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Pretty sure kittens are not an accepted form of currency for the warehouse crew. For the cave raptors though, kittens are definitely accepted in whatever denomination you have.
Sean K Reynolds wrote:
There's a supplementary character sheet in Mythic Adventures that provides a place to explain how you became a mythic character, track improvements to your character (such as the ability score bonuses for being mythic) as you gain mythic tiers, your mythic feats, the mythic spells you know, describing the mythic trials you've completed, and so on.
TRIAL BY STONE.
Radiarch Eklesya wrote:
Honestly, I'm going to be looking for the "Consumes 1dX investigators/adventurers per round" line in its statblock.
So I heard it's dangerous to start the day without breakfast...
Happy to provide some moral (and carb) support on Crunch Day the Sequel! ^_^
For those wondering, pancakes (blueberry and original) were served with Real Maple Syrup, strawberries, Nutella, and more blueberries as condiments. :)
Neil Spicer wrote:
Only if his liver takes mythic levels.
Jessica: WHAT THE F#@~ IS THAT AVATAR
Yes they have to pay their employees and as a business have to please shareholders, but more importantly they must satisfy the wants and needs of the aforementioned diverse groups.
Paizo is a privately owned company and doesn't have shareholders (in a publicly owned company sense).
The beautiful thing about these forums and my favorite aspect of Paizo is that its employees not only troll these posts but actually take the time to respond and in many cases heed the suggestions of posters or at the very least consider them.
"Troll" might not be the best word choice here—trawl, perhaps?
There is a danger, I think, of producing too many mechanics or too much setting. Too many choices in character creation can lead to option paralysis, too many setting books means the GM can be constrained by canon. Beginning GMs (and players) might feel that they GOTTA CATCH 'EM ALL when it comes to available rules and setting, while veteran GMs might be content with limiting available books for a campaign.
Problem is, where that line is will be different for any particular gamer.
Paizo has to play a balancing act with material produced while trying to keep customers happy (and the staff sane). Thus far, the setting material for Golarion is very broad strokes, starting with the Inner Sea World Guide, and becoming more focused in Campaign Setting books as it is relevant to other product lines (in particular the Adventure Path line), and really drilling down on information in Adventure Path volumes where it's necessary to expand the region for the story. Rarely is it as focused as a Volo's Guide (which I personally adore and it was invaluable when I ran my own Forgotten Realms game). I would *love* to see a hardcover book on Varisia, or Golarion's solar system, or Tian Xia, or or or or or ... But I also want to be able to make my own mark on the setting as a GM, which is harder to do when everything has all been plotted out and people come to the table with preconceptions of the setting after playing with it for decades. Personally, I like the balance of campaign setting material, with a dash of "here's the big picture stuff" and "here be dragons" and the little picture stuff is left for me to implement and fit to *my* game group. But I also realize that I've been getting the campaign material since its inception, and this is not feasible for those just coming onto the World of Golarion scene, and I think a better means of aggregating and indexing the available material would be a great idea (for which I think PathfinderWiki does an admirable job at).
Rambly post. Apparently coffee hasn't kicked in yet. >.>
Thirded. Decide if you want to publish or if you want to write—the two often do not intersect as well as you might think.