paizo.com My List (27 items)paizo.com My List (27 items)2013-05-15T16:48:22Z2013-05-15T16:48:22ZRe: Forums/Pathfinder First Edition: General Discussion: Why are barbarians barbarians and not berzerkers?Egoish2012-02-18T15:31:05Z2012-02-16T12:43:44Z<p>I'll bite, why does it need to be changed after so many years and editions of being barbarian?</p>
<p>Just because Conan is a famous barbarian doesn't mean all barbarians have to be like him, think back to Rome and the Goth barbarians, the Goths would have been very much like the pf barbarian and were regularly called barbarians by the culture they fought against. Same goes for the Huns and most residents of Gaul at the time, the Berbers of northern Africa and most of the Celt and Pict residents of Great Britan.</p>
<p>The early greeks regarded anyone who was not greek as a barbarian, the word originated from people with no Greek or poorly pronounced words, but this was not accepted by many of the scolars and thinkers of the greeks and has a single mention in the illiad describing a band of Carians fighting on the side of Troy.</p>
<p>Similar words are used throughout Asia and in China especially, Europeans have been using the word for years to describe Vikings, local tribes in the tropics, Africa and the Americas as well as the Irish being described in such a way as well as the Italian usage for many years describing anyone who was not Italian.</p>
<p>Now with that in mind the image that is evoked in my mind when we say barbarian are of the Goths, a huge well equipped army of strong but dirty warriors, they seem unorganised to a "civilised" viewer but their command structure and leadership are sound. Bear in mind to the Romans who were clean and washed and had due process etc the Goths would be the epitome of the word but to the Goths they were just fighters who had slightly different looking equipment.</p>
<p>Flying into a rage definately evokes a feeling of the berserker but even then would a berserkers rage be as controlled as a barbarians? For me the mechanic is tied to the name as it is the name i have been gaming with for many years, the frenzied berserker prestige class from 3.5 represents unbridled and uncontrolled destructive power.</p>
<p>I think many of the archtypes the barbarian provides are better suited to being called a barbarian by local civilisations than berserkers, invulnerable rager, mounted fury, superstitious, drunken brute, savage, totem warrior, armoured hulk, sea reaver. I think the Taldans and Chileaxians in Galarion and similar nations in other settings would refer to people like this by the term barbarian, within their own tribe they would probably be called warriors or something similar since they are the uncivilised version of a fighter.</p>
<p>In the end your talking about abstract class titles, fighter, barbarian, paladin and comparing it to what should be an in character name, Swordlord, Berserker, Templar... Call them what you want at home but leave the well established and widely used class names alone.</p>I'll bite, why does it need to be changed after so many years and editions of being barbarian?
Just because Conan is a famous barbarian doesn't mean all barbarians have to be like him, think back to Rome and the Goth barbarians, the Goths would have been very much like the pf barbarian and were regularly called barbarians by the culture they fought against. Same goes for the Huns and most residents of Gaul at the time, the Berbers of northern Africa and most of the Celt and Pict residents of...Egoish2012-02-16T12:43:44ZRe: Forums/Pathfinder First Edition: General Discussion: Sell me on Barbarian Rage?Asmodeus' Advocatehttps://paizo.com/threads/rzs2nmp7&page=3?Sell-me-on-Barbarian-Rage#1462018-02-27T04:57:15Z2018-02-27T04:57:15Z<div class="messageboard-quotee">Lady-J wrote:</div><blockquote> <div class="messageboard-quotee">DM_aka_Dudemeister wrote:</div><blockquote> The most recent post before yesterday was from February 2012. </blockquote>point being? threads get nercoed every day this is no different </blockquote><p>I can see why it annoys some people, and sometimes it annoys me too. For instance, the necromancer themself in this case seemed to jump right into a discussion that had been dead for years. Not much point there, amiright? So it's basically spam, since it doesn't add much ... and if the [i]topic[i] is important, I'd really prefer it if you made a new thread and gave us a concise summary of the old one, because I don't want to read through pages of old posts.
<p>In this case, it's the person's first ever post on the forum, so I'll readily forgive some breach of etiquette.</p>Lady-J wrote:DM_aka_Dudemeister wrote: The most recent post before yesterday was from February 2012.
point being? threads get nercoed every day this is no different I can see why it annoys some people, and sometimes it annoys me too. For instance, the necromancer themself in this case seemed to jump right into a discussion that had been dead for years. Not much point there, amiright? So it's basically spam, since it doesn't add much ... and if the [i]topic[i] is important, I'd really[/i][/i]...Asmodeus' Advocate2018-02-27T04:57:15ZRe: Forums/Pathfinder First Edition: General Discussion: What are some things about the Pathfinder rules that you think most people do not know?BadBirdhttps://paizo.com/threads/rzs2mcmk&page=29?What-are-some-things-about-the-Pathfinder#14082016-02-20T06:37:34Z2016-02-20T06:37:34Z<div class="messageboard-quotee">Quote:</div><blockquote>What are some things about the Pathfinder rules that you think most people do not know?</blockquote><p>The grammar of rules text matters.Quote:What are some things about the Pathfinder rules that you think most people do not know?
The grammar of rules text matters.BadBird2016-02-20T06:37:34ZRe: Forums: Advice: Need help on making a decent, heavy hitting Barbarian/Fighter, please!Bandavaar the Brave (alias of CaptainCortez)https://paizo.com/threads/rzs2nszw&page=2?Need-help-on-making-a-decent-heavy-hitting#532012-03-26T10:28:27Z2012-03-26T10:28:27Z<p>Awesome. Thanks for all of the help then Quandary. I'm finally there with my character! :D</p>
<p>Also, thank you to everyone else who's helped. Have a great week all!</p>Awesome. Thanks for all of the help then Quandary. I'm finally there with my character! :D
Also, thank you to everyone else who's helped. Have a great week all!Bandavaar the Brave (alias of CaptainCortez)2012-03-26T10:28:27ZRe: Forums: Advice: Criticism on my Barbarian build please - Is it optimised?Bandavaar the Brave (alias of CaptainCortez)https://paizo.com/threads/rzs2o6t6?Criticism-on-my-Barbarian-build-please-Is-it#332012-06-01T10:06:42Z2012-06-01T10:06:42Z<div class="messageboard-quotee">Daryl MacLeod wrote:</div><blockquote><p> I agree with Lastoth that you may be going overboard on the trying not to die part - but if that's what you want I think you've optimized for it!</p>
<p>On the downside if things go well you won't ever get to utilize some of the things you've built your character for. </blockquote><p>Ah, I hope so! :D
<p>I guess I've focused immensely on defense, but hopefully I'll still be able to deal decent damage per round.</p>
<p>Getting Vicious Stomp with Knockdown would have been a great combo and I'd have quite liked Improved Unarmed Strike, but this way at least I have a better chance of surviving and would have hopefully made a pretty much armourless Barbarian viable in combat with a good survival rate. :)</p>
<p>Thanks very much for the help!</p>Daryl MacLeod wrote:I agree with Lastoth that you may be going overboard on the trying not to die part - but if that's what you want I think you've optimized for it!
On the downside if things go well you won't ever get to utilize some of the things you've built your character for.
Ah, I hope so! :D I guess I've focused immensely on defense, but hopefully I'll still be able to deal decent damage per round.
Getting Vicious Stomp with Knockdown would have been a great combo and I'd have quite...Bandavaar the Brave (alias of CaptainCortez)2012-06-01T10:06:42ZRe: Forums: Advice: Barbarian GuidePharaohbungowhttps://paizo.com/threads/rzs2m3fi?Barbarian-Guide#492013-09-08T18:05:30Z2013-09-08T18:05:30Z<p>Human
<br />
Barbarian Invulnerable Rager Build</p>
<p>•1st Level: Power Attack, Dodge
<br />
•2nd Level: Lesser Beast Totem, Dr/1-
<br />
•3rd Level: Mobility, Extreme Endurance Hot
<br />
•4th Level: Superstition, Dr/2-, +1dex
<br />
•5th Level: Witch Hunter
<br />
•6th Level: Beast Totem, Dr/3-, +1 Fire Resistance
<br />
•7th Level: Spell Sunder
<br />
•8th Level: Strength Surge, Dr/4-, +1dex
<br />
•9th Level: Improved Sunder, +2 Fire Resistance
<br />
•10th Level: Greater Beast Totem, Dr/5-
<br />
•11th Level: Combat Reflexes, Greater Rage
<br />
•12th Level: Come and Get Me, Dr/6-, +3 Fire Resistance +1con
<br />
•13th Level: Unexpected Strike
<br />
•14th Level: Increased Dr/1-, Indomitable will, Dr/8-
<br />
•15th Level: Increased Dr/1-, +4 Fire Resistance, Dr/9-
<br />
•16th Level: Increased Dr/1-, +1con, Dr/11-
<br />
•17th Level: Raging Vitality, Tireless Rage
<br />
•18th Level: Elemental Rage Lesser, Dr/12-, Fire Resistance +5
<br />
•19th Level: Elemental Rage,
<br />
•20th Level: Mighty Rage, Energy Resistance, Dr/13-, +1con</p>Human
Barbarian Invulnerable Rager Build
•1st Level: Power Attack, Dodge
•2nd Level: Lesser Beast Totem, Dr/1-
•3rd Level: Mobility, Extreme Endurance Hot
•4th Level: Superstition, Dr/2-, +1dex
•5th Level: Witch Hunter
•6th Level: Beast Totem, Dr/3-, +1 Fire Resistance
•7th Level: Spell Sunder
•8th Level: Strength Surge, Dr/4-, +1dex
•9th Level: Improved Sunder, +2 Fire Resistance
•10th Level: Greater Beast Totem, Dr/5-
•11th Level: Combat Reflexes, Greater Rage
•12th Level: Come and Get Me,...Pharaohbungow2013-09-08T18:05:30ZRe: Forums: Rules Questions: Grapple Flowcharts on d20pfsrd.comconcerro2012-11-15T22:22:49Z2010-01-21T21:46:24Z<div class="messageboard-quotee">jreyst wrote:</div><blockquote> I created some flowcharts describing the grapple process as I understand it. Can people look over the charts and see if I missed anything or if anything is blatantly incorrect? You can see them <a href="http://www.d20pfsrd.com/gamemastering—-final/combat—-final/grapple-flowcharts" target="_blank" rel="nofollow">here</a>. </blockquote><p>The attacker does not get the +5 to CMB until the defender fails his first attempt to get out of or reverse the grapple.
<p>The defender may also make a full attack action while grappled.<—This was explained on the boards by James or Jason. </p>
<p>IIRC:If you attempt to grapple, but get during the attack of opportunity the grapple DC increases. I can't find this rule, but I thought that was it.</p>
<p>Edit: edited to make more sense</p>jreyst wrote:I created some flowcharts describing the grapple process as I understand it. Can people look over the charts and see if I missed anything or if anything is blatantly incorrect? You can see them here.
The attacker does not get the +5 to CMB until the defender fails his first attempt to get out of or reverse the grapple. The defender may also make a full attack action while grappled.<--This was explained on the boards by James or Jason.
IIRC:If you attempt to grapple, but get...concerro2010-01-21T21:46:24ZRe: Forums: Advice: Advice for a "new" GMAshielhttps://paizo.com/threads/rzs2ocyc?Advice-for-a-new-GM#122012-06-30T15:12:37Z2012-06-30T15:12:37Z<blockquote>Lochmonster's comments:<p>DMing advice</p></blockquote><hr /><div class="messageboard-quotee">Danny Kesler wrote:</div><blockquote>This is some of the best advice on DMing I have ever read in 10 years of playing D&D. Favorited.</blockquote><div class="messageboard-quotee">Adamantine Dragon wrote:</div><blockquote>Ashiel should really compile all of his/her advice postings and put them in a gaming supplement. I'd buy it.</blockquote><p>Thanks guys! ^.^
<p>All of Adamantine Dragon's advice is really good too! Laptops are amazing tools for a GM (and double as GM screens). You can even tape D&D art to the top of them if you want, for that oldschool GM screen effect. :3</p>
<p>Since laptops were mentioned, I thought I'd share some fun D&D tools I use from time to time.</p>
<p><a href="http://www.gozzys.com/index.php" target="_blank" rel="nofollow">Gozzy's Random Map Generators</a> produce some pretty nice maps for those like myself who suck at making maps.</p>
<p><a href="http://www.dunknet.net/pathfinder.aspx" target="_blank" rel="nofollow">Pathfinder Random Magic Item Generator</a>. This tool is amazingly awesome. It can be used to generate magic items randomly for usage as treasure (by setting values), but the thing I really like about it is that you can quickly generate all the "extra" magic items that are available in a community. For example, a thorpe has a 50 gp economy so finding low level scrolls and potions in one is easy, but they also have 1d4 minor magic items separate from that. This generator skips the random tables and provides those magic items on demand. What is extra cool is you can modify what types of items it generates, include items from the Advanced Player's Guide, or make magic items intelligent (and it'll generate a new Intelligent magic item complete with ability scores, ego, alignment, special powers, etc).</p>
<p><a href="http://donjon.bin.sh/d20/dungeon/" target="_blank" rel="nofollow">Donjon's Tools</a> has a lot of great RPG tools. The Random dungeon generator is awesome if you need a dungeon quickly that you can run or modify at your leisure. It's 3.5 (so mostly PF compatible) and randomly generates monsters, doors, traps, secret passages, and more. Comes with maps for PCs (no notes) and maps for GMs (with notes) and the GM can download the randomly generated dungeons as a pdf (first page is map, everything else is rooms, treasures, etc). Can be fun if you and your group wants to run a GM-less game to kill time. Also has a good Initiative tracker, and a really cool <a href="http://donjon.bin.sh/d20/random/#npc" target="_blank" rel="nofollow">Random (Everything) Generator</a> that produces NPC cast members, coats of arms, castles/keeps, towns & cities, worlds & planes, quests, omens, prophecies, portal destinations, pickpocket loot (!!! awesome right? !!!), magic items, psionic items, and tomes.</p>
<p>Lots of other great generators there too, like the weather generator. Want to know what the weather is like without being arbitrary? Be surprised yourself. Druids and archers won't be complaining so much that way either, since it's not like you're pulling the strings on their abilities. :3</p><blockquote>Lochmonster's comments:<p>DMing advice</p></blockquote><hr />Danny Kesler wrote:This is some of the best advice on DMing I have ever read in 10 years of playing D&D. Favorited.
Adamantine Dragon wrote:Ashiel should really compile all of his/her advice postings and put them in a gaming supplement. I'd buy it.
Thanks guys! ^.^ All of Adamantine Dragon's advice is really good too! Laptops are amazing tools for a GM (and double as GM screens). You can even tape D&D art to the top of them if you want, for that oldschool GM screen effect. :3
Since laptops...Ashiel2012-06-30T15:12:37ZRe: Forums/Lost Omens Campaign Setting: General Discussion: [Community Project] Wayfinder #7 Call for SubmissionsDrejk (alias of Wojciech Gruchala)https://paizo.com/threads/rzs2ncyg&page=6?Community-Project-Wayfinder-7-Call-for#2712012-07-28T08:50:56Z2012-07-28T08:50:56Z<div class="messageboard-quotee">Timitius wrote:</div><blockquote> <div class="messageboard-quotee">Drejk wrote:</div><blockquote> I just noticed that there is an error in mu surname on page 44. I guess it is the matter of font used not supporting Polish letters. </blockquote><p>Yipes!
<p>yeah, it's missing the "l" isn't it?</p>
<p>I'll be sure that gets fixed, OK?</p>
<p>Tim </blockquote><p>Yes, "l" is the standard way of writing down Polish "ł" in English spelling when no Polish font is available (or when one wants to avoid non-Poles from wondering from what kind of letter is that) - the author list on page 2 is showing it correctly. I think that I should stick to English spelling of my surname for now for case of simplicity.Timitius wrote:Drejk wrote: I just noticed that there is an error in mu surname on page 44. I guess it is the matter of font used not supporting Polish letters.
Yipes! yeah, it's missing the "l" isn't it?
I'll be sure that gets fixed, OK?
Tim Yes, "l" is the standard way of writing down Polish "ł" in English spelling when no Polish font is available (or when one wants to avoid non-Poles from wondering from what kind of letter is that) - the author list on page 2 is showing it correctly. I...Drejk (alias of Wojciech Gruchala)2012-07-28T08:50:56ZRe: Forums: Rules Questions: Obscure Wild Shape QuestionJato Jayhttps://paizo.com/threads/rzs2oglt?Obscure-Wild-Shape-Question#32012-07-13T14:30:34Z2012-07-13T14:30:34Z<p>Oh, awesome, this is exactly what I was looking for! Thanks!</p>
<div class="messageboard-quotee">hogarth wrote:</div><blockquote> <a href="http://paizo.com/pathfinderRPG/prd/magic.html#polymorph" target="_blank" rel="nofollow">Look here for the table headed "Creature's Original Size"</a> </blockquote><p>Oh, awesome, this is exactly what I was looking for! Thanks!
hogarth wrote:Look here for the table headed "Creature's Original Size"Jato Jay2012-07-13T14:30:34ZRe: Forums: Advice: A Guide to Touch Spells, Spellstrike, and Spell Combat [Ver 0.4 Alpha]MunchDKhttps://paizo.com/threads/rzs2nler&page=3?A-Guide-to-Touch-Spells-Spellstrike-and-Spell#1352017-06-15T23:43:11Z2017-06-15T23:43:11Z<p>Of course, there is a third party feat that allows you to hold a charge when casting a spell. But if your DM allows that feat, that is their headache.</p>Of course, there is a third party feat that allows you to hold a charge when casting a spell. But if your DM allows that feat, that is their headache.MunchDK2017-06-15T23:43:11ZRe: Forums/Lost Omens Campaign Setting: General Discussion: [Community Project] Wayfinder #8 Call for SubmissionsRuyanVehttps://paizo.com/threads/rzs2oflh&page=5?Community-Project-Wayfinder-8-Call-for#2462013-09-20T08:16:16Z2013-09-20T08:16:16Z<p>Just got my email as contributor with the high res scan of the award as attachment.
<br />
So, to all involved: thanks a lot for helping making this happen!</p>
<p>Ruyan.</p>Just got my email as contributor with the high res scan of the award as attachment.
So, to all involved: thanks a lot for helping making this happen!
Ruyan.RuyanVe2013-09-20T08:16:16ZRe: Forums: Product Discussion: Detailed spell sheets???Screaming Roninhttps://paizo.com/threads/rzs2oqds?Detailed-spell-sheets#132013-06-24T01:50:28Z2013-06-24T01:50:28Z<blockquote>Lochmonster's comments:<p>SPELL SHEETS!!!</p></blockquote><hr /><p>Yup. Works well will I.E. Learning has occurred. </p>
<p>Thanks again!</p><blockquote>Lochmonster's comments:<p>SPELL SHEETS!!!</p></blockquote><hr />Yup. Works well will I.E. Learning has occurred.
Thanks again!Screaming Ronin2013-06-24T01:50:28ZRe: Forums/Paizo: General Discussion: Dear Paizo, I have some retailer feedback for you, RE: street dates and Pathfinder Battlesthequickhoofhttps://paizo.com/threads/rzs2oqvd&page=2?Dear-Paizo-I-have-some-retailer-feedback-for#672012-09-09T01:38:23Z2012-09-09T01:38:23Z<div class="messageboard-quotee">Damon Griffin wrote:</div><blockquote> <div class="messageboard-quotee">thequickhoof wrote:</div><blockquote><br />
<br />
We're also planning on moving to a larger location soon, so the crowding problems will be a thing of the past. :D </blockquote><p>You guys are moving <b>again?!?</b> I live in San Antonio, but I've been frequenting the Lair since it was in the old house off Guadalupe.
<p>Where to this time? </blockquote><p>Can't say just yet. It's not too far away, though, and the space is quite a bit larger. Yay more room for tables! But we will be officially announcing it at our 26th anniversary party over the weekend of the 22nd.
<p>Which coincidentally, is the weekend we're doing our Pathfinder Ultimate Game Day, for which I still need GMs, hint hint. •coughfreeprizesforallmyGMscough• We're running thirteen tables for three time slots; it's going to be huge and insane and roughly 85% PFS legal (we're running a couple of non-PFS modules just for fun). Email me or message me here with your email address if you want in on the GM squad. There'll be random door prizes for players, too.</p>
<div class="messageboard-quotee">Dragnmoon wrote:</div><blockquote><p> There is a very Good reason for Dragon's Lair Comics to Move.</p>
<p>I don't know the full story but they have been limited in parking so have had to severely control when they have Org Play in the Store.</p>
<p>As an Example the PFS game that used to play there one Saturday of the month had to leave because of this, and since then they have not had a Home but have been floating from store to store.</p>
<p>I would love if Dragon's Lair in Austin moved to another location that did not limit them on their parking. </blockquote><p>Parking is definitely a factor in the move. Angie (the store manager) has been over to the new place and come back swooning over how much parking space is available. Also, we'll be able to bring back Saturday gaming. Woohoo!Damon Griffin wrote:thequickhoof wrote:
We're also planning on moving to a larger location soon, so the crowding problems will be a thing of the past. :D
You guys are moving again?!? I live in San Antonio, but I've been frequenting the Lair since it was in the old house off Guadalupe. Where to this time? Can't say just yet. It's not too far away, though, and the space is quite a bit larger. Yay more room for tables! But we will be officially announcing it at our 26th anniversary party over...thequickhoof2012-09-09T01:38:23ZRe: Forums: Advice: Evil InquisitorMage Evolvinghttps://paizo.com/threads/rzs2or28?Evil-Inquisitor#102012-08-27T19:03:47Z2012-08-27T19:03:47Z<p>Can I ask how you see a battle with your inquisitor playing out?</p>
<p>DO you sneak up on your prey, jump out and stab them?
<br />
Do you step around a corner, scream and frighten them, before you cut them down?
<br />
Do you simple walk up to them and split them in half?
<br />
Or do you shoot them in the back while they run away in terror?
<br />
Or do they never even know that you are there and then they just die?</p>
<p>I think answering these question will really help you pick your feats.</p>Can I ask how you see a battle with your inquisitor playing out?
DO you sneak up on your prey, jump out and stab them?
Do you step around a corner, scream and frighten them, before you cut them down?
Do you simple walk up to them and split them in half?
Or do you shoot them in the back while they run away in terror?
Or do they never even know that you are there and then they just die?
I think answering these question will really help you pick your feats.Mage Evolving2012-08-27T19:03:47ZRe: Forums: Advice: Inquisitor/Intimidate Helpithuriel2010-11-25T13:33:57Z2010-11-25T13:33:57Z<p>Intimidate is a sticky issue because there was an errata to Intimidate (demoralize) which for some reason is not in the current errata. If you search the prd for stacking demoralize you will see the missing text of the errata:</p>
<div class="messageboard-quotee">prd wrote:</div><blockquote>This shaken condition does not stack with other shaken conditions to make an affected creature frightened.</blockquote><p>Now for some reason it only shows up if you specifically search for it on the prd. If you go directly to the entry for Intimidate the errata'd text is missing again, however both Josh Frost and Jason Bulhman have stepped in on the boards to say it is meant to work that way.
<p>That means an Intimidate build can make everything shaken all day long, but it cannot stack fear effects to make them frightened or panicked. If that is what you are focusing the build on you should know that going in.</p>
<p>Cornugon Smash is another feat you might be interested in. Lets you make the intimdate check as a free action when you deal damage. In the Cheliax book.</p>
<p>Your mileage may vary with your DM. If he allows it to work as stacking every encounter where your opponent has a mind will end with your foes running away on round 2, or on round 1 if you use Cornugun smash and have iterative attacks.</p>Intimidate is a sticky issue because there was an errata to Intimidate (demoralize) which for some reason is not in the current errata. If you search the prd for stacking demoralize you will see the missing text of the errata:
prd wrote:This shaken condition does not stack with other shaken conditions to make an affected creature frightened.
Now for some reason it only shows up if you specifically search for it on the prd. If you go directly to the entry for Intimidate the errata'd text is...ithuriel2010-11-25T13:33:57ZRe: Forums: Advice: Feats for an Inquisitor?Teks2010-10-19T07:14:31Z2010-10-19T07:14:31Z<p>Sorry the name isn't quite right.</p>
<p>Blade of Mercy (Sarenrae)
<br />
Source: Legacy of Fire Player's Guide 9</p>
<p>I found it here http://nethys.karuikage.net/traits.htm</p>
<p>They have it marked as legal for society play. I haven't double checked yet, and they aren't always right.</p>
<p>•• I just checked It is legal here's the snippet from the society rules pdf on legacy of fire</p>
<p>Traits: all traits on pages 7–9 are allowed except Duskwalker
<br />
Agent (Notes: Uwaga Highlander applies only to the Stealth skill and Eyes
<br />
and Ears of the City applies only to the Perception skill; no campaign
<br />
traits are allowed.)</p>Sorry the name isn't quite right.
Blade of Mercy (Sarenrae)
Source: Legacy of Fire Player's Guide 9
I found it here http://nethys.karuikage.net/traits.htm
They have it marked as legal for society play. I haven't double checked yet, and they aren't always right.
** I just checked It is legal here's the snippet from the society rules pdf on legacy of fire
Traits: all traits on pages 7–9 are allowed except Duskwalker
Agent (Notes: Uwaga Highlander applies only to the Stealth skill and Eyes...Teks2010-10-19T07:14:31ZRe: Forums: Advice: So do I ever not Rapid Shot (and other archery questions)Jamie Charlanhttps://paizo.com/threads/rzs2ov8z?So-do-I-ever-not-Rapid-Shot#152013-11-09T13:22:23Z2013-11-09T13:22:23Z<p>The reason you may want to swap out Deadly Aim at highest levels is that 12 hits quite hard, but not as hard as getting another two hits in instead of missing with numbers six and seven.</p>
<p>Until then you'll happily be hitting like a bloody truck, but if you're really optimizing on damage then yes, eventually you may want to drop it.</p>The reason you may want to swap out Deadly Aim at highest levels is that 12 hits quite hard, but not as hard as getting another two hits in instead of missing with numbers six and seven.
Until then you'll happily be hitting like a bloody truck, but if you're really optimizing on damage then yes, eventually you may want to drop it.Jamie Charlan2013-11-09T13:22:23ZRe: Forums: Technology: Nexus 7 or Kindle Fire HD for PDFs?Captain Trips (alias of Andrew Turner)https://paizo.com/threads/rzs2p8b6?Nexus-7-or-Kindle-Fire-HD-for-PDFs#92013-01-06T00:16:57Z2013-01-06T00:16:57Z<p>Last week I woulda said neither; I mean I woulda said, "Neither."</p>
<p>See, I had just watched me some awesomesauce Milla Jovovich kickin dat infected zombie ass outta her sexy way, and when her suppo team shimmied they way to 'help' her (if, you know, 'help' means get in the way and almost get her sweetness and a cute tagalong clone killed at ever friggin turn), they used a totally rockin Sony S!</p>
<p>I went and bought one and loaded some kickass Resident Evil junk on it and decided to COSPLAY at the local abandoned missile base (I live la vida loca in central Alaska)...immediate error message: "temperature range exceeded", and didn't that biahtch shut down and never turn on again! I don't understand— they used the same exact Sony S to crack into an abandoned Soviet base in the arctic—maybe American arctic bases are colder.</p>
<p>Anyway, don't buy a Sony S if you want to outdoors COSPLAY ResEvil in Central Alaska in the winter.</p>
<p>-Sent from my iPhone WARNING OPERATING TEMPERATURE OUTSIDE OF—</p>Last week I woulda said neither; I mean I woulda said, "Neither."
See, I had just watched me some awesomesauce Milla Jovovich kickin dat infected zombie ass outta her sexy way, and when her suppo team shimmied they way to 'help' her (if, you know, 'help' means get in the way and almost get her sweetness and a cute tagalong clone killed at ever friggin turn), they used a totally rockin Sony S!
I went and bought one and loaded some kickass Resident Evil junk on it and decided to COSPLAY at...Captain Trips (alias of Andrew Turner)2013-01-06T00:16:57ZRe: Forums: Technology: Latest state of Pathfinder apps?The 8th Dwarf (alias of Bradley Holland)https://paizo.com/threads/rzs2p6gq?Latest-state-of-Pathfinder-apps#252013-10-25T23:34:44Z2013-10-25T23:34:44Z<blockquote>Lochmonster's comments:<p>iPad Apps</p></blockquote><hr /><p>Carl the designer of the AP has a thread on the boards - if there are any bugs let him know.</p>
<p>Edit.... It's Kyle I think.</p><blockquote>Lochmonster's comments:<p>iPad Apps</p></blockquote><hr />Carl the designer of the AP has a thread on the boards - if there are any bugs let him know.
Edit.... It's Kyle I think.The 8th Dwarf (alias of Bradley Holland)2013-10-25T23:34:44ZRe: Forums/Pathfinder First Edition: General Discussion: Cheap magic items you really enjoyRagozhttps://paizo.com/threads/rzs2pkyo&page=7?Cheap-magic-items-you-really-enjoy#3372015-07-20T06:05:45Z2015-07-20T06:05:45Z<blockquote>Lochmonster's comments:<p>Cool Items!!!</p></blockquote><hr /><p>Vial of Efficacious Medicine.</p>
<p>Bring Alchemists Kindness if you just want to heal or use actual alchemical items for great benefits.</p><blockquote>Lochmonster's comments:<p>Cool Items!!!</p></blockquote><hr />Vial of Efficacious Medicine.
Bring Alchemists Kindness if you just want to heal or use actual alchemical items for great benefits.Ragoz2015-07-20T06:05:45ZRe: Forums: GM Discussion: Starting to GM for Pathfinder Society.Hayato Kenhttps://paizo.com/threads/rzs2pkzx?Starting-to-GM-for-Pathfinder-Society#502013-03-26T19:00:29Z2013-03-26T19:00:29Z<p>With 3D-Printers i see a new market for artists rising there. It will probably enhance sales of 3D-Sculpting programs too.</p>With 3D-Printers i see a new market for artists rising there. It will probably enhance sales of 3D-Sculpting programs too.Hayato Ken2013-03-26T19:00:29ZRe: Forums: Technology: Hero Lab and other stuff....GregHhttps://paizo.com/threads/rzs2pkyl?Hero-Lab-and-other-stuff#172013-03-26T04:03:40Z2013-03-26T04:03:40Z<div class="messageboard-quotee">Deanoth wrote:</div><blockquote> Basically if you know anything about XML it is fairly easy. If not then it is not as difficult as one might think as Ramarren has mentioned the customer base is very good at helping out on their forums :) </blockquote><p>I hate XML. I can work with it, but boy do I hate it...Deanoth wrote:Basically if you know anything about XML it is fairly easy. If not then it is not as difficult as one might think as Ramarren has mentioned the customer base is very good at helping out on their forums :)
I hate XML. I can work with it, but boy do I hate it...GregH2013-03-26T04:03:40ZRe: Forums: Advice: Illusion MagicDr Greckohttps://paizo.com/threads/rzs2palr?Illusion-Magic#262013-01-11T19:40:10Z2013-01-11T19:40:10Z<div class="messageboard-quotee">Duskrunner1 wrote:</div><blockquote><p> 8 Red Wizards, I disagree. It is an illusion that produces thermal, smell, and sound in addition to visual. It falls perfectly into the description that I mentioned. The illusion itself is placed in front of the mouth of the person in question. The heat sensation on the face, with the smell of burning flesh under their nose would cause one to think their face is melting. If they started to talk the illusion would add sounds of mumbling to complicate what is being said. Since the caster has to concentrate on the illusion they can adapt it for whatever situation arises.</p>
<p>The problem with Illusions is the same as the Paladin's Code. It is interpreted differently by different people. As mentioned it is best to figure out how your DM views illusions and what in their eyes make it believable.
<br />
</blockquote><p>While I love the imagery behind that illusion, I'm not sure its a workable solution. For you to counteract him speaking, you would need to produce the mumbling sounds at the moment he spoke.. too soon and he's on to you, too late, same thing. You wouldn't be able to listen for him to speak because by the time you hear it, he's already spoke.
<p>He will also get a save, and could spoil the image right there.</p>
<p>There's also the clause in figment magic that "Figments cannot make something seem to be something else". I've always interpreted that clause in a manner similar to: You cant make a sword look like a moving snake. I could see that being the case here too as you are making a mouth look like not a mouth. Although if you get too strict with that statement, then figments are basically broken because 'air' can certainly be defined as 'something'.</p>
<p>A good way around that may be: instead of creating the mouth illusion on a person. Make the whole person an illusion. That would certainly get the attention of the other witnesses without the hassle of illusion potentially backfiring on you.</p>Duskrunner1 wrote:8 Red Wizards, I disagree. It is an illusion that produces thermal, smell, and sound in addition to visual. It falls perfectly into the description that I mentioned. The illusion itself is placed in front of the mouth of the person in question. The heat sensation on the face, with the smell of burning flesh under their nose would cause one to think their face is melting. If they started to talk the illusion would add sounds of mumbling to complicate what is being said. Since...Dr Grecko2013-01-11T19:40:10ZRe: Forums: Rules Questions: Reach AttacksAscalaphushttps://paizo.com/threads/rzs2onno?Reach-Attacks#252013-04-03T14:17:57Z2013-04-03T14:17:57Z<p>Ah, I see your point now, about the walls. That's indeed annoying, although I do think that should be blamed on a square grid not handling diagonal corridors very well. But it's a legitimate problem, and altering the threatened area into the square band would indeed solve it.</p>
<p>As an aside, have you noticed how extremely rare spells with AoE-radius 10ft are? It's like they're being avoided on purpose.</p>Ah, I see your point now, about the walls. That's indeed annoying, although I do think that should be blamed on a square grid not handling diagonal corridors very well. But it's a legitimate problem, and altering the threatened area into the square band would indeed solve it.
As an aside, have you noticed how extremely rare spells with AoE-radius 10ft are? It's like they're being avoided on purpose.Ascalaphus2013-04-03T14:17:57ZRe: Forums: Advice: Ashiel's Guide to Adventure PreparationMokshaihttps://paizo.com/threads/rzs2o0m5&page=7?Ashiels-Guide-to-Adventure-Preparation#3312017-08-15T05:55:24Z2017-08-15T05:55:24Z<p>Been a while since I seen this. Dotting so I don't lose this.</p>Been a while since I seen this. Dotting so I don't lose this.Mokshai2017-08-15T05:55:24ZRe: Forums: Recruitment: Any interest in a Dungeon World campaign?shrodingerscathttps://paizo.com/campaigns/FrostAndFrozenIronADungeonWorldStory/recruiting#482013-03-22T01:46:46Z2013-03-22T01:46:46Z<blockquote>Lochmonster's comments:<p>DW links!</p></blockquote><hr /><div class="messageboard-quotee">DM Titan wrote:</div><blockquote> <div class="messageboard-quotee">shrodingerscat wrote:</div><blockquote> I can't remember if I expressed interest before or after you closed recruitment, Titan, could you give me a list of who's in right now, and what there characters are? </blockquote><p>Kagehiro's <b>Thorgrim Sigurdson</b>, Barbarian of the North
<p>Nessa Oranar's <b>Catharina "Sparrow" Falk</b>, Pickpocket Supreme</p>
<p>Bearded Ben's <b>Uqalik the Angakkuq</b>, Druid of the Frozen North</p>
<p>DM Jelani's <b>Erland Cronarson</b>, Paladin of Cronar</p>
<p>Drake Somerset's <b>Edwyn Doyle</b>, Bard from Foreign Lands </blockquote><p>Thanks for the update. Looks like you've already got a druid. Have fun folks!<blockquote>Lochmonster's comments:<p>DW links!</p></blockquote><hr />DM Titan wrote:shrodingerscat wrote: I can't remember if I expressed interest before or after you closed recruitment, Titan, could you give me a list of who's in right now, and what there characters are?
Kagehiro's Thorgrim Sigurdson, Barbarian of the North Nessa Oranar's Catharina "Sparrow" Falk, Pickpocket Supreme
Bearded Ben's Uqalik the Angakkuq, Druid of the Frozen North
DM Jelani's Erland Cronarson, Paladin of Cronar
Drake Somerset's Edwyn Doyle, Bard from Foreign Lands Thanks for...shrodingerscat2013-03-22T01:46:46Z