Longino |
Hi, sorry for having disappeared, but I've been quite busy these days and forgot about the Zealot! :) Thanks for having taken the project forward in my absence anyway.
Just to focus on the "feeling" i desired for this characther, I'll post some PMs I've exchanged with Kyras Auskas on the concept.
Hi, thanks for the interest.
I was reading some old manuals, and trampled in a concept that may be usefulf: Champion of Gwynharwyf, p. 56 of ths book of exalted deeds.This is basically a barbarian prestige class with some paladin abilities.
The rage progresses as a 3.5 barbarian, and damage reduction do so too, it gains energy resistance (we could drop it), smite evil and spells as a Paladin. It keeps the barbarian HD.
As I guess it was playtested, we could keep this track instead of mixing too much different abilities (as an example: the strenght bonus applies only against the smite target?).About the concept: the guy has a fatalistic view, much in a classical (Homeric like) view. There's destiny, there's Hubrys and Nemesis, but there's also a roman-like cult of the honor of the ancestors, as he has been raised in his mothers religion (a Bedine, a beduine like culture of Anauroch desert).
His divine abilities come as ward on him by his ancestors, while rage and the like are more like an individual sentiment much like a classical hero's Mania.I'd like to limit the use of rage, and strip the player of its activation: to me it should be more like an uncontrollabe reaction to a frustrating event (damage taken, a fallen comrade, testimony of a very evil act): again an hubrys against the fate that risks to activate a nemesis.
Lay on hands could be dropped for damage reduction, after all.
What do you think?
The name could be something like Destined Champion, or maybe Ancient's Vindicator.
Let me know what you think about it!