Fiendish Baboon

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95 posts. 9 reviews. No lists. No wishlists.



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Was there errata done to remove the Domain ability from the Celestial Commander or did you decide to keep it in there?

If so when was it done? D20PFSRD.com has the domain ability removed, but the product from DTRPG has the domain ability still in there.


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Awesomeness. I finally will be able to figure out how to shoehorn all our goblin PCs into this campaign settings.

/Knows goblin's are hated
//DM knows goblins are hated but letting us play one anyway
///Will save the town anyway because We Can.


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Dale McCoy Jr wrote:
The best thing you can do yourself is run a game that uses 3rd party material. Nothing grabs people's attention like seeing it in action.

As a DM I ONLY allow the players to use material from the "Core" ruleset at the start. Once I find a piece of 3pp material I run it in the game to see how the rules work, see how the PC class plays out, if the monsters are too weak or too powerful, do the spells need tweaking. Once they are run AGAINST the PCs I then approve or deny them access to the material.

Take SGG's Armiger class book which I love with all the blackness in my widdle heart. I used one at each tier of difficulty (3/7/12) and found that it was a completely doable class for a PC if the person understood the limitations of the class. The player did and chose one for his cohort, I've had more frustrating fun trying to find ways around it based on how I used it and seeing the class run in their hands.

Bottom line: DM's approval is key, never let your Players run the material first.

I'm very interested in a game ONLY with 3pp rules. That'd be terrifyingly awesome.