Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search

Links
Shop
Recent Reviews

Pathfinder Roleplaying Game Core Rulebook (OGL)
***** by Eric Ackerman

Pathfinder Roleplaying Game: NPC Codex (OGL)
***** by Eric Ackerman

Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG)
***** by Eric Ackerman

New Paths #4: The Expanded Battle Scion (PFRPG) PDF
****( ) by Byrdology

Beasts of Legend: Coldwood Codex (PFRPG) PDF
***** by Eric Hinkle

Paizo People
RSS RSS RSS RSS Facebook Twitter Email

Phomandala

Logan 247365's page

9 posts. No reviews. No lists. No wishlists.

RSS

Search Posts
Search Logan 247365's posts:


Your calculations are right, but you need to figure out the cost in silver not gold.


3 people marked this as a favorite.

My favorite house rule was adopted to entice players to play clerics.

Clerics don't cast spells they preform miracles. So no memorization required. While limited to the number of spells per day as normal a cleric can cast any spell they have access to at any time.

Yet still no one plays clerics in our games.


I have been a big fan of psionics since 3.0. I never got to play the old first edition rules. I feel that it is a shame that PF is boycotting psionics from their system.

Dreamscared Press did, and is doing an excellent job with psionics for the PF system. They are even working on a APG equivalent book for psionics. But "GOOD LUCK" getting some DM's to allow you to use 3rd party stuff.


1 person marked this as a favorite.

Throw an Alchemist at him. Stack two-weapon fighting, rapid shot, and haste, now that's 40d6 fire damage vs. his touch ac. If he survives he mows down the Alchemist only to find out it was a Simulacrum.

LOVE that class.


Alchemical simulacrum is a buy through discovery to get to greater alchemical simulacrum and or doppelganger simulacrum. The greater version is far cheaper than the spell, and still just as permanent.

I ran an alchemist and we ruled that sense the alchemical simulacrum is a creature, it is permanent as well, but still no control. At the end of the game my alchemist was selling simulacra of all kinds of monsters for zoos and such. We then took over an island and started a hero's college using the simulacra as less lethal opponents for the students.


I read the "Death Gate Cycle". I built a world based on that series of books. We played and entire game on floating islands in the sky. I used Virtualscape to build the maps. Travel between islands was by airship or on the back of flying creatures. Most the fauna of the world were bird-like. There were no typical farm animals. They were all ostrich or emu.


My favorite is the soulknife. Followed by the warlock (3.5 I know). Mix the two together with hideous blow, and you have a up front line fighter that is never without a weapon, and hits harder than any fighter I have ever seen. Then drop elocator on top and you are doing damage from every angel you can come up with.

I have played a summoner and an alchemist. Both classes are fun, but easy to break.

For my summoner my edilon was tanking way harder than the fighter, and dealing more damage than the rogue could even come up with.

My alchemist puts every character I have ever played (save one) to shame in damage per round.


I am trying to use the PFSRD monster builder, but for me the monsters never load. I have waited over an hour and nothing.


I think PF 2nd edition is a great idea. Buying yet another set of "new books" just might be the push I need to get out of the RPG community I need.



©2002–2013 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.