Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Rat

Lloyd Jackson's page

Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 700 posts (2,262 including aliases). No reviews. 1 list. 1 wishlist. 14 aliases.


RSS

1 to 50 of 700 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Pathfinder Adventure Path Subscriber
TheWarriorPoet519 wrote:
We also know that The Molthuni enlist Hobgoblins and similar creatures in their military.

I wonder if that has something to do with their preference for traditional artillery. Hobgoblins are fond of arcane magic if I remember correctly.


Pathfinder Adventure Path Subscriber

There are only a few that have come up in games I've been in.

"Wings!" Used by a Desnan in place of crap,dang-it,etc.
"Slag." Waste, low-quality, weak. Can be used for people or things.
"Goblin Grade" Can be positive or negative. Negative, piece-of-crap. Positive, jury-rigged(Or it's less PC cousin) in a surprisingly effective way out of things that just shouldn't work.


Pathfinder Adventure Path Subscriber

*Sigh* The problem with taking the rules as is and extrapolating out logically is pretty soon you don't have the fantasy world you're looking for anymore. Unlimited steam powered, wish-engines that create anything you need, orbital bombardment platforms, etc.

Fireballs can actually be defended against using the same tactics that were historically used against arrows. Creating an overlapping wall of shields and taking cover behind should be quite effective. Total cover works wonders. Disciplined units of soldiers can also take advantage of the teamwork feats, which do a lot to enhance durability. Also, for every wizard/sorcerer able to cast fireball, there are several martial characters of equal level, and bows, crossbows, and especially artillery, can match the range. This isn't to say casters wouldn't have any effect on the battlefield, they would be a very important asset, just remember their limitations.

Now, back to OPs original question. Taking the world as presented, not as crunch might indicate, we do have some indications on the militaries of several nations.

There is reference to, and a picture of, the 'horse and phalanx' of Taldor. It seems that Taldor's mainstay units are heavy calvary, similiar to late-medival knights, and heavy infantry, using tower shields, spears/pikes, and, probably, short-swords. This is from the Taldor sourcebook.

We have a picture of a Molthunie detachment attacking a village. It seems Molthune favors artillery and infantry, who look like pikemen to me. I remember this as being from the Inner Sea Guide. Yes? Since Molthune was until recently part of Cheliax, the Cheliaxian military might be similar? I definitely think that for significant engagements, Cheliax uses quite a few devils.

Land of the Linnorn Kings mentions the use of shield-walls and the images indicate you'd be pretty safe assuming them to use viking equipment and tactics.

Nidal's people were originally horse-nomads, so light cavalry might be a part. Though honestly I wouldn't be surprised if the shadowcallers and priests just opened up a gate to the plane of shadow and let the Kytons go to town.

Irrisen does have humans in their military, but it sounds like the mainstay is winter-wolves acting as skirmishers/cavalry and giants/trolls as shock troops. In larger engagements, winter-witches provide support.


Pathfinder Adventure Path Subscriber

Careful, they might hear you.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Michael Carpenter from the Dresden Files book series is my go-to example.


Pathfinder Adventure Path Subscriber

It is known.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Darkainia

I'm going to leave this here, just in case you wanted to see what Lamashtu's crunch might look like.


Pathfinder Adventure Path Subscriber
Jeff Erwin wrote:
Supposedly there's a thousand or more divinities in Vudra; there are numberless divinities in Hinduism, in part because many villages have their own goddess. These would probably be mid or lower-level Outsiders in PF, but they are Devis in India. Even outside of this there's a lot of room for our imaginations.

I think a good way to go about it would be similar to Sarkoris. Fey, elementals, outsiders, gods, etc. All of these could be a local focus of worship with some, most likely full deities, being worshiped across the impossible kingdoms. That would represent the older and less philosophic 'folk' hinduism. Talk to fantasy equivilant of a Bhraman, and he may have another take on it.

Trying to create a Golarion equivalent of Hinduism is really difficult. Hinduism itself is largely a creation of monotheistic outsiders wanting a convenient handle for the innumerable local cults they encountered. Maybe that's how the Vudrani pantheon was assembled? When faced with heavily Sarenrae focused Kelishite empire, the impossible kingdoms kind of looked at each other and decided, "Well, we may not have that much in common, but certainly a lot more than with those Sarenites. Say, is your god particularly good at getting rid of drought?"


Pathfinder Adventure Path Subscriber

So, we have two gods per page, with one of the deities on that page being illustrated. There are pictures of:

Anubis, Guardian of the Tomb, who is looking mighty sexy for the beefcake lovers out there.
Bastet, The Sly Enchantress
Horus, The Distant Falcon
Isis, The Queen of Miracles
Neith, Ruler of Arrows
Osiris, Lord of the Living
Ra, King of the Heavens
Sekhmet, Lady of Slaughter, also wife of Path
Set, Lord of the Dark Deseret
Wadjet, The Green Empress

Titles of the others:
Apep, Devourer of the Dawn
Bes, The Guardian Fool
Hathor, Mistress of Jubilation
Khepri, The Humble Hand
Maat, The Feather of Truth, who assists Pharasma.
Nephthys, Mistress of the Mansion
Ptah, Lord of Eternity, who may hear the prayers of all worshipers
Selket, Mistress of the Beautiful House
Sobek, The Raging Torrent
Thoth, Lord of Divine Words


Pathfinder Adventure Path Subscriber

Send a PM to one of the administrators. Liz Courts is probably a good bet. http://paizo.com/people/LizCourts


Pathfinder Adventure Path Subscriber

Impression I got was they don't unwrap, ever, so I don't think we do.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Agreeing with what others have said, I think there is a significant difference between DMPCs and persistent NPCs, at least for me.

I don't know how to explain that difference, but it's there. DMing and PCing at the same time is bad, awkward, and gives me a headache. Persistent NPCs are a lot of fun and I can be half a dozen with no problem.


Pathfinder Adventure Path Subscriber

Boo! I like the history Tabris gave us. Who says the conspiracy nutter hasn't got the right of it?


Pathfinder Adventure Path Subscriber

Actually, we're told that Pharasma does not judge every soul. Many souls don't need any judgement at all. Others do but are relatively routine and are handled by the Yamaraj, who themselves usually specialize in handling a particular type of soul. Above them are the psychopomp Ushers who, though we really don't know much about them, seem to have jurisdiction over broad types of souls, like atheists. Pharasma herself only seems to get involved when the status of the soul in questions is particularly complicated and their destination would have significant consequences. If you are familiar with the article on the soul-trade, I'd say Pharasma only handles the highest tier souls. Mythic character who sold their soul, but stole the contract, worshiped LG deity but acted more CG, and recently committed an act that put them at N, you go see the Lady herself. Anybody else, there are bureaucrats for that.

I imagine that other gods of death, like Anubis and Osiris take the place of the Ushers for their worshipers or regions where they are prominent. They handle the complicated cases, or, if they aren't too busy, all souls requiring judgement. They may even great all the souls personally. Point is, they are concerned about death as it applies to their worshipers. Pharasma is concerned with souls as the central resource of the planes.

"Lawful Good paladin of Iomedae? No contract or other soul bindings? Please continue on to the pearly gates." -Nosoi

"Worshiped Iomedae but really more of a neutral sort? Hmm. Let's see..." -Yamaraj

"So, you sold your soul to a devil in return for a modest fortune. You used that fortune to help the poor and needy, improve the livelihoods of those in your town, and generally promoted good all your days. However, no you say you wish to not proceed anywhere, but join the souls of the unaligned? This may take a while." -Usher


Pathfinder Adventure Path Subscriber

I honestly found it kind of weird that Milani was a full deity. Everything about her struck me as more demi-god.


Pathfinder Adventure Path Subscriber

"What mummification method is your favorite? I really like the late kingdom style. They're so life-like. Almost as though they could awake up at anytime."

"As a rule, I don't think about it. Mummies are creepy."

*Sigh* "I think about it all the time."

*Eyes her burial-shroud aesthetic* "We've noticed."

Can humans and dark folk breed? I'd say no, but this is fantasy and humans are one-size fits all. Alternate source of fetchlings perhaps?


Pathfinder Adventure Path Subscriber
mikeawmids wrote:
Mikaze wrote:
(and with PCs, you never know just who they'll gravitate towards ;) )
Definitely! In my Rise of the Runelords campaign, by far the most popular, recurring NPC is a goblin that the lizardman monk redeemed during the assault on Thistletop in book 1. That goblin (and his mates) have gotten the heroes out of some scrapes since then, lemme tell you! :D

In my Burnt Offerings/Jade Regent game, random encounter goblin turned into the wizard's sidekick and became a pistolero. Charging the squishy spellcaster seemed like such a good idea, until the mighty Dirk, armed with a brace of double-barreled pistols, pops out of his backpack!

As to OP's question, nothing I've seen in part 2 would prevent a relationship from working.

*Edit, anyone have thoughts on how a relationship with Unwrapped Harmony would work/go?


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Just got it. Personal Highlights:

Love for Psychopomps! My favorite outsider is finally getting an adventure that features them. In particular, we have two psychopomp NPCs. The excitable Nosoi Qasin, who sports a fetching Osirian funeral mask, and the alien Vanth Ajin.

Spells for summoning psychopomps! So far they're just for summoning Nosoi, Esobok, or Vanths, but here's hope for the future. I really liked this type of spell when I found in it Lords of Darkness 3, and glad it was used again here.

Esobok: I love psychopomps, so getting a new one is always a treat. These are savage guardians of death, and not safe for the living to be around. Something I particularly like is how they connect to Vanths, and those 'trained' by the soldiers of death gain additional powers. While most of Pharasma's servants are primarily devoted to the processing of souls, and so rather relatable to mortal creatures, there is also this second class that are totally alien, and indifferent to the fate of the living, and it makes the whole psychopomp type more interesting. Another interesting tidbit in this article is that psychopomps, more than other outsiders, retain a certain amount of their mortal selves.

Tekenu: Flying undead intestines and other visera that want to take your organs. Deliciously icky.

The article on the ancient gods is really good, and I like the new artwork we got. Kudos to the artist who did the piece on page 64.


Pathfinder Adventure Path Subscriber

Mwahaha! Cover in fear you cheesemongers! The T-Rex is coming!


Pathfinder Adventure Path Subscriber

There actually is one, or two, faiths that looks highly favorably, it's almost required, on celibacy. The Qlippoth and the Horsemen. Both of these groups hate mortals. Since their goal is the extinction of all mortal life, the last thing they want you to do is make more souls.


Pathfinder Adventure Path Subscriber
Googleshng wrote:
Lloyd Jackson wrote:
Googleshng wrote:
Really though, being as Lamashtu is chaotic evil, and she's also the goddess of madness, trying to "convert" people really doesn't seem like something her faithful would do, both from lack of inclination, and frankly just not having their acts together enough to set up any sort of brainwashing system. So... if the hypothetical would-be cleric here really wasn't into the be fruitful and multiply side of things, nobody's going to get on their case about it beyond any signs sent from Lamashtu herself that they aren't representing things properly.
I'd disagree. If I remember correctly the obedience for Lamashtu requires you to have sex with the sincere intention of causing pregnancy. If you're not trying to create spawn, I hesitate to call some of the results children, you're doing it wrong, and that means change your ways or we'll change them for you. Chaotic doesn't mean they don't have strong principles or directives that they try to force on the world. Brainwashing isn't required, just rape.

The last sentence there is kind of the crux of the issue here. There is a basic respect for personal freedom involved in being chaotic that generally goes against making sure people think the way you think or act the way you act, so I don't see brainwashing as on the table.

Now, the other side of that coin is that being chaotic means nobody's gonna tell you what you can and cannot do, and being evil means you don't really care how your actions affect other people, so the reluctant Lamashtan here is totally going to get dragged into things if there's any other clergy about, but it's not about trying to get them to come around on their adherence to the tenets of the religion, that's just them practicing and grabbing whatever partner may be in sight. Which I already covered in the paragraph above what you quoted, I'm just trying to be tactful in how I'm phrasing these things.

Agreeing with Jawa here. Respect for personal freedom is a good characteristic, rather than a chaotic one. The articles on the demon lords, Kostchtchie being a particularly good example, show they are all usually actively involved in recruiting people into their cult, and, to the extent their power allows, forcing their way of thinking on others.


Pathfinder Adventure Path Subscriber

What Jeven said. Think colonial north america for logging technology. Water-powered sawmills and cutyards. Rivers used to transport logs and rough-cut boards.


Pathfinder Adventure Path Subscriber
Skeld wrote:
Just downloaded. :D

Spill!


Pathfinder Adventure Path Subscriber

LG-NG is the most common for me, followed by N-NE.

So, either a fairly disciplined fellow devoted to goodness, or someone that is perfectly fine doing evil things to achieve their goals. Regardless, I always try to play my characters as pleasant, empathetic, and a good neighbor. As my soul-drinker witch put it, "I like nice people. I think they should be happy. I don't like mean people. If you're mean, I'll kill you, take your soul, and turn it into something useful for the nice people. So, be nice."


Pathfinder Adventure Path Subscriber
thejeff wrote:
Lloyd Jackson wrote:
Freedom to believe without freedom to act on that belief is not freedom of belief.

So does that mean that one shouldn't be free to believe that (Jews/blacks/homosexuals/women) are (inferior/evil) or that one should be free to act on those beliefs and discriminate against them?

I can read the logic either way.

To a certain extant, yes. They should at least be able to voice that opinion. I also think that private businesses that are not working for/with federal/state/local government should be able to deny hiring/services to whoever they wish. If someone did deny services to one of the groups you mentioned, I'd probably think them a jerk and say so, but I still think they should be allowed to do so.


Pathfinder Adventure Path Subscriber

I am opposed to laws like this because I believe it is wrong, and detrimental to society, to allow those in power to determine which opinions are allowed to be expressed or not. A commonly used example is the Westboro church's actions. I find them morally repugnant, offensive to all common decency, and inaccurate. However, I am glad that it is legal for them to behave so. Now, placing select limitations on it, such as prohibiting them from protesting during the actual funeral service, is fine.

Freedom to believe without freedom to act on that belief is not freedom of belief.


Pathfinder Adventure Path Subscriber

Swords, not words!

Full plate, and packing steel!

Let's see what yer guts be lookin' like!


Pathfinder Adventure Path Subscriber
blackbloodtroll wrote:

I have no idea why everyone who is Vegan, really needs to let you know that they are Vegan, and remind you they are Vegan, even when it is completely unrelated to the subject at hand.

If every time someone brought up any subject, whatsoever, I had to add the fact that I wore wool socks, I would likely piss everyone off.

Maybe it came up when ordering pizza. Had that happen before. "So, two slices for everybody?" "No thanks." "You dislike pizza?" *Le gasp* "I'm vegan." "Oh. Cool."

As for the character, maybe have her and the DM take a took at the dreamweaver witch. A sleep, a non-lethal takedown, focused caster who can mess with your mind!


Pathfinder Adventure Path Subscriber
Jim MacKenzie 531 wrote:
This is shipping, and I still haven't received the last one..

Have you contacted customer service?


Pathfinder Adventure Path Subscriber
Iammars wrote:
Page 13, the book mentions that Milani lives in Axis. That seems weird since Milani is a Chaotic Good diety. Should this be Irori?

Okay, totally found out why. Milani was a servitor of Aroden, who made his home in Axis. Aroden's realm is still there, maintained by some less than entirely stable former servants. So, Elysium is her home/home-of-the-heart. Axis is where she works, or did until recently.


Pathfinder Adventure Path Subscriber

I'd go with what Spiral_Ninja said. Switching out Aldern to a different character requires a fair bit of work, and probably means dropping some of the interesting story of Foxglove Manor.

You can use this as an opportunity to remind the party of the importance of NPCs. They exist and have feelings too. Ignoring them can wind up hurting you later.


Pathfinder Adventure Path Subscriber

I'm very excited to see our new psychopomp. I'm hoping there will be something in the ancient gods on how the different gods concerned with death/souls, particularly Anubis, interact with Pharasma and/or the Boneyard.


Pathfinder Adventure Path Subscriber
Rynjin wrote:
Hama wrote:

What I would love to see is this.

CSI but in Ankh Morpork with the watch. THAT WOULD BE AWESOME. And they could have feature films between seasons.

Your wish has been (well, will be) granted.

You sir, are a gentleman and a scholar.


Pathfinder Adventure Path Subscriber

Glad I could be helpful. ^_^

Sandpoint is wonderful place to play in.


Pathfinder Adventure Path Subscriber
LazarX wrote:
Neither of you really quite get it.

Says the Agathion.


Pathfinder Adventure Path Subscriber
Evil Midnight Lurker wrote:
Bjørn Røyrvik wrote:
If you want to change things up a bit they can be sabertooth tiger riding samurai from the invisible moon.
Or Small-size samurai catfolk native to sixteenth-century Japan who somehow got to Golarion by knowing the right bus routes, and are ready to kill every big bad in the setting to avenge the murder of their lord.

There is only one bus for a world-hopping catfolk to take, the Cat-bus!


Pathfinder Adventure Path Subscriber

Yes, and no. Champions of Balance has some really nice stuff talking about the nature of lawfulness and chaos. A lawful character is unlikely to break a law unless it specifically conflicts with their code. Basically they have a starting attitude of 'Friendly' towards an existing lawful structure.

As for a paladin walking into a Chelish slavemarket, their code specifically requires them to respect legitimate authority. Just because an authority is evil doesn't mean they aren't legitimate.

A Neutral Good person believes laws/order are good, insofar as they promote good. If a law/tradition doesn't promote good, it isn't worth anything and should be discarded.


Pathfinder Adventure Path Subscriber
Googleshng wrote:
Really though, being as Lamashtu is chaotic evil, and she's also the goddess of madness, trying to "convert" people really doesn't seem like something her faithful would do, both from lack of inclination, and frankly just not having their acts together enough to set up any sort of brainwashing system. So... if the hypothetical would-be cleric here really wasn't into the be fruitful and multiply side of things, nobody's going to get on their case about it beyond any signs sent from Lamashtu herself that they aren't representing things properly.

I'd disagree. If I remember correctly the obedience for Lamashtu requires you to have sex with the sincere intention of causing pregnancy. If you're not trying to create spawn, I hesitate to call some of the results children, you're doing it wrong, and that means change your ways or we'll change them for you. Chaotic doesn't mean they don't have strong principles or directives that they try to force on the world. Brainwashing isn't required, just rape.


3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I'd imagine it's a bit of a sliding scale. Sczarni being what you call those varisians the person feels go to far. The chelish smith thinks the cunning merchant family are sczarni. The merchants view the con-game pick-pockets as sczarni, who laugh at the idea because they've had to pay protection money to the real sczarni, which offends the gang who stole from the bank of Abadar because a true sczarni would never threaten another varisian.


Pathfinder Adventure Path Subscriber

There isn't a lot go on, but if you could do something with the Witsduks That'd be cool.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Rostland is pretty straight Taldan yes. For Issia, call it half-half Ulfan/Kellid.


Pathfinder Adventure Path Subscriber

I don't think the city of Axis meshes well with Irori's aesthetic. Though, you're right about Milani in Axis being a odd choice. Maybe, like NE Norgorber, she is seen as being an essential party of the city.


Pathfinder Adventure Path Subscriber

DM After defeating the goblins, the hirelings, and Nualia and her unholy terrors, you return to Sandpoint. Ameiko and Sheriff Hemlock are waiting for you by the gate.

Player 1 So what now?
Player 2 ....
Player 3 I don't know. Doesn't the DM tell us what happens next.

Most annoying thing, for me, is when the players don't do anything. Especially when it was advertised as a sandbox campaign.


5 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

These are all lies by western capitalist imperialist pigs. All players are happy all the time in always sunny and glorious DM motherland.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Liz Courts wrote:
Oceanshieldwolf wrote:
Triple ehrmagherd!!! Have you people no pity?!?!

NONE. YOU WILL HAVE OUR SCI-FI PEANUT BUTTER IN YOUR FANTASY CHOCOLATE AND LIKE IT.

Or not—not everybody's gaming tastes are the same. :D

Aggressive Liz is aggressive, or not. ^_^

I am really looking forward to this. Combined with Rasputin Must Die, I'll be fully ready for any world/time hopping shenanigans my players attempt.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Hetero male

Characters I've made seem to be an even-ish mix of male and female. They are usually young adults, as I feel this best fits new characters. Generally heterosexual, though I've noticed that the female ones tend to be a bit more flexible on that, or at least have had greater opportunity to explore it. Bi or homo leaning female, nobody bats an eye. Bi or homo leaning male, everybody losses their minds!

Attractiveness is all over the place. Supermodel thin attractive, she-hulk attractive, pin-up attractive. Hugh Jackman to Peter Parker to Bishi.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

As for OPs original three

1) Yes. With all the strange fetishes and predilections people in our rather ordinary world are prone to, how could it be any other way?

2) Yes.

3) Yes. Half-orc fighter was reincarnated as a centaur in my Kingmaker game. Now she has a centaur bard husband from the Nomen tribe. They may be the same species now, but in her head, and soul?, she's still a half-orc. Her mental differences were one of the things that attracted him to her, and that she can arm-wrestle ogres and win. For her, she has no issues being, and being with, someone of a different body than what she was surrounded by. Her background actually made the possibility of loving someone of a more or less orc-shape somewhat difficult.

Perhaps not monstrous in the way you where thinking, but I think it still applies. It's actually caused some issues with certain individuals. With the local prejudice against centaurs, some in the area actually skin and tan their hides, the thought of someone willing turning into one of them, mating with one, and intending to bear centaur children is beyond obscene.

It's been really interesting playing the reactions of swordlords who where growing to accept, even like in a certain way, the centaur general of the kingdom to the south. She managed to forge peace between the humans and centaurs after all, so she certainly deserves respect. Only to have them find out that she's was once human!


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Rob McCreary wrote:
For example, what do you do with Anubis when Pharasma is already the goddess of death, or Ra when you have Sarenrae as the sun goddess?

I really like what you did with these two. Both compliment rather than just straight compete with their Golarion counterpart. Particularly with Anubis and Pharasma. Both function as the sole death divinity just fine, but I could also them being worshiped together.


Pathfinder Adventure Path Subscriber

@Fiendish, sorry about not using spoilers. Any thoughts?


Pathfinder Adventure Path Subscriber

Challenge accepted Larma! Might as well go all in on this one.

Safak
Male Aasimar Cleric(Sarenrae) 1

Str 12
Dex 13
Con 10
Int 10
Wis 16
Cha 16

Feat: Extra Channeling
Traits: Dim Seer, Touched by Divinity(WotW campaign trait)

Domains: Sun, Glory

Skills: Heal +7, Perception +9(11), Diplomacy +9

(Okay, this may look like a bunch of cheese, and it kinda of is. However, with so many clerics losing connection to the divine, why would a particular cleric, particularly one so low level, keep his? Answer, he is bonded by blood. This was inspired by the Touched by Divinity and associated sub-plot of WotW. Aasimar seemed the best fit to represent this deeper connection.

That explains why he kept the connection. Now, why isn't he dead? Luck and skill. Luck in that he wasn't in a populated area during the red harvest, and skill in that he can bring and keep people together, diplomacy, help keep them alive, healing, and his weapons, channel, are more effective than most against the undead, domains.)

Safak has always known he was special, that he was touched by the Dawnflower in a deeper way than more priests could imagine. He just didn't realize how dangerous being special could be.

When the Red Harvest came, Safak was already in Varisia. Having just graduated from a prestigious seminary in Qadira, he thought to travel the world for a time, both as a vacation and to spread his goddess' healing light.

In the months since, that light has saved his life, and nearly lost it, more times than he cares to recall. Survivors he helped have tried to murder him, certain that his powers would bring the undead upon them. Others, out of fear and jealousy, say he must be in league with Tyrant, why else would he retain his powers when they did not?

Constantly gnawing at him is the gap between where he is, and where he needs to be. Yes, he can heal wounds, but he cannot raise the dead. Yes, he can vanquish the walking dead, but he cannot defeated the more powerful spirits.

What most troubles him though, are those who died so that he might live. Friends who took the rearguard, groups he abandoned once the murmurs began, and those he never joined.

1 to 50 of 700 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.