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LazarX's page

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game, Tales Subscriber. FullStarFullStarFullStar Pathfinder Society GM. 32,008 posts (32,430 including aliases). 1 review. 1 list. No wishlists. 16 Pathfinder Society characters. 14 aliases.


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Grand Lodge

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La Salle is still kicking around, isn't he? He was on the bridge as often as Rand was.

Grand Lodge

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BigDTBone wrote:
I just can't think of any other software I run that needs that much updating that often. Even other specialty software I use like Chemdraw (which has updates all the time, but are done incrementally) and cuteftp (which does build patches all the time but downloads them in the background while I use the app and then does the rebuild after I close it) don't cause so much grief.

You're thinking this wrong. You're not updating software, you're updating a database where much of the new data interacts with a majority of the old. You ever do an update of a database record by record? That's much more closer to what goes on when you update the Pathfinder rules data sets.

Grand Lodge

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Terquem wrote:
Okay, so if a fusion of technology and print is not a path to explore, what other ways can a book be improved to have a more "got to have it" quality"?

The reversal of Gutenberg. Books become individual, handmade, artistic and expensive creations. Perhaps the art of illumination gets rediscovered, and book reading is done purely for pleasure rather than practicality.

Grand Lodge

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James Jacobs wrote:
Kalindlara wrote:

1a) How do you feel about vampires in Pathfinder?

2a) How would Urgathoa feel about one of her worshipers summoning an eidolon based on a Daughter of Urgathoa?

2a) She would approve, I would imagine.

Why do I have this feeling that the summoner would wind up bringing forth the Eidolon by giving birth to it?

Grand Lodge

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The Doomkitten wrote:
Basically, as soon as you look away from these creeps, you lose all memory of them and your experiences while looking at them-although tally marks showing how many you've seen and recordings of your experiences remain. In addition, they have a suggestion ability which activates as soon as you look away.

And if they're feeling nasty they gather electricity from the air and disintegrate you with it.

They were inspired by that painting called "The Scream".

Grand Lodge

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Deighton Thrane wrote:
But the Sylvan sorcerer does provide an animal companion, so I don't know what part of Share Spells isn't being fulfilled.

I keep forgetting about that particular variant. So yes it's technically doable... Not sure it's worth slowing your shamanic progression over it though. Also keep in mind that casting that spell is subject to Arcane Spell Failure rules unless you're going to give up wearing armor as well.

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Imbicatus wrote:
My suspicion is that it had to do with not wanting early entry MTs/EKs in CORE PFS.

Which would be an irrelevant issue since you can't run plane-touched races in Core anyway.

Grand Lodge

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claudekennilol wrote:
Cap. Darling wrote:

Why would you dip?

Mage armor and shield would be my picks.
Because I don't want to be a sorcerer and I want to be able to cast Enlarge Person on my pet.

Which will not work, since your pet is neither a familiar, nor an eligible target for the spell. Spells for the shared spells feature must come from the class that grants the shared spell, i.e. your non-sorcerer levels. when it comes to an animal companion.

Grand Lodge

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Gisher wrote:
Entryhazard wrote:
The SLA reversal kneecapped a lot of builds and it is ironic as with unchained there are even more ways to get SLAs regardless of race
My suspicion is that the Unchained options were part of the reason for the reversal.

My suspicion is that they realised what I and others had told them what the consequence of the original SLA shortcut would be, the dominance of of PrC's by planetouched races.

Grand Lodge

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Terquem wrote:

You know maybe this thread was a bad idea. I never meant to ask

"Will there still be printed media in the future"

I meant to start a dialog about what printed media would be, you know its physical characteristics, in the future. Sure we can plan to make another hard back Core Rule Book (the Pathfinder Core Rule Book is my least favorite type of book, it sits on the book shelf, I loath taking it down) or we can start a dialog about what innovations we can come up with that will make a book something new, something different, and still something we recognize and can fall in love with.

But apparently, most people just want to talk about what is better, a book or a pdf file.

*sigh*

Maybe someone from Paizo will come along and see my question up above about QR codes and answer that one.

They essentially have. They're going to continue printing books as long as their present sales model continues to work for them.

Yes there will be print media in the future, it's what will be printed that will change. Printed Magazines are slowly joining newspapers in heading to the grave. The niche ones are going, mainstream will persist longer, the last to go will be Sports Illustrated when it stops printing the swimsuit issue.

Right now it's the subscription model that keeps Paizo's print lines (and the company itself) alive.

Grand Lodge

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Aelryinth wrote:

Unless you give the martials tons of tools to replicate what casters can do for them...marginally possible at high level play for rangers and possibly paladins, but a big stretch for barbs and only possible with tons of gold for fighters.

Take your wizard and entirely change his spell load out. he will immediately change the entire way the party functions in combat. The martials always bring the same thing. The casters dominate, even if their style is not to crow about it.

==Aelryinth

At those high levels, fighters SHOULD be spending resources on acquiring supplementary items, a decent ranged weapon if they are melee, if they're frugal, potions of flying and darkvision if needed. A wizard who buffs a good martial or group of martials generally gets better return than firing the spell himself.

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Charon's Little Helper wrote:
LazarX wrote:


I've yet to see in about four decades of gaming, the astounding amount of caster dominance that people in this venue claim is prevalent as the Black Plague once was. Maybe it's the people I've gamed with, combined with my own gaming style when I myself run casters.

I think that part of it is that most people don't actually play at high levels. (I've only played in one campaign past level 12ish - back in 3.5, and it started at 6 & there was a campaign reason to skip another 2-3 levels later.)

Also - much of the caster dominance is based around rules manipulation which I don't see any DM I've met ever actually allowing.

The argument seems to be that because someone can write it up as a theoretical scenario, it MUST be omnipresent at the majority of campaigns at that level.

I'm playing Wrath of the Righteous at 15th level, and the dominant players at this point, are the Zen Archer monk and Archer Ranger.

Grand Lodge

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Mark Seifter wrote:
kestral287 wrote:


I also frankly really don't like the clothing-with-armor-bonuses thing. I just... can't make that one make sense in my mind.

It's actually in the game already:

Magic Vestment wrote:

You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).

An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.

I take it pants are sufficient, if you're going for the Seltyiel fan service look?

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Anzyr wrote:
thejeff wrote:


Unless you set up the encounters so they're ambushes or some other way the weak enemies can easily reach the squishies - forcing them to use up spells to defend themselves. Which works until they're out of spells and die.

Generally agree, I just have to make one small change:

Unless you set up the encounters so they're ambushes or some other way the weak enemies can easily reach the squishies - forcing them to use up spells to defend themselves. Which works until they're out of spells and they rest to regain spells using any one of several spells that make it hard to prevent casters from resting.

The counter to that is time dependent scenarios. Where you have a limited amount of time to get things done, and especially if you're racing opposition to the same goal. Granted, in murderhobo campaigns, this isn't a help, but I've never had an interest in GMing such.

I've yet to see in about four decades of gaming, the astounding amount of caster dominance that people in this venue claim is prevalent as the Black Plague once was. Maybe it's the people I've gamed with, combined with my own gaming style when I myself run casters.

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DM_Blake wrote:

Just a thought.

Why does the dragon you're riding have to be a cohort?

After all, I don't take Leadership to buy a horse and ride it. Why should I take Leadership to buy a dragon and ride it?

Dragons unlike horses, have intelligence, self-awareness, egos, and power to back them up. And if ethic/moral issues are relevant, forcing one to serve in this way is essentially equivalent to slavery.

If the Dragon is serving unwillingly, it will wait patiently for that one opportunity to screw you up royally and break free. And boy will it lay plans for revenge.

So it's best that if you're determined to have a dragon mount that's powerful enough to survive your high level battles, to come to some form of partnership where both benefit.

Or on the other hand if you want to go a Mary Sue/Garry Stu route, you can always go for SGG's Dragonrider class.

Grand Lodge

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Joana wrote:
Cylerist wrote:

I can't think of any other Paizo/Pathfinder product that Paizo "can't" sell.

Digital copies of the comics are also not available at Paizo.com but must be purchased elsewhere, through the publisher's pre-existing arrangements, per my understanding.

I buy my Paizo comics through Comixology, as I'm really only interested in digital books at this point.

Grand Lodge

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Ryan Freire wrote:

Step 2: If the answer is No, how will you keep them from taking/controlling it

Load Bearing Boss, Have the last battle wind up destroying the magical core of the iceberg giving the PC's a race to run out before the entire thing collapses around them.... 2 ways that come to mind right off the bat.

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BigDTBone wrote:
LazarX wrote:
Onyxlion wrote:
LazarX wrote:
It's more permissive DM issues than quadratic spells. Such as DMs letting players use an augmented Con score for Blood Money. When Wizards or other spellcasters go out of control, almost all the time, the blame can be put on the DM.
You blame the DM for the printed material options? Sorry but having to ban large sections of the game to make it playable shows a much larger problem than a permissible DM.

Yes I do. You don't have to "ban large sections" of the material, you simply have to moderate it's abuse.

Blood Money can be moderated by simply limiting it to the player's own natural Con score not counting any augmentations.

Create Demi-Plane moderates itself by the resource cost and TIME it takes to do so. Having adventures with time dependencies takes care of much mischief potential.

Invisibility, Fly, and Haste become much less of a problem with varied encounter and environment design. And remembering that what's sauce for the goose is sauce for the gander.

That said, I do think that there is such a thing as material that can only be used if players voluntarily decide not to break the system.

Mythic, I'm looking at You!

So your solution is to rewrite problem spells, but that somehow negates them having been problems in the first place. That's some circular logic for you.

I did not rewrite a single spell. At most, I put a limiting interpretation on Blood Money. The Create Demi-Plane spells have never been an issue as hardly anyone I know is interested in bringing wizards that high, and few sorcerer players are willing to use a spells known slot on them.

Invisibility becomes less useful as the number of enemies that can simply ignore it increase in the upper tiers. Haste is easily countered by slow or by the opposition Hasting itself.

Flying targets have never been an issue for my martials, even the ones who aren't dedicated archers. All of them have good composite longbows that they enchant as secondary weapons, and the fighters can and do spare a few feats to make archery a good secondary combat choice. And bows generally have better range than wands.

Grand Lodge

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Onyxlion wrote:
LazarX wrote:
It's more permissive DM issues than quadratic spells. Such as DMs letting players use an augmented Con score for Blood Money. When Wizards or other spellcasters go out of control, almost all the time, the blame can be put on the DM.
You blame the DM for the printed material options? Sorry but having to ban large sections of the game to make it playable shows a much larger problem than a permissible DM.

Yes I do. You don't have to "ban large sections" of the material, you simply have to moderate it's abuse.

Blood Money can be moderated by simply limiting it to the player's own natural Con score not counting any augmentations.

Create Demi-Plane moderates itself by the resource cost and TIME it takes to do so. Having adventures with time dependencies takes care of much mischief potential.

Invisibility, Fly, and Haste become much less of a problem with varied encounter and environment design. And remembering that what's sauce for the goose is sauce for the gander.

That said, I do think that there is such a thing as material that can only be used if players voluntarily decide not to break the system.

Mythic, I'm looking at You!

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Guru-Meditation wrote:
LazarX wrote:
Guru-Meditation wrote:

1st:

We have a house-rule to make PC-Death more memorable and meaningful, then just paying of the You-died-Fee at the next temple / magic shop.

I've noticed that every time someone opens with this theme, it finishes with a variation of ..."Penalise the player even more for dying, since the time sitting on the sidelines, the expense in raising, and the two negative levels aren't penalty enough". Is making him fall further behind the group, really a positive response to this issue?

Can't someone come up with a different meme altogether for answering this question?

Thread with this approach carefully, because it can very easily lead to the following response:

"Screw it... just bury him here and I'll make another character."

So, you are okay with dying just resulting in loosing some gold? How meaningful for a engaging narrative is that?

Its basically on the same level of impact as getting a sword sundered.

Making a player sit on the sidelines, and then crippling him afterward with a long lasting penalty is YOUR idea of an engaging narrative? If your party is self-sufficient enough to take fully take care of the death and it's effects, don't punish them for being so. If they're not, then getting their comrade to that aid can be it's own narrative.

If not, the way he died can be narrative enough.

Grand Lodge

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KutuluKultist wrote:
Can you dual wield flame blades?

I don't think you can have two castings of the spell active at the same time.

Grand Lodge

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Major_Blackhart wrote:
Granted. But still, I am surprised that there has not even been a mention of one in the past defeated by great heroes or something. Vampires are so iconic undead monsters that I simply can't imagine that there isn't one of such magnificent power out there at least mentioned in legends. Aside from the Runelord Sorshen, who may have become something akin to a vampire in order to be given eternal life, or at least performed massive blood rituals.

When you've got undead lords like Geb and the Whispering Tyrant, a mere "mythic vampire" simply doesn't get much press. And it may be that no one has managed to defeat one yet.

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Zhangar wrote:

Eberron's goofy, because it's a high magic world populated with low level chumps who can't actually make of any of the magitech stuff. I think everyone who built all the airships and whatnot is dead so that there aren't any high level NPCs around? IIRC, the only non-evil thing in the setting that's over level 5 was a L20 awakened tree druid, or something weird like that. Just sort of, "huh, okay." Man, it's been over a decade since I looked at Eberron.

That's not really true. Airships are still being made, and the trains maintained. The only real issues are as follows.

1. It is illegal to create new warforged. That said it is believed that at least one underground creation forge is still being used.

2. The destruction of Cyre took out the heart of the lightning rail system. The present dangers of the Mournland prevents the reconnection of those severed lines. so they operate without that central connection.

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Major_Blackhart wrote:

Hmm, I never realized that paizo had neglected a mythic form of perhaps one of the more common undead forms in the game. Interesting...

I wonder if that was deliberate or if it was just an accident on their part. We know of several mythic liches, arazni and tar baphon, other mythic undead such as urum hel, but no mythic vampires.

Overall, I think a mythic vampire might end up being the power behind the throne in any kingdom he ends up residing in. Someone that powerful I just don't see sitting on the sidelines and waiting things out.

Mythic undead should be by the nature of mythic... rare. Three named examples is hardly "neglect".

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I'm trying to show you that you're barking up the wrong tree. In almost every discussion of "problem spells" there has been on the board it's been because the DM allowed corner interpretations clearly not intended by the designers, they ignored their own power to interpret and change as needed, or they ignored self built limiting factors such as unique and/or expensive components.

As far as actual spells, the list is actually very small. Once you've discussed the Wish family, Blood Money, and Simulacrum, you've pretty much got the list, save for folks who are getting Fabrication totally wrong. These and every other spell talked about pretty much boil down to what the DM allows.

The much more common way for campaigns to go out of control, is custom item fabrication, especially multi-function items that take one slot.

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blackbloodtroll wrote:
Are non-Unchained Barbarians, allowed to take Unchained Rage Powers?

No... they are class features of the Un-Chained Barbarian, not the standard model.

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The problem with making scenarios geared towards mounted specialists is of course... what to do with the non-mounted folks?

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BigNorseWolf wrote:
LazarX wrote:
Fergie wrote:
I expected that kind of shabby treatment when Bloomberg was mayor/tyrant of NYC, but was very disappointed when De Blasio praised the fine history of the NYPD handling protests.
You shouldn't have been surprised. The NYC cops at this point, hate the mayor, having literally turned their backs on him at several public functions already. De Blasio is desperately looking to mend fences with them.
A demoicrats weakness is trying to be loved by everyone, even in a relationship where nothing they do will change the fact that they're a democrat, and thus wrong.

New York cops actually tend towards strong Democratic trends when it comes to voting. They've turned against De Blasio not because he's a Democrat, it's more because of his comments on police brutality in talking about matters such as Fergueson. They believe his commentary has encouraged black on police violence which has resulted in the deaths of at least two policemen in New York. When he showed up to speak at the funerals for said cops, all of the lay police turned their backs on him.

Grand Lodge

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It's more permissive DM issues than quadratic spells. Such as DMs letting players use an augmented Con score for Blood Money. When Wizards or other spellcasters go out of control, almost all the time, the blame can be put on the DM.

Grand Lodge

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blackbloodtroll wrote:

Why Con so low?

This PC will not be in melee, but will be without armor.

I am using a Buckler though.

As far as I know, I can attack with a Bow, and not lose the bonus to AC from it.

And you'd be wrong. You'll still be dealing with a -1 to hit from the weight on your arm though.

The archer's defense against melee, isn't armor or shield, but the distance he keeps from the blade.

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Claxon wrote:
Why send all your level 1 NPC warriors to be slaughter by a few flying (potion of fly) people running around with wands of fireball.

Have your own archers take them out first, after your own mages dispel their flight or protections. A good archer can easily match the range of a fireball wand. And you're going to have lots of them, nicely spaced out.

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Fergie wrote:
I expected that kind of shabby treatment when Bloomberg was mayor/tyrant of NYC, but was very disappointed when De Blasio praised the fine history of the NYPD handling protests.

You shouldn't have been surprised. The NYC cops at this point, hate the mayor, having literally turned their backs on him at several public functions already. De Blasio is desperately looking to mend fences with them.

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Chengar Qordath wrote:
Overall, I wouldn't say so. It certainly makes casters conserve their resources a bit more, but it doesn't change the fundamental differences in how the classes operate. At best, it just means that after the caster dominates X number of encounters he runs out of steam and the party has to play with the casters as relative dead weight.

Not running 15 minute days goes a long way towards equalizing things.

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Lem the Halfling wrote:
But... But... Jesting is my job...

I would think her more Harley Quinn material... given her fondness for stabbing folks. If on stage acting isn't her thing, she could always voice act with Mark Hamill.

She's already associated with one "Mr. J".

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thejeff wrote:
LazarX wrote:
R_Chance wrote:


I haven't run Linux since before Win 7 myself. I skipped 8 / 8.1. Win 10 is looking very good however...
Unless you're trying to get brownie points with the Slashdot crowd, or get some use out of a computer that's a bit long in the tooth to run current Mac/Windows OS. there isn't a real compelling reason to run Linux as anything other than a dedicated server implementation such as a Plex media station for example.

Well, I guess I'll just stop now that you've set me straight. :)

I like it. It does nearly everything I need, except for a few silly proprietary things like this. It frustrates me less than Windows does.

I've always found gaming to be more headache than it's worth on Linux. Fortunately most of the games I want to play run on Mac OS.

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Mighty Squash wrote:
Some things have wings that seem clearly too small to do the job, or are too large for any wings to really work. I tend to assume they are also (Su). But that doesn't clear things up at all....

Here's a secret... Practically None of the the winged beasts, dragons, pegasi, work, being that their mass to lift ratio is way too high.

Science is meaningful in this game only to the point where it gets in the way, which is when you tell it to go sit in the corner until it remembers how to behave itself. So if it has nice big visible wings, ignore the science and pretend they work the way they look like they do.

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blackbloodtroll wrote:

Disguise Self doesn't provide a bonus to Stealth.

Also, the Disguise Self power, is explicitly at will.

That just means that the spell is invoked at will. I said absolutely nothing about Disguise Self providing a stealth bonus, that's the secondary function of the ring is to allow you to cast that spell at will, as opposed to the ring's constant primary function, said stealth bonus. Which would be cast at 3rd level, the ring's casting level. Once that's done the spell functions as it would for a 3rd level caster in all respects, including duration.

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If you're trying to break a min-maxing habit, NOT using the Words of Power option is a great way to start.

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Hayato Ken wrote:
Nohwear wrote:
Hayato Ken wrote:
Just where exactly do i enter that code actually?
When you select payment method, there is a place to enter discount codes.
Thanks! Didn´t see that^^

It's too late now, code expired on the 3rd.

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Caster Druids are their own brand of awesome, as my spouse's Flame Druid would attest.

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Elicoor wrote:

No, you trade shards of the past, the ability to get +2 to 2 skills of your choice, making them class skills.

The trade-off is really good.

Samsarans... best Munchkin race... evar.

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R_Chance wrote:


I haven't run Linux since before Win 7 myself. I skipped 8 / 8.1. Win 10 is looking very good however...

Unless you're trying to get brownie points with the Slashdot crowd, or get some use out of a computer that's a bit long in the tooth to run current Mac/Windows OS. there isn't a real compelling reason to run Linux as anything other than a dedicated server implementation such as a Plex media station for example.

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Unlimited duration for the stealth bonus as per disguise self cast at 3rdf level for the other function, which I think is 30 mins.

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Komoda wrote:


If you are holding a staff and cast a spell with that hand, do you lose the AC?

1. Don't recall how staves give you AC bonus. Unless you're a Staff Magi, in which case see note below.

2. If you're holding a staff with one hand, you use the OTHER to cast. You can't cast with a hand that's busy doing something else. That's why all Staff Magi get the bonus feat that allows them to one hand a quarterstaff.

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If you're going for a jungle archer, what exactly does barbarian bring to the table, that ranger doesn't do loads better? Going ranger does have the advantage of not having to cheese a trait from a mountain character into one that's born into a jungle in order to get stealth as a class skill.

Remember that your rage does bo diddly for your ranged damage.

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Mighty Squash wrote:

Is there any (ideally PFS legal) way to get Arcane Strike on a pure fighter?

I'm assuming I'll have to dip a level of magus or bard, as I can't seem to find a way and am not exactly sure what spell-like abilities can be used to qualify for these days (I was off the boards for a while and they don't seem to be being used how they were when I left). So this is basically just seeing if there is some obvious method that I am overlooking.

It's not worth dipping. You dip one level into a caster class and you get 1 measley point of damage for your swift action. Arcane Strike scales with caster level, not character level.

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Kalindlara wrote:
Also, even if your campaign isn't mythic, the Ascendant Spell feat gives some access to mythic reduce person. :)

It's rather obvious that if the campaign isn't mythic, this spell isn't going to be around.

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KestrelZ wrote:


What really fries the plot is when PCs are high enough level to just planar travel to the afterlife and visit all their old adventuring friends anyway.

Plane shifting is one thing. Finding someone on an Infinite plan can be quite another.

And if this is Golarion, and they haven't been judged yet, they're still waiting on that infinitely long line to Pharasma's throne.

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Fred Strauss wrote:
Would it be fun however to have a new campaign - Unchained PFS - where only Unchained characters are allowed and Unchained optional rules used? :)

I invite you to take over the reporting of PFS events at a convention or game day and find out just how fun making sure the tables come out correctly is.

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Kobold Cleaver wrote:

Technically speaking, T is getting pissy because A is announcing he's ignoring her. Actually ignoring would be staying quiet and, y'know, not paying attention. Which brings us back to "everyone's kinda stupid in this".

Yeah. I lied. Wanna fight about it?

I'll just ignore you.

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