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LazarX's page

Pathfinder Adventure Path, Campaign Setting, Roleplaying Game, Tales Subscriber. FullStarFullStarFullStar Pathfinder Society GM. 26,380 posts (26,784 including aliases). 1 review. 1 list. No wishlists. 12 Pathfinder Society characters. 10 aliases.


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Grand Lodge

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James Jacobs wrote:
Graeme Lewis wrote:
Does Geb have any idea where Nex is, or if he's still alive? I'm well aware that the answer to "Is Nex alive or dead?" is going to be some variation of "Yes", but I'm curious as to whether Geb knows where his ancient nemesis is or what he's up to.
He has theories, but he doesn't know for sure.

According to Mystic Realms, he killed himself over the uncertainty. Now that's what I call an anxiety attack.

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James Jacobs wrote:
LazarX wrote:
James Jacobs wrote:


As for Golarion? I'd probably pick Aroden to gender chagne, because he's one of the core elements of the setting.

Well thanks to Avatar, Desna as a boy is already covered :) He's one half of a pair of androgynous twins. (He is really that hard to tell from his sister, save when the latter is in a water bending raging tear.)

Huh.

That character didn't show up in the M Night movie, so it doesn't really count for Avatar canon.

Mwa ha hah.

That comment truly cements your alignment as Chaotic Evil. :)

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James Jacobs wrote:


As for Golarion? I'd probably pick Aroden to gender chagne, because he's one of the core elements of the setting.

Well thanks to Avatar, Desna as a boy is already covered :) He's one half of a pair of androgynous twins. (He is really that hard to tell from his sister, save when the latter is in a water bending raging tear.)

P.S. I THINK he's the one on the left.

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You need to have effortless movement to get a 5 foot adjustment. The kind of movement you're making is more along the lines of making a 5 foot step. In Flight, it's the same as making a hover check because it involves moving at less than half your flight speed. So actually a flying creature can't make a 5 foot adjustment under ANY circumstances, unless a special power or ability is involved.

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Everyone needs the same amount of rest... Casters have the additional issue of not having their rest broken up.

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Some examples of what you want the skill used for might help. For instance, figuring out the right angle on launching a trebuchet is an attack roll. If it has to do with construction, it's Knowledge Engineering. I really don't support the idea of a catchall Math and Science skill that would effectively sub for a lot of existing skills.

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I'm not going to debate what I see as an aesthetics question. Everyone is going to have a different aesthetic sense, we all see different things from works of art and that's okay... it's better than okay. The planet would be a much more boring place if aesthetics were reduced to quantitative logic.

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Lincoln Hills wrote:

If you're not happy with being Level 20 and having 10 mythic tiers, what on Golarion gives you the impression that there is a numeric level number at which you will be content? Nobody's stopping you from continuing to have adventures at Level 20. In fact, getting to enjoy that capstone ability for a good long time would be a nice change!

I'm sorry. I really shouldn't pick fights on stuff like this. But really, the only ones who can answer your question are design staff, and the best you can hope for is 'No' or 'Wait and see'. My money's on #1, by the way.

I'm actually with you on this. I don't see the logic, nor necessity behind infinite character advancement. I might be up for an E20 type system, but the gaining of feats should occur at increasingly distant intervals.

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It's a bit late out the gate to argue for inclusion when the book is done. As it rather have to be if it's being introduced at Gen Con.

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Ashiel wrote:
LazarX wrote:
Ashiel wrote:
Aratrok wrote:
magnuskn wrote:
Now that sounds a bit hostile.
Eh. It's part of the deity. He's a god that espouses responsible drinking, when irresponsible drinking and stupid drunken decisions are what gave him his power.
This. :)

We really don't know Caydean's story, or how he passed his test. for all we know he may have been super competent but part of the price of passing was forgetting how he did it.

We don't even have an idea of who or what sets the criterion for passing.

Also keep in mind that I suspect that part of the reason that Caydean advocates responsible drinking is to help enhance the family friendliness of what's supposed to be a "Good" diety.

What we do know is that he got wasted drunk (which is extremely irresponsible) and took a foolish dare, and woke up the next morning as a god, who then professes not to drink irresponsibly.

It's like hearing someone who won the lottery criticizing people who play the lottery. It's like, "Really dude? Really?"

1. first by whose standards? What do hard working hard fighting men usually do when they get the chance? Go to an inn and get themselves plastered. It's a rather standard trope.

2. Again, I suspect the responsibility part is to ease the nerves of the Player Parent Police. or possibly to extend the lifespans of one's clerics. Take your pick. Keep in mind that unlike the average member of this trope, Caydean IS good-aligned. I'm sure that has something to do with it.

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Graeme Lewis wrote:


3. Golarion's population is 7 billion (lowballing? maybe).

Highballing it actually. The only reason we have billions of people on this planet, are the heavily mechanised agricultural and transport technology which does not exist, and the available magic does not provide the substitute.

I'm thinking of something in the 100-700 million range, tops.

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Werebat wrote:

What if a GM were to house rule that guns didn't have any misfire or jam chance, but also lost the touch attack at close range mechanic?

Would Gunslingers become a class that no one wanted to play?

You'd have a class that would essentially become a crippled fighter who pays 1 (or is it 10 gps) per swing.

There would also be absolutely no reason to bring guns into the setting in the first place. They'd be laughable weapons compared to swords, bows, and crossbows, as they bring no advantage into combat but remain cost heavy weapons to use.

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It's fairly "realistic" in terms of the setting's idea of realism. both Ifrit and Aasimar are recessive characteristics. They can both pop up in generations of normal human parents so it's logical that they would have a Human child.

If you're going to be unbent by "realism" failure, than the Ifrit and the Aasimar itself fail that test long before a child becomes an issue.

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Robert Carter 58 wrote:
Thor Odinson's return is already inherently in the storyline- I can tell that without reading a line. He has become UNworthy to wield Mjolnir. Ergo, to regain his power, he must become worthy again. Which will definitely happen in due course.

I remember an independent comic called The Sword of Thor. In norse mythology Thor used to wield a sword. When he got Mjolnir, he wouldn't keep an inferior weapon around so as the story goes, he tossed it off the Bifrost bridge.

In modern times a professor and his assistant dig up the sword but it's too heavy to lift. Loki appears, and the sudden realization of his theories proves too much for the professor who dies of a heart attack. Loki tells the student that he is needed to prevent Ragnarok, as Thor has become arrogant and careless, and Asgard needs a backup when the big guy is fated to fall.He gives the young man a potion which increases his strength so that he can effortlessly lift the Sword. Loki takes him to Asgard where he meets Thor's daughter... and things go south from there.

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Simon Legrande wrote:
LazarX wrote:

What I'd like to know in order to understand this better is what does this system seek to change? The difference between high and lower level characters? Make them more fragile? or simply introduce more mechanics into combats so they take longer to run?

The real problem I have, is that you haven't addressed recovery and all of the other mechanics linked to hit points such as healing spells, poison, non-lethal damage, etc.

I'm with this guy. Maybe I'm missing the advantage of making combat even longer by replacing a simple abstraction with a more complex one.

I kind of take a patent office view of things. I have no interest in someone's idea for half an engine or a quarter of it. I want to see the engine, even if you're not ready to put it in a car yet. If you care about your idea enough, you'll do the work and present something that's at least somewhat complete. If you won't do the work until you get enough pats on the back, I'm not interested.

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Ultimate Magic. it's one of the elemental domains of the alternate 5 element model. Earth, Fire, Water, Wood, and Metal, if I remember it correctly.

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Pendagast wrote:
TriOmegaZero wrote:
You know, I want to play a character with a 6 Con for these GMs everyone talks about, just to see what they do to the character...

Tri,

My guess is he would die a grizzly death PDQ.

That's missing a lot of HP per level and a much higher likelihood and not stabilizing, never mind things like saves.

Even if you had an elf wizard who, could feasibly have an con of 6, and might be the brainy book type

This character would have so few Hps, a flurry of snowballs would finish him.

So, In short, the Dm wouldn't need to target this character… he wouldn't last a random encounter.

.

We recently had someone roll up a monk with a 7 con. The first hit he took was a critical. and he was asked about his character's status.

"I'm at -7, I'm dead."
"Dead?"
"I have a 7 con."

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Te'Shen wrote:
And a big one for me... Why does Political Correctness seem to inhibit an honest dialogue rather than encouraging it?

Because it's a term that's thrown out to cheapen and denigrate someone's argument, stance, or platform as opposed to answering it directly. Traditionally, political correctness was supposed to stand for the status quo. the reactionary media however, have effectively flipped-flopped the meaning of the term to it's near opposite.

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Marroar Gellantara wrote:

Ok the more I hear about Elric the more he sounds like a 4e casters.

Doesn't cast the same spells twice, doesn't prepare spells, needs spell books for rituals/complex spells, spell casting is taxing on him (that's the justification for encounter powers).

This just sounds SUPER 4e, which is neither Vancian or Pool based.

Elric's spellcasting is all ritual, there is no d20 style casual spellcasting in the world of the Young Kingdoms. He's actually given a spell to memorise on one instance. (memorise this spell and then break the stone, he's told.) It's the spell that summons the various incarnations of Stormbringer.

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What I'd like to know in order to understand this better is what does this system seek to change? The difference between high and lower level characters? Make them more fragile? or simply introduce more mechanics into combats so they take longer to run?

The real problem I have, is that you haven't addressed recovery and all of the other mechanics linked to hit points such as healing spells, poison, non-lethal damage, etc.

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Kirth Gersen wrote:
thejeff wrote:
If you start with the roleplaying concept, you'll often run into characters that just don't work, no matter how much you like the idea. More so, the higher the necessary performance is.
I'd see this more as a failure of the system to support viable character design, not as a player failure.

I see it perhaps expectations a bit unreasonable for what is essentially still a wargame with roleplaying bolted on. Much will always depend on the campaign, but from what I see it, PFS is a campaign where even a Geisha Bard or a Cloistered Cleric can work out. A party of them... no.

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BigNorseWolf wrote:
LazarX wrote:
Norse, did you save this post? Because I can swear to Ifni, that you've posted this word for word the last time someone put up this question.

Nope. Similar thoughts I'm sure.

Quote:
OP, despite what the Viking canine put up, PFS does not require DPR champions to meet it's scenarios. What is extremely helpful are players who can do a bit of lateral thinking, because the course for success isn't always laid out like a railroad track for you to follow. Be a bit flexible, and find ways to synch with your party members and you should do okay.

*backfoot headscratch* I'm pretty sure i said pretty much the same thing. I said you DON"T want the DPR/kill it fast champions. The only thing i did differently was set a bar well above the pregens.

Harsk< Goldi Locks zone < Slumber hex happy witch.

You did go through a catechism of the standard win builds though, I might have misread the context.

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thejeff wrote:


I havent read comics in years but is Peter Parker still spiderman and/or are there still clones with alternate spidermen?

Last I heard a dying Doc Octopus traded bodies with Peter Parker, but Parker forcibly downloaded his memories into Ock in order to enforce upon him a conscience. His ego still present Octopus resolved to make himself a better Spiderman than Parker had ever been... a Superior Spiderman. That was where it was last time last time I read the comic. That was long enough for the plot line to have reversed the situation by now, even if Doc Ock's original body is dead and buried.

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Slaunyeh wrote:
LazarX wrote:
Blondie isn't being turned into a woman. (although that HAS happened in the comics) There actually is a different person, possibly Sif? getting both the hammer, powers, and the name of Thor. That's happened to. A stuntman once was found worthy and he was given Thor's mythological belt and glove of strength to help him wield Mjolnir.

In Pathfinder terms, that's like stealing a fighter's +2 sword and then you become that fighter. I don't care how you twist it, it's silly. :p

There are ways that Thor could pass on the torch, as it were, (and preferably to someone a little less White Power) but going "oh yeah and Thor is a chick now" isn't the best way.

Oh. The belt and gloves are a thing in Marvel too?

They haven't appeared since then, but in Norse mythology, Thor actually NEEDED both to wield his hammer properly.

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Nefreet wrote:
None of my characters bother to wear underwear.

You're staying BELOW me on ladders. :)

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I'm not going to continue in this circular argument. Just that for me, there is a implied difference between scratching out prepared spells from a list, and deducting psionic points from a counter. The latter feels a lot more like playing a Final Fantasy video game. I get some of that feel from running sorcerers. I don't consider it a fatal flaw, but psionics has never had that kind of fantasy magical ritual feel that I got from Ars Magica, which does it better than any other system we've called upon in this thread.

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thejeff wrote:
LazarX wrote:
Ssalarn wrote:


Steven Erickson's Malazan wizards are definitely more psionic, Jim Butcher's Dresden, Ed Greenwood pretends to be using Vancian magic but isn't, Brandon Sanderson's stories always use pool based casting, Robert Jordan's channelers are much closer to psionics than Vancian, Brent Weeks favors pool based casting, pretty much any comic book caster is closer to psionics, Marion Zimmer Bradley's casters typically come off as pretty psionic/pool based... It's early yet, I'm sure I can think of more.

In comic books, magic is just another super power. Bradley's stories are psionic based to start with, if you're referring to the Darkover series which was her bread and butter. It's not surprising that her other works reflect that same style. When TV does magic such as Dresden and Buffy, it tends to be heavily influenced by DC comic book styles.

Elric doesn't spam spells psionic style, in fact he rarely casts at all, but when he does it's a long drawn out ritual full of extremely precise intonation and incantation, and only done once. you don't get much more Vancian than that.

Except without the prepared memorization, now that I've done it I can't do it again aspect. And it tends to drain him physically. It's really more formal ritual casting than either spontaneous/Vancian/psionic magic.

Actually it DOES have the prepared memorisation, can't do it again aspect in ADDITION to draining him physically. Elric never casts any spell twice. When Elric is facing the problem of sieging Yrkoon in Imyrr, he laments that Yurkoon has access to all of his favorite spells, Elric not having any spellbooks on him, is considerably hampered in that department by comparison. Most of the summonings he does in fact, are by calling in the stored up favors in his hereditary Ring of Kings. by the time the series is done, he's pretty much used up all of them.

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Gordo the Generous wrote:
The rules for staves state that only one charge can be refilled per day. A riftwarden orphan rolls 1d10 + his mythic tier to recharge a chargeable magic item. I was just curious if the mythic rule overrides the staff rule.

I don't see why it shouldn't. But then again, I would not allow that trait outside the campaign it's balanced for. Campaign traits are generally much more powerful than standard traits because they are balanced for the campaign they're intended for. A DM should really think twice about allowing them for general use.

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Ssalarn wrote:


Steven Erickson's Malazan wizards are definitely more psionic, Jim Butcher's Dresden, Ed Greenwood pretends to be using Vancian magic but isn't, Brandon Sanderson's stories always use pool based casting, Robert Jordan's channelers are much closer to psionics than Vancian, Brent Weeks favors pool based casting, pretty much any comic book caster is closer to psionics, Marion Zimmer Bradley's casters typically come off as pretty psionic/pool based... It's early yet, I'm sure I can think of more.

In comic books, magic is just another super power. Bradley's stories are psionic based to start with, if you're referring to the Darkover series which was her bread and butter. It's not surprising that her other works reflect that same style. When TV does magic such as Dresden and Buffy, it tends to be heavily influenced by DC comic book styles.

Elric doesn't spam spells psionic style, in fact he rarely casts at all, but when he does it's a long drawn out ritual full of extremely precise intonation and incantation, and only done once. you don't get much more Vancian than that.

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Arbane the Terrible wrote:
Thomas Long 175 wrote:

I don't use guides. I make my own soldiers.

I have yet to receive a complaint on their effectiveness (except this one guy in pfs who refuses to play with my barbar anymore due to the fact I usually do alot of the combat, the healing, and have good social skills)

How's a barbarian do healing?

Apropos to the thread, this comic seems relevant.

By dedicating his first two prestige points to a wand of cure light wounds that someone can use on his behalf.

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Freehold DM wrote:
Aranna wrote:
sunshadow21 wrote:
The powers, the name, the hammer, everything else is staying the same, rendering that one change a silly gimmick that benefits no one.

Um? Excuse me? It benefits young girls who could use more role models. And if what they are doing is a little deliberately sensational then who cares? You should applaud their efforts to revive a dying industry by drawing in new readers. Thor sells 45 thousand comics... any other industry would have given up on such a low rate of consumption. Think about that a second 45k versus the millions of people who still read comics. Clearly he isn't on more than a tiny fraction of pull lists. If this more than doubles his sagging sales and the writing/art can hold the new readers then I predict the female Thor will be a long term addition to the Marvel line up. Who knows if enough of the old Thor readers like the new Thor then people may forget the poorly read old male version all together.

It would be far, far better if Sif got her own comic, or if someone else just got Thor's hammer for a while. Turning Thor into a woman is a bit...strange.

Didn't she have her own comic for a while? I know the warriors three had a mini series.

Blondie isn't being turned into a woman. (although that HAS happened in the comics) There actually is a different person, possibly Sif? getting both the hammer, powers, and the name of Thor. That's happened to. A stuntman once was found worthy and he was given Thor's mythological belt and glove of strength to help him wield Mjolnir.

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Freehold DM wrote:
I'm interested in Falcon as Cap. I have no problem with someone else being Cap. I loved US Agent before he became a *complete* jerk. But whatever happened to Battlestar? I mean his appearance in comics beats the Origin story by more than a decade, and he's as black as the inside of a fist. Bring back Battlestar, I say. And Demolition Man! And VANGUARD!!!!

Wasn't US Agent originally the fascist "Captain America IV" who with his Bucky spent some time in a freezing tube before getting his clock cleaned by Steve Rogers?

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Tiny Coffee Golem wrote:
Terquem wrote:

You realize that Ultron is the vilian in the next avengers movie, right? And that instead of being a creation of Hank Pym, Ultron will now be a suit of Tony's armor that becomes sentient.

Also, there is a bit of internet rumor going around that Angela will be in the Avengers movie.

Basically an evil Jarvis, right?

From what I've seen in the Avengers cartoon that's following the movie line, I thought that Ultron was going to be a Banner screwup

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Larkos wrote:

You mean who the new Goddess of Thunder is.

I don't mind a female with Thor's power; it's the name thing that bothers me and a lot of other people. Thor is Thor. It's a name, not a title.

It's both actually. I remember this reply from Beta Ray Bill to a soldier who asked him who he thought he was.

"As far as you are concerned, I am Thor!"

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Marc Radle wrote:

Looking for a spontaneous casting version of the druid, with abilities and flavor like the sorcerer or oracle - the NPC has the shaman, complete with totem secrets and an animal spirit guide.

Have you looked at either the First World or Wild Caller Summoner archetypes?

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Binding a creature can have issues. Binding an astral deva to do what you want may be a fine thing, but may have unintended consequences unrelated to the summoning itself. Do it too often, and some other power may take notice of your actions.

I don't find the arcane/divine split wonky, it makes sense for the character types involved. A good cleric who's in good graces with his patron SHOULD find it easier to get the service of like-aligned outsiders than a wizard whose training makes him approach things from more of an arrogant will to power frame of mind, irregardless of his intentions.

On the other hand, a wizard has less restrictions on who he can dragoon into service.

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DrakeRoberts wrote:
LazarX wrote:

It's rather simple. Once you have the spellsong up and running and have cast the spell linked with it. The bardic performance does the job of maintaining concentration.

Since maintaining a performance is a free action, you've got a full round to do other stuff. But you must keep spending performing rounds to do so. Once you end your bardic performance, concentration on the maintained spell ends with whatever that entails for the spell in question. You do not have the option to concentrate the normal way on the spell concerned, once it's been linked to a spellsong.

Is it it's own bardic performance (cannot be used simultaneously with say, Inspire Courage), an extra bardic performance using feature (similar to say, using and maintaining a masterpiece), or is it combined with another bardic performance (1 free action and 1 bardic performance use to maintain the spell and, for example, Inspire Courage)?

It's its own bardic performance. You can't combine it with another performance, unless you have an ability that allows you to do so. I believe that there are such abilities though, that does mean spending additional performance rounds though.

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It's rather simple. Once you have the spellsong up and running and have cast the spell linked with it. The bardic performance does the job of maintaining concentration.

Since maintaining a performance is a free action, you've got a full round to do other stuff. But you must keep spending performing rounds to do so. Once you end your bardic performance, concentration on the maintained spell ends with whatever that entails for the spell in question. You do not have the option to concentrate the normal way on the spell concerned, once it's been linked to a spellsong.

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GypsyMischief wrote:

I feel like a lot of these concepts can be produced with the classes we have currently. A few posts back I saw someone call for a 6 level arcane casting, 3/4 BAB, kinda sneaky guy, and his divine counterpart; you're asking for the Bard & Inquisitor.

I never played an artificer, so I'm not sure what they do, could someone educate me?

Just for the sake of class completion a 4 level arcane caster could be interesting. It could take form as a beefier hexblade, throwing around debuffs like a witch with magus style.

There are various flavors of artificer about, ranging from the original Eberron take to various homebrew adaptations.

The one thing they have in common, is that they are uber magic item crafters, that ultimately get every magic item crafting feat for free. And that they can break down magic items for residue in helping them create new ones.

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Anzyr wrote:
LazarX wrote:
Anzyr wrote:
Jamie Charlan wrote:
More importantly, Vancian casting is rare even in at least the older D&D books. Don't know if those pathfinder novels have wizards and sorcerers working off vancian though.
Psionics just lends itself better to a narrative then vancian. "Uren the Wise, exhausted tried to draw on his last reserves only to realize he was out of prepared spells..."

Or has the master himself might have put it. "Turjahn pondered which four spells he would need on his upcoming voyage. He decided to start with The Excellent Prismatic Spray."

Or to redo your example. "The exhausted Uren pondered his options, he had loosed his last spell against the oncoming barbarians, and while it had slowed them down, he decided that a rapid retreat from the field of battle was in order."

As the master of gravitas demonstrated, it's all in the style of delivery.

I think the story where Uren manages to eke out his last reserves of power is more interesting, then the example where Uren is out of power. You can't have a vancian caster in the "manage to find the strength to win situation" since they either have spell left, or they don't. Psionics therefore I would argue makes for better general reading. Though hey I suppose there is a minority of people who love heroes that dig deep, find out their tapped, and bail like a sinking ship.

Yes there are such people. I like the fact that cowboys don't have an infinite number of bullets in their guns, that heroes aren't always perfect, and they don't always get to win the day, no matter how hard they might try. If I wanted heroes that never lose, I'd never read anything but David (what's this pool of liquid under my car? lets light a match and find out?) Eddings.

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idilippy wrote:
Scott Betts wrote:
The OGL cat is out of the bag, but at this point it's ugly and malnourished and very few people are willing to put up with its crap.
I'm confused, aren't we on the website for the most popular RPG system, one supported by literally dozens of 3rd party publishers, all if which is made possible because of the OGL? And isn't this game just one of many others that exist because of that same OGL? I have a very hard time reconciling those facts with your opinion that the OGL is something very few people are willing to put up with.

That really hasn't benefited WOTC that well, has it? It's been good for US, true, but not for WOTC's bottom line. That was part of the problem with 3rd edition for WOTC, people were buying other products, not Wizards'.

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Anzyr wrote:
Jamie Charlan wrote:
More importantly, Vancian casting is rare even in at least the older D&D books. Don't know if those pathfinder novels have wizards and sorcerers working off vancian though.
Psionics just lends itself better to a narrative then vancian. "Uren the Wise, exhausted tried to draw on his last reserves only to realize he was out of prepared spells..."

Or has the master himself might have put it. "Turjahn pondered which four spells he would need on his upcoming voyage. He decided to start with The Excellent Prismatic Spray."

Or to redo your example. "The exhausted Uren pondered his options, he had loosed his last spell against the oncoming barbarians, and while it had slowed them down, he decided that a rapid retreat from the field of battle was in order."

As the master of gravitas demonstrated, it's all in the style of delivery.

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yellowdingo wrote:

100ft across, 300ft deep

Not a gas burst or explosion, not a rock from the sky...so?

Actually, it IS believed to be a gas burst, a sudden release of methane from melting permafrost.

You've heard of permafrost... it's that frozen soil given that name because it never melts, because there's no such thing as a climate change process going on, because the earth isn't warming up.

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Odraude wrote:
My Kindle Fire is two years old and still does very well. I'd definitely suggest it. Don't need the HD one either. It has dropped in price since i got it. Best RPG purchase to date.

Don't be fooled. Text is far more readable with a HD screen.

if you're getting a Kindle Fire, you want the HDX version. Don't get a cheap tablet, after a couple of weeks of trying to use one with a large PDF, it's going to spend the rest of it's existence gathering dust in a drawer somewhere. A Samsung tablet with a hi res display or an IPad are good choices.

Grand Lodge

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graywulfe wrote:
LazarX wrote:
Draco Bahamut wrote:
Magic item crafter: An alchemist is not an artificer. I still miss it.
The one class you'll never see from Paizo.... because it'd be totally undoable in PFS play.
While I doubt we will see it, I do not agree that "undoable in PFS play" is a benchmark for auto-exclusion from publishing by Paizo.

At the very least, it's a strong disincentive.

Grand Lodge

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Anzyr wrote:
LazarX wrote:
Ashiel wrote:
They better try really hard, because it's damn difficult to find a theme that I can't fluff psionics right into quick, fast, and in a hurry. Especially considering psionics is far closer to real life occultism in its depictions than vancian magic ever was. I've studied various traditions of magic to better understand different cultures and in a few cases to understand some friends of a different religion than my own more clearly (as some religious beliefs incorporate willful influence on the world). I can say in good faith that none of the methods that I have read about look like Vancian magic.

I've watched some Diannic and Gardnerian rituals. They look a lot more like Vancian magic than some kind of power you spend spell points on and spam like a bloody video game. I've played psionics from 1st edition through 3.5, Psionics has always felt like video game magic to me. Energy Ray... spend 3 pts. Fire the ray again spend another 3 pts... Overchannel spend 6 pts.... you can't get more of a video game feel than you do with psionics. Psionic Blast... spend 20 psionic attack points. Mind, I could put aside the video game feel and get on with the business of roleplaying the character behind it, but it took effort to do so in 3.5 and was nearly bloody impossible in old AD+D First.

I'm not wedded to Vancian magic, my favorite form is from Ars Magica, which is a basically a cast your arts and form to achieve a needed success level, and whether or not you had to fatigue yourself to do so, or more dangerously whether or not you botched. Because magic was hard and potentially dangerous work. If there is ANYthing that gives the feel of traditional magic, it was Ars Magica.

Spend X energy to get X effect is like the default fantasy take on magic. You put more magic power into the effect you get a better effect. Vancian is the weird one. Very few fantasy characters go "Oops I'm out of "Shoot Fire" for the day. They go "I'm exhausted from...

When you're knocking down pts from using psi powers, that image goes totally out the window. The only real magic system that feels like the magic of story is essentially the Ars Magica feel. Vancian system feels very much like it came out of Jack Vance, Michael Moorcock, and Zelazny's Amber.

Grand Lodge

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Draco Bahamut wrote:
Magic item crafter: An alchemist is not an artificer. I still miss it.

The one class you'll never see from Paizo.... because it'd be totally undoable in PFS play. That and it's closed content.

Grand Lodge

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Quark Blast wrote:

No? Then what I propose is perilously close to what the FFs thought was possible. Educate people on the merits of liberty and responsibility. They go together. Each without the other is self defeating.

Where I differ from the FFs is that one must demonstrate responsible attitude through responsible action. The capacity to act responsibly will not be assumed upon the completion of a public education..

Keep in mind that the Founding Fathers weren't all of a piece and had a wide diversity of opinions. Thomas Jefferson for one thought that the perfect society was that of European feudalism, simple agrarian based society ruled by landowners. His clash with Alexander Hamilton who was already building Wall Street and laying out a grid for Manhattan is the soul of the conflict that became the Civil War. James Madison worried that democracy would overly diminish the power of the elite. It made for a pretty fractious bunch. And it wasn't unknown for some of the original discussions to devolve into fisticuffs and the occasional duel.

Grand Lodge

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James Jacobs wrote:
LazarX wrote:
James Jacobs wrote:
xavier c wrote:

1)why does Olheon look so mean?. she is always glaring in her art

2)why doesn't Iomedae ever smile?

1) Because she's not a happy deity.

2) Because she doesn't have a lot to smile about; she's not a friendly happy deity either. She's a hard case who is very serious and isn't here to be your friend.

Good does not mean Always Cheerful. In the same way Evil doesn't mean Always Angry.

For all that, she does have her rare moments... including one I've gone through in Wrath. Because she's overall so grim, those moments are that much more special.

Would it be fair to say that the price of becoming a deity, is that you become a bit less of a person, because of the all consuming focus of your portfolio? Like the Elders in Marvel Comics, the Collector, the Gardener, the Gamemaster, each of whom is immortal because of their overwhelming singular focus? That Iomedae is Iomedae because she is first and foremost a Crusader?

Yes. Becoming a deity does make you less of a "person" and more of a force. You give up something of your humanity if you become a deity.

Is it worse for the vast majority who were never mortal at all?

Grand Lodge

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Ashiel wrote:
They better try really hard, because it's damn difficult to find a theme that I can't fluff psionics right into quick, fast, and in a hurry. Especially considering psionics is far closer to real life occultism in its depictions than vancian magic ever was. I've studied various traditions of magic to better understand different cultures and in a few cases to understand some friends of a different religion than my own more clearly (as some religious beliefs incorporate willful influence on the world). I can say in good faith that none of the methods that I have read about look like Vancian magic.

I've watched some Diannic and Gardnerian rituals. They look a lot more like Vancian magic than some kind of power you spend spell points on and spam like a bloody video game. I've played psionics from 1st edition through 3.5, Psionics has always felt like video game magic to me. Energy Ray... spend 3 pts. Fire the ray again spend another 3 pts... Overchannel spend 6 pts.... you can't get more of a video game feel than you do with psionics. Psionic Blast... spend 20 psionic attack points. Mind, I could put aside the video game feel and get on with the business of roleplaying the character behind it, but it took effort to do so in 3.5 and was nearly bloody impossible in old AD+D First.

I'm not wedded to Vancian magic, my favorite form is from Ars Magica, which is a basically a cast your arts and form to achieve a needed success level, and whether or not you had to fatigue yourself to do so, or more dangerously whether or not you botched. Because magic was hard and potentially dangerous work. If there is ANYthing that gives the feel of traditional magic, it was Ars Magica.

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