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Tin Golem

Lazaro's page

Pathfinder Roleplaying Game, Adventure Path Subscriber. Pathfinder Society Member. 2,952 posts (5,686 including aliases). 2 reviews. 4 lists. 1 wishlist. 2 Pathfinder Society characters. 14 aliases.


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Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Lucien Black wrote:
** spoiler omitted **

Answers

Spoiler:
As far as I'm aware there are no rules for these. As for using one UMD Check
Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

hmm may have to think about this. I have a few of players that love older settings. So this may be something fun to run on off game days. Though I may get it for the figs themselves. Have a thing for dracoliches.

One thing... Tell me that ugly pink skinned thing on the box isn't supposed to be Count Strahd...

This is Strahd, or THIS (favorite)! Not that thing though

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

"Control" by Puddle of Mudd

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Wow I think I'm in love with the cover girl lol

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

PF Core Rulebook wrote:

Ghost Touch: A ghost touch weapon deals damage

normally against incorporeal creatures, regardless of
its bonus. An incorporeal creature’s 50% reduction in
damage from corporeal sources does not apply to attacks
made against it with ghost touch weapons. The weapon can
be picked up and moved by an incorporeal creature at any
time. A manifesting ghost can wield the weapon against
corporeal foes. Essentially, a ghost touch weapon counts as
both corporeal or incorporeal.
Moderate conjuration; CL 9th; Craft Magic Arms and
Armor, plane shift; Price +1 bonus.

No where does it mention that ghost touch is for melee only weapns. So a ghost touch bow is good.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

In on honor of the chupacabra, I think the Cucuy needs some love, or the llorona (though thinking on it a ghost or banshee could fill her role).

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Generic Villain wrote:
Chicken arise! Arise chicken! Arise!

"You raised our dinner from the dead!"

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Tanis wrote:

wow. how did i miss that?

epic fail perception check. cheers.

fixed. hehe

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

PF Bestiary pg. 289 wrote:

Disease (Su): The slam attack—as well as any other natural attacks—of a plague zombie carries the zombie rot disease.

Zombie rot: slam; save Fort DC = 10 + 1/2 the zombie’s
Hit Dice + the zombie’s Cha modif ier; onset 1d4 days;
frequency 1/day; effect 1d2 Con, this damage cannot be
healed while the creature is infected; cure 2 consecutive
saves. Anyone who dies while infected rises as a plague
zombie in 2d6 hours.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Congrats Mark!!

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

ntin wrote:

I am currently playing a level eight drow noble haunted bone oracle (sounds like a bad horror movie title)

What's awesome about this is I currently have a haunted noble drow bone oracle in my second darkness game :D

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

The slender man

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

5 Reasons Why Scott Pilgrim Flopped

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

And they got a live going right now

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Huh. Woulda never thought sasquatch was a really a farmhand in a monkey suit.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

King of Vrock wrote:
Lazaro wrote:

Had to go find my copy of Pathfinder Adventure Path #25. You can use a large weapon without penaly. So large greatswords, crossbows, longswords, glaives... They're yours to use and with no down side.

As for unarmed stike, Vrock, I have to say no to the increase in damage. While you may use large weapons, you're still a medium creature, I would say you deal damage as a medium creature.

RAW, you're probably correct... But I'd probably allow it for it's cool factor. Makes Chelaxian tielfing monks a wee bit more dangerous!

--Chop-socky Vrocky

True. Cool factor does trump RAW heh

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Had to go find my copy of Pathfinder Adventure Path #25. You can use a large weapon without penaly. So large greatswords, crossbows, longswords, glaives... They're yours to use and with no down side.

As for unarmed stike, Vrock, I have to say no to the increase in damage. While you may use large weapons, you're still a medium creature, I would say you deal damage as a medium creature.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Mikaze wrote:

Which one got ya? ;)

I think this is where I flipped my $#!%. Somewhere around there.

See I so shouldn't have seen that. Stupid ability to be scared easily.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

O_o

Must... keep... waiting

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

James Jacobs wrote:
...A bestiary is not a place for player races. There WILL be about 6 new zero-HD races that'll be quite usable as player races in Bestiary 2, but they're mostly intended to be monsters...

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

And now I'm creeped out for the night

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Phyxafein Barriduis wrote:

--STAB--

You WILL wait, heathen.....

Blasted drow! Blasted...

zzzZZZzzzZZZzzz

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

overdark wrote:
Vanish, is pretty good. 1st level invisibility, yay!

What's not to like about invisibility at first level

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Sean K Reynolds wrote:
FYI, Thay was actually settled by people who left Mulhorand, who are real-Earth ancient Egyptians transported to Faerun via portals. So Thayans are actually Arabs, not Asians.

Did not know that. Learn something new everyday.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Senevri wrote:
Jared Ouimette wrote:
I was thinking more along the lines of supernatural abilities that progressivelly got more powerful.

+1. Supernatural abilities, that'd be really neat.

If anything they should be spell-like and not supernatural. As spell-like abilities they are subject to SR, counterspelling and dispelling. More importantly the flavor of being spell-like fits.

Core Rulebook, pg. 221 wrote:

A spell-like ability has

no verbal, somatic, or material component, nor does it require a focus. The user activates it mentally.

-sidenote- I still believe, after the beta testing of the PFRPG, that the sorcerers spells being cast as spell-like abilities fits :)

seekerofshadowlight wrote:

1: I think powers must be spells. They must use the same casting rules from chapter 9 of the PFRPG. This is not about points or no points but when I stat up a psion I should be able to list his "powers" from the core rule book like any other class. They should use the same rules, same SR and same freaking skill checks.

2: The free still, silent spell needs to go As for the V,S,M not fitting I call bull on most of it. In books and tv psychic powers always have gestures or words of some type, many need a focus or an item to use. So really it fits {Also though ya could have eschew materials for free, which to me works best}

+1

If the other classes have to deal with the components so should the psionist. And while I am a fan of spell and power points, making a psionic character into a vancian based caster could/would save on having to explain a new point system to new players.

seekerofshadowlight wrote:
3: Novaing, It needs addressed and ended, I don't care how, no points , max points per power per level, a prancing pixie keeping score. Does not matter as long as it is addressed and ended.

Not sure. Though I never ran into Novaing in my games.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Shieldknight wrote:
I love "Gravity Bow". Especially for my Arcane Archer.

I love this spell too. As does my player and her arcane archer.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Eating your brain this Halloween

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Not a big 4e player, but do enjoy the occasional pbp :)

But I do have a few players that loved playing Dark Sun, and I may have to wind up getting this and gining it a try.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Let me first say, it's your game run it how ever you like.

Now on to my thoughts. Plan and simple the alchemist does not cast spells. His abilities (alchemy, mutagen, bomb) are all supernatural abilites, again not spells. So he doen't qualify for things like eldritch knight, arcane trickster and so forth.

But again it's your game if you feel that allowing the alchemist to qualify for classes and feats that would normally required a character to cast, knock your socks off.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

National Association of Broadcasters and RIAA want Congress to mandate FM reveicers built in every physical object... Including your MIND!!!

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Mikaze wrote:
Lazaro wrote:
James Jacobs wrote:
...looks like it's gonna have five new official PC races to pick from.
O_O I WANNA KNOW NOW
Calling Kitsune, right now!

+1

I approve of this message

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

James Jacobs wrote:
...looks like it's gonna have five new official PC races to pick from.

O_O I WANNA KNOW NOW

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

-pokes-

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

James Jacobs wrote:
The therizinosaur looks too goofy these days, alas. A big sharp turkey.

But there's always room for turkey.

No wait that's Jell-O.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

It's fixed! And if my vote still counts it goes to Lora :)

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Gary Teter wrote:
I may have fixed this. (Thanks Timitius!)

Yay!

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Not sure if they are or not.

Now if you'll excuse I need to have drink, make out with my girlfriends and fire my gun wildly in the air. 'Cause that's how Dad did it, that's how America does it, and it's worked out pretty well so far.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Yup.

So Cameron and company will be rereleasing Avatar with bonus scenes, yippee. Because I want to go spent $10-$12 for an additional 8 minutes of footage.

But now they're preparing to release Titanic in all it's remastered, Leonardo Dicraprio (a fair judgment of his acting at the time. He's actually a pretty good actor now), Celine Dion screeching goodness. Though this time in THREE DIMENSIONS.

"Most of theses decisions are made in a childish way."

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

DM Wellard wrote:
The World must be coming to an end...

One of the many signs of the apocalypse

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

"If you want something bad, you have to fight for it. Step up your game, Scott. Break out the L-word."

"Lesbian?"

"The other L-word."

"...Lesbians?"

The lady and I have just finished seeing the film. I gotta say it's been awhile since I've seen something I can laugh and geek out at. 8-bit music (LEGEND OF ZELDA YAY)/an awesome 8-bit sword! Awesome and corny fight scenes, and visuals are killer. I love this movie.

I spent the first 5 or 10 minsutes scratching my head, but after that it dove into the plot and kept me thoughly entertained.

Is it worth your $8-$10... YES. YES. Oh sweet baby Cthulhu yes!! I'd have to give this atleast 4 out of 5 stars. The begining is slow and can leave you going "Huh?" but gets WAY better. Also the geeky levels of awesome throughout the movie may not be for everyone.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Vic Wertz wrote:
Can the folks having problems verify that you're using http://paizo.com/paizo/blog/v5748dyo5lbde#discuss as the link?

IE8 here, and a no go :(

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Hey look a review of the Deadliest Warrior video game. Let's see how awesome this is.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Alrigty then, spent the night watching The Dungeon Masters and Monster Camp.

Gotta say I was expecting more out of Dungeon Masters. It was alright, but dragged heavily at times.

Spoiler:
Could have gone my WHOLE life with out the naked DM and his story telling

Now Monster Camp, available on Netflix's Instant Queue, was a hoot. It was fun watching them run around and hit each other with boffers. Plus listening to some of their reasons behind playing made me laugh.

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

>makes sure lady friend isn't around<

<_<....

...>_>

SWOON

Shadow Lodge (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Tian Xia... novel... Yes please!

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