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2 years is a long time to be dead and still walking for most people...
1 second is a long time to be dead and walking... But I don't think that's what Leaf was referring to.
That said, I do think Benjen is there to play the role of Coldhands... The mysterious ally returned-from-death that shows up just in time to protect Bran Stark. :P
Huh? Why was this reply directed at my comment? I think you quoted the wrong post there, sir. :P
Anyway, I'll use the opportunity to share my 2 cents...
In the books, Leaf says Coldhands died "long ago", and Benjen died, at most, a couple years earlier (remember 1 book isn't necessarily 1 year. IIRC only about 2 years have past since the Ned Stark was visited by Robert Baratheon). 2 years doesn't sound like "long ago" for a creature who's lived at least 200 years.
Aside from that, there's a comment or note of GRRM himself where he says Coldhands is not Benjen Stark, although it does look like that was a possibility at some point in time, but GRRM changed his mind/decided against it.
EDIT: Ah! Got it why you quoted my comment. I was confused by your mention of Coldhands, so I thought you had mistakenly quoted me while trying to reply to one of the posts that mention the wight. XD
I haven't used Paizo's ABP system, as I think it's needlessly convoluted, but I have a similar system for replacing most of the Big 6, and I like it. IMO, it's much cooler for this stuff to be part of the character's skills rather than their loot. And it's interesting to see what gear players will buy when they don't have to worry about the "mandatory" stuff.
Superman's powers have been telekinetically based for a quite a while, as I recall. His speed/strength/flight are all a telekinetic shell erected around him to give him those powers and conveniently handwave away any super feats that defy physics too hard (like why an aircraft carrier doesn't collapse under its own weight when he flies off with it).
He has touch-based telekinesis... In addition to physical strength, speed, etc.
Yup. He's just that overpowered.
Racism is racism. Sexism is sexism. It doesn't matter at whom you direct it, it's all prejudice and hatred. Trying to label these behaviors as anything else just because they are directed at someone you deem an acceptable target is hypocritical, hateful and despicable.
Nothing is more hateful than creating excuses to justify your hate.
I hate 99% of Paizo erratas... Specially their unwarranted nerf-nukes, such as the one directed at Ultimate Equipment. I hate that Paizo doesn't display any interest in changing this lazy design policy of making problematic options so awful no one will ever use them instead of actually taking the time to do proper game design and fix the problem instead of adding yet another brick to the wall of garbage options.
Dman weak Will save...
It kinda is... I mean, you can guess what'll offend someone, of course, and say it with that intention... but it ultimately comes down to the listener.
Not long ago someone was offended by me citing an statistical fact, after all. No judgement, praise or criticism of anyone or anything was made... I simply mentioned statistical data and was told that it was morally wrong to do so.
I won't weigh in on the subject... But I think you're reading way too much into Nicos' post, Jiggy.
So if you're describing someone's appearance, you need to use direct descriptive language anyway, so neither label is needed. And if you're not describing their appearance, then I still see no need for the labels.
The problem is precisely the fact that some people are offended by descriptive language. Sometimes we have/want to describe a persons's appearance, but many listeners will be offended by your choice of words, despite the fact that you're simply giving them an objective description (which may or may not accurate, depending on the speaker's ability to describe a person's features).
Sorry, sorry... Failed my Will save. Leaving now.
It's pretty much impossible to describe anyone without being offensive. :P
In Brazil there are two words that mean "black". Literally "black", the color. One of them ("negro") is acceptable to use to describe a black person, while the other one ("preto") is often viewed as offensive (although many people don't have a problem with it, since, as I said, it literally means "black", as in: the color black).
It doesn't help that the acceptable word ("negro") sounds very similar to a rather offensive slur in English. My stepmother accidentally caused quite a commotion once by using the wrong word once. Luckily, the woman she accidentally offended was clever enough to realize the mistake and calmed everyone down.
What's wrong with calling someone "oriental"? Is "oriental" a slur? Why is it any more harmful than saying "American", "western", "asian", "european" or whatever? Isn't that just a word denoting on what region said person was born?
I mean, in Brazilian Portuguese, at least, no one uses the word for "East" to mean the eastern half of the world. They use the word "Oriente", which, as you can probably guess, is the literal translation for "Orient". "Leste" (the literal translation of "East") is mostly reserved to mean the direction ("This city is east of that city"). Same goes for West and Occident.
Never thought it was offensive, just a different language convention.
Kirth Gersen wrote:
Is it worth aging backwards if you end up a (nearly) mindless zombie?
Delayed Blast Threadlock wrote:
Indeed... That's because Superman only has one real power: BE OVERPOWERED. It doesn't matter how strong you are in the DC universe... At some point, for whatever reason, Superman will overpower you (or at least be able to do so).
(Apparently he's even stronger than other kryptonians for some reason. I heard this is supposedly because he spent his growing years under the yellow sun or whatever. I don't know how cannon that is, though. I just remember this from a discussion with friends).
It doesn't matter if you rolled 18 in all your attributes and have all of 5~6 levels in an overpowered class... The Expert 2/Brawler 1 with a +30 HD race/template will win every time. :P
Batman, however, does occasionally display the one greater power, though: GM favoritism. XD
I also enjoy reading your stuff, Lemmy, ever since you solved the Great Goblin Baby Debate with your holy sword solution. That was the most zen thing I'd ever read. You figured out one-hand clapping. The elegance, the simplicity - the simple fact that any GM who said they die is by default declaring they're evil and you made the right decision and if the GM doesn't have them die, again, you made the right decision, no matter what - the God of Gods for your game has to make the call for you. Simply brilliant!
Let's hope there's no evil badass baby born with 2 HD. XD
I've never seen IHIYC make any positive contribution to any discussion around here. If he ever did, I certainly didn't see it. All I've ever seen him doing was show disdain and arrogance towards other players and then claim he never did it.
I don't think IHIYC's just trolling. I think he's "stinging" (or whatever it's called): Trying to provoke a reaction so that someone else gets punished by the admins. Which I believe is againsr the forum's rules.
The only reason I even click this thread anymore is because Jiggy's awesome and makes amazing points.
Man this thread sure took a head dive into lunatics and general silliness of the internet. You have your default socially backwards argumentative loony, you have the OCD corrector, you have the peanut gallery, the "I agree, buuuut" and our all time favorite the offrailers who tries to derail the "discussion" to something more lighthearted.
And as always... It all starts with someone with a viciously toxic attitude.
Jiggy did use the word "some" in his sentence... Precisely to point out that he isn't generalizing to mean "all".
Every instance of serious use of the phrase I have seen has been a pejorative.
Same here. Every. Single. Time.
I'm Hiding In Your Closet wrote:
Are you kidding me?
Your posts are often littered with condescending remarks and filled to the brim with holier-than-thou attitude. This whole thread carries an obvious condescending attitude towards those who play differently from you (players who you call "rollplayers")!
Hell! This very post of yours sounds incredibly arrogant! You just implied you're "vastly superior" to everyone else! "Looking down on people" is something I see you doing quite often around here.
I'm Hiding In Your Closet wrote:
Maybe you'd have a better view if you came down from your high horse...
That's how I saw it as well... Never even imagined it creating an actual universe, much less the DC comics universe.
GM + 1 is not something I'd play... But I know people who enjoy games like that with a sibling or spouse.
GM + 2 is the bare minimum. Needs some patching, but works.
GM + 3 is great.
or + 4 is the ideal number.
GM + 5 is also great.
GM + 6 players is doable, but pushing it...
GM + 7 (or more) is basically unplayable, IME. Rounds takes too long, players are too easily distracted, GMs are too easily overwhelmed and CR has to be completely reworked.
Zilfrel Findadur wrote:
I think Man-at-Arms makes perfect sense for a character who reaches super-human levels of martial skill.
In Pathfinder, Magic is a part of the world, a force of nature. Fighters may not be able to produce or manipulate it, but they should be able to interact with it. Just like I can't produce/manipulate fire (without appropriate tools) but I can interact with it.
The same should be said about incorporeal creatures... the fact that they can affect the Fighter means there's some way for corporeal and incorporeal to interact... high level Fighters are skilled enough to find that way. It also solves the idiotic situation that a 20th level Fighter without a magic weapon is completely helpless against a CR 1 shadow. -.-'
The ability of counting as adamantine reflects the Fighters will and skill to use his weapons to their fullest potential. A Fighter's weapons don't break nearly as easily while he's wielding them because the Fighter is really freaking good at using it to apply, absorb and deflect force. A mighty warhammer that would shatter a sword at the hands of a lesser warrior will fail to do put even a dent in an identical sword wielded by a Fighter because that Fighter knows exactly how soften the blow, greatly reducing the damage cause by the impact.
Last but not least, all warriors should be good at dealing with fear, fatigue and blood loss. I've never been to the military, but I'm going out on a limb here and guessing they receive a fair amount of training on how to deal with those things... It's only natural that a warrior who goes beyond the point of what is humanly possible would become inhumanly good at dealing with those problems.
Besides, if you check any Fighter-related thread, you'll see people saying Fighter are (or should be) capable of going all day, while casters have to rest after a few encounters... Ignoring the (in)accuracy of that statement, it's pretty obvious that players at least want Fighters to be fearless, tireless warriors. Immunity to fear, fatigue and bleed damage reflects that quite well without breaking anything.
I'm glad you like it! Hopefully more people will give it a chance. ;)
Plase, do share your experience and tells how it went. I'm always happy to have feedback. :)
And the Paragon archetype is absolutely ridiculous but I still love it. It'd probably be better off as a separate class entirely or a prestige class, but... laser eyes!
Ignore the fighter feats and just go full on Paragon powers around a specific theme. Lots of mileage there! :)
I actually considered making the Paragon a separate class... It's done as an archetype because it was originally far less "super", but I changed it more and more because the original version felt bland. I might actually give it its own homebrew as well... So players can use it as an archetype and as base class.
I'm still constantly updating the document. Right now, I'm thinking of giving Paragons an scaling enhancement bonus to physical attributes (so it won't stack with belts, but saves a lot of money).
I'm also considering ways to make some of the Warlord archetype's abilities come into play earlier... It's not very fun to wait 'til 11th level to use your coolest abilities! Many games don't even go that high. :/
Feel free to share your ideas, suggestions and criticism. :)
It always warms my cold, decrepit heart to see players taking an interest in my homebrew projects. ^^
Right now I'm having to post from my phone so I can't give you folks proper replies as they might end up too lenghty too type in this awful virtual keyboard... But rest assured that I am reading your comments and that I always take them in consideration, even if I disaagree with them.
You all have my thanks for your feedback. I really do appreciate it. I'll be back to address your individual points and criticism as soon as I get back to my PC. :)