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Harsk

Lhuar's page

125 posts. Alias of concerro.


Classes/Levels

HP: 11/22 AC 16/13/13: F+5, R +6, W+3, Per:+7, Init: +3

Gender

Male

About Lhuar

mechanics:
Lhuar
Male Dwarf Ranger (Beast Master) 2
LG Medium Humanoid (dwarf)
Init +3; Senses Darkvision; Perception +7
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 22 (2d10+4)
Fort +5, Ref +6, Will +3
Defensive Abilities Defensive Training
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Offense
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Speed 20 ft.
Melee Dagger +4 (1d4+2/19-20/x2) and
. . Scythe +4 (2d4+3/x4)
Ranged Longbow +5 (1d8/x3)
Ranger (Beast Master) Spells Prepared (CL 0, 4 melee touch, 5 ranged touch):
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Statistics
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Str 14, Dex 16, Con 14, Int 10, Wis 15, Cha 8
Base Atk +2; CMB +4; CMD 17
Feats Point Blank Shot, Precise Shot
Traits Conspiracy Hunter (Sense Motive), Indomitable Faith
Skills Acrobatics +0, Climb +3, Escape Artist +0, Fly +0, Handle Animal +4, Knowledge (nature) +5, Perception +7, Ride +0, Sense Motive +8, Spellcraft +1, Stealth +4, Survival +7, Swim +3
Languages Common, Dwarven
SQ Enemies: Humanoids (Human) (+2 bonus), Greed, Hardy +2, Hatred +1, Slow and Steady, Stability +4, Stonecunning +2, Track +1, Wild Empathy +1
Combat Gear Arrows (63), Dagger, Longbow, Scythe, Studded Leather; Other Gear Backpack (empty), Blanket, winter, Flint and steel, Grappling hook, Holy symbol, silver (Erastil), Ink (1 oz. vial, black), Inkpen, Paper (sheet) (10), Pouch, belt (empty), Rations, trail (per day) (4), Rope, hempen (50 ft.), Tindertwig (5), Twine (50'), Waterskin

gp 107
sp 9
cp 9
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Enemies: Humanoids (Human) (+2 bonus) (Ex) +2 to rolls vs Humanoids (Human).
Greed +2 to Appraise checks to determine the price of nonmagical goods that contain precious metals or gemstones.
Hardy +2 Gain a racial bonus to saves vs Poison, Spells and Spell-Like effects.
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into combat.
Slow and Steady Your base speed is never modified by encumbrance.
Stability +4 Gain bonus to CMD vs bull rush/trip while standing on ground.
Stonecunning +2 +2 bonus to Perception vs unusual stonework. Free check within 10 feet.
Track +1 +1 to survival checks to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.

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background revised for clarity:
Lhuar grew up in a small village, and his parents rarely if ever visited the city known as Westcrown. When they did go to the city they were quick to leave. As he became older, and more capable of taking care of himself he would prefer to stay behind at the village since the trip was never enjoyable anyway.
Decades later, and after he had developed a strong bond with Erastil he made his first trip into the city since the time he was about 14 years old. The change in the city was substantial shall I saw substantial, or was it that he had not been able to see things as they really were when he was younger? Either way he noticed that the people often had a certain timidness or as he would call it fear that pushed them into obedience.
After returning home he spoke to his parent who informed him that things have gotten worse over the years. Knowing their son the way they did they knew he might try to get involved. He was simply told that to take on an entire city was impossible, and that while his ideals were noble he should not die foolishly. Thanking them for their advice he packed his things, and set off to Westcrown hoping to find allies.

Personality:
Lhuar is a man of integrity with a high sense of justice, often getting involved in situations that don't exactly concern him, as other people see it. He would tell you that they concern him, and anyone who is capable of righting the wrong. It is often joked that he is secretly a paladin disguised as a ranger. Unlike a paladin however he does not often have the social skills to sway people, and comes across as gruff with a “matter of fact” attitude.
Physical Description:
Lhuar is about 4'5 200 pounds. His eyes are coal black which disturbs some people, and he has long black hair, with a shaven his beard, which he refuses to let it grow back until he has made significant strides with regard to the city of Westcrown. His preferred weapons is a longbow. In melee he prefers the scythe, but also sports a dagger for backup.

Animal Companion: Snake, Constrictor which is unnamed at the moment.

What I bring to the party: knowledge nature, perception, sense motive, ranged combat, scouting ability, and Lhuar is useful when out in the wild, among other things.

I would like to refluff the Indomitable Faith trait to represent the fact that people have often given him a hard time about righting wrongs. It annoys him even when he knows they are just joking.


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