Monkey

Lil Karou's page

5 posts. Alias of BinkyBo.


Race

entropic monkey HP 28/28 AC17, tch14, ff15 Fort+3, Ref+7, Will+3 DR 5/lawful, Resist Acid and Fire:10, SR:7

About Lil Karou

Tiny Entropic Monkey
Chaotic Indifferent Pilferer

Senses: Perception +8, low-light vision, darkvision 60'
AC:17, tch:14, ff:15 (+2dex, +3Nat, +2size)
Str:3 Dex:15 Con:10 Int:8 Wis:12 Cha:5

Fort:+3, Ref:+7, Will:+3
BAB:+4, CMB:+1, +9 steal CMD:10
Defenses:DR 5/lawful, Resist Acid and Fire:10, SR:7, non-detection
hp:28/28

Movement:30', Climb 30'
bite: +8(1d3-4)
Sneak Attack: +2d6
Special Attack: Harass +8 vs AC10

Darkvision 60'
Weapon Finesse
Empathic Link
Speak with Master
Improved Steal
Class skills (animal): Acrobatics, Climb, Fly, Perception, Stealth, and Swim
(pilferer): Disable Device, Escape Artist, and Sleight of Hand

Skills
+14 Acrobatics 1(+3/+8/+2)
+11 Climb 2(+3/+8/-2)
+12 Disable Device 4(+3/+2)+3
+7 Escape Artist 2(+3/+2)
+8 Perception 4(+3/+1)
+12 Sleight of Hand 4(+3/+2)+3
+18 Stealth 2(+3/+2/+8)+3
+6 Survival 5(+1)
+3 Swim 2(+3/-2)

Nondetection (DC21) (Sp):
A pilferer is under the constant effect of nondetection with a caster level equal to its master's class level. The DC of the caster level check to penetrate the nondetection effect is equal to 15 + the master's class level.

Sneak (+3):
At 3rd level, a pilferer gains a competence bonus equal to 1/2 its master's class level on Sleight of Hand and Stealth checks.

Harass (Aid trick): As a standard action, the animal scampers and crawls on and around any enemy it would normally attack with the attack trick. Use the aid another action to aid a specific ally in combat by harassing a specific foe the ally is fighting.

Belt pouch - masterwork thieves tools (tiny)
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Being as an intelligent as a slightly dim human with attention problems, Lil Karou only really requires Handling when he is feeling willful or asked to do something he is not suited for or doesn't see the fun. He has a dark sense of what is fun.