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Lieutentant Pavo Voc

Lord Bramwell's page

47 posts. Alias of Pedro Coelho (RPG Superstar 2013 Top 4).


Full Name

Lord Ira Bramwell

Classes/Levels

Male Human (Taldan) wizard (manipulator) 1 / HP 8 of 8 / F+1 R+3 W+3 / AC 13.13.10 / Init. +3 / Perc +0

Age

35

Strength 10
Dexterity 16
Constitution 13
Intelligence 18
Wisdom 10
Charisma 12

About Lord Bramwell

Male human (Taldan) wizard (manipulator) 1
N Medium humanoid
Init +3; Senses Perception +0 (+2 bonus when familiar is within arm's reach, +3 bonus on sight-based and opposed Perception checks in bright light)
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DEFENSE
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AC 13 (+3 dex), touch 13, flat-footed 10
hp 8 (1d6+1, +1 favored class)
Fort +1, Ref +3, Will +3
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OFFENSE
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Speed 30 ft.
Melee dagger +0 (1d4/x2)
Ranged light crossbow +3 (1d8/19-20x2)
Special Attacks beguiling touch 7/day (DC 14)
Wizard spells prepared (CR/APG/UC/UM, ARC) (CL 1st; concentration +5)
1st—charm person (DC 16 [DC 17 if effect results in a peaceful act]), mage armor, sleep (DC 17)
0 (at will)—daze (DC 16), detect magic
Opposition Schools Divination, Necromancy
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STATISTICS
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Str 10, Dex 16, Con 13, Int 18, Wis 10, Cha 12
Base Atk +0; CMB +0; CMD 14
Feats Additional Traits, Scribe Scroll, Spell Focus (Enchantment)
Skills Bluff +3, Diplomacy +8, Intimidate +10, Knowledge (arcana) +8, Knowledge (local) +8, Knowledge (nobility) +8, Sense Motive +1 (+3 when familiar is within arm's reach), Spellcraft +8, Stealth +5
7 skill points (2 class, 4 Int, 1 racial): Diplomacy 1, Intimidate 1, Knowledge (arcana) 1, Knowledge (local) 1, Knowledge (nobility) 1, Spellcraft 1, Stealth 1
Languages Common (Taldan), Draconic, Dwarven, Skald, Sylvan
SQ arcane bond (falcon familiar), enchanting smile
Combat Gear dagger (2gp), light crossbow (35gp), crossbow bolts (10) (1p) Other Gear spellbook (15gp), spell component pouch (5gp), falconry gauntlet (10gp), scroll of color spray (50gp)
Load light Gold 2 gp
Traits Bruising Intellect, Honeyed Tongue, Honeyed Words, Noble-born (Orlovsky)

Spellbook:
0-lvl spells - All
1st-lvl spells - charm person, mage armor, magic missile, obscuring mist, sleep, silent image, vanish

Horace (familiar):

Male falcon familiar
N Tiny animal
Init +3; Senses low-light vision; Perception +14
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DEFENSE
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AC 16, touch 15, flat-footed 13 (+3 Dex, +1 Natural, +2 size)
hp 4 (1d8)
Fort +2, Ref +5, Will +2
Defensive Abilities Improved Evasion
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OFFENSE
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Speed 10 ft., fly 60 ft. (average)
Melee 2 talons +5 (1d4–2)
Space 2-1/2 ft.; Reach 0 ft.
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STATISTICS
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Str 6, Dex 17, Con 11, Int 6, Wis 14, Cha 7
Base Atk +0; CMB +1; CMD 9
Feats Weapon Finesse
Skills Fly +7, Perception +14; Racial Modifier +8 Perception
SQ empathic link, share spells

Falconers prize these majestic birds as trained hunting companions if raised from chicks and properly instructed.

BACKGROUND:

The late Lord Bramwell - Ingvar Bramwell, that is - was a spender, and it is said throughout Brevoy that many a man was graced with his gold - except for his son, of course. Ira Bramwell grew up watching his father promote lavish parties and buy expensive and useless things, spending much more than they could afford - despite their vast lands and the many serfs that lived in them. On top of that, Ingvar's indiscretions forced Ira to deal with acid gossip from his peers, who did not refrain to comment on his mother's dishonor. Needless to say, when Ira inherited the estate and the noble title, his grief over the situation of his family's finances was much greater than that over the loss of his father.

As there was simply no gold left to provide for his mother and two younger sisters, the first measure was to sell large chunks of land; yet, money seemed to run down the drain even after the passing of Ingvar, and debtors kept coming again and again with quite legitimate bills of collection. His efforts to arrange a good marriage for either of his sisters was largerly frustrated by their deplorable situation, as no suitor dared take part in such economical crisis. Finally, Ira Bramwell took it upon himself to make things rigth, and, afer some research, devised a plan to marry into one of the great families of Brevoy. Tatyana Orlovsky was the chosen one; a fair woman, but past her prime and, at nearly 30 winters, too old to marry, some would say. Yet, she bore a prestigious name, and where prestige went, riches followed. Lord Bramwell spent a good year building up his name among the nobility, wooing Tatyana and masking his finances as he raised money for the dowry. Finally, he asked her hand to the Orlovsky family, and in exchange for a hefty sum, was given permission to celebrate the matrimony.

The investment, however, never quite paid off, since Tatyana's branch of the family was not doing that well. Despite all his research, Ira Bramwell had not uncovered an uncomfortable family issue: some of the most loyal followers of house Rogarvia, these Orlovskys had been at odds with the rest of the house, and not many financial opportunities came their way either. But a commitment had been made, and alas, there was now one more mouth to feed. It could have been worse: at least, Tatyana was a very cunning woman herself, and the couple did get along well, spending hours, days and weeks plotting ways to reclaim their place among the greatest nobles of Brevoy.

It was in one of these schemings that Ira recalled tales about how his grandfather had dabbled in magic decades before; a thourough visit to the library uncovered his old tome of magic. True, most of the pages were blank, but there was still some material to work with. With the grimoire in hands, Ira started studying magic seriously, hoping it would help his cause. Focusing on enchantments and manipulation through magic seemed like a natural choice; yet, as much as he longed to get some insight about what he should do next, he came to find that in magic, much as in his mundane life, divining the future was a tremendous effort.

Now, finally, all the preparation might have been for something. There is talk of charters of exploration being issued to those brave enough to civilize the Stolen Lands, and, using her influence, Tatyana has managed to secure one of these, just as their last piece of land is threatened by rabid debt collectors. Lord Ira Bramwell has finished preparations for the voyage; in truth, there is not much to be packed, as most of their belongings have already been sold, and there is not even a horse left to ride on. With little else beside his spellbook and noble clothes, Ira Bramwell is counting on his arcane knowledge and honeyed tongue to succeed at this new endeavour; if not, he just hopes the crossbow practice from all those hunting games alongside his falcon, Horace, will be of at least a little use.


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