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Lloyd Jackson's page

Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 557 posts (1,699 including aliases). No reviews. 1 list. 1 wishlist. 13 aliases.

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Pathfinder Adventure Path Subscriber

Definitely excited about the ceremony spell.


Pathfinder Adventure Path Subscriber
Sean K Reynolds wrote:
Skeld wrote:
Sean, do you need a hug?
No, I'm just tired of people who think "it's their job" means "it's ok if I am a jerk to them because it's their job to deal with jerks."

THIS!

I am a custodian. Part of my job is to clean up others' messes. That does not make it okay for someone to deliberately make extra work for me.

Northstar, in response to your original post, they don't need an excuse to ban you, nor is it insecure or overly controlling. This is Paizo's store. "You were rude, now go away." is perfectly valid.


Pathfinder Adventure Path Subscriber

It may be because my players don't optimize, but the martials keep up with the casters quite well. Currently lvl7 in Kingmaker with fighter, druid, monk, bard. Recently added a wizard as well.

Based on all the smoke, I'd imagine there is a disparity, but it hasn't been an issue in any of our games. Every class has sessions where it shines, and others where it takes a backseat.


Pathfinder Adventure Path Subscriber

Best way to infiltrate a female gaming group, wild shape: cute fluffy animal. Get's 'em everytime.

I know this is no place for seriousness, but I feel the need to inject some. As a socially awkward guy, it can be rather intimidating to walk into a room with a half dozen girls sitting with character sheets, and grinning at you. Though that could have more to do with having all your players show up before you and be grinning...


Pathfinder Adventure Path Subscriber

Hopefully have a full submission done by this evening,

Crunch:

Human(Ulfen) Fighter(Viking)
18
15
13
10
10
10
It isn't optimal, but I hate dump stats

Improved Shield Bash, Two-Weapon Fighting, Double Slice
Traits: Shield Bearer, Northern Ancestry

fluff:

Son of a Ulfen Guard member, by way of a fling, Leif(name pending) seeks to prove himself so he can join that illustrious company. His mother moved to Heldren some years ago and, though he thinks of it as home, he makes a point to fight in the traditional Ulfen of shield and ax, rather than the rondelero style native to Taldor.


Pathfinder Adventure Path Subscriber
Lord Snow wrote:
Lloyd Jackson wrote:


@Lord Snow, we meet again...

have we met before?

That awkward moment when your arch-nemisis doesn't remember you. You don't remember me? We disagreed... on the internet!

Just posted on some of the same threads here. I can see where you're coming on the uncomfortable issue. Glad the suggestions were helpful.


Pathfinder Adventure Path Subscriber

I second the witch recommendation. Take the Feral Speech hex and you've got Kronk! (With less charisma.)


Pathfinder Adventure Path Subscriber

Going to sleep now, but should have alias and everything up by noon... hopefully.

Artillery Specialist Smith reporting for duty, sir!

Concept is a human gunslinger(Musket Master?)

Gist of the backstory is a gunslinger from Alkenstar who has traveled to Molthune as a firearm specialist. After spending time in the country, Smith has come to believe in the Fatherland and wants to make it his home. If he has his way, all of Molthune's enemies, whether rebel or devil, will fall to the thunder of cannon.


Pathfinder Adventure Path Subscriber

What point buy/rolling method are you using? Interested in playing a sword/board two-weapon ulfan viking. Other interest would a master summoner, not for the power trip, but the idea.


Pathfinder Adventure Path Subscriber

It would be cool, but Irrisen doesn't jive with the Hellknight agenda. Hellknights have this tendancy to start enforcing order on their superiors. What's the use of minions that care more about the law than pleasing you?


Pathfinder Adventure Path Subscriber
Keolin Portara wrote:

I have a great group that is far beyond the "you see something and..." "we kill it! yeah!" way of thinking. They try to talk people down instead of just trying to kill everything, and often find creative ways to defuse encounters.

** spoiler omitted **

I'm running this adventure again with a different group later and I think I might want handle this encounter differently with this experience in...

Perhaps the Black Rider mantle can disrupt the compulsion? It may be a construct, but there's a soul there as well, and no one knows witchcraft like Baba Yaga. Maybe she helps her envoy out a bit, eh?

I understand your situation. Talking/RP heavy groups are fun, but a lot of work. Ran Burnt Offerings from RotRL and the cleric, with party enthusiastically in tow, wanted to talk to everyone in Sandpoint, everyone! The maid who answered the Scarnetti's door needed a name, description, motivation, 'What do my sense motive and diplomacy checks get me?', etc. The maid I tell you!


Pathfinder Adventure Path Subscriber

Seconding Glutton's order, can we get a reduced price on Earth shipment costs if we order together?

Thanks Jim for including these relationships in the adventure. I have a soft spot for Greta and think Sylgja's depiction was well done. NPC relationships get so little time, and 'monstrous' relationships get even less, thanks for balancing things a bit. Keep it up.

@Lord Snow, we meet again...
Piling on the bandwagon, I don't view it as bestiality. With half-elves, half-orcs, planetouched, and Lamashtu knows what else out there, sex is, perhaps, a little more complicated. My personal view is if you can reproduce with it, or if it is of roughly the same sentience level, then its kosher.

Out of curiosity, why does it make you uncomfortable?

Initial suggestions for replacing/altering these areas, make Sylgja of a different, but PC, race, perhaps snow-caster elf or gnome. This would keep some of the fey aspect, and leave room for the cultural misunderstandings, while diminishing the uncomfortable aspects, maybe.

For the Maret Truskin encounter, I'm not really sure how to change things without loosing the feel. The point is the fey objecting to human/fey relations, so changing moots the whole thing. Perhaps leave this as the only unaffected one? If alteration is required, perhaps the fey element could be replaced by a Jadwiga faction? The Jadwiga might be just as intolerant, especially if Geran shows inclinations towards witchcraft or some form of ice magic.

The encounter with Greta goes as written, until she realizes the PC isn't Winter Wolf! She might be as uncomfortable with the idea as the PC.


Pathfinder Adventure Path Subscriber

With Ascalaphus, White Collar is a great example of how to play the LG,NG,CG,CN alignments. Niel is the true CN rogue.


Pathfinder Adventure Path Subscriber

Only one parent is necessary, thus a person who is under 18 can have citizenship in two or even three countries at the same time.


Pathfinder Adventure Path Subscriber

Less talking, more working Gary! *Cracks imaginary whip* Onward slave! Yah! Mush!

Thanks for the update. ^_^


Pathfinder Adventure Path Subscriber
1 person marked this as a favorite.

Ah Jenni's a good lass. A bit sharp at times, but I like that in a girl.


Pathfinder Adventure Path Subscriber
thejeff wrote:
John Kretzer wrote:
Lloyd Jackson wrote:
Thanks for the benefit of the doubt. It's always nice to hear. I'm left wondering where these crazy republicans are. Actually, crazy people of any sort really. I mean, you hear/read about a lot of people with crazy ideas, but the only ones I meet like that are the legitimately insane, with diagnosed mental issues, and there are only a couple of those in any given place.
I think this kinda cause if you agree with something you turn a blind eye to the crazyness of the rest. This why neither side can see it's own crazy and fringe elements.

Assuming that I'm blind to it, what do you think are the crazy and fringe elements on the left?

Not just the equivalents of the birthers, but of the science deniers and the "drown government in a bathtub" types?

For example, the left equivalent of the Free Market fundamentalists would be Communists, and despite some name calling from the right, they've got no influence on the Democratic party.

Hmm, good question. None are coming to mind at the moment. Perhaps that means there are more crazies on the right, possible, or maybe it's that liberal media conspiracy. ^_^

I'd say the equivalent of the science deniers, though there are these on the right as well as left, and deniers on the left too for that matter, would the more zealous disciples of the Richard Dawkins of the world that think organized religion is the cause of war, poverty, bigotry, oppression, and all other human ills. Apparently a biology teacher at the local high school, who I quite liked actually and never had any problems with personally, went into an almost screaming rage upon learning that my sister's friend was the fifth of nine children who had been home-schooled and accused her and her family of destroying the planet, hindering the progress of civilization, and oppressing minorities. A bit harsh to lay on a 13 year-old.

As for the Anarcho-capitalism equivalent, that's only kind of on the right. If we're going with the traditional right being fascist and left being communist, since both of those are strong governments. I'd say the equivalent of that, though I'm more inclined to just go with stupid, would be the members of congress that passed the bill requiring the FDA to increase the number of inspections without increasing funding. Grr. Why people not think of consequences when making decisions. Land war in Asia? Short victorious war! More work, but cut budget? You be more efficient yes? Allow sub-prime mortgages? How go wrong? That one I lay at the feet of Clinton and Gingrich. Stupid, stupid men, or perhaps evil.

Have to think more on that one that though.

*Edit
@Comrade Liberté! égalité! fraternité! guillotine!

@Raven If only we, or he, were the master of the world. Maybe then someone would actually do something about North Korea. I mean really.

@Sissyl Interestingly, and to me horrifying, service in the US military does not make one a citizen. There is quite a colony just across the border in Baja of veterans who are working on visa and/or citizenship. Madness! I think this gross inequality, criminal negligence, and just shy on deserving the Anklebiter's revolution.


Pathfinder Adventure Path Subscriber

Yes... it does doesn't it. However it is also truth! For my pies won best tasting in the Pi day competition.

Also, I approve of cabbage. Cabbage, cabbage cabbage...


Pathfinder Adventure Path Subscriber

Split pea soup with some fresh bread.

Dinner was dates and chocolate raisins.

Thursday though, Thursday will be excellent. Potluck at the Labyrinth! Andrea always has delicious food, and nobody can beat my pie.


Pathfinder Adventure Path Subscriber
John Kretzer wrote:
Lloyd Jackson wrote:
Thanks for the benefit of the doubt. It's always nice to hear. I'm left wondering where these crazy republicans are. Actually, crazy people of any sort really. I mean, you hear/read about a lot of people with crazy ideas, but the only ones I meet like that are the legitimately insane, with diagnosed mental issues, and there are only a couple of those in any given place.
I think this kinda cause if you agree with something you turn a blind eye to the crazyness of the rest. This why neither side can see it's own crazy and fringe elements.

Does this mean I'm on everybody's side? ^_^


Pathfinder Adventure Path Subscriber
2 people marked this as a favorite.

Open/close on the doors. Ever had your hands full and just wanted it to open?

Mending table. Never darn socks again! Combine with prestidigitation for fixing those clothes up after an adventure.

Mage hand in the kitchen. An ounce of nutmeg please.

Ghost Sound ipod/sound system. A gentle surf to lull you to sleep, or a rousing tune to wake you.

Drench fire extinguishers in the lab and living room.

Scoop dust pan for dealing with those troublesome spills or cleaning up the lawn after a pet.

If you're friendly with a cleric, create water to water the lawn. If not, drench will do in a pinch.

Hold portal doors. Because locks are just tacky.

Endure Elements slippers. It's cold in the morning.

Comprehend languages reading chair. I want to read the original Umbral Leaves, not your gauche translation.

Sleep. For when the baby just won't be quite.

Floating disk for heavy lifting.

Silent image window with ghost sound. Sometimes it's nice to look out somewhere else.

Bed of iron bed stand. Always have a good bed.

Crafter's fortune. Why my lab? Because I work better there!

Feather fall utility belt for the roof.

Enlarge/reduce person, when it's just not conveniently located.

Purify Food and Drink/ray of frost cabinet. Your fridge makes things last forever. Perfect for the wizard that gets obsessed and forgetful.

Enhance Water mug. Do I have to explain this to you?

My personal favorite though is the permanent-wall-of-fire boiler. Unlimited hot water and steam power!


Pathfinder Adventure Path Subscriber

Thanks for the benefit of the doubt. It's always nice to hear. I'm left wondering where these crazy republicans are. Actually, crazy people of any sort really. I mean, you hear/read about a lot of people with crazy ideas, but the only ones I meet like that are the legitimately insane, with diagnosed mental issues, and there are only a couple of those in any given place.

Closest thing to an area where a belief that seemed weird to me was held in common was London during the games. Lot of people seemed to be freaked out by the idea of concealed carry. Guns in general actually. Though that maybe a oddity on my part. Growing up around it can make just about anything normal. Honestly, cars worry me more than guns. I once made the mistake of thinking long and hard about driving on the highway. Gah, now there's something to make you paranoid. 120+mph of heavy metal death all around you, and I've seen what you yahoos are like when you get in your cars. I didn't know phone conversations while smoking and drinking were possible, but it can evidently be done. *Shudder*

To any Londoners out there. Love your underground, except for the price, but prefer biking. Cycling on London streets is like a video game! Looked to be faster than driving sometimes too.


Pathfinder Adventure Path Subscriber
yellowdingo wrote:
Over our Maple Syrup!

Yes, over your delicious, joyously spilled maple syrup! Come on, we're brothers. We should totally move in together. I wonder what dad would think? Anyone from the UK want to chime in on this? Whatever happens, remember, it's all your fault. Forever!

@Thejeff. Having taken part in polling, and taken a class on polling, I now have approximately the same faith in polls as I do in statements that say, 'Scientists found/discovered/proved...' We snicker about things like that all the time in lab. It's not that it makes it untrue, but it doesn't make it true either.

The only thing of which I am certain, or at least reasonably close to certain, is that I am a republican surrounded by republicans, and I can't recall a single person that believed it. Maybe I'm just around weird republicans.

Wouldn't Soylent green being made out of dingos be less disturbing than people? Dog tastes pretty good actually.


Pathfinder Adventure Path Subscriber

I can only hope. Never actually met someone who believed the birther nonsense, and I've lived in Utah and Idaho. Also, to all of you out there that believe in the ignorant/stupid/xenophobic americans of television, that isn't most of us, that isn't a strong minority, it's a fringe. Like Sweden's Sverigedemokraterna.

Personally, I think we should annex Canada, possibly Australia, with New Zealand of course, and mexico, though only if we're feeling really ambitious. We can start by getting Puerto Rico statehood.

No seriously, hear me out. Canada gets to fix our health care and budget problems, thus helping us and vindicating you. We can finally eliminate those last pesky trade restrictions. Good for everyone. We'll convert to the metric, though follow the Albertan's, maybe the rest of you do this too, example by keeping english for cooking and personal height. No more of that passport/visa nonsense on the border, sorry about that it wasn't my decision. Military coordination gets easier. Our shared cultural divides will help us quickly close the gap as the inter-mountain states and provinces find common ground in their loathing of California. Not quite sure what to do about Quebec, but then, does anyone really know what to do with you?


Pathfinder Adventure Path Subscriber

With EM and MMCJ on the not lawful. That he follows is own moral compass and ignores the rules of society is very fitting with chaotic.

I'm leaning towards CN. He lacks the respect for life and other features of a truly good person, but wouldn't put him in the full evil camp, as he dedicates far too much of his energy to avoiding harming innocents, so CN seems the best fit. Also CN often used to represent characters suffering from insanity.


Pathfinder Adventure Path Subscriber

Best suggestions I can offer would be to buy the PDF, then have it printed and bound.


Pathfinder Adventure Path Subscriber

1d10 + 7 ⇒ (4) + 7 = 11
1d10 + 7 ⇒ (8) + 7 = 15
1d10 + 7 ⇒ (8) + 7 = 15
1d10 + 7 ⇒ (4) + 7 = 11

Why did you have to arrange yourselves in that order. Why!?


Pathfinder Adventure Path Subscriber

Ranger is a great dip, especially with the trapper archtype for trapfinding. You weren't planning to use spells anyway. Humans are pretty common enemies wherever you go, so the first level dip gets you a +3 attack against a common foe, plus extra weapon proficiencies.


Pathfinder Adventure Path Subscriber

Eh? That's silly. It's a pickaxe has a pick end. Of course damages objects.


Pathfinder Adventure Path Subscriber

I'm with the thread title. I like my scantily clad heroines, damsels in distress, and busty wenches.

I also like tiger-thong barbarians that put Arnold to shame and Matthew Bomer-esqe rogues. And yes, I want them shirtless.

For me it really depends on the game. If the mood is right, anime sized swords are cool. Otherwise, I object. Same goes with the scanty sexualized images.


Pathfinder Adventure Path Subscriber

"Bring out the deck!" Yours truly when the kingmaker owlbear criticaled. I use the critical hit deck.
"Oh gods no. Why?! I just died last week![/b] Player whose character was one-shoted by the owlbear.

"I run beneath it and hurl my spear!" Elven magus, currently reincarnated as a wolverine after the flying thing he chucked a spear at fell on him.

"But... I didn't get to use his cool powers yet. I didn't kill anyone!" Yours truly when the PCs destroyed Vordakai.


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3 people marked this as a favorite.

I can get a winter-wolf girlfriend!


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The link doesn't work anymore, or rather I lack access to it. Does anyone know why?


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*Sigh.

Have fun everybody!


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4 people marked this as a favorite.

All hail Mikaze! Disciple of Sutter! Oracle of the Dark Tapestry! Seer of that which lies beyond!

Seriously, it makes my heart glow to see stuff from different threads grow and feed off each other. Slowly morphing in a beautiful creation beyond anything our minds could have originally conceived. It calls to something within us...


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Very well. I asked about Keen Scent because though a racial feat, it's from the APG not ARG. And scent is cool.


Pathfinder Adventure Path Subscriber

Tzelvek's equipment:

Shawl of Life Keeping: 1000gp?
Belt of Tumbling: 800
Mwk Darkwood Quarterstaff: 340
Armbands of the Brawler: 500
These are the magical/standard gear I'm looking at. Shawl of life keeping would be great for this game with the house rule, but not sure it really fits. The other three are definite ins. How do you feel about Keen Scent?

This is to give you an idea of the kind of mundane stuff I'm thinking about.

Obsidian Shuriken:
Spelunker's Kit: 174
Surival Kit: 5
Pathfinder's Kit: 12
Mule: 8
Bear Trap x5: 10
Marbles x10: 5
Alchemist's Fire x5: 100
Oil x40: 4
Tindertwig x10: 10
Thunderstone x2: 60
Acid x10: 100


Pathfinder Adventure Path Subscriber

GV has the right of it. If you're just a neutral that wasn't strongly connected to a diety, and wasn't into the whole death or balance thing, you go on living your life basically as it was, until you decide that it is time to return to mortality.

I see as two things. One, you were truly happy with the life you had and didn't strongly desire anything else, so you continue in that existence more or less. Two, you haven't made a decision yet, so cycle through again until you know where you want to be. If you don't really want to be anywhere, see one.


Pathfinder Adventure Path Subscriber

Definitely add Distant Worlds to the list. It helps you understand where elves come from and how the history of the world fits together.


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2 people marked this as a favorite.

Only thing the rest of the multi-verse hates as much as daemons are the qlippoth. When you're bad enough that NG hands LE the key to your prison, you're way beyond having 'issues'.

To expand on what others have said, demons are very... virile. Using excerpts from faiths of corruption, though this is specifically about Lamashtu, it fit the abyss/demons rather well.

Quote:

...and see existence as an endlessly swarming, roiling bath of blood and entrails, a constant churn of life rising and falling under the teeth and blades of those stronger, smarter, or luckier. They are the incarnations of poisoned fertility.

...life is about constant movement, eternal
change and growth toward strength, and embracing the
savagery within you while wearing your deformities as a
badge. War means birth, as the children of submission and
savagery grow to loathe and replace their forefathers.

Devils are created in-masse, like a twisted mix of assembly line and boot-camp. Lemures are impaled on saw-toothed glaives by the tens-of-thousands and after about 500(?) years they turn into Bearded-devils. Then, select Bearded devils are impaled on the iron spires of Dis to become Erinyes.

Daemons form from souls that are strongly connected to a particular manner of death, and that were 'fortunate' enough to not be devoured on arrive to Abaddon.

You can make a deal with devils. Granted they will do their best, and their best is very good, to screw you over, but they are reliable.

Demons are predicable. They will always challenge and try to supplant you. The only thing they obey is power, and present power at that.

Daemons are unstable explosives. Sometimes they'll abide by agreements, and sometime they won't. Sometimes they follow hierarchy and respect power, and other times they'll go berserk and attack a foe they have little or not chance against. It's hard to predict how a being that wants nothing more than oblivion for you and it is going to react.


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1 person marked this as a favorite.

Truth.

Iomedae may be young, but she handles responsibility well, really stepped up when Aroden fell. Irori may be a little too passive, but he understands disciple and self-improvement. Norgorber, there's just something wrong with that boy. As for Cayden, oh Cayden what're we goin' to do with 'im? He's a good lad to be sure, but...

Who said you can't have a Native American Nun?


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2 people marked this as a favorite.

I know that couple! No seriously, a librarian I worked for trained to be a catholic nun before going into library science, and her husband is a farmer that hunts recreationaly. Both nice and, in their own way, sweet, but it's an almost otherwordly amount of crotchety.

Haha! Imagine Andoletta, Erastil, and Torag sitting around a table drinking, watching the newer deities go about their business.


Pathfinder Adventure Path Subscriber

Akbar, is that you?

Spoiler it is. I dislike unused alias cluttering up my account.

Tzelvek:

Tzelvek
Male Half-orc Monk(Drunken Master)
LN Medium Humanoid (human/orc)
Init +2; Perception +6
--------------------
Defense
--------------------
AC 14, touch 14, flat-footed 10 (+2 Dex, +2 Wis)
hp 20 (1d8+2)
Fort +5, Ref +5, Will +5
--------------------
Offense
--------------------
Speed 30 ft.
Melee: Unarmed +4;1d6 + 3
Melee: Flurry of Blows +3/+3;1d6 + 3
Melee: Bite +4;1d4 + 3
Ranged: Shuriken +3;4
--------------------
Statistics
--------------------
Str 16, Dex 14, Con 14, Int 10, Wis 14, Cha 10
Base Atk +1; CMB +4(+6 Grapple); CMD 16(20 Grapple)
Feats: Power Attack, Improved Grapple, Deflect Arrows
Traits: Bullied
Skills: Acrobatics +8, Perception +7, Stealth +7, Profession(Miner) +6, Climb +8
Languages: Common, Orc
Racial Traits: Toothy, Rock Climber, Chain Fighter
SQ: Flurry of Blows, Stunning Fist 3/day (DC 13), Evasion
Equipment: ?

What are your thoughts adding feats to the Monk's bonus feats? Like the style feats, which didn't exist when the list was created, or adding Greater Grapple to those available at lvl 6?

I am available to post in the mornings and evenings, and usually throughout the day. Posting 2+ times a day won't be a problem. Currently in MST


Pathfinder Adventure Path Subscriber

Yep, wanted to get your imput before settling on any traits. Are you okay with them? Curious, do you want a finished sheet?


Pathfinder Adventure Path Subscriber

Tzelvek:

Tzelvek
Half-orc Monk(Drunken Master?)
Str 16
Dex 14
Con 14
Int 10
Wis 14
Cha 10

Alternate racial traits: Toothy or Bestial/Acute Darkvision, Cavewight/Rockclimer, and Chainfighter

Trait: Bullied

Skills: Acrobatics, Perception, Stealth, Climb/Profestion: Miner?

Feats: Power Attack, Improved Grapple, Deflect Arrows/Dodge

For magic items, I'm think a Tumbler's belt, maybe some Armbands of the Brawler. That sort of thing.

Step right up folks! We've got an excellent assortment for you today. From the hold Belkzen, these hardy half-breeds make excellent miners, especially for those rich veins where torches could touch off an explosion. Now, let's start the bidding...

Though desired for their darkvision, half-orcs' penchant for violence is well-known, and the picks were kept under lock and key. With weapons scarce, he learned to defend himself with what nature had given him. It takes disciple to survive as a slave. Losing control means death, as does giving in to despair. You have to be strong, but nonthreatening. Complaint without truly giving in. Thus, without really meaning to, Tzelvek began to tread the path of the monk.

He look much like the rest of his kin, though a certain fluidity to his movements suggests that this isn't just another brawler.


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Honestly, It'd be nice if they published an updated list of spells okay-ed for permanency.


Pathfinder Adventure Path Subscriber

The beginner box encounters, with the exception of the dragon, are meant to be easy. It's designed for people without prior game experience who are getting used the idea of rolling, dice, modifiers and everything else.

Don't worry about it. Once you're through with Black-fang, you can build your own adventures that present more of a challenge.


Pathfinder Adventure Path Subscriber
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On the matter of the door, don't be persnickety. As Ximen said, you know what they're trying to do, so just roll with it. If you feel the need, ask for clarification, 'Are you just looking it over, or really checking it out? Are you touching it?'

As for the ambush, ask what the character would actually be doing and encourage them to stick to it. Example, there is an assassination attempt on one of the players. Rolled the event in kingmaker I ask what everyone would be doing at hour X, and people tell me. Bard, the target, is alone pacing the halls, because that's what he does. No armor, just a dagger. Combat starts, bard survives long enough for guards and other PCs to hear and join in. Party wins. The fighter is on the roof praying. Never has a perception check high enough to notice anything and no one knows where she is. Spends the whole fight praying.

Next time something happens at the same hour, she is praying again and the bard is pacing, albeit this time with a chain shirt, sword, and a pair of bodyguards.

If you think the character's actions are unrealistic, tell the players so and ask them to do what the characters actually would do. If there is still cheese, just call them on and say, 'no. that isn't what your character would do.' or play it straight. Every time they enter a room, they do it in perfect tactical formation. They all sleep together in the same room with armor on and weapons in hand. People run in fear, guards follow them in well-armed squads waiting for disaster to strike, and even the monsters think they're insane. The party quickly gains a reputation for madness, prowess, and ever-present violence. Just think, how would you react to a group that was always in 'Hostile territory, prepare for ambush, maximum force' mode walking through your town or village.


Pathfinder Adventure Path Subscriber

Since Aid Another is an attack role performed against a target, if the target has a miss chance, then it applies to AA just like any other attack. YMMV


Pathfinder Adventure Path Subscriber

It is reasonable to expect PCs to run-away. However, be careful to remember that what is obvious to you, the DM, is not obvious to anyone else. Neither NPCs, PCs, or Players understand the situation like you do. Mortals seem really stupid, until you remember that you're god.

Also, things that are obvious to the character are not obvious to the players, and vice-versa. This can often occur, in my case at least, when the DM knows what the scene is like, the Characters would know what's going on, but the DM, the narrator, neglected to give the Players important information about what's happening. For example, I'm currently participating in a PbP Skulls and Shackles game.

spoiler:
We approached a hut located inside a stockade. Looking through the door, the DM informed us that a limp body was hanging from the ceiling by a noose. One player said they would start looking around the hut. I told everyone to stand back from the corpse, we'd just fought off some ghouls and were suspicious of dead bodies, while I poked it with a reach weapon. DM posts that the corpse suddenly grabs in the investigating player and posts a map showing that the hut is only 15' wide. Any location inside the hut is within the corpse's reach. The result is our party of second level characters is fighting three CR2 monsters, without an escape route and without any prior warning, but that's another matter all together.
I use the hut and corpse to illustrate. The DM knew where everything was, and the characters did too, but the players didn't, and so had the characters act in a manner they would not have otherwise. It probably didn't even occur to our DM we didn't know how small the hut was. *Note, I like this DM. As a fellow DM, I sympathize.

It's meta-gaming, but not in the usual manner. Instead of characters being smarter than they should, it's characters being dumber than they should. Also remember that they may not be running away because what is obvious to the Player is not obvious to the Character, and the Player may being trying to play true to character. This is especially true if the character is faced with a adversary that the player, either by bestiary or gaming-table knowledge, knows is too powerful, but character doesn't. Maybe they haven't encountered it before, maybe it isn't obviously dangerous, or maybe the fighter doesn't know the difference between an Allip, a Wraith, and a Shadow.

That's just general stuff. In the OP's specific circumstance, I'd ask the player why the Wizard fire-balled it when it was obviously more powerful and confrontation was not necessary. If the player's response is 'because it's there, therefore we should be able to beat it.', less sympathy. If it's more 'Wait, it was a what?! Man he never would have done that then.' be sympathetic. Remember the lesson of the Gazebo.

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