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Asmodeus

Larcifer's page

Pathfinder Adventure Path Charter Subscriber. Pathfinder Society Member. 587 posts (1,491 including aliases). No reviews. No lists. No wishlists. 3 Pathfinder Society characters. 16 aliases.


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(Pathfinder Adventure Path Charter Subscriber)

Can someone help me with Carrying capacity and max dam threshold... Where can I find these...

(Pathfinder Adventure Path Charter Subscriber)

Hey the rules say I have to start with 10 charisma lol, ya she's hot but a b#!$% too, which coincidently makes her even hotter... You know we have all had that girlfriend once in our lives...

(Pathfinder Adventure Path Charter Subscriber)

Hey Patrik is Magic a viable option I am looking at the Technomage advanced class and it tickles me, please let me know...

(Pathfinder Adventure Path Charter Subscriber)

Just so the 3 of us do not overlap too much I am going smart hero, doing to be the skill monkey but my focus will be on the skills that would work for Eva as an escort, entertainer, and infiltrator/assassin, in that order....

(Pathfinder Adventure Path Charter Subscriber)

Is there Magic in Gamma world? Just curious...

(Pathfinder Adventure Path Charter Subscriber)

the 36 point buy are we just using the chart in the Dungeon Master's Guide as I do not see a chart on the MSRD....

(Pathfinder Adventure Path Charter Subscriber)

avatar should read Alias sorry for the confusion

(Pathfinder Adventure Path Charter Subscriber)

Stupid question, I am having a hard time creating a second avatar...anyone can help me on this...I have my one avatar on this board, but I cannot seem to create another...

(Pathfinder Adventure Path Charter Subscriber)

In the SRD it states that synthetics cannot use cybernetics... I am confused lol. Also since we are not using the standard wealth system how am I able to purches my "upgrades" from the SRD?

(Pathfinder Adventure Path Charter Subscriber)

In the Gamma world source book for d 20 there are Synthetics.. It says we can use a starting feat to get a cybernetic implant, how exactly do we do this and which are available. I have a big exam on monday so I will be fairly quiet until after my exam.

(Pathfinder Adventure Path Charter Subscriber)

I was thinking of playing a synthetic Named Eva
model EVA C2500 (Erotic Vibriant Automaton Cyborg 2500)
Charisma based character
was going to make her a bargainer diplomat scavenger type, with a latent program for assasination (developed later as she starts to remember her real purpose of an assaisian and not just a companion robot)
Does this concept sound doable (remember I am a newbie with Gamma Worls/ modern d20)

(Pathfinder Adventure Path Charter Subscriber)

cool, just trying to get the books together...

(Pathfinder Adventure Path Charter Subscriber)

Upon further research I definatly would like to join!

(Pathfinder Adventure Path Charter Subscriber)

Hey I am intrested, I have no idea about the setting, but its different, Modern(ish) and fresh for me...


OOC
Its kind of hard Timespike, we are in the surprise round only. Grond, Umlo and Korpi get an action... we are waiting for Grond now. Somehow, you have provided 2 actions in 2 rounds that have yet to happen in rounds 1 and 2... Since we are still in the surprise round.... The good news is though is that Chris will know what to do for your guy in those 2 rounds....


Umlo, countercharges the lead goblin.
Arggg, Filthy Green Skin go back to the hole where you came from. Swinging his axe with a mighty grunt!
Attack Roll.
15+2 for the charge=17 (forgot to add the charge in)
Damage Roll.
Damage=6


Sounds good Chris, Makes sense. Lets get ready to adventure!


I made an alias for my character, how do I get it to show upo instead of "Larcifer"? His name is Umlo


Hey for non core books I would like to take Arcane Hunter from the complete mage for my favored enemy [arcanists] (pg 32). And have access to these 3 feats from the complete arcane: Mage Slayer (pg 81); Pierce Magical Concealment (pg 81); and Pierce Magical Protection (pg. 82).
Thanks, everything else I will take from the alpha and core books. Much appreciated.
I will have my guy done by tonight.

(Pathfinder Adventure Path Charter Subscriber)

Ya That's to be expected but I can handle being behind for the first bit, I still get to use the Dwarf from The Alpha so that is cool, plus when it does hit it will feel like christmass LOL!!

(Pathfinder Adventure Path Charter Subscriber)

When is the update for the ranger due out? Cause I would really like to try a Dwarven Ranger for this Path and to test it out... If the ranger is too far away, let another take my place, but it is a long path...

(Pathfinder Adventure Path Charter Subscriber)

are you guys full yet? Looking to play either a Paladin or a Dwarf Ranger...let me know just saw this so...

(Pathfinder Adventure Path Charter Subscriber)

Sorry this took a while Chris

Spoiler:
I feel like mine there was not enough "meat and potatoes" in the encounters Some of the story may seem too powerful for a 4th level adventure (Ioun stone mine; Flying wagon; extradimensional space). Maybe introducing the Buynons may "break the toys" ask the developers may already have decided what fits with which diety. Orignal ideas, and the diplomacy with the noble would have had an amazing opportunity for roleplaying. I enjoyed reading it. Other than that it seems good. Maybe the rival wizards guilds was seen as cliche, but i liked the idea.

(Pathfinder Adventure Path Charter Subscriber)

Hey chris I will look at it before sunday I have a midterm on friday and a wedding on Saturday. I have read it and jotted down some notes I will post on the weekend, sorry for the delay!

(Pathfinder Adventure Path Charter Subscriber)

Hey man thanks for the reply! It really helps! would you like me to take a look at your submission?

(Pathfinder Adventure Path Charter Subscriber)

Hey my adventure submission is on page 1 can someone critique it and I in turn will critique yours, thanks.
Larcifer.

(Pathfinder Adventure Path Charter Subscriber)

Congrats to to the winners, best of luck!

(Pathfinder Adventure Path Charter Subscriber)

here is mine!

Spoiler:
Preamble
As the last leaves hang tight to tall trees, and a blanket of foliage rests on the ground creating a riot of oranges, yellows and reds all is not well in the small community of Azurestone. The last Chinook winds warm the autumn air as dark skies form on the horizon bringing with them the cool chill of winter’s grasp. Pure innocence is at risk in this small community and scandal is afoot. Missing is a newborn baby fresh from the womb, her mother brutally massacred. Who will solve this mystery and will it be solved in time? In the distance the jagged cliffs of Fog Peak Mountain loom beckoning any who dare to attempt their ascent, worse still is the trail of the culprit leads to this ominous wall of stone. Will Heroes emerge in time to make the climb and rescue the infant from untold horrors…?
What is the object that vanished and why is it important to retrieve it?
A newborn, pure innocence is always worth saving.
Two obstacles the PCs must overcome?
OBSTACLE #1 THE MIDWIFE AND THE MASSACARE
The Heroes are lead to the dwelling of the local midwife who attended the birth of [BABY] and tragic death of [MOTHER]. Upon arrival the residence seems abandoned. Further investigation has the Heroes stumble on a macabre scene. Blood soaked rags and rusted surgical implements litter the room. Sprawled open on the table is leather bound book its pages revealing an obscene ritual. With a listen check, sloshing noises can be heard from a back room, bursting forth slides a wet mass of tangled umbilical cords, placenta, amniotic fluid, and stillborn pieces [SEE NEW MONSTER]. After overcoming the encounter and study of the book, the Heroes realize where the newborn child is being taken. The book details a temple to [Deity] in the distant Fog Peak Mountains. Even more unsettling is that some pages have been torn from the manuscript detailing some horrific ritual involving the lost child!
OBSTACLE #2 CHASING THE SUN
The Heroes finally reach the base of Fog Peak Mountain, in the distance dark clouds gather heavy with an impending storm. The air is chill and the heroes can see their breath as it escapes their lungs. Looming high above is the summit of the mountain and the lost temple to [Deity]. The heroes quickly realize if they do not reach the summit before the storm arrives and night falls the fate of the baby will be grim. A series of Balance and Climb checks will be needed to reach the summit in time, even pushing the Heroes to fatigue and exhaustion. Of course no treacherous climb would be without an ambush from cultists at some point!
Who took the object and why?
The Grandfather himself took the newborn. This village elder and member of town council is the true culprit! This vermin plans to perform a rite to [Deity]. This rite when properly performed describes how to meld the life force of a newborn to extend one’s own mortality.
The final showdown with the culprit.
High atop the slopes of Fog Peak Mountain hides a temple to [Deity]. Nestled among the many natural hot springs, which give the mountain, its name lays the forgotten entrance to the temple. Long abandoned except by mountain goats and wild cougars this temple stands like a splinter violently jutting from the landscape’s skin. As the sun crests over the mountain and the first snow falls, the heroes make their entrance.
The temple is uncomfortably warm; the air stinks with the acidic stench of sulfur. In the heart of the complex rests the climax to this adventure. Chanting can be heard and drumming--an ever-hurried beat that results in a chaotic crescendo of drums and shouts to then start over. A baby swaddled in red is held aloft by a masked figure atop an altar. A mass of writhing humanity sways back and forth undulating to the cacophonous beat of the drumming. The stone floor is wet with a mixture of condensation from the hot springs and the sweat and stink of the cultists. As the heroes make their presence known the majority of the cultists flee in terror; however, making their way to the altar to save the baby does not go unmolested. Six armed cultists provide protection to the central figure with the swaddled baby. As the masked figure disrobes he reveals the fleshy forms of newborns pressing outwards against his abdomen. Three entire forms can be made out, and as he runs his hands across his distended and bloated belly the muted sounds of crying can be heard.
What new monster do you plan to include in this adventure?
I plan on introducing the “Birthing Golem”.

(Pathfinder Adventure Path Charter Subscriber)

I have seen neither it is frustrating still waiting...

(Pathfinder Adventure Path Charter Subscriber)

Umlo is starting D0 Hollow's last hope this weekend I will start a new thread entitled Umlo's chronicles to keep everyone updated, where should such a thread go? thanks guys!

(Pathfinder Adventure Path Charter Subscriber)

I am playing a Gnome Ranger but only taking ranger at level 1 (fav enemy giants) then going fighter for 4 levels (sucking up the xp penalty) then into Gnome Giant Slayer PrC. I think gnomes will be awsome they have bonuses to goblinoids and Giants two of the main monsters rumoured to exist in this arc. Also there is a feat called "Giantbane" in complete warrior on pg. 111. The character's name is Umlo Thistleknot and I CANNOT WAIT to climb aboard a giant with the giantbane feat and go to town, It will be a game defining moment and I cannot wait! Yay Gnomes, also the idea of stalking a group of goblinoids and using ghost sound to distract them while I hurl a jar of Harpy musk at them just makes me giggle inside!

(Pathfinder Adventure Path Charter Subscriber)

Without further ado I present a native to Varisa, a hero from the Whistledown community in the Sanos Forest region.
UMLO THISTLEKNOT
Male Gnome Ranger 1
CG Small humanoid
Init +2; Senses Listen +3, Spot +3 (Low light vision)
Languages Common, Gnome, Giant, able to speak with badgers
AC 16, touch 13, flat-footed 14 (+1 size bonus incudedl) (+4 dodge bonus to AC vs Giant creature type)(+1 dodge)
hp 10 (1 HD)
Immune
Fort +3 , Ref +4, Will +0 (+2 saving throw bonus vs illusions)
Spd 20 ft
Melee Gnome Hooked Hammer +4 (1d6+2 or 1d4+2); War Razor +4 (1d3+2)(+1 size bonus included) (+1 racial bonus vs goblinoids and kobolds)
Ranged Throwing Axe +4 (1d4+2) (+1 size bonus) (+1 racial bonus vs goblinoids and kobolds)
Base Atk +1; Grp +3
Special Atk Gnome Hooked Hammer +5 (1d6+2 or 1d4+2) vs goblinoids and kobolds; Gnome Hooked Hammer +5 (1d6+6 or 1d4+6) vs Giants; War Razor +5 (1d3+2) vs goblinoids and kobolds; War razor +5 (1d3+6) vs Giants
Combat Gear
Abilities Str 14, Dex 15, Con 14, Int 10, Wis 10, Cha 10
SQ Favored Enemy (Giants +2), Wild Empathy, +1 DC to illusion spells, speak with burrowing animals 1/day, dancing lights 1/day, ghost sound 1/day, prestidigitation 1/day
Feats Track, Dodge, Big Game Hunter
Skills Escape Artist +4 (+3), Tumble +4 (+3), Speak Language (Giant), Hide +9 (+8), Listen +3, Move Silent +6 (+5), Spot +3, Survival +1, Climb +3 (+2), Craft (alchemy) +3
Possessions Studded leather armour, 2 War razors, Gnome hooked Hammer, 2 throwing axes, back pack, guard dog (“svnirbin”), bed roll, winter blanket, soap, small steel mirror, iron pot, waterskin, explorer’s outfit, 3 Jars of Harpy Musk 23 gp, 15 sp

If you travel and meet Umlo and Svnirbin on the road please say hi you may find a steadfast ally.

(Pathfinder Adventure Path Charter Subscriber)

I seriously wonder if this brave new world will be over run with Gnomes. In my gaming group I dare say in 20 years we have only had one maybe two gnomes, intresting indeed. I do believe Gnomes are tailor made in this setting.

(Pathfinder Adventure Path Charter Subscriber)

What are you planning on playing in the new adventure path Ruse of the Runelords. (assume max gold and hit points at level one, 28 pt buy)
Meet Umlo Thistleknot
Male Gnome Ranger (1)--stats and write up to follow.

(planning on going 4 levels of fighter (yes an xp penalty for 2 levels) next then onto Gnome Giant-Slayer)
Gnomes seem to be a great choice for a PC bonus against goblins and Giants.
Does anyone think gnomes may over populate this new world...
granted Dwarves are a good choice to...

(Pathfinder Adventure Path Charter Subscriber)

Neat Idae may have to pick it up.

(Pathfinder Adventure Path Charter Subscriber)

I loved running Mad God's Key (Issue 114) My player's LOVED it the wharf chase is amazing and a fun way to start a campaign!!!

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