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Leoian Mousekewitz's page

Organized Play Member. 214 posts (1,186 including aliases). No reviews. No lists. No wishlists. 4 Organized Play characters. 18 aliases.


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I've also been listening to Androids and Aliens, I just went to the Glass Cannon Podcast site. https://glasscannonpodcast.com that way no iTunes, or anything. Their podcasts are great.

Like you said Treppa listening to them learn the game and talk about rule differences and etc feels like it helps me learn it too, and those guys are a lot of fun.


I'm leaning towards an Operative, probably Ysoki, and Xeno-Archaeologist theme but I haven't fully decided all the details just yet... Android is also interesting.


Alright gonna try this again since the site appears to currently be working.

I think Mahorf said he was looking to bring back Silva, so we should have another spell caster there. I'm leaning towards Monk.


Thanks very much for running the game Thom, and no worries, you gotta take care of life.

I'm on about the same page as the others, this was fun, and I really enjoyed the characters!

I'm glad to hear mention of mafia, if Meows starts up a new game I'll definitely see you there.


I know we've been talking about some stuff in chat and whatnot, but not everyone gets to see our secret conversations there.

So yes like you mentioned I'm looking to do some Frog related powers, which ends up being more like a bunch of lower powered powers grouped together. However as Pin and I discussed with the limited power slots, especially for a starting character like sidekick level, it makes sense to group them together and work out what that means exactly as far as die rolls and whatnot. The character I mentioned I was taking inspiration from also technically has only one power which she calls Frog Form it just manifests in a number of different ways, so I guess mine will be similar to that.

Background and cues and whatnot I'm still not sure on have to give a think about that stuff. And looking forward to seeing what kinds of things the others want with their characters!


I don't want to go too dark either, cult and supernatural dark kinda stuff like Cthulu is fine, but it doesn't really have the same superhero feel to it that I would look for in a supers game. Something more along the lines of X-men like Meows described is more like I had envisioned.

I'm not really set one way or the other whether my character has the powers pre-game or not, but if I go with froggy type powers they're not the kind of thing they could have and not realize it. They'd either know about their powers already, or there would have to be some kind of event that gave them powers. If we're doing an event kind of thing I think we should all get our powers from the same event, feels like it would help give solidarity.

Although I'm not opposed to having joined backgrounds it can be quite interesting building the relationships with the characters, so not already knowing each other can be fun. If we're doing highschool age, we could probably say we all go to the same school, and probably know of each other, but might not be close 'Oh hey, you're that girl from Bio right?'


Well I have the Valiant Universe books, or at least the PDF versions of them, and I'm interested in giving that system a shot, I know it could have some complications because of the really open play style and changes the GM may have to make on the fly. If we think it'll slow things down too much I'm definitely open to another system.

I also have Heroes Unlimited, but ironically I feel like we'd be more limited in that system, and I don't know that anyone else has that system anyway, I think it's similar to Rifts.

As for superhero power types I'm leaning towards froggy powers inspired by Asui Tsuyu
http://bokunoheroacademia.wikia.com/wiki/Frog-Form

For other questions, I'm kinda good either way for the world, it would probably be easier for you to do an existing setting rather than making the whole thing up.

I'd prefer to do origin story, or debut as heroes at least.

I don't know about limitations, there should definitely be some kind of limits, we don't want cray omega level characters. We'll also want to be more or less balanced with our characters powers, maybe the system'll take care of the balancing somewhat.


We had worked out lackey stuff, but I don't recall, I picked the 3rd picture you'd given as an option for him, but I don't recall what we'd chosen as a name or anything like that.


Definitely in, need to make a character


I'm pretty well good either way, I have a roll20 account, no problem going that way for me. It seemed to me it would be easier on you instead of having to move everyone yourself and post new maps all the time, but I don't have a burning need to move my own token, really whatever makes your life as GM easier.


Sorry, I kept checking gameplay for posts, but didn't see new things popping up in discussion. Yeah I'm still down for Jaming.


Totally in! My preference order

Water Bender
Earth Bender
Air Bender
Non Bender
Fire Bender


Well I think you have to take weapon focus and one of the grace feats to add dex to damage, I don't think Swashbucklers get it for free unless I missed that somewhere.

A large or small sword both hurt for sure, but the larger one is going to do more damage, it has more mass behind it and more surface area. Being poked with a needle definitely hurts, but stabbed with a knife is much worse. However the smaller you are the bigger target you have, and smaller target your enemies have. So less damage but plus to hit and to AC.


Musket Master idea:

Muskrat
Human gunslinger (musket master) 1 (Pathfinder RPG Ultimate Combat 9, 50)
CN Medium humanoid (human)
Init +4; Senses Perception +7
--------------------
Defense
--------------------
AC 15, touch 14, flat-footed 11 (+1 armor, +4 Dex)
hp 13 (1d10+3)
Fort +5, Ref +6, Will +3
--------------------
Offense
--------------------
Speed 30 ft.
Ranged musket +5 (1d12/×4)
Special Attacks deeds (deadeye, quick clear, steady aim), grit (3)
--------------------
Statistics
--------------------
Str 10, Dex 18, Con 14, Int 12, Wis 16, Cha 8
Base Atk +1; CMB +1; CMD 15
Feats Gunsmithing[UC], Point-Blank Shot, Rapid Reload, Secret Stash Deed[UC]
Traits resilient, world traveler
Skills Acrobatics +8, Craft (alchemy) +5, Perception +7, Sense Motive +8, Sleight of Hand +8, Survival +7
Languages Common, Halfling
SQ gunsmith
Other Gear silken ceremonial armor[UC], alchemical cartridge (entangling shot)[UC], alchemical cartridge (flare)[UC] (2), alchemical cartridge (paper)[UC] (20), black powder[UC] (40), black powder[UC] (10), firearm bullet[UC] (50), firearm bullet[UC] (10), musket[UC], belt pouch, flint and steel, masterwork backpack[APG], soap, torch (3), trail rations (5), waterskin, 8 gp, 8 sp, 1 cp
--------------------
Special Abilities
--------------------
Deeds Use Grit to perform special abilities with your firearms.
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Gunsmith At 1st level, a gunslinger gains one of the following firearms of her choice: blunderbuss, musket, or pistol. Her starting weapon is battered, and only she knows how to use it properly. All other creatures treat her gun as if it had the broken condit
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Rapid Reload (Musket) You can reload fast with one type of Crossbow or Firearm.
Secret Stash Deed Spend 1 grit point to recover 3 bullets and 3 doses of black powder from some hidden stash on your person that you had, until now, forgotten about.

With max starting cash it's not too bad, it's enough to start out with a good amount of ammo, this is built pretty bare essentials gear with everything else put towards ammo. I'm sure it'll be enough to last until we get more money and craft some more.

Still sort of leaning towards the Catfolk Daring Infiltrator, especially if Marhof is going to be a Ratfolk swashbuckler.


Daring Infiltrator Concept:

Theo
Catfolk swashbuckler (daring infiltrator) 1 (Pathfinder RPG Advanced Class Guide 56, 124, Pathfinder RPG Bestiary 3 47)
CG Medium humanoid (catfolk)
Init +4; Senses scent; Perception -1
--------------------
Defense
--------------------
AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 11 (1d10+1)
Fort +1, Ref +6, Will -1
--------------------
Offense
--------------------
Speed 30 ft., climb 20 ft.
Melee rapier +6 (1d6+1/18-20)
Special Attacks deeds (derring-do, dodging panache, opportune parry and riposte), panache (4)
--------------------
Statistics
--------------------
Str 13, Dex 18, Con 12, Int 10, Wis 8, Cha 18
Base Atk +1; CMB +2; CMD 16
Feats Weapon Focus (rapier)
Traits anatomist, suspicious
Skills Acrobatics +8, Bluff +10, Climb +13, Diplomacy +6, Sense Motive +6, Stealth +8; Racial Modifiers +2 Bluff, +2 Diplomacy, +2 Sense Motive
Languages Catfolk, Common
SQ cat's luck, swashbuckler finesse
Other Gear mwk studded leather, rapier, bedroll, belt pouch, fishhook, flint and steel, masterwork backpack[APG], mirror, signal whistle, silk rope (50 ft.), soap, torch (10), trail rations (5), twine (50')[APG], waterskin, weapon cord[APG], 28 gp, 7 sp, 9 cp
--------------------
Special Abilities
--------------------
Cat's Luck (1/day) (Ex) Can roll 2d20 for a Reflex save and take better result.
Climbing (20 feet) You have a Climb speed.
Deeds
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Swashbuckler Finesse At 1st level, a swashbuckler gains the benefits of the Weapon Finesse feat with light or one-handed piercing melee weapons, and she can use her Charisma score in place of Intelligence as a prerequisite for combat feats. This ability counts as having

I was also considering going with a Musket Master, but if guns are really rare that may not be the best idea.


I think this depends on how far Lydia needs to run. Typically the con check on run is only for endurance running, if she doesn't need to run for more rounds than her con score then I don't think there's a roll needed for it. For endurance I would lean towards a straight con check, but not against it being fort.

If it is because of difficult terrain technically speaking I don't think you can run through it at all according to the combat movement rules, though depending on the situation personally might allow an acrobatics check or something similar to see if she keeps her balance running on the rough terrain.


My home computer crapped out on me the other day, and since can't post at work due to lousy category blocking, it's putting a real hamper on my ability to post for the time being, though it looks like PS4 may still allow me to get some posts in.


I'm fine with you rolling for me as well. Though I must say if the digital dice don't like Rags I'm worried what they must think of you if the placement of the NPCs on the initiative track is any indication.

I'm having company for the next few days, probably until Tuesday and won't be able to post much, I was expecting them tomorrow night, but looks like they're early. Feel free to bot as necessary.


Hey folks, sorry I'm a bit late to the game here, but definitely still interested.

I'm leaning towards unchained rogue seems like we should be able to swashbuckle and Miley Cyrus our way through, or probably around, things rather than just bashing stuff.

Minor noble seems to be pretty popular I was thinking someone of a bit more humble beginings, an orphan who's been on the street alone for quite some time. He'd admire the celebrities with their extravagant lifestyles and riches taking a liking to one in particular whose diasterous life somehow made her easier to relate to. He becomes obsessed following her around, watching from the shadows stealing little momentos from her performances, basically stalking her. Her being Meows' character in case that wasn't obvious, he's not a noble, but in following Meows he just sort of tags along.


The concept I have in mind:

Jamorin wasn't born in Haltwhistle, but arrived when his family's farm had burnt down in a raid, he had been lucky enough not to be in the house when it was set aflame, the rest of his family wasn't so lucky. After the fire he was determined to join and do his part in the war.

Jamorin Tigersoul was always quick on his feet, he was nimble, but somewhat spindly for a soldier. He wanted to do his part helping out with the war efforts, but although he could swing a sword he was a bit of a clutz and never got the hang of armour, he really wasn't cut out for frontline work. His commander recognizing his shortcomings, and worrying he might do more harm to his allies than enemies, decided to make him a message runner. Though Jamorin protested that he wanted to fight with everyone, but the commander insisted he needed someone trustworthy and light of foot to assure messages and orders were delivered wherever he needed them to go. He was mainly removed from the battles, occasionally he'd get sent out scouting, but his main job was transferring messages.

Twist:
Jamorin was actually a spy reporting back to Aundair on the orders he was passing, however he ended up enjoying the undercover life he'd taken more than the life he'd left behind in Aundair. He had decided to defect, but had not officially done so when the day of mourning came. He heard news that his commanding officer in Aundair had been killed, no one else knew of his position and with the war coming to an end he simply stayed in Haltwhistle to build his life there.

End concept.

I'd like to use the Unchained Monk class unless that would be a problem. Thinking Jam would have extensive training so he could be resourceful and take care of himself with whatever's at hand, or an empty fist when necessary since he doesn't really work well with traditional weapons and armour.


Hello, the aforementioned Leo here. I don't have an actual concept ready, but am certainly interested. Just need to scrounge up some inspiration for a character.


Hi all, I'm going to be off visiting family for a while, leaving this Friday until Tuesday the 28th. I may be able to squeeze a post in here and there, but don't wait on me, just bot away.


Good to move on whenever, Glen will just chat for a while, but he doesn't have anything important to say.


I don't mind the difference, though if I'm allowed to reroll the ones I'm not likely to pass that up either.

reroll 1s: 1d6 + 5 ⇒ (5) + 5 = 10
reroll 1s: 1d6 + 7 ⇒ (6) + 7 = 13

I figure a big power difference can be more of a difficulty for you as GM to keep it challenging without totally overwhelming lower powered folks. Of course with your GMing style I doubt you'll have any problems.


4d6 - 4 ⇒ (6, 5, 6, 4) - 4 = 17
4d6 - 1 ⇒ (2, 1, 1, 3) - 1 = 6
4d6 - 1 ⇒ (6, 5, 6, 1) - 1 = 17
4d6 - 1 ⇒ (6, 1, 2, 3) - 1 = 11
4d6 - 1 ⇒ (1, 1, 4, 3) - 1 = 8
4d6 - 3 ⇒ (4, 4, 3, 3) - 3 = 11

Well that definitely better, but I think I'll still go for the point buy, that 6 is just gonna hurt too much.


4d6 - 1 ⇒ (4, 2, 3, 1) - 1 = 9
4d6 - 2 ⇒ (4, 5, 2, 4) - 2 = 13
4d6 - 2 ⇒ (6, 2, 3, 5) - 2 = 14
4d6 - 1 ⇒ (4, 1, 3, 4) - 1 = 11
4d6 - 3 ⇒ (5, 3, 4, 6) - 3 = 15
4d6 - 2 ⇒ (2, 5, 2, 2) - 2 = 9

Ouch, I do hope we roll better in actual gameplay...


Definitely interested, but will be back when I have a little more time to make a character.


Alternating between positive and negative energies depending on the spells sounds good to me. A duality like that seems more fitting for a God like Nethys rather than one or the other.


L3 makes sense to me, seems more likely they wouldn't want total greenhorns for the agency. They'll want people they can trust to get the job done, even if they're being sent off on potential wild goose chases.


I'm in once I make some character decisions.


No relevance at the moment, but want to, but want to bring it up before we run into any traps. Billy has the trap spotter talent and gets an immediate perception check any time he comes within 10 feet of a trap. Dong, you're more than welcome to make these checks in secret on his behalf, current perception check +12.

Also he has no animal handling skill, any interactions with his horse are purely fluff and shouldn't have any actual effect on anything.


I wasn't able to get much going over the holidays, but I'd certainly like to keep going if others are still up for it.


2d6 + 6 ⇒ (5, 4) + 6 = 15
2d6 + 6 ⇒ (4, 1) + 6 = 11
2d6 + 6 ⇒ (2, 2) + 6 = 10
2d6 + 6 ⇒ (6, 2) + 6 = 14
2d6 + 6 ⇒ (3, 4) + 6 = 13
2d6 + 6 ⇒ (2, 6) + 6 = 14

2d6 + 6 ⇒ (6, 2) + 6 = 14
2d6 + 6 ⇒ (4, 5) + 6 = 15
2d6 + 6 ⇒ (3, 6) + 6 = 15
2d6 + 6 ⇒ (3, 6) + 6 = 15
2d6 + 6 ⇒ (6, 3) + 6 = 15
2d6 + 6 ⇒ (6, 6) + 6 = 18


I'm still interested, I've just been busy for the past couple weeks, and haven't found time to catch up on things. I need to get back into the habit of checking posts and posting more often, I kind of fell out of it when we had that long lull. I need to figure out what's going on here, it sounds like Ralph left the ship at some point.


Leoian comes over to the others discussing what they are going to do, having finished tending to the little girl's wounds. He looks to Bryn and frowns a bit "If Finwa is too tired to walk on her own, she is certainly too tired to attempt to invade this slaver camp. Perhaps you could..." He was about to suggest Bryn carry the young girl instead but thinking of how the man has indicated intention for mating with nearly all the females they have met along the way, and that he seems to especially prefer much smaller women, the halfling decides it might not be the best idea to trust the young defenseless orc girl to him. "Err never mind, I suppose I could carry the girl if she is comfortable with that. At least until I'm needed to scout ahead."

He thinks about this situations and wonders aloud "What if this is some kind of trap?" He blinks and looks towards Romycas "Err.. not to say you are not trustworthy sir, but we don't know anything about you other than you were created for destruction and repair... there is a lot of risk in what we're considering."


Leo moves along with the girl and kneels down to examine her wound using some water to clean it somewhat. The halfling stares at the girl's leg not moving, and not responding to Finwa for a time. Finally he nods "Good,there doesn't appear to be any poison, Tagacs must not be venomous." He looks towards Finwa now responding to her offer to make plants "Thank you Finwa, I believe I know what I need. The half sized man begins describing the plants he wants to treat the girl, some that will numb pain,some that have antiseptic, and antibiotic properties "If anyone has anything I can use as bandages that would be quite helpful as well."

Turning back to the small half-orc girl Leo smiles reassuringly at her "Don't worry, the bite looks worse than it really is. We'll have you fixed up in no time. You might not want to walk on it for a while though. What's your name? I'm Leoian, but most people just call me Leo."


Leo furrowed his brow confused by this constructs actions he seems especially concerned about the girl insisting she is the priority, but wouldn't give her to the halfling so he could tend to her wounds. "Mister... it is very difficult to help the girl if you won't let go of her. I can check her wounds, bandage them, and use some plants to help her get better, but not while you're holding her. I need you to let me take her, don't worry I will be gentle."


"Hey don't swipe at Finwa. Shoo you little beast." Leo makes a shooing motion at the creature that attacked Finwa. He makes sure the small feline woman isn't injured then looks towards Mittens "Well we just ate Meowsie, we don't want to overindulge... but when we do eat them that one's first."

He raises an eyebrow a bit at Bryn's creepy smile, it's probably directed more towards Finwa than himself, which was possibly even worse Leo would make sure to keep an even closer eye on him.

At Finwa's gasp he turns to see who she's referring to and shakes his head "I don't know." the halfing moves away from Finwa, and towards the newcomers "Hello, I am Leoian... that poor girl looks like some animal got at her. Let me clean and bandage her we'll want to stop the bleeding quickly." He holds his small arms out as if expecting this patchwork man to pass the girl to him.

"If you're weary sit for a while, we have a little food left, and there are lots of Bunkies around we can catch and roast if you need more." He apparently came up with his own name for the rabbit eared creatures.


Leo looks towards the creature reaching for his hair, and leans away so that it can't reach. "Strange, they're not shy at all, generally animals in the forest avoid travelers as much as possible."

He shakes his head at the discussion "I've never seen them before, I couldn't say what they are, but they don't seem to be like Datarila she's not an animal or a pet, she thinks and acts like we do... what's that called Mittens? Err, Bryn you should be careful, though these things seem tame I doubt they are pets, you could lose that finger."

"As for eating, I'm not sure, they seems somewhat similar to rabbits, so maybe they would make a good stew. There seem to be plenty of them though, we could easily try a couple of different methods."


Leo blinks at Mittens "Vidfilms?" He shakes his head "No, I've never seen them. But it's ok, I don't think I have a hubris." He waves and goes off with Finwa when she's ready.


Leo smiles towards Finwa when she sits near him, and gobbles down her food. "Good isn't it?" He looks over at Bryn when the man walks off towards the sleeping area Finwa made for them "I guess he's right, we should get out early, and you must still be tired from all that work making spots for us to sleep."

The little halfling offers his hand to Finwa when she's finished her seconds. "If you're ready."

He looks to Charlene "Don't worry about things, you should sleep well Ms. Oftenseen, nice fresh air out here, trees all around, it's great." He smiles towards the manager, and waves to the others "Goodnight!"


I don't think this one was unbalanced at all, there were some factors outside of the game that conspired to bring down the mafia. Such as lag making Tina's vote late and an ooc role giveaway most prominently, those unfortunately made it rather clear who was mafia. We still had a chance, but mistakes were made, it's not a balance issue. As Clarence pointed out it is quite well balanced; although the townfolk do seem like they might have some sort of Paizo god on their side.

I thought it was kind of funny that other than Hamish, our mafia characters were really just trying to do what was best for the town, they maybe broke the law sometimes, but it was to keep the town from going under and helping people out. Now this town's destroyed, and first thing Thadius wants to do is move to Sinclair for a new mafia hunt and start the whole thing over. Bringing down one town wasn't enough for him?


Actually I was thinking I might run the next one, and give Meows a chance to play.


I agree, I think if a vote is in before the GM's mark it should be counted, if it's after it should be thrown out. It gives a clear mark in game when the cutoff is. It also confuses me somewhat that you would throw this vote out just for punishment, then instate a rule that would keep it.


Leo is in, just needs a character


Leoian blinks a bit when Bryn talks about laser eyes "Oh, I didn't know you had laser eyes... I guess that might work, I've never used them before."

He watches as Finwa creates a large area with shelters for all of them. He sighs softly and squeezes the small woman's hand "You should be careful Finwa, you wear yourself out... your houses are real nice, but you should save some of your strength, a simple small shelter for all of us would probably have been fine."

The halfling looks confused again peering up towards the man twice his size "Weirding? You always say such strange things Bryn." He gets one of the pillows for Finwa "You should rest, we'll get some food going, and I'll come check on you soon."

"Bryn wait, don't use that for the fire, use these." Leo gets some brush "This stuff will burn real hot, but with a lot less smoke, smoke will be a dead give away that we're here."

In response to Charlene asking for people to go foraging the short woodsman nods "I can find lots of food no problem... my arms are small though, maybe someone can come along to help me carry?"


Leoian looks around to the others "Can most people not see in the dark?" the little man asked as if he'd expected everyone to be able to see clearly in the dark. "Ummm Bryn, how are we supposed to heat rocks without any fire?"

"I guess we should wait until it's light out if people can't see..." He looks confused towards Bryn again the man was often very confusing "What's diurnal?... anyway yes we should go find Mittens' balloon and she can continue with her plan."


"So... he's not a pixie?" Leo asks with a slight bit of confusion not really knowing what the deal was with this safari character.

Mitten's talk about how the multiverse is like a loaf of bread makes about as much sense to Leo as trying to read War and Peace in an alien language. Finwa seems somewhat worried though, as she clutches his arm, the little halfling rubs her arm reassuringly. "Don't worry Finwa Mittens'll solve it." Whatever it is that's going on.

When Varga makes finger pistols Leoians eyes widen and he tackles Finwa out of the way covering her body with his to keep her safe from whatever might shoot out of his fingers.


Leoian mostly walks along with Finwa keeping hold of her hand when he's able, but often scurries off to investigate something, or search for pixies. When he's questioned about the Gomoktooths he shakes his head "No, Huuagh didn't have any wings." He says as if people would know who he's talking about, and that it is in fact relevant to Gomoktooths.

At the appearance of Vargas Leo's eyes widen and he comes over to investigate "Wow, are you a pixie? You're looking for Meowsie? Are you going to be her little companion like Datarila is for Ms. Mayor?" He looks confused for a moment, "But you weren't at the Deathmatch I don't remember you... I was there, I got..."

Stopping in mid sentence the small man looks back towards Finwa with her ears drooped and decides going on about how he was shot in the face might not be the best idea. He comes over and takes the feline woman's hand squeezing it lightly "Well all that's done, we're here together now... what's a safari?"


I can't get into chat either, so I'm leaning towards the first.