|Landon Winkler Star Voter Season 7|
|1 person marked this as a favorite.|
What I usually do when introducing a new setting is give very broad outlines (at most "five things absolutely everyone knows") then let people ask questions during character creation.
Once characters are created, I give people handouts based on the Knowledge skills they selected. Basically one page per knowledge skill, covering topics related to that skill and the setting.
But, in general, I think it's important to let people "opt in" to information complex settings. Even on Earth, a lot of people don't know the sort of details about their country (let alone other countries) that would show up in handouts.
Handing out a newspaper does sound like fun, but it depends a lot on your group's dynamic. Some people just don't think about the game outside of game time. If you can sink that work in without getting too attached to it, it'd be worth distributing and just letting people read or not.