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About Liara NoredalName: Liara Noredal
Str 13 ,
Appearance:
This scrawny young catfolk has a black coat of fur with speckles of white like stars on a moonless night. She wears some simple robes, black with red highlights and the Stone of Seers symbol on the shoulder, a very nice leather whip (black with one strand of red) , a maroon adventurer's sash, a cube on a necklace, and an out of place dusty wide brimmed hat. :
SensesNormal vision, Scent; Perception +2 Aura None Init +3; Speed 30 ft. Climb 20ft() BAB +0; CMB +1; CMD 14 MAB +1; RAB +3; GAB+1 Concentration Fort +1, Ref +3, Will +2 AC 13 , ff 10, touch 13; HP 7 Melee
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+4 Acrobatics 1 + Appraise + Bluff +9 Climb +3 Craft: Leathercraft 1 + Diplomacy + Disable Device + Disguise + Escape Artist + Fly + Handle Animal + Heal + Intimidate + Knowledge: - +6 Arcana 1 - + Dungeoneering - + Engineering - + Geography - + History - + Local - + Nature - + Nobility - + Planes - + Religion + Linguistics +3 Perception + Perform: + Profession: + Ride + Sense Motive + Sleight of Hand +6 Spellcraft 1 +9 Stealth 1 +3 Survival + Swim + Use Magic Device + Wild Empathy :
Feats
LVL 1 Traits —
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I was taken prisoner from by a raiding party of orcs, but was saved when the raiding party ran into a group of adventurers. One of the adventurers was a Pathfinder wizard, Garret, who took me with him to Magnimar to be healed. I was left with his sister, Marianna, who teaches magic at the Stone of the Seers. I was thus able to attend the school when I became old enough, as I displayed a knack for magic and crafting. However I was struck by wonderlust and curiosity, so I joined the Pathfinders to go out and explore to find new knowledge and to see the world, particularly ruins and fey. So far I have only recently come back from my first mission near Sandpoint, and I came back with a renewed dislike of orcs, as we had a stalemate with Forgarth the Earless and his band of orcs. They got the one half of the artifact and my main spellbook, but we secured the other half and the key I now wear (unbeknowest to the others). I managed to replace my spellbook but it now seems rather empty with only three spells. Spells and abilities:
Constant At Will 1 per day By spell slots
LVL 1 (2+1) Slots: 4 DC 12 Spellbook
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