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My group never left the Runeforge and didn't have any problems with it. They were just careful to make allies (or clear out areas) so they had safe places to rest. There was more roleplaying than a normal dungeon crawl precisely because they were stuck there.
On an unrelated note, I kick myself for not foreshadowing the sinswords (like Chellan in Book 6) so the characters have some idea of the gravity of what they're getting hit with. The swords were made in the Runeforge, so it makes sense that there are some murals or records or whatever.
The interesting things about the Runeforge for my group were the interplay between the sides, the glimpse into old Thassilon, and the backstory. It'd be a lot of work to carry those over into eight separate dungeons.
Perhaps instead each wing has magical defense the PCs have to figure out how to bypass (with research in the outside world)? Or the pool can be used to view the real world and project images into it?