. I also like how the overall number of alchemical items has been expanding and now even includes some mythic ones.

Cheliax

2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

Archetypes:
Bekyar Kidnapper (Rogue)
Calistrian Hunter (Fighter)
Druman Blackjacket (Fighter)
Gun Scavenger (Gunslinger)
Hamatulatsu Master (Monk)
Iroran Paladin (Paladin)
Jungle Rager (Barbarian)
Kintargo Rebel (Rogue)
Monk of the Seven Forms (Monk)
Okeno Liberator (Rogue)
Ouat (Dwarf Monk)
Qadiran Horselord (Cavalier)
Rough Rampager (Antipaladin)
Sable Company Marine (Ranger)
Seal-Breaker (Antipaladin)
Shoanti Burn Rider (Barbarian)
Siege Gunner (Gunslinger)
Spellscar Drifter (Cavalier)
Tanglebriar Demonslayer (Ranger)
Ustalavic Duelist (Fighter)
Wave Rider (Cavalier)

There's also two prestige classes:
Pure Legion Enforcer
Ulfen Guard

Edit: Whoops, looks like I got ninja'd

Cheliax

Pathfinder Roleplaying Game Superscriber

Apsu gets-
A Feat (Divine Barrier -> Channel energy to protect allies from energy damage), two Traits, a neck-slot magic item, a paragraph of info on the first 'Monster Deities' page, and an entry in the appendix.

Dahak gets-
A Feat (Hunter of Dahak -> Increases favored enemy bonus by 2 against metallic dragons), two Traits, a neck-slot magic item, a paragraph of info on the first 'Monster Deities' page, and an entry in the appendix.

Cheliax

Pathfinder Roleplaying Game Superscriber
Alleran wrote:
What level is Gyr?

Rogue 13

Alleran wrote:
What's the lowest listed level for a Linnorm King on the list? Or is it just Sveinn and Estrid on it?

Just those two. In terms of other Linnorm Kings stuff, though, there's an Ulfen Guard prestige class and Crag Linnorm Plate armor.

During my lookover, I noticed that I previously I missed Karsakim (Fighter 5 / Pure Legion Enforcer 10, Commander of the Pure Legion) and the Khopeshman of Sothis (Aristocrat 3 / Fighter 12, Commander of the Risen Guard) on my earlier list of 15+ NPCs.

Alleran wrote:
Is there anything on Jalmeray, Vudra and/or Qadira in the book?

Kharswan, Thakur of Jalmeray, makes it onto the list of martial characters as a 14th Level Monk. Pasha Muhlia Al-Jakri (former head of the Qadiran Pathfinder Society faction) is on there as a Rogue 5 / Assassin 4, and Xerbystest II, Satrap of Qadira, is on there is an Aristocrat 8 / Fighter 6.

In terms of content for PCs:

Jalmeray-
* The Houses of Perfection from Jalmeray are one of the dojos listed
* There's a magic weapon type called the Monastic Warden, which is a type of ki-focus temple sword from Jalmeray that is attuned to a particular temple or monestary, can use Ki to avoid shields, and can send copies of itself made of white light out as a ranged touch attack.
* There's another magic weapon from there called the Steadfast Urumi that is might-cleaving and provides its wielder a deflection bonus that scales by how many enemies are within the weapon's range and helps its wielder acrobatics-tumble through threatened areas.
* There's also 7 combat/style feats associated with the Houses of Perfection.

Qadira-
* There's a Monk archetype for Monks of the Seven Forms, which comes from the Monastary of the Seven forms between Qadira and Taldor, and, despite being founded by Tian monks, has been under Qadiran control for a lot of its history.
* There's a Qadiran Horselord archetype for Cavaliers.
* There's a Scabbard of the Efreet magic item that gives weapons drawn from it flaming for a short time when drawn, can also apply flaming burst to the weapon three times per day for 10 minutes, and once per day can create a fire storm.

Nothing Vudra-specific, but I think the Vudra flavor is pretty well covered by the Jalmeray stuff in here.

Alleran wrote:
And oh yes, what does it have to say about the Varangian, I mean Ulfen Guard? I hope there's some fluff along with the crunch.

There's a paragraph at the start of the section of the prestige class. The two notable-ish bits that I don't remember from before are that there are non-Ulfen people allowed into the organization in support roles, but not as official members of the Ulfen Guard, and that a fair number of members of the Ulfen Guard are operating incognito as merchants/seafarers/non-Guard mercenaries who are secretly working as agents of the Grand Prince.

Cheliax

Pathfinder Roleplaying Game Superscriber

Yeah, the Evangelist is striking me as being potentially *really good* in a lot of different builds. The BAB, Fort Save, Will Save, and one-level-delay in powers keep it from being a must-have, but it seems like it'll see a lot of use on a lot of potential characters.

Cheliax

Pathfinder Roleplaying Game Superscriber

I'll chime in to say that the lumber industry Jeven describes is controlled by the Lumber Consortium, which is a major political force in Andoran and a fairly amoral group as a whole.

I suggest you look at the wiki article on it.

Meanwhile, the logging industry in Taldor operates based on treaties between the Taldan government and druid groups, with loggers having to obey strict quotas but not being harassed by the druids. The gnome settlement of Wispil is notable out of the Taldan logging operations, as it sends timber down to Cassomir, where it is used to build the ships of the Taldan navy.

Cheliax

Pathfinder Roleplaying Game Superscriber

I'd allow it. Empyreal Lords are called out in the 'deities' category of the index, they grant spells, they have domains just like any other deity, and they've got obedience lists. I could see someone arguing against it on the grounds that they lack specific 'evangelist boons', 'exalted boons', and 'sentinel boons', but I'd just give all three the same list of boons.

Cheliax

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Pathfinder Roleplaying Game Superscriber
brad2411 wrote:
What is a spellscar drifter? Is it a wonderer of the Spellscared lands that focuses on fighting?

It's a cavalier archetype that gives them guns and grit deeds. It basically makes them a western-style cowboy. They come from the Spellscar Desert near Alkenstar. One of the nice flavor touches is that they can use their hat (or eyepatch, sheriff star, coat, etc) as their banner. They do eventually gain SR due to the desert's weird magical properties, and they can drop it as a swift action by using grit. Capstone gives them three additional deeds and stun-on-crit with firearms.

Cheliax

Pathfinder Roleplaying Game Superscriber
Uncle Taco wrote:
Do minor deities (in particular, Besmara) get boons and obediences as well? Or is it just core deities and the Empyreal lords?

Just core deities, Empyreal Lords, and Demon Lords.

Besmara gets two traits, an armor, and two hats (one of which feels like I've seen it before). She also gets rules for her Clerics to prepare Lesser Geas as a 4th level spell and to cast a variant Curse of Disgust that only applies to aversions to boats/ships/open bodies of water as a 5th level spell.

Axial wrote:
Oh, sweet. What do they look like?

Women with white hair that flows upwards, a white bird mask with a slot at the bottom for the mouth, a dress of shadowy black feathers, a dagger, and two gravestones floating in orbit around them (sorta upside-down-monolith-like with glowing-purple cracks running through them).

Cheliax

Pathfinder Roleplaying Game Superscriber

1. There is.

2. This is mostly covered in my later answers. It's got a few other national rulers if you're particularly interested in any of those, though.

3. Yes, but they're all dead. Arnisant (Cavalier 20) and Savith (Fighter 20 / Champion 6, the only Mythic one on the list) are the Level 20s.

The 15+ ones are Ancil Alkenstar (Gunslinger 15, deceased, Founder of Alkenstar), Durvin Gest (Fighter 15, presumed deceased, Legendary Pathfinder), Grask Uldeth (Barbarian 17, Ruler of Belkzen), Krevoth-Kul (Barbarian 15, Black Sovereign of Numeria), Markwin Teldas (Aristocrat 4 / Cavalier 11, Ruler of Molthune), Sirian Aldori (Fighter 7 / Duelist 10, deceased, Founder of the Aldori dueling school), Sveinn Blood-Eagle (Barbarian 18, Strongest Linnorm King), White Estrid (Barbarian 15, Linnorm King), and Ytharia Vulane (Gunslinger 10, Ranger 6, Leader of the Alkenstar Shieldmarshals)

Skull and Shackles:
Also Kerdak Bonefist (Fighter 8/ Inner Sea Pirate 10, Ruler of the Shackles and endboss of Skull and Shackles)

4. Just Savith. For some reason I thought Gyr of Gixx was supposed to be Mythic, but he's not, and I can't find whatever made me previously think that.

5. Haven't read a ton on 'em yet. Looks like they're split into Dojos, Gladiatorial Arenas, Thieves' Guilds, and War Colleges. There's 3-4 of each, and they operate off of a Prestige Point system sorta similar to the Faction Guide factions. It has entrance fees/requirements/dues, training checks and terms, what it takes to fail out, an extracurricular task you can do for more Fame, and a couple awards / benefits that the school can provide.

Cheliax

Pathfinder Roleplaying Game Superscriber

Same. I'm overall pleased with the book, but I hunger for more info on them and the other extraplanar demigods that info is lacking on (Kyton Demagogues in particular).

There is, at least, a new Psychopomp in here: The Ahmuuth, which is the planar-servant for Pharasma. It's CR 4 and helps hunt down undead and renegade souls; they're known for actively helping Pharasmins in doing these things.

Cheliax

Pathfinder Roleplaying Game Superscriber

Evangelist chooses one of five deity-associated classes. They gain all the class features of a level from that class for each level past first that they get in Evangelist. They also get special deity-specific obedience-based powers, gain a small dodge bonus to AC (though being a Dodge bonus, it stacks, which is nice), gain languages, gains sacred or profane bonuses to skills, and as a capstone gain a spiritual form with customizable bonuses. It's basically a highly-customizable class for people who want their characters to be flavorfully connected to a specific deity. 6+ INT skills.

Exalted is for divine casters who directly match up alignment-wise with their deity. They become clearly marked as a servant to their deity and (like evangelists) get special obedience-performance boons per deity (though they get different ones than the evangelists do). They get social bonuses when talking about their faith, pick a domain from their deity to gain access to and cast spells from as spell-like-abilities, have their form change to match up with the ideal aspects of their deity's servants (assorted cool transhuman visual bits, but they make you harder to disguise and confer no direct mechanical advantage), gain a permanent alignment-protection aura, can discern who enemies of their faith are, and, as a capstone, get a once-per-day miracle ability that can replicate up to 6th/5th level spells or produce greater effects in exchange for a 10,000 GP sacrifice (so long as the miracle they're going for aligns with their deity's will, examples include full-hp rez, teleport without error, save a town from a disaster, etc). Full divine casting.

Sentinel is a martial prestige class. It also gets its own obedience/boon set and specializes in its deity's favored weapon. They get attack/damage bonuses with that weapon, gain initiative bonuses when wielding the weapon, can align their weapons, gain a save bonus versus divine, gain a sacred/profane bonus to combat maneuvers with the favored weapon, gain leadership as a bonus feat (with no penalties from moving around a lot, but double penalties for off-alignment cohorts), and a capstone that gives deity-alignment-based DR, stay-awake-while-at-negative-HP, and self-cure-critical once per day as a swift action. Full BAB.

Cheliax

Pathfinder Roleplaying Game Superscriber
Sun Kil Moon wrote:
What's are the artwork like, everyone?

Variable. There's some really cool pieces, including depictions of temples to most of the core deities and some really nice chapter openers. There's also reused art from the various deity articles (entirely expected given the book's size) and a few sorta-funky pictures. By and large, though, it's a really nice looking book.

Sun Kil Moon wrote:
Is it set up like the bestiary books?

Not really.

It starts with large, multi-part entries on the core deities. They each get a general info listing, obedience with boons (something I'm very pleased to have for them), general info, info on their church, info on their temples/shrines, info on their priests, info on adventurers that follow them, info on clothing their faithful wear, info on their holy text, info on their holidays, aphorisms used by their faitfhul, relations between them and other religions, info on their divine realm, and info on planar allies that can be summoned by their worshippers. Ones with paladins or antipaladins get sidebars for codes. Each one gets a sidebar with a list of suggested character-creation options and any variant spellcasting that the deity's worshippers might have. These sections are about 8 pages per deity.

After that is the 'other deities' section that includes info on deities that don't fall into other categories like Empyreal Lord, Archdevil, or the like. They each get a column, two to a page, with their general info-block (no obediences), info on the deity, and info on variant spellcasting their worshippers have.

Next chapter is character options. Three prestige classes (Evangelist, Exalted, and Sentinel, each of which can get different special boons from the core deities), Feats (a pretty large number of them), religion traits (I think all the deities from the first two chapters each get one, and then there's some for groups of other deities like 'any elemental lord', though I haven't actually gone through and confirmed this), subdomains (four pages worth), Spells (several, some deities get multiple), and magic items (lots, including a whole new type: Altars)

Then there's a bestiary-like section that includes the Herald of each core deity and an outsider servant-type for each core deity, sorted alphabetically by deity. This means all the 3.5 heralds are finally updated, and there's several cool new outsiders.

Then there's the appendix, which has deity entries (including name, alignment, title, areas of concern, domains, subdomains, favored weapon, symbol, sacred animal, and sacred colors) for nearly all of the deities and demigods that are out. The ones (at least from a cursory lookover) not on it are the dead ones, the Tian Xia deities, the sorta-but-not-totally-retconned ones like Tiamat and the not-a-deity ancestor spirits / totem animals, and the ones only named in bestiaries / tangential mention (like the Psychopomp Ushers, Kyton Demagogues, Vudrani deities, etc).

Cheliax

2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

I like the Nosoi art in this one; I think the different masks for the different Nosoi really helps to give them character / variety.

Cheliax

Pathfinder Roleplaying Game Superscriber
Dragnmoon wrote:
Will this have Mythic in it?

Given the presence of Walkena (who is actively worshiped as a deity and provides the domains Community, Evil, Law, and Weather) and Erum-Hel (who was a general of the Whispering Tyrant and fought Iomedae), I'm hoping it does (though I don't think either of the above has been directly guaranteed as mythic).

Cheliax

Pathfinder Roleplaying Game Superscriber

They are. They're extraplanar, but they're Undead (Extraplanar, Nightshade) instead of Outsiders.

Cheliax

Pathfinder Roleplaying Game Superscriber

Brigh article! Huzzah!

Cheliax

Pathfinder Roleplaying Game Superscriber

Maybe you were thinking of Faiths of Corruption?

I'm also glad to be seeing evil PC support, though.

Cheliax

Pathfinder Roleplaying Game Superscriber

I'm looking forward to seeing both Erum-Hel and Walkena (particularly Walkena).

Others I'm hoping to potentially see:
* Socorro
* Ruithvein
* Geb
* One of the Bone Sages
* One of the leaders of House Shraen
* Some manner of notable Nightshade

Cheliax

Pathfinder Roleplaying Game Superscriber

Excellent! I've been hoping something like this would eventually come out!

Cheliax

Pathfinder Roleplaying Game Superscriber

The Malabranche info actually is in the Book of the Damned. The titles and flavor-info is on page 51 of the 'Peerage of Hell' section under the header 'Of the Conquering Malebranche'. Their portfolios, domains, and favored weapons are on the inside back cover.

The current go-to book for info on the other planets is Distant Worlds. It's a fantastic book (one of the best in the campaign setting line) and I thoroughly recommend it.

Cheliax

Pathfinder Roleplaying Game Superscriber

If you're using Dispater and Dis, perhaps switch out Nahyndri for Xar-Azmak and set up Hepzimirah's operation over in the rusted-over, wrecked part of Dis that Dispater hasn't fixed yet?

http://www.pathfinderwiki.com/wiki/Xar-Azmak

Cheliax

Pathfinder Roleplaying Game Superscriber

Alichino is confirmed for Golarion. He's got active priests / cults in Ustalav and attempting to deal with the Worldwound, and yeah, the title gives it away too.

Agreed on Barbarica, Castroval has the most notable. jungles.

Definately agreed on Farafello; Eox is the only world the delayed-by-death thing works for.

Agreed on Draghignazzo and Malacoda, what with the Diaspora making sense for the two linked ones that aren't terribly active.

Agreed on Calcabrina, given the connection between Liavara and ether/dreams. Were it not for her, I'd be putting Graffiacane on Liavara due to the swarm thing and the swarms on Nchak, but I think the dreams are a stronger connection.

Agreed on Rubicante too given how Akiton is 'dying' and essentially turning red, with Aballon being a secondary choice for him given the heat.

I previously had no strong opinion on Circiatto's location, but I like your reason for putting him on Triaxis.

This leaves me with Cagnazzo , Graffiacane, and Libicocco, as Malabranche and Aballon, Aucturn, Bretheda, and Verces as planets (one of which has no Malabranche); they're the ones I'm least certain about.

I could see Hell wanting to destroy either Aucturn (what with it being particularly hard to conquer given its living state) or Aballon (due to the general lack of souls), probably putting Libicocco one one of them. I also considered place Libicoco over on Bretheda given the constant storms and vicious winds there. Ultimately Aballon seems like the best bet to me, but neither of the other two there would massively surprise me.

Out of the remaining planets, Verces is the one out of those where 'turn friends to foes with a kiss' seems closest to appropriate, so I can see Verces for Graffiacane, but Aucturn and Bretheda fit with the 'lord of swarms' thing. Ultimately I'll lean Bretheda for him too.

That would leave Cagnazzo hunting on Aucturn or Verces. I'm putting him on Verces since Aucturn is likely the odd-one-out with the planets (not getting a Malabranche since it's a living thing instead of a planet that could get conquered by Hell in a conventional manner).

Cheliax

Pathfinder Roleplaying Game Superscriber

The picture is indeed the Scarab Swarm.

Cheliax

Pathfinder Roleplaying Game Superscriber

They have an entry in the bestiary from The Armageddon Echo, which is where most of my this is from. They also get a couple mentions in Osirion, Legacy of Pharaohs.

The Pathfinder Wiki also has an entry.

Cheliax

Pathfinder Roleplaying Game Superscriber

I don't believe there has been any confirmation of their origins. They're somehow related to Sphinxes, but I don't think that relationship has been spelled out. They tend to hate Lamias, so there might be some connection to those in there.

Mummy's Mask:
There's a group of demon-worshipping Maftets as notable enemies in the 4th part of the AP.

Cheliax

Pathfinder Roleplaying Game Superscriber

Voted for On Fertile Ground also, though The Daughters of Fury came in a reasonably close second for me.

Cheliax

2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

Here's what I've been able to dig up so far-

20th Level, good:
Gyaltho Tulka, ruler of Zi Ha, is a 20th Level Cleric of Tsukiyo and is LG.
Eliandra, a high priestess of Pulura who has been successfully holding off Worldwound forces from the temple she is linked to for ages, is a 20th Level Cleric of Pulura and is CG.

Probably 20th Level (with mythic tiers) and good:
Savith, who killed the serpentfolk god Ydersius, though she's currently dead.

15th-19th Level, good:
Queen Galfrey is a 15th Level Paladin and is LG.
Her Most Transcendent Royal Majesty, Queen Hyun Eun-Suk, ruler of Hwanggot is a 15th Level Bard and is NG.
Shogun Jininsiel Ryuikiatsu of the Bamboo Court of Silver Leaves, ruler of Jinin, is a 15th Level Samurai and is LG.
Onishi Kazujun, First Speaker for the Council, ruler of Tianjing, is a 15th Level Cleric of Shelyn and is NG.

20th Level, neutral:
Lady Nai Yan Fei, ruler of Goka, is a 20th Level Rogue and is LN.
King Huang, ruler of Lingshen, is a 20th Level Fighter and is LN.
Artokus Kirran, who created the Sun Orchid Elixer, is a 20th Level Alchemist with some unknown number of mythic tiers or other special abilities and is N.
Inaris Jerveel, a member of the (mostly evil) Children of Steel adventuring group, is a 20th Level Cleric of Gorum and is CN.

Edit: Though it comes to me that you might be looking for stats for them. The only one on the above list with official stats is Galfrey.

Cheliax

Pathfinder Roleplaying Game Superscriber

The new Osirion book gives a decent amount of info on the major rivers there.

The Asp River flows North into the River Sphinx.
The Crook River flows Northeast into the River Sphinx. It varies. It is safe to cross near Ipeq, but there's other parts with rapids.
The River Sphinx is slow and flows North; it gets even slower close to the ocean.
The Scarab River flows West into the Junira. It is fast.
The book (so far as I can tell) doesn't explicitly say what direction the Junira River moves in, but given the position of the mountains and that the Scarab flows into it, I'm nearly positive it's moving North.

Cheliax

Pathfinder Roleplaying Game Superscriber

While I don't disagree that they're at a disadvantage in a lot of ways, I'll note that they do have two gods in their corner: Urgathoa and Zyphus. They specifically don't mess with souls that are going to those two and let them have a large chunk of Abaddon so that there's a couple daemon-friendly gods around to discourage large-scale attacks on Abaddon.

Cheliax

Pathfinder Roleplaying Game Superscriber

Paizo has been waiting until they do another AP in the same area as an existing one before they give the existing AP any sort of official resolution. This means that Rise of the Runelords, Curse of the Crimson Throne, and Shattered Star are the only ones that have answers to those sorts of things yet (and information on what the default that happens with them is somewhat sparse), with most of that info coming from Shattered Star (though there's a bit related to Runelords over in Lost Cities of Golarion). All these official end results are assumed to be overridden by what has happened in the past of a home game that ran the original AP.

Only one of your listed questions has an answer:

Crimson Throne:
Sabina Merrin is currently running Korvosa's provisional government.

I think James Jacobs mentioned at one point that some of APs may actually end with the default assuming the villain won. That hasn't actually happened yet with any of them, though.

Cheliax

Pathfinder Roleplaying Game Superscriber

I'm having this issue with the Path of War work in progress file from Dreamscarred.

Cheliax

Pathfinder Roleplaying Game Superscriber

Cerulean Seas, please. I'll let other people grab the other two picks.

This is very nice of you. Thank you, and Merry Christmas! :)

Cheliax

Pathfinder Roleplaying Game Superscriber

I have had successful Nymph Paladins and Monks, as well as a Druid, in campaigns I've run. Nymph Paladins can get excellent saves and just be generally powerful, Nymph Monks can pump AC rather high, and Druid works well because of the existing caster levels.

Oracle and Bard also sound potentially fun, though I haven't seen those in action and haven't really examined them too closely.

Cheliax

2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

I'll throw on another interesting construct, this one less powerful and more something to fill a cool thematic niche that wasn't previously available: The Soulbound Shell.

It provides an opportunity for casters to achieve immortality sans-Necromancy prior to 20th Level. A willing caster of 12th Level or greater can have their soul implanted into the thing, animating it as a result. The downside is the Shell can't change the spells it knows / has prepared, making it sort of awful mechanics-wise for a PC for most purposes. Still, RP-wise, it's a cool option to have.

Cheliax

Pathfinder Roleplaying Game Superscriber

I will submit the Juggernaut as being potentially the best possible construct to enter PC hands (in terms of usefulness; in terms of being 'best' for most campaigns, I'd say it has a high chance of entering the 'broken' zone for most games if fully taken advantage of. Consider this my general disclaimer of 'make sure you aren't making the game unfun for your group' before actually trying to use this thing.).

In essence: Soul-Powered is hax-and-a-half. Travel somewhere with large numbers of opponents with at least 5 HD with a alignments at least two steps away from your Juggernaut and watch the kill points skyrocket.

It's giving itself (virtually) uncapped bonuses to attacks, combat maneuvers, caster level checks, skill checks, natural armor, and spell resistance. It gets one each time it kills something with 5 HD that's at least two alignment steps away. It only loses them at a rate of 1 point per day. Saves remain a distinct weakness (along with its ability to be blocked by holy symbols), but its overall potential is massive.

Cheliax

Pathfinder Roleplaying Game Superscriber

Have you seen the Lythronax argestes?

Cheliax

Pathfinder Roleplaying Game Superscriber

Things I'd like to see in general current order from most-to-least:

At least one of each of: Archdevil (highest on the request list), Malebranche, Whore Queen, Horseman, Kyton Demagogue, Asura Rana, Archon Empyreal Lord, Primal Inevitable, Protean Lord, Eldest, Psychopomp Usher, Rakshaha Immortal; I'll throw Oni Daimyo on too if they're notably different from the standard Oni Yai types
Oitos Kyton (and other Kytons)
Alien/otherworldly Celestials
New Proteans / Inevitables
Specialized/ Hierarch Axiomites
High-CR Nightshades
A CR 20+ Colossal Giant
Nekomata/Bakeneko
Tane
Wasp Formians
Gigases
Good-Aligned Undead
Robots
Azi
More Positive / Negative Energy Plane-Dwelling Creatures
Mirror Lurker
More Plane of Dreams-Dwelling Creatures
Bio-Constructs
Sand Kraken
Lawful, Neutral, and Chaotic Planetouched (I'll throw out special thanks to Rogue Eidolon for the book on Reapers, which I ended up getting thanks to the recommendation based on my last request for these. I'm still hoping for some sort of official Paizo support for them, though.)
Half-X Templates for Chaotic and Lawful outsiders.
More Qlippoth
More Aeons
Aquatic Monsters
Corpse Orgy
Stolas

Cheliax

Pathfinder Roleplaying Game Superscriber

Thank you! :)

Cheliax

Pathfinder Roleplaying Game Superscriber

Unfortunately, no. It looks it like it is missing. Could I get it sent with my next order?

Cheliax

Pathfinder Roleplaying Game Superscriber

I have been unable to locate the Blessing of Zarongel promo card anywhere in this box and think it is possible that it was not included.

Before I conclusively determine it is missing, is there anywhere in particular that I should be searching for it?

Thank you.

Cheliax

Pathfinder Roleplaying Game Superscriber
Someone said wrote:
But I would LOVE to eventually do a book that stats them ALL.

I'd be interested in that!

I'll throw out an early request that it also stats up the nascent and dead ones.

Cheliax

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

Oceanid- Sea nymph/dryad, helpful to those who flatter them. Lower body can turn into a pillar of water while above water for fast movement. Only has SLAs while near the ocean, takes damage away from water, water telekinesis, can create waves and currents.

Myrmecoleon- Armored antlion-beetle. No literal 'lion' features like some versions. Drawn to magic power, highly aggressive. Acid spray breath attack thta turns into a noxious cloud, acid death throes, blood drain, constrict, mythic power, trample.

Dossenus- Alien-looking green-and-brown crab-face-thing with spined legs. Subterranean pack hunter. Very hungry, burrows, climbs, doesn't give up chasing prey unless the prey enters water. Sometimes gathers by the thousands in massive swarms. Better than normal burrowing, adamantine bite, hydrophobic with auto-failing swim checks, can share a space with another Dossenus to gain flanking.

Cheliax

Pathfinder Roleplaying Game Superscriber

In my initial reading, I seem to have confused the Ostiarius with the Oitos. Any clues to when the Oitos is getting stats?

Cheliax

Pathfinder Roleplaying Game Superscriber

In general descending order (though I'd love to see any of 'em):
* Kytons! I'd love to see you do a book on them.
* Make your own planar entity type. I think you have the chops for it (you've already made proteans and handled the majority of Paizo's daemon stuff), and I'd like to see what you come up with
* Interesting stuff on the elemental planes! I've wanted to run a campaign on one of them for a while, but I've never felt I've had enough material to build off of.
* More things for Law / Chaos based outsiders
* A general guidebook of weird planar locations

Cheliax

Pathfinder Roleplaying Game Superscriber

The presence of the Ostiarius greatly excites me. I've been waiting for that thing to get stats.

Getting a second Kyton on top of it is excellent.

Cheliax

Pathfinder Roleplaying Game Superscriber

Perhaps Osirion?

The country is Lawful Neutral. Its ruler is LN and values civilization and order.

Osirion has a major monastary of Irori in it:
http://pathfinderwiki.com/wiki/Tar_Kuata

Sure, you aren't looking for personal power, but you can still stand by the nation and help it out. Being recognized by the country would fit with bringing pride to your family.

I'm not particularly involved in PFS, so I can't give you advice relating specifically to it, but in a general sense, Osirion sounds to me like it fits him better than the other choices.

Cheliax

Pathfinder Roleplaying Game Superscriber

Normally, when I purchase something that includes a PDF, a link that says '(In your downloads)' shows up below the 'add PDF' option for the product. For some reason, Slumbering Tsar Sage isn't doing that.

It does show the 'Note: You purchased this product' message in red on the page for the item.

It does show up in my downloads, and I've been able to download it just fine.

This isn't really an urgent issue / problem, it just seems sort of odd that the '(In Your Downloads)' message doesn't show up for it.

Cheliax

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Pathfinder Roleplaying Game Superscriber

Things I am interested in seeing:

* BotD / CotR style entries for the Eldest
* More information on the Tane
* Several interesting First World locations; I'm particularly interested in seeing what some of the non-forest places are like. Someplace Wonderland-inspired as mentioned upthread would be cool, as would the 'primordial nature turned to 11' stuff; I'm mostly looking for variety and flavor since the First World is both huge and has a high potential for weirdness.
* More strange First World creatues; I'm a fan of the Grodair and am interested in seeing whatever other otherworldly creatures are out there
* Information on what other powerful things beyond the Eldest dwell there
* Information on First World reincarnation
* A section on the Witchmarket
* Stats on at least one Eldest
* A handful of dungeon-entires handled in the general style of the Irrisen / Worldwound / Ustalav companions

And in the unlikely-but-would-be-really-cool category:

* Information on what the portions of the First World that connect to the other planets in Golarion's system are like

Cheliax

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

A 2 page section on the area that includes a Font of Mythic Power.

Mordant Spire:

The same Azlanti moon goddess who died trying to stop the fall of the Starstone had her corpse fall there. The spire is made of her consolidated divine energies and soul reaching towards the Outer Sphere in an attempt to be free of her material grave and finally reach the Boneyard. Those who enter the spire can hear her voice in their minds.

Also a bit of info on the elves guarding the place.

Edit: EML beat me to it.

Powers are the ability to move underwater with water breathing and aquatic tremorsense, the goddess's voice warning you of danger to let you act in the surprise round, and focusing to gain arcane sight in your peripheral vision. All are use-activated and cost power points.

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