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Pendagast wrote:Subparhiggins wrote:If there is anything a child character could conceivably do as well as an adult, its magic.except there is no situation where a child prodigy version of a character wouldn't be gimped in comparison to it's adult self.
Except in Yu Yu Hakushu, which flat-out states that its main character will never be more powerful than he is currently at age 16. To the point where its even implied that if he ever tries to harness the same level of power at a later point in his life, his body will temporarily rearrange itself into its younger form in order to harness that level power.
We see another, significantly older main character do the same exact thing moments before this is explained in the story.
In a nutshell, all of your "conceivable notions" of what people can and should be able to do at a given time are thrown out of the window wherever fantasy is involved. Not even magic spells, but fantasy in general. Because that's what this is. Fantasy. Not, "I'm going to adhere to some of the real world's rules some of the time and then bend others so hard than they snap in two," other times.
Example: Falling Damage rules. Terminal velocity is, well, terminal in the real world. No matter how many Hit Dice you have. Why does "realism" say that my level 5 character can survive falling past terminal velocity without any serious repercussions but my child PC is forced to stick to Non-Player Characters classes despite being a Player Character and being one of the heroes of the story?
None of these arguments are relevant. The question is ... should the DM enforce the young child rules in the game. The answer is as it says... these are OPTIONAL RULES. So it's the DM's option on whether to use them, it's the DM's option and authorial right to put up boundaries as to the ages, the races, the backgrounds, of the characters for his campaign.
If the DM feels that a character concept won't fit, he should listen to any legitimate offers the player makes to accommodate it. If in the end the answer is no, the player should accept it with grace. If the DM offers conditions, the player should either accept them with grace or come up with a more appropriate character. If the player has a feeling that those conditions are meant as punishment, then there is a player-dm relationship issue that needs to be worked out....PRIVATELY.