Radi Hamdi

Liren Keel's page

43 posts. Alias of Daniel Stewart.


Classes/Levels

M Human Warpriest 4. AC 17 Touch 11 FF 16. HP 35. Fort +6, Ref +2, Will +8. Init + 2. Perception +5

About Liren Keel

Liren
Human warpriest of Gorum 4 (Pathfinder RPG Advanced Class Guide 60)
N Medium humanoid (human)
Init +2; Senses Perception +5
--------------------
Defense
--------------------
AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 35 (4d8+12)
Fort +6, Ref +2, Will +8
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee greatsword +7 (2d6+4/19-20)
Special Attacks blessings 5/day (Strength: strength surge, War: war mind), channel positive energy 3/day (DC 16, 1d6), fervor 6/day (1d6), sacred weapon (1d6, +1, 4 rounds/day)
Warpriest Spells Prepared (CL 4th; concentration +8)
. . 2nd—communal protection from evil[UC], lesser restoration
. . 1st—bless, endure elements, shield of faith, stunning barrier[ACG] (DC 15)
. . 0 (at will)—create water, detect magic, light, stabilize
--------------------
Statistics
--------------------
Str 16, Dex 12, Con 14, Int 11, Wis 18, Cha 10
Base Atk +3; CMB +6; CMD 17
Feats Greater Weapon Of The Chosen[ACG], Improved Weapon Of The Chosen[ACG], Power Attack, Weapon Focus (greatsword), Weapon Of The Chosen[ACG]
Traits armor expert, veteran of battle
Skills Acrobatics -1 (-5 to jump), Diplomacy +6, Heal +9, Knowledge (religion) +5, Perception +5, Ride +3, Sense Motive +8, Spellcraft +4, Survival +8
Languages Common
Combat Gear potion of cure moderate wounds; Other Gear mwk breastplate, greatsword, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), holy text (Gorum)[UE], mess kit[UE], spell component pouch, torch (10), trail rations (5), waterskin, wooden holy symbol of Gorum, 2,284 gp
--------------------
Special Abilities
--------------------
Blessings (5/day) (Su) Pool of power used to activate Blessing abilities.
Fervor (1d6, 6/day) (Su) Standard action, touch channels positive/negative energy to heal or harm. Swift to cast spell on self.
Greater Weapon of the Chosen When using deity's fav weapon to atk, roll 2 dice and use higher.
Improved Weapon of the Chosen As swift act, deity's fav wep gains 1 align aspect of deity or cold iron and silver if neutral.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Sacred Weapon +1 (4 rounds/day) (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Warpriest Channel Positive Energy 1d6 (3/day, DC 16) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Weapon of the Chosen As swift act, deity's fav wep counts as magic for next attack, may reroll conceal miss chance once.