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are these available yet? My local game store says he couldnt get them yet, but i see them for order (syas delivery 2-14 days). I wanted to start the organized play early october.. I wanted to support the store, but not if it means not having the cards to get started.
They are in the process of being shipped out to distributors (and from there to local stores).
and - where can i download the OP adventures - is that also a subscription or do i have to get them from the paizo volunteer in my area?
We'll have them for download at some point on the website, but we're still nailing down a few ducks regarding them!
Just checking - is the Pathfinder Advantage supposed to kick in for this?
Yes, but the Pathfinder Advantage only kicks in once your AP subscriber copy ships.
Having a minor issue in that I don't see any option to hold this until my next subscription. Do I need to place the order and have you guys do that on the other side?
Probably for the best, yes!
Not exactly... I answered in the "Lords of Rust" thread, but basically, the PDF release date is tied to the retail release date, and we've had to make some adjustments regarding those date for this month (and upcoming months).
Generic Villain wrote:
Not exactly—PDF release date for non-subscribers is tied to the retail release date of the product, and we've had to make some adjustments to our retail release dates for this month (and upcoming months because of the holidays).
It's certainly possible, though you're going to have to convert them to use the Pathfinder Roleplaying Game system. Here's a few solo adventures written for Pathfinder.
When subscriber's do get their pdf, could they tell us what Brigh's obedience is and what powers you get?
Obedience: When reciting formulas from Logic of Design, you must craft a new creation, continue work on an elaborate device or object, or disassemble an existing creation to see how it works. Share the knowledge you discover while working on this project. Gain a +4 sacred bonus on Disable Device checks.Evangelist Boons
1: Voice of Bronze (Sp) jury-rig 3/day, fox’s cunning 2/day, sands of time 1/day
2: Living Construct (Su) You can affect constructs as if they were living creatures. Once per day, you can target a construct with a spell or spell-like ability, and the spell resolves as if its creature type were humanoid.
3: Frozen Time (Su) You gain the ability to halt time. You can use time stop as a spell-like ability once per day.
1: Creator (Sp) crafter’s fortune 3/day, make whole 2/day, minor creation 1/day
2: Protected by the Machine (Su) Your body is as resistant as a construct. You gain a +2 sacred bonus on saves against effects that cause ability damage, ability drain, fatigue, exhaustion, energy drain, or nonlethal damage.
3: Inspired Crafting (Su) When crafting magic items while adventuring, you can devote 4 hours each day to creation and take advantage of the full amount of time spent crafting instead of netting only 2 hours’ worth of work. In addition, you can use fabricate once per day as a spell-like ability. Though you can’t create magic items with the fabricate spell, you can use it to create items that you later enhance magically.
1: Bronze Warrior (Sp) crafter’s curse 3/day, heat metal 2/day, haste 1/day
2: Constructed Form (Su) As a swift action, you gain DR 3/— for a number of rounds per day equal to your Hit Dice. These rounds need not be consecutive.
3: Call to Battle (Su) Once per day as a full-round action, you can summon a clockwork golem (Pathfinder RPG Bestiary 2, 137). The golem follows your commands perfectly for 1 minute for each hit die you possess before vanishing.
Yeah, I don't know the reason for the decision behind that, other than nodding towards Forgotten Realms's use of that term and "festhall."