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About Latharien "Lefty" SetivaCN M Elf Arcane Trickster 10/Rogue 3/Admixture Evoker 4
Defense:
AC 32, touch 22, flat-footed 25 (+8 armor, +5 deflection, +7 dex, +2 natural)
hp 129 (3d8+14d6+34+17+4) Saves Fort +15 Ref +22 Will +14; +2 vs. enchantment (Base: 5, 9, 10) Defensive Abilities evasion, trap sense +1 Immune magic sleep effects Offense:
Speed 30
Melee +5 agile, spell-storing rapier +20/+15 (1d6+12, 18-20x2), MW dagger +16, +11 (1d4, 19-20x2), touch +15 Ranged +5 shuriken (6) +20/+15 (1d2+5), ranged touch +15 Special Attacks sneak attack +7d6 Base Atk +8/+3 CMB +8 CMD +25 Feats:
Arcane Armor Proficiency, Greater Fortitude, Improved Initiative, Intensified Spell, Selective Spell, Scribe Scroll, Spell Focus (evocation), Spell Penetration, Toughness, Weapon Finesse Skills:
(Base: 72) acrobatics +27
appraise +13 bluff +19 climb +8 diplomacy +7 disguise +19 disable device +34 escape artist +33 fly +17 intimidate +8 knowledge (arcana) +29 knowledge (dungeoneering) +13 knowledge (engineering) +13 knowledge (geography) +13 knowledge (history) +13 knowledge (local) +13 knowledge (nature) +29 knowledge (nobility) +13 knowledge (planes) +23 knowledge (religion) +13 linguistics +29 perception +20 sense motive +6 sleight of hand +27 spellcraft +29 stealth +32 swim +8 use magic device +19 Traits:
Magical Knack Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn’t increase your caster level higher than your current Hit Dice.
Reactionary You gain a +2 trait bonus on Initiative checks. SQ:
elven magic, impromptu sneak attack 2/day, ranged legerdemain, rogue talent (surprise attack), surprise spells, trapfinding +1, tricky spells 5/day, weapon familiarity
Permanent Abilities Arcane Sight, Darkvision, See Invisibility (17,500) Headband Grants max ranks in Escape Artist, Knowledge (nature) and Linguistics Gear:
Potions Cure Serious Wounds (2) (1500)
Rods Extend (minor)(3000), Intensified (lesser)(3,000), Quicken (lesser)(35,000) Silent (minor)(3,000), Silent (normal)(11,000) Scrolls Glitterdust (CL 3) (x2), Displacement(CL 16), Endure Elements (CL 1) (x4), Mage Armor (CL 1), Resist Energy (cold) (CL 3) (x4), Transformation (CL 11) (x2), Wind Wall (CL 5) (x2) (3325) Wands Cure Light Wounds (39), Protection from Evil (45), Shield, True Strike, 50 charges (3,000) Other Gear Amulet of Natural Armor +2 (8,000), Belt of Incredible Dexterity +6 (36,000) Blessed Book (12,500), Boots of Speed/Winged* (7,875), Bracers of Armor +8 (64,000), Cloak of Elvenkind/Resistance +5* (14,375), Handy Haversack (2,000), Headband of Vast Intelligence +6 (36,000), Sniper Goggles, (20,000) Rapier "Hornet"; Agile, Spell Storing +5* (49,320), Robe of Stars* (29,000) Ring of Invisibility and Protection +5**(self-crafted) (35,000), Ring of Sustenance (2500), Vest of Escape (5,200) (*crafted 61,570) MW Dagger (302), MW Thieves’ tools (100), Explorer's Outfit, Cold Weather outfit (8) Spell Component Pouch (5) (Total: 385,010) Cash: 2 diamonds (3000), 1 diamond (5,000) 13,390 gp Hornet hardness 20, hp 55. Admixture School:
Admixture School
Associated School: Evocation. Opposed Schools: Enchantment, Necromancy Arcane Bond If Lefty attempts to cast a spell without his ring, he must make a concentration check (DC 20 + the spell’s level) or lose the spell. Once per day, Lefty may use his ring to cast any single spell from his spellbook, even if it is not prepared, as if he had memorized it that morning. Elven Magic, Spell Penetration Lefty adds a +4 bonus to all caster level checks to overcome spell resistance. Intense Spells (Su) Lefty adds +2 damage to any evocation spell that deals hit point damage. Versatile Evocation (Su) When Lefty casts an evocation spell that does acid, cold, electricity, or fire damage, he may change the damage dealt to one of the other four energy types 12/day. Spells:
Per Day:(CL 16, Concentration +25)
0: 4, 1: 7+1, 2: 6+1, 3: 6+1, 4: 6+1, 5: 5+1, 6: 4+1, 7: 3+1 Prepared: 0 (DC 19): Detect Magic, Message, Open/Close, Ray of Frost 1 (DC 20): MM (x4), Detect Secret Doors, Detect Undead, Shield (x2) 2 (DC 21): Scorching Ray (x3), Intensified Burning Hands, Acid Arrow (x2), Alter Self 3 (DC 22): Gaseous Form (x2), Displacement, Fireball (x2), Lightning Bolt. 4 (DC 23): Greater Invisibility (x2) Dimension Door (x2), Scrying, Ice Storm 5 (DC 24): Overland Flight (used), Black Tentacles, Selective/Intensified Fireball (DC 23), Cone of Cold, Passwall, Seeming 6 (DC 25): Chain Lightning, Disintegrate, Greater Dispel (x2), True Seeing 7 (DC 26): Greater Teleport (2 used), DBF, Greater Teleport (1 left) Spell stored in "Hornet": Intensified "Burning Grasp" (10d6+2) *Add +1 to DC for evocations. Add +4 vs. SR. Uses of Versatile evocation: 1/12 Extend rod: 1/3 Spells used: Greater Teleport (2), Overland flight (1), Scorching Ray (1), Shield (extended 32 min.), Greater Invisibility (1), Fireball (1), Chain Lightning (1), and some cantrips: Message (1), Ray of Frost (1) Spellbook:
0 level (DC 19):
Acid Splash, Arcane Mark, Dancing Lights, Detect Magic, Detect Poison, Flare*, Ghost Sound, Light*, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost*, Read Magic, Spark 1st level (DC 20):
2nd level (DC 21):
3rd level (DC 22): Arcane Sight, Battering Blast, Dispel Magic, Displacement, Fireball*, Fly, Gaseous Form, Haste, Lightning Bolt*, Major Image, Nondetection, Protection from Energy, Slow, Summon Monster III, Vampiric Touch#, Wind Wall* 4th level (DC 23): Arcane Eye, Darkvision, Greater, Dimension Door, Dimensional Anchor, Fire Shield*, Greater Invisibility, Ice Storm*, Locate Creature, Resilient Sphere*, Scrying, Secure Shelter, Shout 5th level (DC 24): Black Tentacles, Break Enchantment, Cloudkill, Cone of Cold*, Dismissal, Feeblemind, Fire Snake*, Mage's Private Sanctum, Overland Flight, Passwall, Permanency, Polymorph, Sending, Seeming, Teleport, Wall of Force 6th level (DC 25): Chain Lightning*, Disintegrate, Greater Dispel Magic, Shadow Walk, Transformation, True Seeing 7th level (DC 26): Delayed Blast Fireball*, Ethereal Jaunt, Fly, Mass, Forcecage*, Greater Teleport, Invisibility, Mass, Limited Wish, Plane Shift, Prismatic Spray*, Reverse Gravity (* Evocation Spell, +1 DC) (# Opposition School Spell) Party:
Ridge: Krokod Firetongue (Kellid Oracle, Mystery of Flame)
Nazard: Ryarg Gravemaker (druidic bear shaman) Flykiller: Raulzig Turfoodle II (Archaeologist 17) |
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