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Lisa Stevens

Lisa Stevens's page

CEO. 2,850 posts (2,862 including aliases). No reviews. 2 lists. No wishlists. 2 aliases.



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Paizo Employee CEO

1 person marked this as a favorite.

I am in the wrong line of work!

Lisa

Paizo Employee CEO

2 people marked this as a favorite.
Bringslite wrote:
I am indeed in need of a KS package if they do not offer something for late bloomers during the fullillment stage.

There will be a way for folks who missed the Kickstarter to get into Early Enrollment. It will happen not too horribly long after the Kickstarter fulfillment goes live, but not at the same time as that. The Tech Team needs to finish the fulfillment tool and then can work on getting the systems in place to bring new folks in.

-Lisa

Paizo Employee CEO

1 person marked this as a favorite.
F. Wesley Schneider wrote:
Upside of working on the weekend: it's a lot easier to use Lisa's couch. ;)

Wes thinks that I am not watching on the weekends...!

Lisa

Paizo Employee CEO

4 people marked this as a favorite.
Nihimon wrote:
Harad Navar wrote:
I notice in the settlement image that there appears to be a fort in the background on a mound.

I noticed the palisades, too. It makes me wonder if the houses we see outside are the "suburbs", and all the important buildings are enclosed behind that stakewall.

The building behind the palisades is an early version of the keep, the building where all the administration of the town takes place. It will be a very important building in PFO. Eventually, it will evolve into a castle, but in the earliest versions, it is actually a tent. The evolution of buildings is pretty cool and our concept artist, Darren, has been working his butt off to concept these evolutions out.

-Lisa

Paizo Employee CEO

5 people marked this as a favorite.
Nihimon wrote:

Does Settlement mean we should expect to be able to walk around in our Settlements during Early Enrollment?

You betcha. You can walk around the settlement right now at our first milestone. Now, the only building you can enter at this point is the tavern, but you can walk around the settlement all you want and it is only going to get better between now and Early Enrollment.

Nihimon wrote:

I very much like the brightness outdoors, and the bright skies.

Any chance we could get an update on the actual size of the Hex, relative to the Environment Experience, for example?

We are still figuring that out. Part of this milestone was creating two hex sizes and testing to see how they "feel" in-game. Tomorrow, we are going to have the Goblinworks and Paizo staffs all play in this first couple of hexes at the same time to see how it feels. Figure that we will have somewhere around 40 people on at once. Then we will make some final decisions on hex size.

Will Cooper wrote:
I recall that the idea is we won't enter the buildings initially; they'll be facades that present an appropriate crafting or trading interface.

Correct. Except a few buildings will break this rule and be enterable. The tavern is already.

Imbicatus wrote:
And does this mean that there will be building interiors and non-lethal combat?

Not sure about non-lethal combat. We haven't discussed that yet. But unarmed fighting, sure.

Jazzlvraz wrote:
If the costumes are organised piecemeal, and not as entire outfits, I can already see good possibilities for playing with your appearance via simple mix-and-match.

Right now, we just have single suits. I know the plan is to offer more granularity than that down the line, I am just not sure what the timeline is for that. However, the suits ARE tintable with a wide variety of colors, which can make a world of difference!

Greedalox wrote:
The biggest one for me is the vegetation. The character models and building architecture look truly awesome (love that dark gritty feel in the Tavern). But the vegetation looks kinda sparse in all but SS 1, and over all not very convincing (to me).

This is a VERY EARLY look at the outdoors. Consider it a pencil sketch. It isn't meant to convey the finished product, far from it. The vegetation was literally kind of thrown together so we could test the hex with something approaching a normal hex. There will be a lot more care given to finishing out the hexes for actual play. It is intended to give you a rough idea, nothing more.

AvenaOats wrote:
But definitely vistas from sweeping valley sides and so on is top of my priority list to see. That sense of infinity in a world.

Yesterday, I ran up to the top of the highest mountain in the area and looked around the hexes we have built for this test. It was awe inspiring! Very much a sense of "I wonder what is over there" feeling to it.

Quandary wrote:

I assume that there will be changing night and day, with different lighting conditions,

but will we also see things like changing cloud cover and/or rain/snow storms that also affect lighting/sight conditions?

Eventually, we would love to have those things. When is a good question. Day/night is easier than weather, which has lots of art implications.

Quote:
Incidentally, what is the plan for low-light/darkvision?

No idea.

Bluddwolf wrote:

Looks great, but.... How long before the "playable hex" is playable?

Any expectations on what this "ahead of schedule" will mean for EE? Or for the arena-like playable demo?

What do you mean by playable? As for being "ahead of schedule" our schedules haven't changed at all. We are still planning to release everything when we said we would. It won't be earlier. If we have gained any time on the schedule, we will reserve it against the inevitable problem that causes the schedule to slide. If at the end we have extra time, it will allow us to implement more features for EE. But for right now, it is good just to be on schedule.

Mbando wrote:
Umm, what basic game mechanics have you created?

As of yesterday afternoon, four attacks, a fun little lightning bolt. There is a basic UI with health and constitution and a timer to let me know when my constitution will be refreshed. Simple tab targeting. The ability to run around a couple of hexes and when I die, respawn back in the settlement. Pretty basic stuff. But fun.

Aunt Tony wrote:
Look at that art. How many artists do you guys have on staff, again? It's like vertigo. I have to keep reminding myself that it's only been a few months at most...

Right now we have one character artist, one concept artist, one environment artist and one art director. We had a second character artist for most of this milestone and are currently reviewing resumes to replace the one that left.

Quandary wrote:
Is there some special benefit for reaching the highest ground? A specific in-game personal title? Kingship?

You get to proclaim yourself King of the World. Of course, nobody will listen, but you can proclaim it! :)

Deianira wrote:
Any plans to add domestic animals wandering around town? Dogs, cats, chickens... a British-style "common" for sheep grazing would be very nice. And practical; it keeps the valuable wool/meat animals protected in the settlement. All of these would add a lot of background "life" to the settlement. (For all I know, you've already planned for that, and I know this is early days. Just spitballing.)

Eventually, there will be lots of "set dressing" to make the world come alive, but right now, it is more important to get something playable with the basics in it.

AvenaOats wrote:

I think we must be really near the fulfillment system too. ;)

I have a meeting to review it in 15 minutes. Soon. Soon.

Now let's hope I haven't said anything that is going to get me in trouble! :)

-Lisa

Paizo Employee CEO

1 person marked this as a favorite.
LMPjr007 wrote:
Lisa Stevens wrote:

I got my physical first bound in on Friday, so I know the books are finished printing. Now for the long voyage to the U.S.

Lisa

Do you know when we might be seeing some more previews for this?

No idea. I stay far, far away from any decision making on what goes into the daily blog. I am usually as excited as the rest of you when I open my blog on a daily basis to see what's going on!

-Lisa

Paizo Employee CEO

1 person marked this as a favorite.

I got my physical first bound in on Friday, so I know the books are finished printing. Now for the long voyage to the U.S.

Lisa

Paizo Employee CEO

1 person marked this as a favorite.
Sean K Reynolds wrote:

If you know a potential judge who

1) knows the PFRPG rules really well,
2) has credentials in the industry,
3) is female,
4) is willing to give up every other weekend for 4 months to review RPG Superstar submissions for no pay,

please have that person contact me. I'd love to have a female judge on the panel. It's hard enough to find qualified judges at all (it's not like we intended it to be a males-only panel...), let alone females.

And this hit the nail on the head for me. While I love to GM, I am not very conversant with the rules. I mean REALLY not very conversant. I have never been a rules person. I go by the seat of my pants and make off the cuff rulings in my home game. I go by the gist of the rules in my home game. I don't think that I am qualified to judge this contest.

Now, if this was a contest where folks were submitting business proposals for the adventure game industry ala Shark Tank, then I am supremely qualified to judge those and be on that judging panel. That is my forte—business. I know just enough about game rules to get into trouble.

Lisa

Paizo Employee CEO

3 people marked this as a favorite.
theheadkase wrote:
That means we all have to start sending our bribes to Lisa...remember these judges do this on a volunteer basis which takes up an extraordinary amount of time.

I hear that I am on the lookout for a life-sized Millenium Falcon...

-Lisa

Paizo Employee CEO

2 people marked this as a favorite.

How do you start a 3PP company? Is this the thread where I answer the question:

Question: How do you make a small fortune in the game industry?

Answer: Start with a large fortune!

:)

On a more serious note, I think that starting a game company is probably one of the toughest things in the world to do, and I have started three of them (White Wolf, Wizards of the Coast, and Paizo).

-Lisa

Paizo Employee CEO

3 people marked this as a favorite.
Matthew Morris wrote:

Primarly directed at Lisa and Vic.

If we didn't have all these posts Chris Lambertz had to delete, would she be let go?

I hate to see anyone job hunt in this economy, so if that's the case, I'll make more offensive posts so she doesn't lose his job ;-)

(More seriously, thanks Chris and everyone else for doing the Thankless job.)

Nope, she wouldn't lose her job. But she WOULD be able to do the more important parts of her job, such as cool things with PDFs and helping Gary with the VTT.

-Lisa

Paizo Employee CEO

8 people marked this as a favorite.
taig wrote:
"I know this is an April Fool's joke. There's no way Lisa and Vic would sell out their Paizo family...ohhhh, life-size Millenium Falcon replica...that might do it." :)

The Paizo employees couldn't stop talking to me yesterday about the life-sized Millenium Falcon. They kept asking when I would start giving tours. :)

When I read the article, my first thought was, hmmmm, $117 million, that would be a nice retirement egg. Then I saw the life-sized Falcon and all of a sudden, I was excited! What does that say about me when a life-sized Falcon trumps $117 million? :) I could have built a dozen life-sized Falcons with $117 million!

Now, of course, if anybody wants to buy Paizo, they are going to have to have a life-sized Falcon in tow, or it is a non-starter. :)

-Lisa

Paizo Employee CEO

8 people marked this as a favorite.
Draco Bahamut wrote:
I have seen : PAIZO acquired by Disney.

Are you sure it wasn't, "Paizo Acquires Disney" I have always wanted to own a Magic Kingdom.

Besides, they now own Star Wars. Owning Disney would be even better than owning a life-sized Millennium Falcon. :)

-LIsa

Paizo Employee CEO

9 people marked this as a favorite.
Morgen wrote:

Does this mean that we'll finally get some more traction on Ponyfinder Lisa??

Because we've been waiting on that book for like 2 freaking years now. :)

Well, Jason is super excited about designing that game, now that we have access to the My Little Pony IP. He secretly has collected every pony ever released, so once Ponyfinder comes out, he will be able to proudly display them in his office. So this has been a very good day for Jason.

-Lisa

Paizo Employee CEO

2 people marked this as a favorite.
Profession: New GM wrote:


I just preordered 'Barbie Seoni' from Amazon so I can pre sell her on eBay.

Barbie is owned by Mattel, so no Barbie Seoni. But perhaps we can get a GI Joe Valeros!

-Lisa

Paizo Employee CEO

14 people marked this as a favorite.

You know, you go away on vacation and come back to this! At least Erik and Jeff held out for the life-sized Millenium Falcon. Oh, and the $117 million was pretty cool too. Though, I guess technically I am now unemployed, as the article says that I stepped down. Hmmm. I wonder how long it will take them to notice that I never left. :)

-Lisa
Once again part of the Borg collective

Paizo Employee CEO

13 people marked this as a favorite.

Actually, we announced a Crowdforger Nihimon level where Nihimon gets to pay us $20 a month to run around in the already freely available environment demo. We will just tell him that it is PFO and when he asks where everybody is, we will tell him that he needs to explore a little harder. :)

-Lisa

Paizo Employee CEO

8 people marked this as a favorite.

I will be running two lottery game sessions this year! This is the first time I have GMed at a con in years!

Lisa

Paizo Employee CEO

6 people marked this as a favorite.
Nimon wrote:
Maybe an email to the CEO or something would help? Unless you feel by unveiling this conspiracy will force them to act because of all the awesome posts you are about to get.

Wouldn't help too much. I put these kinds of decisions firmly in the hands of my tech team. I am happy with any decision they come up with for what types of things folks are allowed to put into their posts.

-Lisa

Paizo Employee CEO

3 people marked this as a favorite.
avari3 wrote:
Lisa Stevens wrote:
avari3 wrote:

I hate Amiri's artwork. Brings the entire PF collection down a notch IMO. It's so blatantly anime in every way, the gloves and boots are ridiculous also. You can get away with the Giant's sword, but not on a lipstick barbarian out of dragon ball z.

It doesn't mesh with the style of the characters.

Wow, that is actually my favorite piece of Pathfinder artwork and is the iconic that I most associate with. I guess it is true what they say about art being in the eye of the beholder.

-Lisa

Yeah, sorry Lisa. I think Pf has done such an amazing job of getting under the skin of all the classic archetypes from monsters to races to classes. It's what defines you guys the most, you really "get it" what makes them all what they are.

Amiri, IMHO, is a very rare big miss. As much as I love the re-imagining PF does sometimes (goblins, gnomes), the anime emo-barbarian missed very wide left for me.

I guess I'll have to get the art team to create Amiri for me to play in the game and then I can go all berserk with her "anime" sword and whoop a little butt. :)

Lisa

Paizo Employee CEO

2 people marked this as a favorite.

Pretty much the entire Paizo staff is going to GenCon. I know that Ryan is going. I am pretty sure somebody from the design team will also be there. There will be a panel or two also, but I don't know the details at this early stage.

-Lisa

Paizo Employee CEO

6 people marked this as a favorite.

Where the heck is Nihimon? Isn't he always first in these blog threads? :)

-Lisa

Paizo Employee CEO

1 person marked this as a favorite.
Cpt_kirstov wrote:


nope, thats central - still an 8 hour drive from the east coast

Must be my West coast sensibilities then, because I don't think an 8 hour or even a 16 hour drive is that long. Shrugs. It takes me almost an hour and a half each day to get to work and get home. So 8 hours seems like chump change to get to a con as cool as GenCon.

-Lisa

Paizo Employee CEO

7 people marked this as a favorite.
Jim Groves wrote:
TWO DEVELOPERS! What an exciting time for PFS! I wish you all the best with the new job!

Well, actually, it is one full-time developer. Mark was also developing the modules line, and we decided that doing that PLUS doing all the Society scenarios was just too much for one man, even one who has super-human powers such as Mark. So now PFS gets a full-time developer who can be mentored by Mark. Once John is up to speed, we have a ton of things to task Mark with, including all the stuff we originally hired him to do back oh so many years ago!

-Lisa

Paizo Employee CEO

1 person marked this as a favorite.
DarkOne the Drow wrote:
The settlement mechanics goes against the description for druids in PF. The druids remains in the wilderness, very rarely go into settlements. The entire wilderness is the druid's settlement and "kingdom".

See, I don't know where you get this. I just reread the druid in Pathfinder. Nowhere does it say that they shun settlements and remain in the wilderness. They worship nature and are its protectors, but why couldn't a settlement become one with nature, much as the elves do. I could see a settlement that has lots of trees and vegetation, with a more natural vibe to it.

If I went to New York City right now, I could become a druid in Central Park. In America's largest city is a sanctuary of nature where a druid would feel right at home.

Being a loner hermit who shuns civilization and lives alone in the wilderness is certainly a valid way to play a druid in Pathfinder. But it isn't the only way. Heck, on page 101 of the Advanced Player's Guide, we have the rules for the Urban Druid. I quote from the book:

"While many druids keep to the wilderness, some make
their way within settlements, communing with the
animals and vermin who live there and speaking for the
nature that runs rampant in civilization’s very cradle."

-Lisa

Paizo Employee CEO

1 person marked this as a favorite.
DarkOne the Drow wrote:
Lisa Stevens wrote:
Ryan Dancey wrote:
Druids in Pathfinder are not (exclusively) loners who live in the land.

One of the most powerful kingdoms in the River Kingdoms is Sevenarches, a kingdom ruled entirely by Druids.

Lisa

Thanx Lisa for this information. Seems Sevenarches was once elven, now run by human druids. Located in the south of River Kingdoms, a far distance from west side of Echo Wood, where PFO begins it's life. Guess it would be a very long for PFO to reach Sevenarches. See it also has big forest Wilewood in it's territory.

Though I wonder how this is going to help the druids by Echo Wood.

I just wanted to point out that druids can have settlements. Just because they worship nature and all doesn't mean that they have to stay far away from urban areas. I mention Sevenarches, not because it is a place that I expect PFO druids to live in, but as an example of how a druid settlement has already been done in Golarion.

-Lisa

Paizo Employee CEO

1 person marked this as a favorite.
Ryan Dancey wrote:
Druids in Pathfinder are not (exclusively) loners who live in the land.

One of the most powerful kingdoms in the River Kingdoms is Sevenarches, a kingdom ruled entirely by Druids.

Lisa

Paizo Employee CEO

2 people marked this as a favorite.
Kyras Ausks wrote:
I understand the skill and that's not so bad i guess but the way leveling is described it sounds like the leveling from Elder Scrolls Skyrim with the added bonus of Vanilla WOW; where i have to find a trainer and spend all my gold on training.

I can tell you that many of my D&D campaigns and Pathfinder campaigns have forced characters to find a trainer and pay them to level up, and also spend time training. This was something that Gary Gygax mentioned in early Dragon magazines. So I don't see why paying for training makes PFO any less "Pathfinder" than just having you miraculously level up in the middle of a dungeon romp.

-Lisa

Paizo Employee CEO

2 people marked this as a favorite.
Piccolo wrote:

Then why is Paizo offering said minis on this website?

We offer over 30,000 different gaming products from over 500 different companies on Paizo.com. On top of it all, these minis are licensed Pathfinder minis. Why wouldn't we offer them?

If the price is too high, then that is cool. Don't buy them. Not every product is made for every person or every budget.

Lisa

Paizo Employee CEO

2 people marked this as a favorite.
James Jacobs wrote:
Not sure about the removable maps though...

The removable battle mats will ONLY be available in the individual issues, NOT in the graphic novel.

Lisa

Paizo Employee CEO

6 people marked this as a favorite.

Hey y'all:

Thanks for giving us all your comments and thoughts in this thread. I figured that the blog this week would be a doozy. Alignment and its ramifications are a touchy topic AND something that hasn't really ever been done in an MMO, so it is breaking new ground. Thankfully we have almost a year and a half to get it right. :)

There are some really great insights in this thread. Some good fodder for the grist wheel. This is what crowdforging is all about. We talk about some ideas that we have for the game and y'all give us a ton of feedback on those ideas.

One thing I would have you remember is that NONE of these systems are set in stone. Matter of fact, they aren't even in quicksand yet. They are some current thoughts we have had on the topic. There is plenty of time and room for change. Crowdforging is us throwing out ideas and you guys giving us your thoughts, and later, in-game experiences. Then we go away and talk about it and sometimes make some changes based on our discussions with you.

Personally, I think there is enough good thoughts in this thread to warrant another discussion on our end. Thanks again for all of your passion and dedication to Pathfinder Online!

-Lisa

Paizo Employee CEO

1 person marked this as a favorite.

Holy birthday thread resurrections! :)

Thanks for the well-wishes! This was a big one, being the big 50. I celebrated for almost an entire week and had a great time of food and wine and friends.

-Lisa

Paizo Employee CEO

4 people marked this as a favorite.
Joana wrote:
For "building" armies of creatures often encountered in large numbers, maybe?

That's it!

Paizo Employee CEO

1 person marked this as a favorite.

Hey y'all:

I wanted to draw your attention to a new Kickstarter by Stonehaven Miniatures. These guys are pretty new. They ran a Kickstarter this past summer for Dwarven Adventurers that went through the roof. I paid $56 bucks and got a whole box of very creative dwarf miniatures. Not only that, but they got me my Kickstarter goodies on time, with no hassle or drama. Not something I have seen from most Kickstarters I have backed.

So now they are doing Gnomish Adventures and again, this Kickstarter is getting to be a very good deal! I am in at $39 currently and already I am getting 10 miniatures and some other stuff, including a bits sprue, a die and some character sheets. There are a few more things to unlock at my pledge level. In any case, I figured that I would let you guys know about this cool Kickstarter! Still 25 days to go, so I expect this deal to get better and better.

-Lisa

Paizo Employee CEO

10 people marked this as a favorite.

Well, I am in! This should go well when I run Skull and Shackles as my next AP. In at the $250 level. Btw, I was the one to push it over the $70k mark. Almost held on to push it over the funding level, but couldn't wait. :)

Got team Frog!

Lisa

Paizo Employee CEO

2 people marked this as a favorite.

As to the main question on this thread, the short answer is "yes" there will be a way to add on more funds at some point. Like it was mentioned above, we let people do some add-ons when we sent them their survey for the Technology Demo Kickstarter, so I am sure there will be something similar for this Kickstarter.

It will take up to a month for us to get the info from Kickstarter/Amazon on who bought what. We will then import that into our database and send out backer surveys. My guess is that will be in a month or so from now based on the timeline for the Technology Demo Kickstarter.

I also expect that we will provide a way for folks to get involved with supporting Pathfinder Onine once we get the Kickstarter sorted out. The details on that, though, will have to wait until we take care of the Kickstarter. Once we figure that out, we will be sure to let everyone know!

-Lisa

Paizo Employee CEO

1 person marked this as a favorite.
Reliken wrote:

Even though I funded the technology demo!

Is there any way for me to help support the game at this point?

First off, how the heck did you miss this Kickstarter! :) Seriously, we sent out so many emails and messages that folks were starting to complain! :)

As someone else pointed out, you aren't the only one I am sure. And, yes, there will be a way for you to get involved. Give us a month or so to sort through this whole Kickstarter craziness, and then watch these message boards or your email or both. We'll figure something out so folks like you can get in on the ground floor of Pathfinder Online. Just don't ask me what right now. :)

-Lisa

Paizo Employee CEO

12 people marked this as a favorite.
Trinite wrote:
Now that the Goblin Works Kickstarter has succeeded, could we plan another Kickstarter to add a Roguelike Mode to the Paizo VTT?

No more Kickstarters! Gack!

Lisa

Paizo Employee CEO

2 people marked this as a favorite.
GeraintElberion wrote:
My only issue with raising funds for the MMO is if it takes Paizo's great writers away from writing for the product-lines to which I subscribe.

That won't happen. Very different animals, PnP RPG products and MMOs. Goblinworks will be using folks who have made MMOs in the past to do their writing for the MMO. We will be hoarding greedily the authors who write our PnP products. It isn't like we are overflowing with authors.

-Lisa

Paizo Employee CEO

2 people marked this as a favorite.
Suijin wrote:
Was the tech demo made using Unity?

No. Details about this in Wednesday blog.

-Lisa

Paizo Employee CEO

4 people marked this as a favorite.
Triga wrote:

So the community funds the project with two kickstarters and we still also have to pay to be in the beta?

Has any one at paizo or goblin works risked any of there money? I may end up eating that question, but it just seems like wth man, part of entrepreneurial endeavors is risk, and with the risk there is a chance for reward.

Its almost insulting to ask for more I think.

sorry if this post is late, I was just one catching up on the blog.

Yep. Quite a bit. And, yes, you are eating that question. I personally find it insulting that you would question my integrity like this. I have risked quite a bit to build Paizo and continue to do that with Goblinworks. Just read my blogs about building Paizo and then come back here and tell me I am not an entrepreneur. That I don't know about risk. Then I will accept your apology for what you said.

Lisa

Paizo Employee CEO

1 person marked this as a favorite.
Mine all mine...don't touch wrote:
We lost 10k in funding today roughly half of the weekend take. I think the title of this thread needs to be addressed, what does happen if this isn't funded? Does goblinworks walk away from 650,000$ or 800,000$ is there a plan?

There is always a plan. Always. But I don't want to focus on plans for what ifs. We will cross whatever bridge if and when we get to it. Anybody that knows me knows that I always have plans for every contingency. That is how I roll. So don't fret about if we have a plan. I always have a plan. Instead, let's focus on hitting the funding goal. We still have things up our sleeves. We have been waiting for the holiday season to pass (we planned this all along). All is not lost. Have faith! :)

-Lisa

Paizo Employee CEO

8 people marked this as a favorite.

Hey Froggies!

Congrats on your Kickstarter! I am so excited that we are going to see this almost mythical book that has been hidden away for so many years. I have always loved the mad scribblings on one Nicolas Logue and this one should be epic!

A big thanks to you guys for taking on this project. It would have been very sad if Razor Coast had never seen the light of day like so many products from D&D's past. But you guys are using your deity like powers to make sure Razor Coast sees the light of day, just like you did with Slumbering Tsar, Rappan Athuk and the Tome of Horrors. For that, you have my thanks!

-Lisa

Paizo Employee CEO

1 person marked this as a favorite.
Cat-thulhu wrote:

Just one question when Erik says "end of the first edition pathfinder run" please don't tell me you are planning a second edition any time soon. Or at least that second ed won't invalidate all the first ed stuff, a la wizards debacle.

Also on the MMO - I really hope it doesn't take away from the pen and paper focus.

We always think about the future. Sometimes the long distance future. Erik started to talk about the "end of the first edition pathfinder run" before we even released the Core Rulebook!! I kid you not. He is always thinking about the big picture and the entire body of work of Pathfinder. The funny thing is that nobody knows how big that body is going to be because right now there are no schedules for a 2nd edition of Pathfinder. It is more of a metaphorical thing. As I have said elsewhere, there is a LOT of Pathfinder to still explore. I hope someday that there will be a second edition because that means first edition was a huge and long running success. As to what a second edition might contain, I have no clue—like I said, we haven't talked about it more than in an ephemeral way like one might talk about dying someday or the end of the world coming. :) I do know that what is in it will be highly influenced by our customers, so there will be plenty of room for input once the day comes.

As for the MMO, I have mentioned this in a few places, but it is good to mention it in others. The MMO is being done under license with another company. Most of the Paizo staff spends little to no time thinking about the MMO. Just like they spend little to no time thinking about the Reaper or WizKids miniatures, or what needs to go into HeroLab, and what books Black Book Editions will translate into French next. It may seem like an extraordinary amount of focus is going into the MMO right now because Goblinworks is running a Kickstarter and we are playing the role of great licensing partner and helping them reach their goal. But once January 14th rolls around and that Kickstarter is done, Goblinworks will stay focused on an MMO and Paizo will stay focused on a tabletop RPG.

I can't say this strongly enough, the focus of Paizo Publishing is firmly on the tabletop RPG game that you all know and love. Upper management has to deal with the expansion of the Pathfinder brand to other areas such as miniatures and MMOs and comic books, but we also need to spend a bunch of time strategically thinking about what we are going to do with the tabletop RPG called Pathfinder.

-Lisa

Paizo Employee CEO

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Captain Marsh wrote:

Kastarr -

Fair enough. I really do admire the business model and the talent that Paizo's management has shown.

I've expressed my misgivings. But the folks at Paizo know the history of our hobby much better than I do.

If anyone can avoid the pitfalls of this sort of destructive muddle, it will be them.

And Ryan Dancey is certainly a hardened veteran. He's seen people making these mistakes, so hopefully he will help Paizo avoid them this time.

--Marsh

Hey Captain Marsh:

Thanks for chiming in with your concerns! Trust me, I have had many of the same concerns that you have voiced here in the forums. I am doing my best to keep Goblinworks and Paizo as separate companies. But you are right, there is some bleed over in management time spent on the MMO, mostly from me. Paizo has a vested interest in seeing Goblinworks and Pathfinder Online succeed. It would be a good thing for Paizo both from a brand building point of view and also a monetary one. But I also know how risky computer games are. That is why I started a second company to insulate Paizo from those risks. That is why we are doing things like Kickstarters to help us get the funding we need to make this game. Of course, Paizo is using its resources to help those Kickstarters. But the vast majority of Paizo employees have little to nothing to do with Goblinworks and Pathfinder Online other than being intensely interested in what we are creating.

So to sum up, I hear your concerns and have had those concerns myself. I am doing what I can to make sure those concerns never become an issue. Trust me, we don't want to distract the Paizo staff from doing what it does best and my job, as CEO, is to make sure that happens to as limited a degree as possible.

Thanks!

-Lisa

Paizo Employee CEO

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I have some rough draft write-ups on these two packs in my in-box. I will make sure that they get finalized and posted next week! Thanks for the reminder!

-Lisa

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