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The harpy's song is once again interrupted, this time even longer. Se erupts in flames. Her flesh and feathers sizzle from the attack. Her lapse in singing gives Clovis the chance he needs to break her hold. Initiative
The bolt of raw chaos penetrates the wyrmpriests defenses sending him into wild spasms. The bolt leaps to the slinger doing the same! Corrin roll for Chaos Bolt again. The only valid targets are the guards, yourself, or well a majority of the party (Anyone within 5 squares of SL)! Sl regains enough of it's mind to fire one more shot. g1 attempts to to hit the slinger but comes up short. Shot vs Jocarra, 1d20+6=14; Damage 1d6+3=9 Initiative
Tatsu notches her bow. Barely able to draw the arrow falls to her feet The harpy's singing almost comes to an end as she tries not to laugh at the girls feeble attempt. But it's that small break Tatsu needed She breaks the harpys control and plots her next move. Initiative
"EEEyaahhhhhhh!" W shrieks as the cold bites down to his bones. W staggers forward bearly able move (Shift to L8. Bruno growls loudly and Ricky looks on as the scaley one walk between them. "I... I tell you this. In your own... language. Nothing can stop spirit of Bonecrushers" W opens his maw and let's loose a blast of high powered wind and sand! Dragon Breath on g2 and Jocarra, 1d20+6=13, 17; Damage 1d10+3=10. The storm of sand and wind cuts deep into the two. When the sand clears g2 is left with severe gashs to his face and limbs. He body lies motionless on the floor. Jocarra fairs better. Gashes cover her but atleast she's breathing. "JONATHAN" g1 and Ricky cry as they see their friend fall. g1 take up his weapon and runs at the kobold. Initiative
SK, beaten from previous attacks, some how manages to dodge bruno savage bite. Adrana continues to put out the wicked flames that are begining to grow larger. The guards, all greenhorns, look at each other wondering just what they walked into. g4 looks around the field and decides to try to make a name for himself. he runs headlong at the stall containing the slinger. His war cry makes it yap in fear. Short sword in hand he flies over the stall, only to have his foot catch on a plank "THUMP!!" He lands in face first on the dirt floor. The slinger looks on bug eyed wondering just waht happened. g1 and 2 rush the side of the stall wooden clubs in hand. Even with the cover the slinger's not safe taking two large hits from the two. g3 stares at the lone kobold (W) and makes a bee line for it. "Don't worry guys I'll take care of that last little guy!" "Go get'em Ricky!" g1 yell as he smaks the slinger. Initiative
Fixed for you Kronag "TWACK" the shot hits hard off the side of the lumber. The townsfolk begin delivering buckets to the fire. But it seems to be spreading to fast for them to contain. As the shot hits the town guard finally arrives. Initiative
Kobold squells in pain as the bolt fills it's mind with nightmares. It collapses drooling on the ground. Sk advances on Lareth, easily moving into position. Move L9, Shift to K10; Spear vs Lareth, 1d20+6=19; Damage 1d8=5 The Kobolds spear meets flesh, and the weary reptile smiles in glee. SL ducks behind the stall, and takes a shot at the advanceing group. Special Shot vs Adrana, 1d20+6=25;Damage 1d6+3=7, Adrana takes ongoing 2 fire damage (save ends). The Kobold yips in glee as the ranger clothing catch! Initiative
The harpy sighs heavily as see watches the lumberjacks flee. "Now what am I gonna do? I guess you'll have to serve as my babies dinner", she says with look of disappointment on her face. She darts through the air, moving closer to the ground (Only 3 squares up at this point), moving over Ser and Thorin. She inhales deeply and begins to sing once more. Recharge on Deadly Screech 5, 6; 1d6=5; Alluring Song vs Everyone (Tatsu, Felwyst, Thorin, Clovis, Ser, Kidlat and L3), 1d20+8=27, 17, 25, 26, 18, 12, 24; Effect, the target is pulled 3 squares and immobilized (save ends). When the harpy sustains the power, any target that has not yet saved against the effect is pulled 3 squares and immobilized (save ends). "Tears do not end a sin. We have to carry it with us through
Tatsu and the others find their minds wandering and their bodies moving to the harpy's beautiful sound. Maybe sheer will power, his power against the femal gender, heck maybe see has a thing for him and missed on purpose! But Kidlat finds himself the only one not effected by songstress Initiative
Brazimal, Jocarra and the spirit creature Eclipse gather with everyone else. In what looks like a rush on the remaining kobold force! "Jakl det ja'n, kor tal bortak!" The leader yaps inspiring the remaining kobolds into a frenzy (Incite Faith). Draconic Spoiler:
"Stand strong against pinkskins! Let them remember the Bonecrushers" W inhales deeply waiting for his foes approach Initiative
Kidlat wrote:
Kidlat, lightning lure only has a range of 3. Harpy girl is 8 squares up Initiative
The lumberjack rub their aching heads and look at the ongoing battle, and the even odder looking combatants. They make haste and try to get as far away as possible. Clovis' bolt strikes home. The harpy screams in agony as nightmarish pictures run through her mind. Felwyst to go! Important update, the Harpy is taking -4 to attacks and damage due to being a Clumsy Flier. Initiative
The half-orc curses and struggles again the kobold glue. Meanwhile the fires beings to grow more every second. The towns folk start to cry for water buckets, and form a line to the river. In the distance the groups can see signs of the arriving town guard and militia. K9 and K7 rearrange themselves crowding around their leader. It seems the two are ready to attack on a moments notice. SK, batter and brusied, slides (Shifty) away from the fight, and heads to the leader aswell. SL slinks away (Shifty) from the half-orc. Once a sfe distance launches another strange pot! Special Shot vs Kronag, 1d20+6=16; Damage 1d6+3=8, Kronag is immobilized (save ends). The pot explodes on contact, and Kronag finds himself held in place. The slippery reptile snickers at his good luck, and jumps over the stall to meet his leader. Initiative
Corrin Halfmoon wrote:
Corrin, Burning spray is close blast and targets all creatures in the blast. You'll need to make attack rolls against Bruno and Brazimal if you choose to use the power. Brazimal wrote: My bad. Athletics check 1d20+1 [1,1] = (2) ouch! guess that ain't happening... Do you still want to use scorching ray, you'll be caught in the bast if you do and provoke OA from SK and K8. Or do something else for your standard? Tatsu's shot stikes true the harpy cries out in pain! "Ha what would pig like yourself know of beauty or singing for that matter. The blessings of mother Lamashtu have made me, my kind the true meaning of beauty and grace!" Initiative
Their leader snarls as he watches his tribemen fall one by one. He once again forms an orb of firce wind and earth. Hurling it at the only opponent he can clearly see. Orb of Energy vs Lareth 1d20+6=19 vs Reflex; Damage 1d10+3=12 The orb slams hard and fast into guards chest. Leaving him momentarily out of breath Initiative
Brazimal wrote:
Brazimal to make it into E18 you need to roll either an Acrobatic/Athletics check to make it over. K4 takes advantage of situation and stikes OA v Kronag, 1d20+5=21; Damage 4 The K4 yips in glee as he hits the half-orc. Kronag pushes through and to SL. It shrieks in terror as the half-orc closes. Kronag leaves a nasty gash in SL's hide. Initiative
SL pops his head over the stall and lets another shot fly at the half-orc. Special Shot v Kronag, 1d20+6=7 Kronag again proves to quick for his attackers. Ducking out of the way of green pot headed toward him. It smashes against the stall, releasing a hissing, stinking cloud. "Krie dor ha'la" Sk screams... yips into battle rushing toward Brazimal Draconic Spoiler:
"Krill the horned-one" SK vs Brazimal, Sk possess the Mob Attack ability. Giving it +1 attack per kobold ally adjacent to the target. 1d20+8=27; Damage 1d8=1, Brazimal is at 15hp Sk spear hit home. Call it luck, arcane feed back or something more because the spear barely manage to harm her. Initiative
K8 and K6 move into battle stalking the closest pray. They move with blinding speed and efficiency easily flanking Brazimal K6 moves to f16, then shifts f17. K8 moves to E16, shifting to E17 K8 and K6 deliver twin blows to the young wizard K8, K6 vs Brazimal 1d20+7=20, 16; Damage 4 and 4=8 total. Brazimal is at 16hp. They yip in praise as their javelins pierce her flesh. K7 moves closer into the battle and stops between the two stalls. It seems he's waiting for something. K9 looks confused on what to do, and who to attack. He eventually remains totally cover by the stall (Supreme Cover). Corrin jumps and rolls into the both (Cover). Once situated he launches a bolt of churning chaos at his foe. The kobold barely manages to leap outta away. The kobolds yip as their leader spurs them on. They seem horrible desperate and braver than you typical kobold. K2 trows a javelin at Kronag, then proceeds to leap over the stall and head at his pray. Javelin v Kronag, 1d20+5=13 K4 and K10 seeing there egg brother rush the pig man follow in suit. K10 managinfg to reach an flack him while K4 comes in throwing range. K4,v Kronag, 1d20+5=9; K10 v Kronag, 1d20+7=13 The half-orc continues to prove just how quick he is! Easily dodging their weapons. For a moment the kobold faces show doubt and worry over thier chosen pray. "Ja'n dor krie tal" The leader yaps inspiring his tribe memebers Draconic Spoiler:
"Kill the pinkskins, take their land" He moves into battle, and across the Green he spots his first victim... Kronag! He holds out his hand and bits of earth and the wind form an orb of energy. Energy Ord v Kronag, 1d20+6=12 vs Reflex Kronag once again proves to agile, as he ducks out of the way. The ord slams hard into the stall behind him. Initiative
The harpy rubs her head "That wasn't very gentlemanly of you to drag me outta the tree, Sug. It's only fitting I return the favor." Deadly Screech (close burst) v Kidlat, Thorin, L2, l1 1d20+9=17 vs Will; Damage 1d6+4=9 thunder damage, Thorin and Kidlat are dazed (save ends). L2 and L1 are out. She clumpsyily flies (Fly 8) upward. "If anything I'll just kill you from here. My babies will love you." Initiative
Harpy is current eight squares up Thorin 'Thumpy' Ironhands wrote:
Thorin, *EDIT Spoiler:
Running will get you to C8. You could use your throwing hammer to attempt to hit her A hide bound kobold (SK) yips as the stall becomes consumed with flame. A sling wielding kobold leaps over the wooden stalls trying to get a better vantage point of the battle. It takes a polished stone from it pouch and lets it fly at the half-orc. SL uses it's sling on Kronag 1d20+6-5(Due to the stall block his path The stone bounces off the wooden plank zooming past Kronag head. Initiative
Lareth hope you don't mind I rolled you initiative Kidlat rushes toward tree and unleashes an arc of lightning Fumbled yet another nature check :(. Lightning Arc on the Harpy, 1d20+4=20 vs Fort; Damage 1d6+5=6 lightning damage. The lasso of energy pulls the songstress to the ground with a large "THUMP" The area affect by the alluring song is gone for now. MAP, brown squares are merchant stalls. Provide cover, total cover if ducking down. Acrobatics/Athletics Check 12 or better part of a move to take cover in one. Red squares are fire. The fire spreads a bit each round. Please situate yourselves anywhere in grid 23-25. Initiative
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