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(LFP) [PaizoCon 2017] Pathfinder & Starfinder Compatible Publishers Workshop - Sunday morning, 11:00 am-12:00 pm
That's right, this event is back again! Along with my illustrious cohorts Ashley Kaprielian and Owen K.C. Stephens, we will be discussing the ins & outs of publishing with the Pathfinder (and now Starfinder!) Compatibility License. Don't be afraid: arm yourself with the practical business experience that the three of us are doling out, whether it's regarding working with intellectual property, common pitfalls you'll want to avoid, or tax implications (dun-dun-dunnnnnnn)!
If you can't make this event, never fear: I will be around all weekend if you want a one-on-one Q&A regarding third-party publishing.
Zelgadas Greyward wrote:
Ashley Kaprielian wrote:
Remember, you gotta write stuff down...For Science(TM).
Thank you thank you thank you! Nobody likes a party foul when the alcohol is spilled. :D
Sara Marie wrote:
I was, in fact, cackling. >.>
Ambrosia Slaad wrote:
I can only hope you find a new place who appreciates you at least as much as Paizo and all of us do.
I told myself years ago that if I were ever to leave Paizo, it would be to work for myself—and I hope I'm as good a boss to me as Cosmo, Jeff Alvarez, and Robot Chris have been. :D
The Jade wrote:
All of these things, yes. ^_^
*opens jar of cookies for all*
Speaking of legal stuff, does having accumulated three temp bans, one written warning (that's all by Paizo), three threats of physical violence, two threats of lawsuits, one death by shotgun blast threat and one "I'll send my mum after you" threat (all by stellar members of our community) make me ineligible? Just you know, exploring my options.
What do your lawyer senses read, Toothy Bag?
The Fourth Horseman wrote:
The hobby gaming industry is not as big as people think, and many of us at Paizo have long-time friends in many different game companies—including Wizards of the Coast. Paizo's origin hails from the WotC periodicals department. A significant portion of the staff here grew up on Dungeons & Dragons, which shaped us to be where we are right now. Why would we not want to acknowledge the hard work of our peers in the industry for a successful game system?
From another standpoint, I think it's a dangerous assumption that gaming is a zero-sum situation. Different games work for different folks, but that doesn't mean that Pathfinder (or Dungeons & Dragons) is the *only* one you can play. For anyone that wants to be a game designer, it's dangerous myopia—you need to play many things to get a sense of how things are made.
A healthy game industry is good for all of us, from publisher to consumer—that's why we choose to highlight many different games on our website.
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