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LazarX's page

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game, Tales Subscriber. FullStarFullStarFullStar Pathfinder Society GM. 29,734 posts (30,145 including aliases). 1 review. 1 list. No wishlists. 14 Pathfinder Society characters. 11 aliases.


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Quark Blast wrote:
And as MMCJawa so helpfully points out, we have in effect already performed the educate everybody experiment and it hasn't shown obvious positive benefits on the whole.

No we haven't. What we have found out is that on the whole, the higher the grade of education completed, the better off the individual is.

In Westeren countries which do offer expanded secondary education, the average worker there is generally in much better shape than the average American worker here. Among other things, they're less likely to vote against their own interests.

Every relevant statistic that can be called up. suggests that overall raising the general education of American citizens is a GOOD thing overall. If that makes some folks cry that their education is less special because it's now less exclusive, I've got buckets for all of them.

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I'm Hiding In Your Closet wrote:

Shave his wings with a rusty razor,

shave his wings with a rusty razor,
shave his wings with a rusty razor,
early in the mor-ning!

What do you do with a Half-Celestial,
what do you do with a Half-Celestial,
what do you do with a Half-Celestial,
early in the mor-ning?

Torment him until he's Fallen,
Torment him until he's Fallen,
Torment him until he's Fallen,
early in the mor-ning!

Da-da-da-da-da-da-da-da-da-da.....

You're secretly Luke Hamill, aren't you? :)

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Captain Sir Hexen Ineptus wrote:


Supply and demand maybe? It is a stereo type that has not been denied or refuted that women on average like to buy more clothing. Unisex clothing has a flat price and does not discriminate. So its only women's clothing then? I would like to see evidence of this statement though.

Go shopping in a variety of big stores in a decent sized mall or two. You'll find plenty..

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The thread of this title inspired a vision of a game show with an Atheist on one corner and hidden from him out of sight three would be dieties desiring his/her worship?

What would one call it? And who would be the host?

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Until more is forthcoming, I'd suggest you read more of E.R. Burroughs's Venusian stories.

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Mark Hoover wrote:

A kobold Adept 5/Warrior 4 is a CR 6 threat. This creature could potentially have a goat familiar with (using UMD and some scrolls) a 29 AC, melee gore +11/+6 (1d8+11) making it's attack while the kobold rides it into battle making a charging lance +11 (2d6+12). Of course, that's if all of the kobold's buffs were in place.

I guess my question is: what's the use of having a villain with a lot of spells/powers/items that buff him and his minions if they're not included in the fight? Should I, as the GM, just say that the villain has used them unless it's obvious that the party has taken him completely by surprise?

What exactly is the question? Published Scenarios and Modules will generally list what combat buffs the villain manages to have up and whether preceding events (like a battle in the hallway) will have alerted him sufficiently to have them up.

If you're asking whether your villains should be as cheesy as some message-board posters, that's a question only a GM can answer.

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Mythic JMD031 wrote:

Why this does not work - "You can cast a spell at a lower caster level than normal, but the caster level you choose must be high enough for you to cast the spell in question, and all level-dependent features must be based on the same caster level." CRB - Chapter on Magic

Since your Caster Level = 0, you cannot cast spells of any type as you require at least CL of 1 to be able to cast 0 - level spells.

This.... the part the OP selectively chose to forget.

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thejeff wrote:
BigNorseWolf wrote:
thejeff wrote:
BigNorseWolf wrote:
Quark blast wrote:
Educating kids beyond their INT is like giving me course work on quantum theory - it's a demonstrable waste of time and money. However well intentioned.
Right, but for all but a few people that have severe handicaps there's something thats not beyond their int that will give them a better life than burger flipping. They might not design their Flipsomatic robot replacement but they can learn how to fix it.

Somebody's got to flip the burgers. Or do all the other menial tasks.

We need to make that not a horrible life. I mean, it's a horrible mind-numbing job no matter what. We don't have to compound that by also making people doing it live in poverty.

It shouldn't be a horrible mind numbing life it should be a horrible mind numbing few years you get to complain to your grandkids about.

Unless we bring in a lot more automation, there's an awful lot more menial labor to be done in this country than we have teenagers to do it for a couple of years each.

And even with that automation, there isn't enough high-end mentally stimulating work to keep everyone working.

Education is a good thing, but not everyone can have a job that actually uses four years of college. That's not how the job market is divided. That's why even the lower end jobs have to be enough to live on.

Yes, your Fordship.

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What you should be doing as a proper drow, would be enchanting an item that puts your aura on it and "gifitng" it to one of your comrades.

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Mephron wrote:
Sissyl wrote:
So bigger people should just suck it up and pay more for clothes, shoes, food, etc etc etc?

You mean like I do? Hoping that a store carries my 12 extra wide shoes? Having to either mail-order or go out of my way to a place that's harder to get to so I can buy clothes, and where I'm going to pay more for them than someone else?

Take a look at http://paizo.com/products/btpy97yo?Pathfinder-Society-Year-of-the-Sky-Key-T Shirt and tell me what you see for the prices. Because me, at 3X (down from my height of 5x) will pay 15% more than someone who's a large. And that's just one I found here.

We're big and we pay more. I accept that. That doesn't mean I need to like it.

If you think that's bad, remember that typically women pay more for getting less in the areas of clothing. My spouse used to complain about that frequently before he transitioned to wearing male clothing.

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Joynt Jezebel wrote:
LazarX wrote:
First time I ever heard about the issue was from a NYC "Man's Rights" group which put for the notion that manspreading is as essential a right as breastfeeding. (Something which had been a focus of heated debate some years past.)

Surely this is an exaggeration. Hopefully they are not serious.

They most certainly were. Manhattan's a big tent, so we get all kinds parking under it.

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First time I ever heard about the issue was from a NYC "Man's Rights" group which put for the notion that manspreading is as essential a right as breastfeeding. (Something which had been a focus of heated debate some years past.)

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You've already taken him down once.

*Top Gear Voice*

How hard can it be?

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Lemmy wrote:
mechaPoet wrote:
Still waiting on those 300 pages of women taking up too much space in transit that you promised me, BNW.

I don't think BNW has the same amount of free time as countless tumblr feminists who are determined to point every single disagreeable act in the world as a something that only men do...

I've been using subways all my life. I do it everyday. For every obnoxious man there is an equally obnoxious woman.

I've been riding subways, trains, and busses all my life, for every woman that hogs three seats, I've seen more than a hundred men do the same.

And I've also seen quite a few courteous enough to yield their seats to someone who needs them more, like the elderly, or someone on a cane.

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There may be biological reasons for some folks to spread out. It does not apply to the vast majority of those I see spreading those lower wings.

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I"m a US/Canada non-contestant.

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It seldom fails that if you have to ask if something would be evil, it generally is.

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Midnight of Golgotha wrote:

This thread is designed to get better feedback on non-consensual PvP.

If you logged onto PFO, you've, by definition, consented to PVP. If you don't agree with this... you're playing the wrong game.

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Mark Seifter wrote:
Rynjin wrote:

No, these FAQs are pretty clearly to plug up some SUV sized holes in the rules that should have been plugged LOOONG ago.

Next up: Simulacrum?

In my opinion, simulacrum deserves an entire blog post filled with tips and clarifications, like when Jason did that super-helpful poison blog.

Each of the entire simulacrum family of spells, (there's more than one) needs to be looked at from top to bottom. Part of that examination should be the spell's evolution from First Edition onward, and then it needs to be decided what the spell SHOULD give out for Pathfinder, and how many hoops it should take to get it. In the old days you had to have an actual piece of the creature you were going to copy.

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It's an overlapping effect, so assuming a single class wizard, your familliar is not advancing ahead of your wizard level.

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Charender wrote:

I charm the prince, but his 2 bodyguards know I just cast a spell on him, and his behavior toward me completely changed. It isn't rocket science to figure out what happened.

This is one of the core problems with playing an illusions or enchantments focused character in PF. The DM has a ton of ways to completely gimp you.

Your problem is that while you're using subtle magic, you tried to blunderbuss yourself straight to the end goal by charming the top man on the totem pole and chose the wrong target.

The thing with subtle casters is that they're best on working the long game. You don't go for charming the prince, you work yourself up flunky by flunky and subtly influence their thoughts until you work yourself into a position of influence. If your goal is more short term, i.e. kidnap the prince, charm him anyway, and simply dispose of the bodyguards with the help of your allies.

Illusiionists, Enchanters, etc. are suited for a different game than standard dungeon bashing. They're better for long haul roleplaying scenarios.

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Stand behind a desk and on a crate perhaps?

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Arashi wrote:
So is it pretty much assumed that to be deity you just have mythic ranks? I like the mythic rules, but they seem rather weak, to be deities.

To be a diety means that you are beyond the written rules. Mythic Characters who take two ranks in divine source can be referred to as "Quasi-Dieties" but that's a designation that makes no mechanical change in character status. (Informally, I have characters who take one rank in divine source referred to as "Saints")

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wraithstrike wrote:

Ask the GM to come here to present his side because honestly it does not matter to many GM's if a player replies with "Some people online said.....".

.

And quite frankly it shouldn't. Players should not be getting the idea that this is a board of appeals for a Home GM's ruling they don't like.

As for the OP's case, The Shadowwalking spell and it's derivatives is not meant for precision placement, only the coverage of long distance travel. The rules don't cover corner uses of magic like this so it's up to the GM to make a call, and whatever call he makes is by definition, valid.

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I traveled to his house tonight with David Santana, and my spouse Valory Michael Lazar, we had just missed his passing, but we want you all to know that his family, even his non-gaming family is grateful for the support gaming and the gaming community gave to Rick in his final months. They credit even the online gaming we did with him for much of the quality of his final years. So his family thanks all of you that were part of his gaming life and friendship circles, and were not able to make it over tonight in person.

We are in the beginning stages of planning a charity auction of the parts of Rick's gaming collection that are not going to his family, the proceeds to go to his wife, Sarah. (He had "two or three" of everything:) More details to follow as they get settled.

Valory-Michael will be sitting with Sarah tonight. and our thoughts go out to her and Rick's other surviving family.

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Jester David wrote:
The catch is Paizo has been expanding a LOT in the past five years, really increasing their production. Monthly Player Companions, five hardcovers a year, and more. I've heard comparisons to TSR in it's peak. Having done the numbers myself, Paizo is comparable in terms of RPG books, even if you include the Realms and campaign settings (it does fall behind when you consider the magazines though).

Comparisons are misleading. The overall market for RPG's in general is a good deal smaller than that time, many of the indpendents have closed up shop or are just doing licensed deals of TV shows such as Buff/Angel, Star Trek, Dr. Who, and Dresden Files. Paizo is doing well enough to keep a decent size staff fed and working full time on product. And what product they produce, they sell. They're not shoveling vast quantities of their printed material into landfills.

THAT is the measure of viability.

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Absalom used to be bigger, but then I put it in the hot cycle in the dryer.

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Pillbug Toenibbler wrote:

If you're ever in Absalom, stop by Ed Friendly's Tavern just under Main Street downtown. It's run by the Sewer Dragons kobold tribe and makes the best ratburgers this side of Casmaron.

And if you use the privy, let me know what the secret is to the three seashells.

Keep in mind when he says "ratburgers" he's not being figurative.

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Matthew Downie wrote:

There are cases where two well-intentioned cultures come into conflict with one another over resources.

Suppose a paladin lives a normal city lifestyle, eating food from farms created by destroying the sacred glades of the dryads, cooked using firewood stolen from the remaining forests. Is that an alignment violation?

To be honest I'd prefer the dryads be considered neutral-ish too. I don't really like the 'this race is good-aligned' concept in the first place.

Never fails... mention alignment, and a paladin gets dragged into the fray sooner or later.

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James Jacobs wrote:
Triphoppenskip wrote:
How advanced would the people of Arcaidia be compared to the rest of Golarion? Would they be using metals for weapons and armor or still limited to wood, stone and leather? Do most of the core races have a presance there, if so how is their culture compared to their fellow dwarves, elves etc. ? I would love to have a face to face and pick your brain for every detail you have about Arcaidia but Washington is too far to walk.
Some are less advanced, some are more advanced, some are equally advanced. AKA: On average, they're just as advanced on average on a continental scale as the rest of the world. We'll talk more about Arcadia some day, but not today. Or tomorrow. Or this year. We'll see about next year. Or not.

You're starting to sound like Matt Smith. :)

"Imagine the universe is like a bananna, no, forget the bananna, the banana is a lousy idea."

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Here we go again.......

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Gamerskum wrote:
I think Galadriel was referred to as the enchantress and witch upon several occasions and said to "bewitch" the minds of those that came into her woods by the men nearby.

The Elves don't like human visitors, so Lothlorien's protections included magic to influence the minds of those who entered to make them walk out again.

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The other thing about DMPC's...

Don't give them any special treatment... don't hesitate to kill them off if circumstances demand it.

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Renegadeshepherd wrote:
Either N or NG. Galadriel throughout her life broke many rules that angered many folks including the Valinar, thus why she is in Lothlorien at all. She wasn't a beacon of good but fought evil so as to save the her own kin. she was much like Treebeard in a lot of ways, a being that was more akin to an elemental force to protect or stabilize the world than anything else. For that reason I say she is neutral leaning good but law and chaos is not in her.

Galadriel's only real crime was guilt by marriage association with the House of Feanor. During the Third Age, she was a major member of the White Council and was entrusted with one of the Three Elven Rings of Power, the Ring of Air which she used to maintain Lothlorien. Having long been absolved of the Ban of the Noldor in the Second Age, she left Middle Earth after her Ring was de-powered, and her realm started to fade.

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Mark Seifter wrote:
Insain Dragoon wrote:
LazarX wrote:

This the relevant text in question, copied in whole. Which is far different than looking at them in isolation.

At 3rd level and every 3 levels thereafter, a warpriest gains a bonus feat in addition to those gained from normal advancement. These bonus feats must be selected from those listed as combat feats. The warpriest must meet the prerequisites for these feats, but he treats his warpriest level as his base attack bonus for these feats (in addition to base attack bonuses gained from other classes and racial Hit Dice). Finally, for the purposes of these feats, the warpriest can select feats that have a minimum number of fighter levels as a prerequisite, treating his warpriest level as his fighter level.

You look at this as a whole and it's quite simple. WarPriests can select combat feats as bonus feats. Only for the purposes of prerequisites, he can treat his class levels as fighter levels. You will not see anything in this body of text that indicates the WarPriests's BAB changes when USING those feats.

Maybe it's just my very strong knowledge of the English language, but I am not seeing what you are seeing.

I can see how maybe Jason intended it to read that way, but since Jason rarely answers questions based on intent I cannot be sure. Thus I will continue to use what is actually written on the page over any sort of "Well I BELIEVE he intended this."

What should we do? Message Mark Seifter and see if he can get this class feature rewritten in the errata he is working on.

Don't message me, I already have this question taken care of in the pending errata :)

I have it on good knowledge that Mark Seifter's incoming PM's are shunted off to Geroge R. Martin who then kills off your favorite Pathfinder character. On the second offense, he kills off three more, than five, than so on.

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I've seen a few LN characters be problematic. They are vastly outnumbered by chaotic neutrals who took their alignment as a license to either be desruptive, or edge on chaotic evil behavior.

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mplindustries wrote:
That Crazy Alchemist wrote:

I'm not sure I agree with you here. Why can't Magical Lineage work with Heighten Spell?

Heighten increases a spells effective level AND slot level while Magical Lineage decreases the spells slot level only. A 1st level spell Heightened to 2nd level, but then effected by Magical Lineage becomes a 2nd level spell that takes up a 1st level spell slot. Essentially the combo gives you one free DC bump.

Heighten: "The heightened spell is as difficult to prepare and cast as a spell of its effective level."

Magical Lineage: "Pick one spell when you choose this trait. When you apply metamagic feats to this spell that add at least 1 level to the spell, treat its actual level as 1 lower for determining the spell's final adjusted level."

So, I want to Heighten Magic Missile to a 3rd level spell. I have Magical Lineage. I applied a metamagic feat, so Magical Lineage treats Magic Missile as a 0th level spell for determining the spell's final adjusted level. So, I look at Heighten, and Magic Missile becomes "as difficult to prepare and cast as a spell of its effective level," and the effective level is 3, so, it becomes a 3rd level spell.

As opposed to say, Toppling metamagic (which is a lousy idea--don't take it). Magical Lineage makes Magic Missile a 0th level spell and then Toppling adds one to the level, making it a 1st level spell again.

While magical lineage can reduce the metamagic level cost, it can't make it negative. You can not reduce a spell below it's original level no matter how many hijinks you apply to it.

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Marroar Gellantara wrote:

There is no rules debate here. Just people that think they can ignore what an ability does.

Specifics override general. It is a key premise to the game, and makes this whole debate null and void.

Silly boy, nothing can render an Internet debate "null and void". The more pointless it is, the longer it lives on.

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pres man wrote:
Trust not too much in peer reviewed studies.

Actually without peer review, we'd be far worse off. It's a peer review process that discovered the Scigen fakes. The test of peer review is not whether nonsense is prevented from entering scientific journals, it's whether it remains unrevealed.

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Cyrad wrote:

The mythic version is okay, but I'm not crazy about the augmented version because the table should be custom tailored by the GM anyway. Why not just let you choose the race provided it does not change your creature type?

On a tangent, I'm really baffled I haven't found anything that allows a worshiper of a deity to reincarnate into the form the deity favors. In other words, there's no way for a dwarven cleric of Torag to increase his chances of reincarnating into a dwarf. That makes no sense to me when gods have the power to influence or deny resurrection and that the deceased take a form favored by their deity in the afterlife.

That's because at the end, the deities want their worshipers with them in the afterlife. It's when they finally get point score by having the soul in their domain. There's no incentive for them to encourage reincarnation when said soul may wind up straying from the path as a result.

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Pillbug Toenibbler wrote:
Farael the Fallen wrote:
OK, Iron Truth, now you are just being glib.
Farael the Fallen wrote:
Ok, LazarX, now you are being glib too.
Sooooo... you're like the Mirror Universe Tom Cruise? Do you have the goatee too?

No, I'm Librarian Rob Lowe. showing you again, the hazards of getting cable. :)

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Laurefindel wrote:
Claxon wrote:
The answer is, don't use physics. This is a game, not a reality simulator.

I agree with the "this is a game" part, but...

Physics, even if its a made-belief set of physics rules, are require the make the world coherent. Otherwise things fall upward, except when they fall toward what's red, cold makes you catch fire, or whatever.

Whether we like it or not, the game is a reality simulator. We have (many) books full of rules that regulate how we can play this simulator, even if the fantasy reality is different from ours. I agree that there is a sweet spot where the in-game world feels similar enough to our reality for us to relate to our character, but not close enough to make the fantasy element disappear for non-conformation with the Laws of our world.

And we need to accept that this sweet spot, this comfort zone is different for all of us. If coherency or verisimilitude with our world is not important for you, that's cool, but please don't shut this conversation down because you think different from the OP :)

The game isn't a reality simulator, it's a minatures wargame with roleplaying bolted on. You use physics and biology only up to where it gets in the way of the fantasy paradigm, then you tell them to go sit on the corner until you need them again.

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I've used both Herolab and PCGen for what I consider a very humane reason... to spare GMs and Judges the horrors of my handwriting which is bad enough to have Mayor Giuliani declare exposing others to it, a Quality of Life crime.

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Sauce987654321 wrote:
My solution to keep martials bound to reality is to keep them very low level.

Why should the martials be so tied down to physics, when wizards and dragons are not? Did all of those hard bound realists also stop watching saturday morning wuxia theater? Did they snub their noses at Beowulf who beats a monster by tearing off it's arm with his bare hands? or Conan who does much of the same?

It's called Heroic Fantasy for a reason.

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Jiggy wrote:

Wow, okay, definitely haven't read the whole thread. Nevertheless, this personal anecdote seems relevant:

I encountered a new player wanting to get started in PFS. He had apparently heard from someone that I was reasonably good with the rules, and being a newbie himself he wanted to make sure he didn't make any mistakes, so he wanted me to help him build his character.

I thought, "Sure, why not?"

Turns out, though, what he actually wanted was to hand me a blank character sheet, then describe the kind of character he wanted to make, and have me list and describe the various options that existed, and have him choose. Then he wanted me to do the actual writing and the math and so forth.

That was way beyond what I was willing to do, but then he offered to pay me. I cautioned him that I wasn't familiar with all the options out there, but then he said that if I'd just read up on everything that would help him build a [REDACTED] from a certain list of books (I assumed it was the list of books he owned), he'd pay for each book I had to read through.

I thought, "Sure, I could use some spare cash."

So I did my homework, got paid, and started working with him on his character. He was the guy in charge, but I was doing all the math/rules/etc and telling him what was available. Eventually, we finished, and he had a brand-new character, which I reviewed with him to make sure he understood how to play it.

I thought we were done.

He was at the next PFS game day I attended, sitting at a different table. Halfway through the session, my table was taking a break, and I happened to overhear this from the newbie's table:

GM: I'm pretty sure that's not actually legal.
Player (pointing straight at me): But he said it worked, so shouldn't it be fine?

The GM looked over at me, and I was just kind of staring, dumbfounded. After a few moments, the GM then turned back to the newbie and said, "Well, no problem, we'll just look it up. What book is [REDACTED] in?"

He said he...

Sounds like someone was trying to use YOUR access to books, to get around paying for them himself. If someone asks me to build a character for them, I stick to CRB options unless they show me they own other material. It's also practical, if they don't own other books, they're probably not read up enough to run it anyway.

Grand Lodge

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Friends don't let friends smurf.

Grand Lodge ***

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Nefreet wrote:

I openly admit to being incredibly hostile towards HeroLab. I do not allow it at my tables in PFS. Hearing "I don't know, that's what HeroLab says" is like nails on a chalkboard to me.

That said, few ppl in my area see any reason to use HeroLab, since you effectively have to pay double for any material you use for your characters.

HeroLab is a crutch that contributes to rules atrophy. I've seen new and experienced players fall victim to it. If you feel some unholy need to use it, don't go beyond using it as a character sheet generator.

Other than that, it's really best to be avoided for Society play.

I'm glad for your admission, because it's clear that your hostility has led to hyperbole.

1. You're not paying "double". If you were, the herolab datapackages would be a hell of a lot more expensive than they are now, given what you pay for them compared for the actual prices of the books they cover.

2. Herolab actually takes a good deal of the headache of tracking daily and expendable resources which can really pile up on some characters.

3. I've seen far more mistakes on handwritten sheets than on Herolab, by your logic I should be banning those first.

That said, I've never mandated that anyone should or must use it, it is however, the most complete choice out there with the free PCGen being a somewhat close second.

Grand Lodge

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Simple, a group of mortal adventurers traveling the planes has one of their members give birth on a celestial plane. The ambient energy can change the child while it's birthing. Simmilar to how Amy and Rory's child was different because it was conceived in the TARDIS.

it's one explanation for an aasimar child born to a human couple with no celestial dip in their bloodlines.

Grand Lodge

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They stack. I use it for my PFS magus, but I don't always have a swift action free to activate it.

Grand Lodge

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Velsa-IronRage wrote:
It is hard to understand it but I know 4 GMs backing her with 3-5 stars.... I just want the ruling so it can be settled.

In a home campaign, once a GM makes a ruling, It should be settled. This venue should not be thought of as an appeals forum for a GM ruling a player doesn't like. If your problem is with a PFS Judge's ruling, than your local venture officer should be the person you contact first, if speaking to the Judge in question doesn't settle things.

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