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Lightbringer's page

1,151 posts. No reviews. Alias of Mothman.

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About Lightbringer

Lightbringer
Male Personality Warforged Paladin 6 / Exorcist of the Silver Flame 2
Lawful Good

Strength 16 (+3) / 18 (+4)
Dexterity 10
Constitution 14 (+2) / 16 (+3)
Intelligence 10
Wisdom 13 (+1)
Charisma 16 (+3) / 18 (+4)

Action Points: 9(max - 6 current)

Total Hit Points: 92
Current Hit Points: 63

Speed: 20 feet

Armor Class: 22 = 10 +11 [+2 magical adamantine plating] +1 [Ring of Protection +1]
(23 with shield, +2 [heavy steel shield])
Touch AC: 11
Flat-footed: 22
Damage Reduction: 2/adamantine

With Buffs:

Initiative modifier: +0

Fortitude save: +13 = 6 [base] +3 [constitution] +4 [charisma]
Reflex save: +7 = 3 [base] +4 [charisma]
Will save: +11 = 6 [base] +1 [wisdom] +4 [charisma]

BAB: +8/+3
CMB: +12
CMD: 22

+1 Great Sword (Giant made) +14/+9 attack [2d6 (+8), crit 19-20/x2, slashing] (Weapon of the Exorcist bonus applied - counts as silver)
Masterwork Composite Longbow +9/+4 attack [1d8 (+2), crit x3, range inc 110 ft., piercing]
Warhammer +12/+7 attack [1d8 (+4), crit x3, bludgeoning]
Slam +12/+7 attack [1d4 (+4), bludgeoning]

Feats: 4 feats + 1 bonus
• Adamantine Body (Adamantine Plating [heavy; +9 AC; max dex +1; check penalty -5.])
• Power Attack [trade BAB for damage]
• Good Devotion [Once per day as an immediate action, DR 1/evil (+1 per five character levels [max. 5/evil at 20th]) for yourself and all allies within 30 feet. Natural and weapon attacks are considered good-aligned for yourself and allies, expend 2 lay on hands for more uses. Duration 1 minute.]
• Alignment Channel (Evil) [Channel Energy may damage evil outsiders]
• Weapon Focus (Greatsword)

Skills: 16 skill points
Diplomacy Cha: 4 + 3 + 2 ranks = +9
Knowledge (religion) Int: 0 + 3 + 6 ranks = +9
Knowledge (the planes) Int: 0 + 3 + 6 ranks = +9
Intimidate Cha: 4 + 3 + 2 ranks = +9

Warforged Traits
• Living Construct Traits
• Light Fortification
• Slam attack

Paladin Abilities
• Aura of good
• Detect Evil at will (as spell, or, as move action, concentrate on one creature or object within 60 ft and determine aura as if having studied it for 3 rounds)
• Smite Evil twice/day (Choose target as swift action. If target is evil, charisma bonus applies to attack roll, extra damage equal to paladin level. If evil outsider, evil dragon or undead, extra damage equal to twice paladin level. Smite bypasses DR. In addition, paladin gets deflection bonus to AC equal to cha bonus against target of smite.) +4/+6
• Divine Grace (charisma bonus to saving throws)
• Lay on Hands (Usable times per day = ½ paladin level + charisma bonus. Heal 1d6 per 2 paladin levels per use. Standard action on others, swift on self. Can be used to damage undead with melee touch attack.) 7 / day, 3d6 per use. (all used)
• Mercies (lay on hands): removes shaken condition and acts as remove disease spell (paladin level = caster level)
• Aura of Courage (immune to fear, allies within 10 ft gain +4 save bonus v fear)
• Immune to Stunning (replaces divine health)
• Channel Positive Energy (Costs 2 uses of Lay on Hands. 30 foot radius burst. May choose to heal living or damage undead. 1d6 points + 1d6 every 2 cleric levels above first. Undead get Will save to halve damage, DC = 10+1/2 paladin level + cha bonus) 3d6. DC: 17
• Spells (1st: 2 / day. Save DC: 15. 2nd: 1 / day. Save DC: 16. CL:4)
• Charging Smite (smite evil on a charge attack, deal an extra 2 points of damage per paladin level (12) to any evil creature hit (in addition to the normal bonus damage dealt by the smite). If the charge attack misses, the smite ability is not considered used. This is a supernatural ability. This ability replaces Divine Bond.

Exorcist of the Silver Flame Abilities
• flame of censure (Alignment Channel (Evil) as bonus feat.)
• weapon of the exorcist (chosen weapon deals +1 sacred bonus to damage and counts as magic for DR)
• weapon of silver

Spells Prepared:
1st: Bless Weapon, Devastating Smite

Spoiler:
Swift action to cast, doubles extra damage on next smite attack.
2nd:

Description:
Age: 7 years
Height: 6’6”
Weight: 303 lbs
Eyes: Silver
Colouration: Dark metallic charcoal grey with silver highlights.

Region of Origin: Breland
Religion: The Silver Flame
Languages: Common

Equipment:
Masterwork Cold Iron Great Sword
Warhammer
M. work Composite Longbow +2 str
17 arrows
heavy steel shield
Backpack
Flint and steel
Silver Holy Symbol (Silver Flame)
Travelling Papers
Identity papers (w/portrait)
Case (for map or scroll)
Pouch
Whetstone
4 torches
Old Brelish Army uniform
Clothing worn: tabard and hooded cloak.
Manacles
Flask of acid
climbing kit
Ring of Protection +1
Belt of Physical Might +2 (Str and Con)
Headband of Charisma +2
Potion of Repair Light Damage x3
Potion of Shield of Faith +3
Scroll of Magic Weapon x2
Scroll of Lesser Restoration
Silversheen
Wand of Cure Light Wounds, 4 charges

Money: 30pp 15gp, 13sp, 7cp (owe the bank 2000gp next treasure haul)

XP: 28,102 (after Valenor fight in city) + 1440 (Dracolich etc) + 1600 (Seren tribesmen) + 1130 (giant scorpions)

3.5 Stats:

Spoiler:

Lightbringer
Male Personality Warforged Paladin 6 / Exorcist of the Silver Flame 2
Lawful Good

Strength 16 (+3) / 18 (+4)
Dexterity 10
Constitution 14 (+2) / 16 (+3)
Intelligence 10
Wisdom 13 (+1)
Charisma 14 (+2) / 16 (+3)

Action Points: 9(max - 7 current)

Total Hit Points: 84
Current Hit Points: 6

Speed: 20 feet

Armor Class: 21 = 10 +10 [+2 magical adamantine plating] +1 [Ring of Protection +1]
(23 with shield, +2 [heavy steel shield])
Touch AC: 11
Flat-footed: 21
Damage Reduction: 2/adamantine

With Buffs:

Initiative modifier: +0

Fortitude save: +14 = 9 [base] +2 [constitution] +3 [charisma]
Reflex save: +5 = 2 [base] +3 [charisma]
Will save: +9 = 5 [base] +1 [wisdom] +3 [charisma]

BAB: +8/+3
Grapple check: +12 = 8 [base] +4 [strength]

+1 Great Sword (Giant made) +13/+8 attack [2d6 (+8), crit 19-20/x2, slashing] (Weapon of the Exorcist bonus applied - counts as silver)
Masterwork Composite Longbow +9/+4 attack [1d8 (+6), crit x3, range inc 110 ft., piercing]
Warhammer +12/+7 attack [1d8 (+4), crit x3, bludgeoning]
Slam +12/+7 attack [1d4 (+4), bludgeoning]

Feats:
• Adamantine Body (Adamantine Plating [heavy; +8 AC; max dex +1; check penalty -5.])
• Power Attack [trade BAB for damage]
• Good Devotion [Once per day as an immediate action, DR 1/evil (+1 per five character levels [max. 5/evil at 20th]) for yourself and all allies within 30 feet. Natural and weapon attacks are considered good-aligned for yourself and allies, expend one turn attempt for more uses. Duration 1 minute.]

Skills:
Diplomacy Cha +7 = +3 +4 ranks
Knowledge (religion) Int +8 = +8 ranks
Knowledge (the planes) Int +5 = +5 ranks
Intimidate Cha +5 = +3 +2 ranks

Warforged Traits
• Living Construct Traits
• Light Fortification
• Slam attack

Paladin Abilities
• Aura of good
• Detect Evil at will
• Smite Evil twice/day (charisma bonus applies to attack roll, extra damage equal to paladin level) +3/+6 - 2 used
• Divine Grace (charisma bonus to saving throws)
• Lay on Hands (paladin level x charisma bonus): 12 - used 10
• Aura of Courage (immune to fear, allies within 10 ft gain +4 save bonus v fear)
• Immune to Stunning
• Turn Undead (as Cleric 3, 5/day)
• Spells (1st: 2 / day. Save DC: 14. CL:2)
• Charging Smite (smite evil on a charge attack, deal an extra 2 points of damage per paladin level (12) to any evil creature hit (in addition to the normal bonus damage dealt by the smite). If the charge attack misses, the smite ability is not considered used. This is a supernatural ability.
• Remove Disease once/week

Exorcist of the Silver Flame Abilities
• flame of censure (ward off outsiders with evil subtype. Charisma check on Turn Undead table, using character level to determine most powerful outsider affected. Then 2d6 + Exorcist level + Cha modifier for turning damage. Censured outsiders stunned for 1 round. If character level twice outsider's HD, banished to home plane.
Can be used 3+3 (cha) = 6 / day.)
• weapon of the exorcist (chosen weapon deals +1 sacred bonus to damage and counts as magic for DR)
• weapon of silver

Spells Prepared: Bless Weapon, Devastating Smite

Description:
Height: 6’6”
Weight: 303 lbs
Eyes: Silver
Colouration: Dark metallic charcoal grey with silver highlights.

Region of Origin: Breland
Religion: The Silver Flame
Languages: Common

Equipment:
Masterwork Cold Iron Great Sword
Warhammer
M. work Composite Longbow +2 str
17 arrows
heavy steel shield
Backpack
Flint and steel
Silver Holy Symbol (Silver Flame)
Travelling Papers
Identity papers (w/portrait)
Case (for map or scroll)
Pouch
Whetstone
4 torches
Old Brelish Army uniform
Clothing worn: tabard and hooded cloak.
Manacles
Flask of acid
climbing kit
Gauntlets of Ogre Power +2
Ring of Protection +1
Amulet of Health +2
Cloak of Charisma +2
Potion of Repair Light Damage x3
Potion of Shield of Faith +3
Potion of Repair Serious Damage
Scroll of Magic Weapon x2
Scroll of Lesser Restoration
Silversheen
Wand of Cure Light Wounds, 4 charges

Money: 30pp 15gp, 13sp, 7cp

XP: 28,102 (after Valenor fight in city) + 1440 (Dracolich etc)



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